any scramble?
Stucktojo(A+20) v. Mallery29(
-
I meant to attack, but I’ll deal with the NCM instead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
3 fighters moved from Russia to Vologda
1 armour, 15 artilleries, 21 infantry and 2 mech_infantrys moved from Russia to BryanskCombat - Russians
Battle in Yenisey
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 armour and 1 mech_infantry in Yenisey, round 2 : 1/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yenisey
Russians roll dice for 2 armour and 1 mech_infantry in Yenisey, round 3 : 2/3 hits
Japanese roll dice for 1 armour in Yenisey, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 2 armour remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Vologda
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 armour, 15 artilleries, 21 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 15 artilleries, 21 infantry and 2 mech_infantrys in Bryansk, round 2 : 8/39 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 15 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
3 fighters moved from Vologda to Russia
6 aaGuns moved from Russia to BryanskPlace Units - Russians
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 infantry moved from Kweichow to Shensi
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 bomber, 4 fighters and 2 tactical_bombers moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to Celebes
1 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Buryatia to Manchuria
1 armour and 1 mech_infantry moved from Shantung to ManchuriaCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 5/9 hits
Chinese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/6 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 45 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
1 aaGun and 12 infantry moved from French Indo China to Yunnan
1 bomber, 4 fighters and 2 tactical_bombers moved from Shensi to Yunnan
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
4 destroyers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
2 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 bombers moved from India to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 bomber and 1 fighter moved from Persia to Rostov
1 artillery moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
1 bomber and 1 fighter moved from Soviet Far East to AmurCombat - Americans
Battle in 37 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 37 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Amur, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Amur
Americans win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Rostov
Americans attack with 1 artillery, 1 bomber and 3 fighters
Germans defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Rostov, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Americans
1 fighter moved from Rostov to Bryansk
2 fighters moved from Rostov to Bryansk
1 bomber moved from Rostov to Iraq
1 destroyer moved from 119 Sea Zone to 104 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 fighters moved from Eastern United States to 106 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 63 Sea Zone to 56 Sea Zone
1 bomber moved from 37 Sea Zone to Queensland
1 bomber moved from 37 Sea Zone to India
1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 bomber moved from Amur to Yenisey
1 aaGun moved from Central United States to Eastern United States
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 transport moved from 56 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 109 Sea Zone to 107 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Americans undo move 1.
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 bombers moved from India to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 bomber and 1 fighter moved from Persia to Rostov
1 artillery moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
1 bomber and 1 fighter moved from Soviet Far East to AmurCombat - Americans
Battle in 37 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 37 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Amur, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Amur
Americans win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Rostov
Americans attack with 1 artillery, 1 bomber and 3 fighters
Germans defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Rostov, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Americans
1 fighter moved from Rostov to Bryansk
2 fighters moved from Rostov to Bryansk
1 bomber moved from Rostov to Iraq
1 destroyer moved from 119 Sea Zone to 104 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 fighters moved from Eastern United States to 106 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 63 Sea Zone to 56 Sea Zone
1 bomber moved from 37 Sea Zone to Queensland
1 bomber moved from 37 Sea Zone to India
1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 bomber moved from Amur to Yenisey
1 aaGun moved from Central United States to Eastern United States
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 transport moved from 56 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 109 Sea Zone to 107 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Americans undo move 1.
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery moved from Volgograd to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Tambov to Ukraine
7 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
1 fighter moved from Tsinghai to Shensi
1 mech_infantry moved from Russia to Ukraine
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 infantry moved from India to BurmaCombat - British
Battle in Shensi
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 armour and 1 infantry in Shensi, round 2 : 2/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Shensi
retreated to Shensi
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Ukraine
British attack with 7 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
British roll dice for 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
7 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
3 artilleries moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
1 mech_infantry moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 artillery moved from Caucasus to Rostov
5 mech_infantrys moved from Caucasus to Bryansk
5 armour and 9 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Eastern Persia to Bryansk
1 fighter moved from Shensi to Tsinghai
2 mech_infantrys moved from Kazakhstan to Tsinghai
1 mech_infantry moved from India to Eastern Persia
2 mech_infantrys moved from Alexandria to EgyptPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
4 destroyers moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to United KingdomCombat - Italians
Battle in Morocco
Battle in GibraltarNon Combat Move - Italians
2 aaGuns and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Southern Italy to United Kingdom
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
12 infantry moved from Western Germany to Germany
6 infantry moved from Northern Italy to Greater Southern GermanyPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
Italians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 infantry
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 93 Sea Zone
1 mech_infantry placed in Southern FranceTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 39 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from 56 Sea Zone to SumatraPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 39 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from 56 Sea Zone to SumatraPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield, 4x harbour, 6x factory_minor; Remaining resources: 92 PUs;
Germans buy 1 bomber, 1 destroyer and 24 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 110 Sea Zone to 109 Sea Zone
2 submarines moved from 109 Sea Zone to 108 Sea Zone
2 submarines moved from 108 Sea Zone to 107 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 bomber moved from France to Eire
1 bomber moved from Western Germany to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
2 infantry moved from 111 Sea Zone to Scotland
1 bomber moved from Western Germany to Eire
1 bomber moved from Western Germany to Scotland
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Belarus to Smolensk
1 infantry moved from Belarus to ArchangelCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 bomber and 1 transport
Americans defend with 2 transports
2 transports owned by the Americans lost in 109 Sea Zone
Germans win with 1 bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 107 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 107 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 107 Sea Zone
1 transport owned by the Americans lost in 107 Sea Zone
Germans roll dice for 2 submarines in 107 Sea Zone, round 3 : 0/2 hits
Germans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Eire
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Eire, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Eire
Germans roll dice for 2 bombers and 1 infantry in Eire, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Eire, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Eire
Germans win, taking Eire from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Scotland
Germans attack with 1 bomber and 2 infantry
British defend with 1 airfield; Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Scotland, round 2 : 1/3 hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Scotland to United Kingdom
2 bombers moved from Eire to United Kingdom
1 bomber moved from 109 Sea Zone to United Kingdom
3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 4 infantry moved from Western Germany to 112 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
1 artillery and 8 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
8 infantry moved from Eastern Poland to Romania
5 infantry moved from Bulgaria to Romania
5 infantry moved from Germany to Slovakia Hungary
2 aaGuns and 6 infantry moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Germany
3 infantry placed in Novgorod
2 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 bomber and 9 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Smolensk
2 armour moved from Yenisey to Yakut S.S.R.
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
3 fighters moved from Russia to SmolenskCombat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 armour
Japanese defend with 1 infantry
Russians roll dice for 2 armour in Yakut S.S.R., round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Smolensk to Bryansk
2 fighters moved from Western Ukraine to Bryansk
1 armour and 4 mech_infantrys moved from Russia to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 artillery moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to UkrainePlace Units - Russians
2 mech_infantrys placed in Ukraine
3 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
2 infantry and 1 mech_infantry placed in Russia
1 infantry and 1 mech_infantry placed in UkraineTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 factory_minor, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Anhwe to Chahar
2 infantry moved from Shantung to Jehol
1 bomber moved from Yunnan to Chahar
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shensi to Suiyuyan
3 infantry moved from Kweichow to Shensi
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
3 fighters and 2 tactical_bombers moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
3 fighters and 2 tactical_bombers moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Manchuria to Siberia
2 fighters moved from Japan to PhilippinesCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer and 4 fighters in 43 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 2 armour and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Siberia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Siberia
Japanese win, taking Siberia from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Shan State to Yunnan
3 fighters and 2 tactical_bombers moved from Burma to Yunnan
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
4 fighters moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Chahar to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to KweichowPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
2 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
10 fighters moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from Iraq to Bessarabia
3 fighters moved from Bryansk to Bessarabia
1 mech_infantry moved from Malaya to Shan State
1 infantry moved from India to Burma
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
1 bomber moved from Queensland to Burma
1 bomber moved from India to Shan State
3 fighters moved from India to Burma
1 destroyer moved from 106 Sea Zone to 107 Sea Zone
2 fighters moved from 106 Sea Zone to 107 Sea Zone
2 fighters moved from Eastern United States to 107 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 2 submarines
Americans roll dice for 1 destroyer and 4 fighters in 107 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Shan State
Americans attack with 1 bomber, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Americans attack with 1 bomber, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Burma, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits
1 bomber owned by the Americans and 1 infantry owned by the Americans lost in Burma
retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 1 bomber and 1 infantry
Battle in Bessarabia
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 3 fighters in Bessarabia, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 infantry owned by the Germans lost in Bessarabia
Americans win with 3 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
3 fighters moved from Bessarabia to Bryansk
3 fighters moved from Burma to India
1 bomber and 2 fighters moved from Shan State to India
1 armour and 2 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 battleship, 7 carriers, 2 cruisers, 2 infantry and 2 transports moved from 56 Sea Zone to 41 Sea Zone
1 armour and 2 infantry moved from 41 Sea Zone to Sumatra
10 fighters moved from 42 Sea Zone to 41 Sea Zone
2 destroyers moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 107 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 carrier, 2 destroyers and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 106 Sea ZonePlace Units - Americans
2 destroyers placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
10 fighters moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from Iraq to Bessarabia
3 fighters moved from Bryansk to Bessarabia
1 mech_infantry moved from Malaya to Shan State
1 infantry moved from India to Burma
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
1 bomber moved from Queensland to Burma
1 bomber moved from India to Shan State
3 fighters moved from India to Burma
1 destroyer moved from 106 Sea Zone to 107 Sea Zone
2 fighters moved from 106 Sea Zone to 107 Sea Zone
2 fighters moved from Eastern United States to 107 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 2 submarines
Americans roll dice for 1 destroyer and 4 fighters in 107 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Shan State
Americans attack with 1 bomber, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Americans attack with 1 bomber, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Burma, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits
1 bomber owned by the Americans and 1 infantry owned by the Americans lost in Burma
retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 1 bomber and 1 infantry
Battle in Bessarabia
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 3 fighters in Bessarabia, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 infantry owned by the Germans lost in Bessarabia
Americans win with 3 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
3 fighters moved from Bessarabia to Bryansk
3 fighters moved from Burma to India
1 bomber and 2 fighters moved from Shan State to India
1 armour and 2 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 battleship, 7 carriers, 2 cruisers, 2 infantry and 2 transports moved from 56 Sea Zone to 41 Sea Zone
1 armour and 2 infantry moved from 41 Sea Zone to Sumatra
10 fighters moved from 42 Sea Zone to 41 Sea Zone
2 destroyers moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 107 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 carrier, 2 destroyers and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 106 Sea ZonePlace Units - Americans
2 destroyers placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 56 Sea Zone to 41 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 mech_infantry moved from Bryansk to Archangel
8 fighters and 1 tactical_bomber moved from Bryansk to Archangel
2 mech_infantrys moved from Tsinghai to Suiyuyan
1 fighter moved from Tsinghai to SuiyuyanCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 0/5 hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 4 : 3/5 hits
Japanese roll dice for 2 infantry in Burma, round 4 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Suiyuyan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 armour and 1 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Archangel
British attack with 8 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 8 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 4/10 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 8 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
8 fighters and 1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Suiyuyan to Timguska
1 mech_infantry moved from Evenkiyskiy to Timguska
6 artilleries moved from Rostov to Bryansk
1 armour moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Morocco to Algeria
Italians take Algeria from French
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 destroyer moved from 92 Sea Zone to 90 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
3 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to TobrukCombat - Italians
Battle in Tobruk
Battle in Tunisia
Battle in LibyaNon Combat Move - Italians
1 fighter moved from United Kingdom to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from United Kingdom to Southern Italy
2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
10 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
6 infantry moved from Greater Southern Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 carrier placed in 97 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to Queensland
1 fighter moved from Sumatra to 41 Sea ZonePlace Units - ANZAC
1 fighter and 1 mech_infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to Queensland
1 fighter moved from Sumatra to 41 Sea ZonePlace Units - ANZAC
1 fighter and 1 mech_infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
3 infantry moved from Novgorod to Archangel
2 armour and 1 mech_infantry moved from Belarus to Archangel
13 armour, 3 artilleries, 53 infantry and 12 mech_infantrys moved from Belarus to Smolensk
3 armour moved from Kweichow to Tsinghai
1 bomber moved from Western Germany to Bessarabia
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
2 infantry moved from Scotland to United KingdomCombat - Germans
Battle in French West Africa
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking French West Africa from French, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 13 armour, 3 artilleries, 53 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 13 armour, 3 artilleries, 53 infantry and 12 mech_infantrys in Smolensk, round 2 : 26/81 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 13 armour, 3 artilleries, 52 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Germans attack with 3 armour
Chinese defend with 1 infantry
Germans roll dice for 3 armour in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 3 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Archangel, round 2 : 0/6 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Archangel, round 3 : 3/6 hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter moved from Belarus to Western Germany
2 aaGuns moved from Belarus to Smolensk
1 bomber moved from Bessarabia to Germany
16 infantry moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Romania
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
4 transports moved from 110 Sea Zone to 113 Sea Zone
6 infantry moved from Western Germany to 112 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to United KingdomPlace Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
2 fighters and 1 infantry placed in United Kingdom
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
Why do I feel like I’m going to lose this?





