TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
1 bomber moved from Suriname to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 7 destroyers, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Java
Battle in Morocco
Battle in Gibraltar
Americans attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 2 : 4/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Java from Japanese, taking Morocco from Italians, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 44 Sea Zone to Northern Territory
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Gibraltar to Suriname
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
triplea_40826_Ame6.tsvg