G18L - variance vs Tikit (allies+24)
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Welcome to the league Tikit
This is a 2018 league match, Global 1940se with $24 bid as follows:Art - Amur
Art - Alexandria
Art - Anglo-Egyptian Sudan
Sub - SZ 98
Tank - Egypt (actually, if I can I will take a Mech and save $2 for Russia)Good luck!
:-)
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Test summary from TripleA, engine version: 1.9, time: 9:23:31 PM
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 infantry and 1 mech_infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Southern France
1 tactical_bomber moved from Germany to Southern France
3 armour moved from Greater Southern Germany to France
2 fighters moved from Western Germany to Yugoslavia
5 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia -
scramble to z110?
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No scramble thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 infantry and 1 mech_infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Southern France
1 tactical_bomber moved from Germany to Southern France
3 armour moved from Greater Southern Germany to France
2 fighters moved from Western Germany to Yugoslavia
5 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to YugoslaviaCombat - Germans
Battle in France
Germans attack with 6 armour, 2 artilleries, 7 infantry and 1 mech_infantry
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 6 armour, 2 artilleries, 7 infantry and 1 mech_infantry in France, round 2 : 3/16 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 0/11 hits
1 aaGun owned by the French and 2 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries, 7 infantry and 1 mech_infantry in France, round 3 : 4/16 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 4/9 hits
4 infantry owned by the French and 4 infantry owned by the Germans lost in France
Germans roll dice for 6 armour, 2 artilleries, 3 infantry and 1 mech_infantry in France, round 4 : 5/12 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 4/5 hits
1 fighter owned by the French, 1 armour owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French, 1 artillery owned by the Germans and 1 armour owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 28
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 1 artillery and 7 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British lost in 106 Sea Zone
1 destroyer owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser
Battle in Southern France
Germans attack with 3 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the French lost in Southern France
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 1/2 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Yugoslavia
Germans attack with 2 armour, 3 fighters, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 3 fighters, 5 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/11 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
1 battleship owned by the British, 1 battleship owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for French: 1 cruiser
Casualties for Germans: 1 battleship
Casualties for British: 1 battleship and 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 armour moved from Slovakia Hungary to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Denmark to Western Germany
1 artillery moved from Western Germany to Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
2 artilleries and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Western Germany to France
1 tactical_bomber moved from Southern France to Northern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
3 fighters moved from Yugoslavia to Tobruk
2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
2 bombers placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 6 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Slovakia Hungary : 2 artilleries and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Romania : 2 infantry
Poland : 3 aaGuns, 3 artilleries and 14 infantry
Germany : 1 artillery and 1 factory_major
Norway : 1 aaGun and 3 infantry
Tobruk : 3 fighters
Northern Italy : 1 tactical_bomber
Southern Italy : 1 tactical_bomber
112 Sea Zone : 1 cruiser, 2 submarines and 1 transport
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 1 armour and 4 infantry
Yugoslavia : 1 flag, 2 armour and 5 infantry
91 Sea Zone : 1 submarine
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 39
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 19 times
4 was rolled 25 times
5 was rolled 18 times
6 was rolled 18 times
Average roll : 3.598
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 112French Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.536
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 28Germans Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.554
Median : 4.000
Variance : 0.849
Standard Deviation : 0.922
Total rolls : 74British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Neutral_Allies Combat
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
Apparently the computer people are having problems and if you try to post it will say “error 302”. You can wait to post your turn or post manually but clicking “additional options” in the lower left (see screen capture I made while doing it)
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Ok, going to give it a go now and if it doesn’t work I’ll post manually.
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Yeah, doesn’t seem to be working well, I get an error when trying to post anything. I get error 301 though that I can’t log in rather than 302.
Manually attached the file though.
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I am having the same problems. It seems as if the MARTI dice server may be down. This is the first time I have seen this happen. I will investigate
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this is crappy but I am sure they will have it fixed soon.
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Test summary from TripleA, engine version: 1.9, time: 7:25:44 AM
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to HunanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantry
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Formosa to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 fighter moved from Korea to 36 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
4 infantry moved from Korea to ManchuriaPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 artillery, 2 bombers, 10 fighters, 1 infantry and 8 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun and 10 infantry
Yunnan : 1 flag, 1 artillery
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
36 Sea Zone : 1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 3 transports
6 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.577
Median : 3.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.789
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19 -
OK so we are back in business. You should go here and install the latest update of triplea:
https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7378
I used the one that is 3rd up from the bottom
:-)
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Test summary from TripleA, engine version: 1.9, time: 2:14:15 PM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Midway
1 fighter moved from 10 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Midway
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 bomber moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Eastern United States to Central United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from Western United States to Eastern United States
1 armour moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield, 2 fighters and 1 tactical_bomber
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 1 submarine and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
3 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hunan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 1 fighter and 11 infantry
Yunnan : 3 infantry
Hunan : 1 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 28 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Japanese Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 battleship moved from 111 Sea Zone to 112 Sea Zone