@Jacob16 keep the bb and a uk fig
Csaw (allies) +21 vs Majikforce (axis) 2ed
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Dzavhan to Central MongoliaCombat - Russians
Battle in Central Mongolia
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 6 infantry in Central Mongolia, round 2 : 0/6 hits
Japanese roll dice for 2 infantry in Central Mongolia, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Central Mongolia
Russians roll dice for 5 infantry in Central Mongolia, round 3 : 1/5 hits
Japanese roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Central Mongolia
Russians roll dice for 5 infantry in Central Mongolia, round 4 : 1/5 hits
Japanese roll dice for 1 infantry in Central Mongolia, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia
Russians win, taking Central Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Olgiy to Tsagaan Olom
4 mech_infantrys moved from Tsagaan Olom to Central Mongolia
1 armour and 1 mech_infantry moved from Yenisey to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Yenisey to Timguska
1 infantry moved from Samara to Vologda
1 infantry moved from Kazakhstan to Samara
1 artillery moved from Kazakhstan to Caucasus
2 artilleries and 2 infantry moved from Northwest Persia to Turkey
1 bomber moved from Northwest Persia to Saudi Arabia
6 armour, 3 artilleries, 3 infantry and 8 mech_infantrys moved from Burma to India
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to Central Mongolia
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 battleships moved from 37 Sea Zone to 36 Sea Zone
6 carriers moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
3 fighters moved from Malaya to 43 Sea Zone
1 infantry moved from Amur to KoreaCombat - Japanese
Strategic bombing raid in Saudi Arabia
AA fire in Saudi Arabia : 0/1 hits
Bombing raid in Saudi Arabia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 6 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Battle in Central Mongolia
Japanese attack with 1 armour, 1 bomber and 5 mech_infantrys
Russians defend with 4 infantry
Japanese roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Central Mongolia, round 2 : 2/7 hits
Russians roll dice for 4 infantry in Central Mongolia, round 2 : 2/4 hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Central Mongolia, round 3 : 3/5 hits
Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Java from Americans, taking Central Mongolia from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in India
Japanese attack with 6 armour, 3 artilleries, 3 infantry and 8 mech_infantrys
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 6 armour, 3 artilleries, 3 infantry and 8 mech_infantrys in India, round 2 : 6/20 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 armour, 3 artilleries, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 5/7 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 6 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 5 fighters in 43 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 3 infantry and 4 transports moved from 37 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from 43 Sea Zone to French Indo China
1 bomber moved from Central Mongolia to Chahar
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Saudi Arabia to TurkeyPlace Units - Japanese
1 harbour placed in French Indo China
2 fighters placed in Japan
3 destroyers placed in 36 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 5 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to France
1 bomber moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Iraq
3 fighters moved from Gibraltar to Southern France
2 infantry moved from Spain to Southern France
1 artillery, 5 infantry and 2 mech_infantrys moved from Spain to Normandy Bordeaux
4 armour and 4 mech_infantrys moved from Portugal to Normandy Bordeaux
1 bomber moved from Eastern United States to Southern France
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
3 fighters moved from 41 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
3 fighters moved from 41 Sea Zone to 55 Sea Zone
3 fighters moved from 41 Sea Zone to 37 Sea Zone
3 fighters moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Wake Island to 46 Sea ZoneCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 bombers, 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 2/7 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 4 armour, 1 artillery, 5 infantry and 6 mech_infantrys
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 4 armour, 1 artillery, 5 infantry and 6 mech_infantrys in Normandy Bordeaux, round 2 : 6/16 hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
1 infantry owned by the Americans, 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 armour, 1 artillery, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 aaGuns moved from Spain to Normandy Bordeaux
1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 5 infantry, 4 mech_infantrys, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Spain
1 bomber and 3 fighters moved from Southern France to Gibraltar
1 bomber moved from Southern France to Spain
1 bomber moved from France to Gibraltar
3 fighters moved from 37 Sea Zone to 43 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
1 battleship, 7 carriers, 2 cruisers and 5 destroyers moved from 41 Sea Zone to 43 Sea Zone
3 fighters moved from 55 Sea Zone to 43 Sea Zone
1 fighter moved from 46 Sea Zone to New Guinea
1 infantry moved from Queensland to 54 Sea Zone
4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 4 infantry and 5 mech_infantrys placed in Central United States
Americans undo move 3.
1 armour and 2 mech_infantrys placed in Spain
1 armour, 1 bomber, 4 infantry and 3 mech_infantrys placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 36 PUs;
British buy 1 artillery, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 17 infantry moved from Eastern Persia to Persia
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Syria
4 fighters moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Syria
1 bomber moved from Iraq to Volgograd
1 fighter moved from Iraq to Syria
2 fighters moved from Iraq to Northwest Persia
2 fighters moved from Gibraltar to 104 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea ZoneCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 104 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in Persia
British attack with 1 artillery and 17 infantry
Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery and 17 infantry in Persia, round 2 : 4/18 hits
Italians roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 2/2 hits
1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 2 infantry owned by the British lost in Persia
British win, taking Persia from Italians with 1 artillery and 15 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Northwest Persia
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Northwest Persia, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Northwest Persia, round 3 : 2/4 hits
Italians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 armour
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 : 3/8 hits
Italians roll dice for 2 armour in Syria, round 2 : 0/2 hits
2 armour owned by the Italians lost in Syria
British win, taking Syria from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 armourNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Syria to Iraq
2 fighters moved from Northwest Persia to Iraq
1 bomber moved from Volgograd to Iraq
3 aaGuns moved from Eastern Persia to Persia
1 artillery moved from West India to Eastern Persia
3 mech_infantrys moved from Saudi Arabia to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Alexandria to EgyptPlace Units - British
1 submarine placed in 98 Sea Zone
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Saudi Arabia
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 armour and 1 mech_infantry moved from Caucasus to Syria
1 fighter moved from Turkey to Syria
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Syria
3 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to BryanskCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 3 : 3/5 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Syria, round 2 : 1/4 hits
British roll dice for 2 infantry in Syria, round 2 : 0/2 hits
1 infantry owned by the British lost in Syria
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Syria, round 3 : 2/4 hits
British roll dice for 1 infantry in Syria, round 3 : 0/1 hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Syria to Southern Italy
1 fighter moved from Syria to Southern Italy
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to France
2 fighters moved from Southern France to France
1 armour moved from Southern Italy to FrancePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Ukraine
3 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
Italians collect 20 PUs (4 lost to blockades); end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 41 Sea Zone to 35 Sea Zone -
Do you want to use kamikaze tokens?
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Lets try two on the DD!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 41 Sea Zone to 35 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 6,6
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 carrier and 1 cruiser moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Iraq to CeylonNon Combat Move - French
3 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 65 PUs;
Germans buy 1 armour, 3 artilleries, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from French Indo China to 37 Sea Zone
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 104 Sea Zone to 119 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 fighter moved from Western Germany to France
6 mech_infantrys moved from Western Germany to France
5 armour, 1 fighter, 9 mech_infantrys and 5 tactical_bombers moved from Turkey to RostovCombat - Germans
Battle in 37 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 37 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 bomber moved from 37 Sea Zone to French Indo ChinaPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in France
1 armour, 3 artilleries, 5 infantry and 1 tactical_bomber placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 23 artilleries, 86 infantry and 2 mech_infantrys moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 armour, 23 artilleries, 86 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 23 artilleries, 86 infantry and 2 mech_infantrys in Samara, round 2 : 29/113 hits
Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Japanese with 2 armour, 23 artilleries, 85 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Russia to SamaraPlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from India to Yunnan
5 armour, 3 artilleries, 3 infantry and 7 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Central Mongolia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Central Mongolia to Shensi
3 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 artillery moved from Caucasus to Kazakhstan
1 bomber moved from Turkey to Saudi Arabia
1 bomber moved from Chahar to French Indo ChinaCombat - Japanese
Strategic bombing raid in Saudi Arabia
AA fire in Saudi Arabia : 0/1 hits
Bombing raid in Saudi Arabia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 5 damage total.
Battle in Sumatra
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 0/5 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 1/5 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking Sumatra from Americans with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 5/6 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
2 tactical_bombers moved from Philippines to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 bomber moved from Saudi Arabia to RostovPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
3 submarines placed in 6 Sea Zone
2 tactical_bombers placed in Japan
1 artillery and 2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5,3,4,1,2,3,1,6,2,2,5,2,5,5,2,2,1,6,6,1,2,2,6,4,6,6,2,4,4,1,1,4,4,3,5,4,1,6,3,6,2,4,3
Japanese collect 75 PUs (4 lost to blockades); end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 1 fighter, 5 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 42 Sea Zone
Americans take 43 Sea Zone from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
10 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from New Guinea to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 bomber moved from Iraq to Volgograd
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 armour, 1 artillery, 3 infantry and 6 mech_infantrys moved from Normandy Bordeaux to Southern France
2 armour, 5 infantry and 6 mech_infantrys moved from Spain to Southern France
1 bomber moved from Spain to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 bomber moved from Gibraltar to Holland Belgium
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Borneo
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 104 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Philippines
Americans attack with 10 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 10 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 7/12 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 3 bombers and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 bombers and 1 infantry in Holland Belgium, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 6 armour, 1 artillery, 8 infantry and 12 mech_infantrys
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 6 armour, 1 artillery, 8 infantry and 12 mech_infantrys in Southern France, round 2 : 7/27 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 6 armour, 1 artillery, 7 infantry and 12 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 aaGuns moved from Normandy Bordeaux to Southern France
3 fighters moved from 104 Sea Zone to Gibraltar
3 bombers moved from Holland Belgium to Gibraltar
1 bomber moved from 104 Sea Zone to Gibraltar
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
1 bomber moved from Volgograd to Persia
1 fighter moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
9 fighters and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 armour and 2 mech_infantrys placed in Spain
5 infantry and 5 mech_infantrys placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Americans collect 73 PUs (1 lost to blockades); end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Iraq to Turkey
2 fighters moved from Iraq to Syria
2 mech_infantrys moved from Egypt to Syria
1 tactical_bomber moved from Iraq to Syria
1 bomber and 5 fighters moved from Iraq to Turkey
3 armour, 2 artilleries and 10 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 15 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Saudi Arabia to Northwest PersiaCombat - British
Battle in Turkey
British attack with 1 bomber, 5 fighters and 3 infantry
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 bomber, 5 fighters and 3 infantry in Turkey, round 2 : 3/9 hits
Italians roll dice for 2 artilleries and 2 infantry in Turkey, round 2 : 2/4 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Turkey
British roll dice for 1 bomber, 5 fighters and 1 infantry in Turkey, round 3 : 5/7 hits
Italians roll dice for 1 artillery in Turkey, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Turkey
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Syria
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 1/5 hits
Italians roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 0/2 hits
1 mech_infantry owned by the Italians lost in Syria
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Syria, round 3 : 3/5 hits
Italians roll dice for 1 armour in Syria, round 3 : 0/1 hits
1 armour owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Northwest Persia
British attack with 3 armour, 3 artilleries, 15 infantry and 13 mech_infantrys
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 3 armour, 3 artilleries, 15 infantry and 13 mech_infantrys in Northwest Persia, round 2 : 9/34 hits
Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Italians with 3 armour, 3 artilleries, 14 infantry and 13 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - British
3 aaGuns moved from Persia to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Eastern Persia to Persia
1 bomber and 5 fighters moved from Turkey to Persia
2 fighters and 1 tactical_bomber moved from Syria to PersiaPlace Units - British
1 submarine placed in 98 Sea Zone
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
2 armour placed in Egypt
British undo move 4.
British undo move 3.
3 armour placed in Iraq
2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter and 1 infantry
EDIT: Adding units owned by British to Southern France: 1 fighter and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
2 infantry moved from France to Holland Belgium
2 fighters moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 infantry moved from Bryansk to Rostov
1 armour moved from France to Yugoslavia
4 infantry moved from Northern Italy to France
2 fighters moved from Holland Belgium to France
1 bomber moved from Holland Belgium to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,5,5
Italians collect 17 PUs (5 lost to blockades); end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 7 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Ceylon to 43 Sea ZoneCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
ANZAC roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 7 : 0/1 hits
ANZAC roll dice for 1 artillery in Sumatra, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 8 : 1/1 hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
Any french moves? I can edit them for you if you’d like.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-JordanTurn Complete - French
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sorry about that.