@pacifiersboard can maybe start this now. I’m wondering if we need to discuss bid units. Is everything fair game or should we limit it to units and not infrastructure
Desert Admiral (allies)+26 vs Majikforce (axis) 2ed
-
Been having some health problems so my posting might be slower than I want it to be. I may lag beyond the 72 hrs but I will try to keep you posted if I do.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
2 aaGuns, 1 artillery and 3 fighters moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter
Syria : 1 infantry
Tunisia : 1 infantry
109 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 50
Russians : 33 / 42
Japanese : 54 / 58
Americans : 50 / 70
Chinese : 6 / 7
British : 31 / 38
UK_Pacific : 10 / 11
Italians : 15 / 21
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
No worries about play speed. Thanks for letting me know. Hope you get better.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 artilleries and 8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
2 fighters moved from Western Germany to 105 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
1 mech_infantry moved from Poland to Belarus
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
3 bombers moved from Eastern Poland to Russia
2 fighters moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Baltic States
2 tactical_bombers moved from Eastern Poland to BelarusCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 5,5,8 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits
1 infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 2/9 hits
Russians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 3 : 1/9 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 4 : 7/8 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 fighters moved from 105 Sea Zone to France
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
3 aaGuns, 9 armour, 12 artilleries, 11 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters moved from Belarus to Western Ukraine
1 tactical_bomber moved from Baltic States to Western Ukraine
2 tactical_bombers moved from Belarus to Western Ukraine
3 bombers moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Northern Italy
2 artilleries and 1 infantry moved from France to Northern ItalyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
3 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
3 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 infantry moved from Volgograd to Rostov
12 artilleries moved from Bryansk to Russia
3 armour and 3 mech_infantrys moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
8 infantry moved from Bryansk to Russia
11 infantry moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Russia
3 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to VologdaPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Belarus : 2 infantry
Bryansk : 9 infantry
Rostov : 3 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 13 artilleries, 1 factory_major, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 3 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 2 artilleries, 1 factory_minor and 1 infantry
Smolensk : 1 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 30 / 35
Japanese : 54 / 58
Americans : 50 / 70
Chinese : 6 / 7
British : 31 / 38
UK_Pacific : 10 / 11
Italians : 15 / 21
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 fighter moved from Kweichow to Shensi
1 fighter moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Hopei to Yunnan
1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
2 tactical_bombers moved from 35 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in New Britain
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
2 infantry owned by the British lost in Celebes
Japanese win, taking New Britain from ANZAC, taking Celebes from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Shensi
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Shensi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 mech_infantry in Shensi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun, 2 fighters and 6 infantry moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 carriers moved from 35 Sea Zone to 44 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 fighters moved from Shensi to Szechwan
1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 infantry placed in French Indo China
1 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Morocco to 104 Sea Zone
1 bomber moved from Morocco to 104 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Morocco to 104 Sea Zone
1 bomber moved from Morocco to 104 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Queensland to 47 Sea ZoneCombat - Americans
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 4 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/7 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
4 fighters moved from 104 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
4 bombers moved from Eastern United States to United Kingdom
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 47 Sea Zone to New Guinea
1 cruiser moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
3 bombers placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 fighter
New Guinea : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 5 infantry and 3 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier and 1 submarine
54 Sea Zone : 1 cruiser
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major and 1 harbour
United Kingdom : 1 armour, 1 artillery, 5 bombers and 2 infantry
106 Sea Zone : 1 destroyer
89 Sea Zone : 1 flag
110 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 47 / 60
Russians : 30 / 35
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 3 / 7
British : 31 / 38
UK_Pacific : 6 / 11
Italians : 15 / 21
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.385
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.545
Median : 4.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Morocco to 104 Sea Zone
1 bomber moved from Morocco to 104 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Queensland to 47 Sea ZoneCombat - Americans
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 4 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/7 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
Americans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
3 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 armour and 1 artillery moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 47 Sea Zone to New Guinea
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to United Kingdom: 4 bombers
EDIT: Removing units owned by Americans from Eastern United States: 4 bombers
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Queensland : 1 fighter
New Guinea : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 5 infantry and 3 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier and 1 submarine
54 Sea Zone : 1 cruiser
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major and 1 harbour
United Kingdom : 1 armour, 1 artillery, 5 bombers and 2 infantry
89 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer
110 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 47 / 60
Russians : 30 / 35
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 3 / 7
British : 31 / 38
UK_Pacific : 6 / 11
Italians : 15 / 21
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.615
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.636
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsTerritory Summary for Chinese :
Kansu : 2 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 47 / 60
Russians : 30 / 35
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 3 / 4
British : 31 / 38
UK_Pacific : 6 / 11
Italians : 15 / 21
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.615
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.636
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
2 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 fighter moved from 109 Sea Zone to 105 Sea Zone
3 fighters moved from United Kingdom to 105 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
2 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 fighter moved from 109 Sea Zone to 105 Sea Zone
3 fighters moved from United Kingdom to 105 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 105 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 4 fighters in 105 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 105 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Shan State
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
3 aaGuns, 2 artilleries, 5 infantry and 4 mech_infantrys moved from India to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from 105 Sea Zone to United Kingdom
1 bomber and 1 tactical_bomber moved from 98 Sea Zone to Egypt
3 fighters moved from Persia to Russia
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from 99 Sea Zone to EgyptPlace Units - British
2 fighters and 1 infantry placed in Persia
1 airfield placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6,5,2,6,6,4,3,2,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 2 infantry
Burma : 3 aaGuns, 2 artilleries, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
39 Sea Zone : 1 cruiser
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 aaGun, 1 airfield, 3 fighters and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 fighter and 2 infantry
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Russia : 3 fighters
81 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor, 2 fighters and 1 infantry
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 fightersProduction/PUs Summary :
Germans : 47 / 60
Russians : 30 / 35
Japanese : 59 / 66
Americans : 50 / 70
Chinese : 4 / 4
British : 31 / 31
UK_Pacific : 7 / 6
Italians : 15 / 21
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.630
Median : 4.000
Variance : 1.132
Standard Deviation : 1.064
Total rolls : 54Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.562
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.950
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.562
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
You may notice their are 2 US turns and some edits. I did US and left. Came back and tried to download the file, but it didn’t work. So, I downloaded the US combat one and redid the combat. I used the original territory summary to review the outcomes vs the original one and edited as appropriate.
-
Thanks for the heads up! I trust you that its all legit. :-D
-
Your go!





