Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Ceylon to 43 Sea Zone
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
ANZAC roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 7 : 0/1 hits
ANZAC roll dice for 1 artillery in Sumatra, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 8 : 1/1 hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Any french moves? I can edit them for you if you’d like.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 2 armour, 3 artilleries, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Tambov to Russia
5 fighters moved from Bryansk to Russia
1 fighter and 4 tactical_bombers moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Southern Italy
1 fighter moved from France to Spain
1 tactical_bomber moved from Western Germany to Spain
2 bombers moved from Western Germany to Spain
1 armour and 8 mech_infantrys moved from France to Spain
1 bomber moved from French Indo China to 35 Sea Zone
5 infantry moved from Finland to Sweden
Combat - Germans
Battle in Russia
Germans attack with 6 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Russia, round 2 : 7/12 hits
Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Russia
Germans captures 4PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport; ANZAC defend with 2 destroyers
Germans roll dice for 1 bomber in 35 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 destroyers and 1 transport in 35 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber in 35 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 2 destroyers and 1 transport in 35 Sea Zone, round 3 : 1/2 hits
1 bomber owned by the Germans and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in Spain
Germans attack with 1 armour, 2 bombers, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
Americans defend with 2 armour, 1 factory_minor, 4 infantry and 5 mech_infantrys
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 5/13 hits
Americans roll dice for 2 armour, 4 infantry and 5 mech_infantrys in Spain, round 2 : 7/11 hits
7 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Americans and 4 infantry owned by the Americans lost in Spain
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 4/6 hits
Americans roll dice for 2 armour and 4 mech_infantrys in Spain, round 3 : 3/6 hits
1 tactical_bomber owned by the Germans, 4 mech_infantrys owned by the Americans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Spain
Germans roll dice for 2 bombers and 1 mech_infantry in Spain, round 4 : 3/3 hits
Americans roll dice for 2 armour in Spain, round 4 : 1/2 hits
1 bomber owned by the Germans and 2 armour owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -23
Casualties for Germans: 1 armour, 1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 2 armour, 4 infantry and 5 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Spain to Western Germany
1 armour moved from Western Germany to France
3 artilleries and 5 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
3 infantry moved from Volgograd to Tambov
5 armour and 9 mech_infantrys moved from Rostov to Tambov
3 aaGuns, 13 armour, 16 artilleries, 32 infantry and 42 mech_infantrys moved from Bryansk to Tambov
6 fighters and 4 tactical_bombers moved from Russia to Tambov
1 submarine moved from 105 Sea Zone to 107 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 1 mech_infantry
EDIT: Adding units owned by Germans to Spain: 1 armour
EDIT: Turning off Edit Mode
3 artilleries placed in France
1 fighter placed in Western Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
2 armour and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,4,1
Germans collect 56 PUs (4 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Man! Screwed by dice again. Very fortunate in Spain for you. I love when 90% battles kick you in the face. I ran that battle like 5 times and it went chalk every time, I go live and get boned. Oh well, luck is part of the game! :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
2 artilleries and 2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
2 armour, 21 artilleries, 82 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 armour, 21 artilleries, 82 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
Russians roll dice for 2 armour, 21 artilleries, 82 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 24/107 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 armour, 21 artilleries, 82 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Volgograd
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 0/5 hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 1/4 hits
Germans roll dice for 3 infantry in Volgograd, round 3 : 3/3 hits
1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits
Germans roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits
1 artillery owned by the Russians lost in Volgograd
Germans win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Caucasus
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 fighter owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Russians: 1 fighter
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
Turn Complete - Russians
Stalingrad will help take a little bit of the sting out of it. :cry: Crazy good game so far… I still think you are pulling away. But I still have a chance.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 3 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 infantry moved from Novosibirsk to Samara
3 mech_infantrys moved from Shensi to Sikang
1 armour moved from Buyant-Uhaa to Suiyuyan
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
1 artillery and 2 infantry moved from India to West India
1 bomber moved from French Indo China to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from French Indo China to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Samara
Japanese attack with 4 infantry
Russians defend with 6 aaGuns
6 aaGuns owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 4 infantry remaining. Battle score for attacker is 30
Casualties for Russians: 6 aaGuns
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 6 fighters and 1 submarine
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 6 fighters in 37 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese and 2 destroyers owned by the Americans lost in 37 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 2 destroyers
Casualties for Japanese: 1 submarine
Battle in Borneo
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Borneo, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
3 fighters moved from 37 Sea Zone to French Indo China
3 fighters moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Philippines to 36 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Japan to French Indo China
Place Units - Japanese
1 infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
1 artillery and 2 infantry placed in India
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Malaya
2 destroyers and 1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Japanese collect 71 PUs (4 lost to blockades); end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 destroyer moved from 91 Sea Zone to 107 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
3 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to 107 Sea Zone
1 bomber moved from Gibraltar to 107 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
5 infantry and 5 mech_infantrys moved from Eastern United States to 101 Sea Zone
5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Spain
1 bomber moved from Gibraltar to Spain
1 bomber moved from Persia to India
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Spain
Americans attack with 1 bomber, 5 infantry and 5 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 5 infantry and 5 mech_infantrys in Spain, round 2 : 4/11 hits
Germans roll dice for 1 armour in Spain, round 2 : 0/1 hits
1 armour owned by the Germans lost in Spain
Americans win, taking 42 Sea Zone from Japanese, taking Spain from Germans with 1 bomber, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 107 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Gibraltar
1 bomber moved from Spain to Gibraltar
2 bombers moved from 107 Sea Zone to Gibraltar
3 fighters moved from Normandy Bordeaux to Gibraltar
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 12 fighters, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 destroyers moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 destroyers, 1 submarine and 1 transport
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 destroyers
EDIT: Adding units owned by Americans to Wake Island: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from Western United States: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United States
4 infantry and 4 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
British take Caucasus from Italians
1 bomber moved from Persia to India
1 armour moved from Northwest Persia to Turkey
British take Turkey from Italians
1 mech_infantry moved from Syria to Turkey
1 armour and 1 mech_infantry moved from Turkey to Greece
British take Greece from Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Battle in Volgograd
British attack with 2 armour and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
British roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the British lost in Volgograd
British roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Volgograd
British roll dice for 2 armour and 1 mech_infantry in Volgograd, round 4 : 2/3 hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Southern France: 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
EDIT: Changing ownership of Normandy Bordeaux from Italians to British
EDIT: Turning off Edit Mode
1 aaGun and 10 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Greece
1 mech_infantry moved from Syria to Northwest Persia
1 armour moved from Iraq to Greece
2 armour moved from Iraq to Northwest Persia
7 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 bomber moved from India to Persia
1 fighter moved from Southern France to Syria
Place Units - British
1 artillery and 2 infantry placed in Persia
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
British collect 47 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Rostov to Volgograd
1 bomber moved from Southern Italy to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
3 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
2 fighters moved from France to Northern Italy
2 mech_infantrys moved from Ukraine to Romania
1 armour moved from Yugoslavia to Bulgaria
Combat - Italians
Battle in Volgograd
Italians attack with 1 bomber, 3 infantry and 1 mech_infantry
British defend with 2 armour and 1 factory_minor
Italians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 1/5 hits
British roll dice for 2 armour in Volgograd, round 2 : 0/2 hits
1 armour owned by the British lost in Volgograd
Italians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Volgograd, round 3 : 2/5 hits
British roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Volgograd
Italians win, taking Volgograd from British with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 2 armour
Casualties for Italians: 1 infantry
Battle in Northern Italy
Italians attack with 4 fighters and 3 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 4 fighters and 3 infantry in Northern Italy, round 2 : 2/7 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to France
2 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Volgograd to Russia
1 infantry moved from Holland Belgium to France
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,5,1,1,3,2,3
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 80 PUs;
Germans buy 4 armour, 3 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
10 mech_infantrys moved from Tambov to Caucasus
4 tactical_bombers moved from Tambov to Caucasus
6 fighters moved from Tambov to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 6 fighters, 10 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun and 10 infantry
AA fire in Caucasus : 1/3 hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 5 fighters, 10 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 10/19 hits
British roll dice for 1 aaGun and 10 infantry in Caucasus, round 2 : 4/10 hits
4 mech_infantrys owned by the Germans, 1 aaGun owned by the British and 9 infantry owned by the British lost in Caucasus
Germans roll dice for 5 fighters, 6 mech_infantrys and 4 tactical_bombers in Caucasus, round 3 : 8/15 hits
British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 5 fighters, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter and 4 mech_infantrys
Casualties for British: 1 aaGun and 10 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
5 fighters and 4 tactical_bombers moved from Caucasus to Volgograd
3 aaGuns, 18 armour, 16 artilleries, 35 infantry and 41 mech_infantrys moved from Tambov to Volgograd
1 infantry moved from Russia to Tambov
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
1 armour moved from Western Germany to France
1 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
Place Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Russia
Germans undo move 2.
3 mech_infantrys placed in Russia
4 armour, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,6,4,2,2,3,6,5
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Kazakhstan to Sikang
3 artilleries and 3 infantry moved from Kazakhstan to Sikang
2 infantry moved from Kazakhstan to Sikang
18 artilleries and 77 infantry moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 18 artilleries, 1 fighter, 77 infantry and 1 tactical_bomber
Germans defend with 6 mech_infantrys
Russians roll dice for 18 artilleries, 1 fighter, 77 infantry and 1 tactical_bomber in Caucasus, round 2 : 30/97 hits
Germans roll dice for 6 mech_infantrys in Caucasus, round 2 : 4/6 hits
6 mech_infantrys owned by the Germans and 4 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Germans with 18 artilleries, 1 fighter, 73 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Sikang
Russians attack with 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
Japanese defend with 1 armour and 4 mech_infantrys
Russians roll dice for 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Sikang, round 2 : 5/12 hits
Japanese roll dice for 1 armour and 4 mech_infantrys in Sikang, round 2 : 1/5 hits
1 armour owned by the Japanese, 4 mech_infantrys owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Russians win, taking Sikang from Japanese with 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 4 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 4 SuicideAttackTokens; 72 PUs;
Japanese buy 2 artilleries, 4 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
3 infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from West India to Eastern Persia
2 mech_infantrys moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Suiyuyan to Shensi
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Korea to Manchuria
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 bomber and 1 fighter moved from French Indo China to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in 35 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/8 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking Borneo from Americans with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
retreated to 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
1 infantry moved from West India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 armour moved from West India to Kazakhstan
4 armour moved from West India to Afghanistan
4 armour moved from Afghanistan to Kazakhstan
5 mech_infantrys moved from West India to Kazakhstan
1 artillery moved from India to West India
2 infantry moved from India to West India
1 bomber moved from Rostov to French Indo China
1 bomber moved from 37 Sea Zone to Malaya
3 fighters moved from 37 Sea Zone to French Indo China
3 tactical_bombers moved from 37 Sea Zone to Malaya
4 fighters moved from 43 Sea Zone to 36 Sea Zone
5 fighters moved from 35 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in India
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 36 Sea Zone
1 fighter placed in Malaya
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
Japanese collect 75 PUs (4 lost to blockades); end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 8 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
2 fighters moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 44 Sea Zone to 55 Sea Zone
2 infantry moved from Southern France to Northern Italy
4 bombers moved from Gibraltar to Northern Italy
3 fighters moved from Gibraltar to Normandy Bordeaux
2 infantry moved from Spain to Normandy Bordeaux
Combat - Americans
Battle in Northern Italy
Americans attack with 4 bombers and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 4 bombers and 2 infantry in Northern Italy, round 2 : 3/6 hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 8 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 7/9 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Normandy Bordeaux to Gibraltar
3 infantry and 5 mech_infantrys moved from Spain to Southern France
4 bombers moved from Northern Italy to Gibraltar
1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 1 fighter and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
7 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 107 Sea Zone to 91 Sea Zone
4 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry and 4 mech_infantrys moved from 91 Sea Zone to Spain
Place Units - Americans
3 infantry placed in Southern France
2 armour and 1 mech_infantry placed in Spain
5 infantry and 4 mech_infantrys placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 transport
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 transport
EDIT: Turning off Edit Mode
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
I was hoping to catch you before you went with your turn but it seems I’m too late, I made an illegal move with Japan. I cannot move through Afghanistan the turn I take it. So either you or me will need to edit those tanks and mechs out of Kazakhstan and move them to Turkmenistan. Sorry for the goof.
no problem. It looks like i forgot to upload the English any ways.