Csaw (allies) +21 vs Majikforce (axis) 2ed

  • '22 '16

    Assumed no intercept again.  Let me know if you wanted to.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 17 PUs;
                Russians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Novosibirsk to Urals
                11 infantry moved from Novosibirsk to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 11 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 11 infantry in Vologda, round 2 :  1/11 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia
                6 infantry moved from Samara to Russia
                2 aaGuns moved from Novosibirsk to Vologda
                17 artilleries and 32 infantry moved from Tambov to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 22 PUs

    triplea_40825_Rus6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 carriers, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 armour moved from 5 Sea Zone to Siberia
                1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                3 artilleries, 5 infantry and 1 mech_infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 bombers moved from Shensi to Urals
                3 fighters moved from 37 Sea Zone to Java
                3 tactical_bombers moved from 37 Sea Zone to Java
                2 infantry moved from Shan State to Burma
                1 artillery moved from Shan State to Burma
                3 tactical_bombers moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                2 infantry moved from Shensi to Kansu
                2 mech_infantrys moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Jehol
                2 infantry moved from Shensi to Suiyuyan

    Combat - Japanese
                Battle in Siberia
                Battle in Java
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 2 artilleries and 4 infantry
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Java, round 2 :  3/6 hits
                        Americans roll dice for 2 artilleries and 4 infantry in Java, round 2 :  3/6 hits
                        1 fighter owned by the Japanese, 3 infantry owned by the Americans and 2 tactical_bombers owned by the Japanese lost in Java
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Java, round 3 :  1/3 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Java, round 3 :  0/3 hits
                        1 infantry owned by the Americans lost in Java
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Java, round 4 :  1/3 hits
                        Americans roll dice for 2 artilleries in Java, round 4 :  2/2 hits
                        1 fighter owned by the Japanese, 1 artillery owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Java
                        Japanese roll dice for 1 fighter in Java, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Java, round 5 :  0/1 hits
                        Japanese roll dice for 1 fighter in Java, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery in Java, round 6 :  1/1 hits
                        1 fighter owned by the Japanese lost in Java
                    Americans win, taking Siberia from Russians with 1 artillery remaining. Battle score for attacker is -47
                    Casualties for Americans: 1 artillery and 4 infantry
                    Casualties for Japanese: 3 fighters and 3 tactical_bombers
                Battle in Urals
                    Japanese attack with 2 bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers in Urals, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the Russians lost in Urals
                    Japanese win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 bomber
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 8 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 bomber moved from Urals to Suiyuyan
                1 mech_infantry moved from Hunan to Yunnan
                2 armour moved from Hunan to Yunnan
                1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
                1 fighter moved from Burma to 36 Sea Zone
                3 tactical_bombers moved from Burma to 36 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from Shan State to Yunnan
                3 infantry moved from 36 Sea Zone to French Indo China
                3 artilleries moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                2 fighters moved from Philippines to 36 Sea Zone
                1 fighter moved from Philippines to French Indo China
                2 fighters moved from Japan to French Indo China

    Place Units - Japanese
                1 airfield placed in French Indo China
                1 fighter placed in 6 Sea Zone
                2 carriers and 1 destroyer placed in 36 Sea Zone
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs

    triplea_40825_Jap6.tsvg

  • '22 '16

    That was bullcrap!  I love losing 90% battles :|  This game sucks sometimes but I keep coming back for more :-D

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Western United States to 8 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Sumatra
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking Sumatra from Japanese, taking 43 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 8 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 8 Sea Zone to Alaska
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to Queensland
                1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 41 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from 43 Sea Zone to 41 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 transports moved from 42 Sea Zone to 54 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 fighter moved from Malta to Gibraltar
                1 armour and 1 infantry moved from Algeria to Morocco
                3 aaGuns and 1 mech_infantry moved from Central United States to 101 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                3 aaGuns, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 aaGuns, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 carrier and 3 destroyers placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                2 transports placed in 101 Sea Zone
                Americans undo move 4.
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_40825_Ame6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    triplea_40825_Chi6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma
                3 infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 fighter moved from Russia to Nenetsia
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Nenetsia
                    British attack with 1 fighter
                    Italians defend with 1 armour
                        British roll dice for 1 fighter in Nenetsia, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Nenetsia, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 armour owned by the Italians lost in Nenetsia
                    Italians win, taking 98 Sea Zone from Italians with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 armour
                Battle in Burma
                    British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 :  0/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 :  3/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 :  2/3 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 2 infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Caucasus
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  2/2 hits
                        Italians roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Syria to Iraq
                1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                3 fighters moved from Burma to Eastern Persia
                1 fighter moved from Persia to Eastern Persia
                3 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                2 cruisers moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 factory_minor placed in Iraq
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_40825_UK_6.tsvg

  • '17

    @majikforce:

    That was bullcrap!  I love losing 90% battles :|  This game sucks sometimes but I keep coming back for more :-D

    Ha I know what you mean.  Yeah that was a rough round for you, I got really lucky there.  I am not looking forward the the dice getting their revenge on me😳

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Samara
                      Italians take Tambov from Russians
                      Italians take Samara from Russians
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 armour moved from Ukraine to Bryansk
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 armour and 2 infantry placed in Ukraine
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs

    triplea_40825_Ita6.tsvg

  • '22 '16

    Been having some health problems so I might be a litter slower posting than I would like too but I’m still wanting to finish this game.  I will try and keep you posted if I will be longer than 72 hrs.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                2 fighters moved from 41 Sea Zone to 45 Sea Zone
                1 fighter moved from 41 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 44 Sea Zone to 41 Sea Zone
                1 cruiser and 2 destroyers moved from 42 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs

    triplea_40825_ANZ6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                      French take 37 Sea Zone from Japanese

    Combat - French

    Non Combat Move - French
                1 infantry moved from Italian Somaliland to Ethiopia
                3 infantry moved from Algeria to Tunisia

    Turn Complete - French

    triplea_40825_Fre6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Bryansk to Caucasus
                5 tactical_bombers moved from Bryansk to Caucasus
                2 bombers moved from Bryansk to Russia
                3 fighters moved from Bryansk to Russia
                1 bomber moved from Western Germany to Russia
                2 fighters moved from Bryansk to Caucasus
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Smolensk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  2/3 hits
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Caucasus
                    Germans attack with 2 fighters, 2 mech_infantrys and 5 tactical_bombers
                    British defend with 1 armour
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Caucasus, round 2 :  5/9 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from Caucasus to Bryansk
                5 tactical_bombers moved from Caucasus to Bryansk
                1 bomber moved from Russia to Bryansk
                3 fighters moved from Russia to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                5 mech_infantrys moved from Eastern Poland to Bryansk
                6 mech_infantrys moved from Germany to Eastern Poland
                3 fighters moved from Western Germany to Southern Italy
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Western Germany to Germany

    Place Units - Germans
                3 armour placed in Novgorod
                1 armour and 5 mech_infantrys placed in Germany
                1 artillery, 1 bomber and 1 infantry placed in Western Germany
                1 artillery placed in France

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_40825_Ger7.tsvg

  • '22 '16

    Spot on AA as well!  OOOh those dice are gonna get pay you back so good! :-D

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 18 PUs;
                Russians buy 4 artilleries; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Samara
                2 fighters and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 :  2/4 hits
                        Italians roll dice for 1 armour in Samara, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Samara
                    Russians win, taking Samara from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Samara to Russia
                2 aaGuns and 10 infantry moved from Vologda to Russia

    Place Units - Russians
                4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 16 PUs

    triplea_40825_Rus7.tsvg

  • '17

    @majikforce:

    Been having some health problems so I might be a litter slower posting than I would like too but I’m still wanting to finish this game.  I will try and keep you posted if I will be longer than 72 hrs.

    Hope things get better. Thanks for the heads up.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Jehol to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Kazakhstan to Timguska
                      Japanese take Timguska from Russians
                2 infantry moved from Kazakhstan to Samara
                1 artillery moved from Kazakhstan to Samara
                1 bomber moved from Suiyuyan to Samara
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone
                3 fighters moved from French Indo China to 43 Sea Zone
                1 artillery and 2 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Burma

    Combat - Japanese
                Battle in Samara
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Samara, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from French with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 43 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 fighters moved from 43 Sea Zone to French Indo China
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Jehol to Manchuria
                1 mech_infantry moved from Kiangsu to Jehol
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Samara to Volgograd
                2 artilleries and 3 infantry moved from Kazakhstan to Volgograd
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Malaya
                1 destroyer and 2 submarines placed in 36 Sea Zone
                1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs

    triplea_40825_Jap7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 3 destroyers, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                3 transports moved from 91 Sea Zone to 102 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour and 4 infantry moved from 91 Sea Zone to Spain
                2 bombers, 3 fighters, 7 infantry and 3 mech_infantrys moved from Gibraltar to Spain
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                6 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Tunisia to Morocco
                3 transports moved from 102 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 carrier in 37 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in Celebes
                Battle in Spain
                    Americans attack with 1 armour, 2 bombers, 3 fighters, 11 infantry and 3 mech_infantrys
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 2 bombers, 3 fighters, 11 infantry and 3 mech_infantrys in Spain, round 2 :  2/20 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  3/6 hits
                        3 infantry owned by the Neutral_True and 3 infantry owned by the Americans lost in Spain
                        Americans roll dice for 1 armour, 2 bombers, 3 fighters, 8 infantry and 3 mech_infantrys in Spain, round 3 :  3/17 hits
                        Neutral_True roll dice for 3 infantry in Spain, round 3 :  2/3 hits
                        3 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
                    Americans win, taking Celebes from Japanese, taking Spain from Neutral_True with 1 armour, 2 bombers, 3 fighters, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 5 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                4 aaGuns moved from Gibraltar to Spain
                2 bombers and 3 fighters moved from Spain to Gibraltar
                1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 41 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                6 fighters moved from 37 Sea Zone to India
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone
                2 fighters moved from Queensland to 44 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Alaska to 26 Sea Zone

    Place Units - Americans
                2 armour and 5 infantry placed in Central United States
                1 bomber placed in Eastern United States
                1 transport placed in 101 Sea Zone
                3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                Americans collect 67 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_40825_Ame7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 bomber, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery and 2 infantry moved from Iraq to Turkey
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                3 fighters moved from Eastern Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Turkey
                2 armour and 1 mech_infantry moved from Persia to Turkey
                1 armour and 2 mech_infantrys moved from Northwest Persia to Turkey
                1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
                3 fighters moved from Eastern Persia to Saudi Arabia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from United Kingdom to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Turkey
                    British attack with 3 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        British roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 :  5/11 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  0/8 hits
                        5 infantry owned by the Neutral_True lost in Turkey
                        British roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 3 :  3/11 hits
                        Neutral_True roll dice for 3 infantry in Turkey, round 3 :  0/3 hits
                        3 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 3 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Neutral_True: 8 infantry
                Battle in Saudi Arabia
                    British attack with 1 armour, 3 fighters and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Saudi Arabia, round 2 :  3/5 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Neutral_True lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 1 armour and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Caucasus
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 artillery, 3 fighters and 1 infantry in Caucasus, round 2 :  3/5 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in 93 Sea Zone
                    British attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 fighters in 93 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Italians defend with 1 submarine
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 armour
                EDIT: Changing ownership of Normandy Bordeaux from Germans to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 armour
                EDIT: Turning off Edit Mode
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from West India to India
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Libya to Tobruk
                1 aaGun moved from Iraq to Turkey
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                3 fighters moved from Saudi Arabia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Turkey to Northwest Persia
                3 fighters moved from Caucasus to Northwest Persia

    Place Units - British
                1 submarine placed in 81 Sea Zone
                1 bomber placed in Persia
                3 infantry placed in Iraq
                1 infantry and 1 mech_infantry placed in Persia
                1 armour placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                British collect 40 PUs (1 lost to blockades); end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 2 infantry

    triplea_40825_UK_7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 mech_infantry moved from Bryansk to Caucasus
                2 armour moved from Bryansk to Caucasus
                3 infantry moved from Bessarabia to Romania
                1 artillery moved from Bessarabia to Romania
                1 armour moved from Ukraine to Romania
                2 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour and 1 mech_infantry
                    British defend with 1 artillery
                        Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 infantry moved from France to Switzerland
                      Italians take Switzerland from Neutral_True
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs

    triplea_40825_Ita7.tsvg

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