TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Americans
      Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      Americans takes Political Action: Political Action Allies To War With TrueNeutrals
        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
      Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
      Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
      Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
      Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
      Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
      Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
      1 submarine moved from 26 Sea Zone to 16 Sea Zone
      1 submarine moved from 54 Sea Zone to 43 Sea Zone
      1 battleship, 2 cruisers and 3 marines moved from 89 Sea Zone to 91 Sea Zone
      3 marines moved from 91 Sea Zone to Spain
      1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
      1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
      1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
      1 marine moved from Central United States to 101 Sea Zone
      1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
      1 marine moved from 91 Sea Zone to Spain
      1 fighter moved from Hawaiian Islands to 16 Sea Zone
      1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Purchase Units - Americans
      Americans buy 1 armour, 1 artillery, 1 harbour, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
      Battle in 43 Sea Zone
        Americans attack with 1 submarine
        Japanese defend with 1 transport
          1 transport owned by the Japanese lost in 43 Sea Zone
          Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
        Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
        Casualties for Japanese: 1 transport
      Battle in 16 Sea Zone
        Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
        Japanese defend with 1 destroyer
          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
          1 destroyer owned by the Japanese lost in 16 Sea Zone
        Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
        Casualties for Japanese: 1 destroyer
      Battle in Spain
        Americans attack with 1 armour, 1 artillery, 4 infantry, 4 marines and 2 mech_infantrys
        Neutral_True defend with 6 infantry
          Americans roll dice for 1 battleship and 3 cruisers in Spain, round 2 : 1/4 hits
          Americans roll dice for 1 armour, 1 artillery, 4 infantry, 4 marines and 2 mech_infantrys in Spain, round 2 : 2/12 hits
          Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits
          3 infantry owned by the Neutral_True and 3 infantry owned by the Americans lost in Spain
          Americans roll dice for 1 armour, 1 artillery, 1 infantry, 4 marines and 2 mech_infantrys in Spain, round 3 : 1/9 hits
          Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits
          1 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
          Americans roll dice for 1 armour, 1 artillery, 4 marines and 2 mech_infantrys in Spain, round 4 : 2/8 hits
          Neutral_True roll dice for 2 infantry in Spain, round 4 : 1/2 hits
          1 mech_infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
        Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 4 marines and 1 mech_infantry remaining. Battle score for attacker is 2
        Casualties for Americans: 4 infantry and 1 mech_infantry
        Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
      1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
      1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
      1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
         Americans take Brazil from Neutral_Allies
      1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
      1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
      1 artillery, 1 carrier, 1 fighter, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
      1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
      2 fighters moved from Hawaiian Islands to Midway
      1 fighter moved from 25 Sea Zone to Midway
      1 artillery and 3 infantry moved from 25 Sea Zone to Midway
      1 submarine moved from 10 Sea Zone to 25 Sea Zone
      2 submarines moved from 10 Sea Zone to 26 Sea Zone
      2 fighters moved from Western United States to British Guiana
      1 bomber moved from Western United States to Queensland
      1 destroyer moved from 54 Sea Zone to 63 Sea Zone
      1 destroyer moved from 26 Sea Zone to 46 Sea Zone
      1 destroyer moved from 63 Sea Zone to 55 Sea Zone
Place Units - Americans
      1 harbour placed in Midway
      3 transports placed in 101 Sea Zone
      1 armour, 1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
      Americans collect 54 PUs; end with 54 PUs
      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Move - Chinese
      1 infantry moved from Kansu to Shensi
      1 fighter moved from Szechwan to Shensi
      7 infantry moved from Szechwan to Kweichow
Purchase Units - Chinese
      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
      Battle in Kweichow
        Chinese attack with 7 infantry
        Japanese defend with 1 infantry
          Chinese roll dice for 7 infantry in Kweichow, round 2 : 2/7 hits
          Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
          1 infantry owned by the Japanese lost in Kweichow
        Chinese win, taking Kweichow from Japanese with 7 infantry remaining. Battle score for attacker is 3
        Casualties for Japanese: 1 infantry
      Battle in Shensi
        Chinese attack with 1 fighter and 1 infantry
        Japanese defend with 1 infantry
          Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
          Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
        Chinese win with 1 fighter remaining. Battle score for attacker is 0
        Casualties for Chinese: 1 infantry
        Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
      1 fighter moved from Shensi to Sikang
Place Units - Chinese
      3 infantry placed in Kweichow
Turn Complete - Chinese
      Chinese collect 5 PUs; end with 5 PUs
Politics - British
      Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
      1 infantry moved from Tanganyika Territory to Kenya
         British take Kenya from Italians
      1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
      1 submarine moved from 81 Sea Zone to 99 Sea Zone
      1 armour and 2 mech_infantrys moved from Egypt to Iraq
      1 fighter and 1 tactical_bomber moved from Egypt to Iraq
      1 bomber moved from Egypt to Anglo Egyptian Sudan
      1 artillery moved from Egypt to Anglo Egyptian Sudan
      2 infantry moved from Persia to 80 Sea Zone
      1 infantry moved from Persia to Iraq
      2 infantry moved from 80 Sea Zone to Iraq
      1 artillery and 1 infantry moved from Burma to Shan State
      2 fighters and 1 tactical_bomber moved from India to Malaya
      1 destroyer moved from 109 Sea Zone to 125 Sea Zone
      1 submarine moved from 109 Sea Zone to 125 Sea Zone
      2 transports moved from 109 Sea Zone to 110 Sea Zone
      2 infantry moved from United Kingdom to 110 Sea Zone
      2 infantry moved from 110 Sea Zone to Normandy Bordeaux
      1 infantry moved from United Kingdom to 110 Sea Zone
      1 infantry moved from 110 Sea Zone to Holland Belgium
Purchase Units - British
      British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
      UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
      Battle in 99 Sea Zone
        British attack with 1 submarine
        Italians defend with 1 transport
          1 transport owned by the Italians lost in 99 Sea Zone
          British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
        British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
        Casualties for Italians: 1 transport
      Battle in Holland Belgium
      Battle in Normandy Bordeaux
      Battle in 125 Sea Zone
        Russians loiter and taunt; British attack with 1 destroyer and 1 submarine
        Germans defend with 1 submarine
          British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
          British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
          British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
          1 submarine owned by the Germans lost in 125 Sea Zone
        British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
        Casualties for Germans: 1 submarine
      Battle in Anglo Egyptian Sudan
        British attack with 1 artillery, 1 bomber and 1 infantry
        Italians defend with 1 infantry
          British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits
          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
          1 infantry owned by the Italians lost in Anglo Egyptian Sudan
        British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
        Casualties for Italians: 1 infantry
      Battle in Iraq
        British attack with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Neutral_Axis defend with 3 infantry
          British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
          British roll dice for 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/8 hits
          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
          2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
          British roll dice for 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/7 hits
          Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
          1 infantry owned by the Neutral_Axis lost in Iraq
        British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
        Casualties for British: 1 infantry
        Casualties for Neutral_Axis: 3 infantry
      Battle in Shan State
        British attack with 1 artillery and 1 infantry
        Japanese defend with 1 infantry
          British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
          Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
          British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
          Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
          1 infantry owned by the Japanese lost in Shan State
        British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
        Casualties for Japanese: 1 infantry
      Battle in Malaya
        British attack with 2 fighters and 1 tactical_bomber
        Japanese defend with 1 harbour and 2 marines
          British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 : 1/3 hits
          Japanese roll dice for 2 marines in Malaya, round 2 : 1/2 hits
          1 marine owned by the Japanese and 1 fighter owned by the British lost in Malaya
          British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/2 hits
          Japanese roll dice for 1 marine in Malaya, round 3 : 0/1 hits
          1 marine owned by the Japanese lost in Malaya
        British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
        Casualties for British: 1 fighter
        Casualties for Japanese: 2 marines
Non Combat Move - British
      1 fighter and 1 tactical_bomber moved from Malaya to Burma
      1 aaGun moved from India to Burma
      2 submarines moved from 39 Sea Zone to 80 Sea Zone
      1 fighter and 1 tactical_bomber moved from Iraq to Persia
      1 bomber moved from Anglo Egyptian Sudan to Egypt
      1 destroyer moved from 109 Sea Zone to 92 Sea Zone
      1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Place Units - British
      3 mech_infantrys placed in Egypt
      1 factory_minor placed in Persia
      1 fighter placed in United Kingdom
Turn Complete - British
      British collect 37 PUs; end with 37 PUs
      Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
      1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
      Total Cost from Convoy Blockades: 1
        Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,2,6,2,3,2,6,3,4
      UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
      Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
      Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
triplea_40858_UK_3.tsvg