Desert Admiral (allies)+26 vs Majikforce (axis) 2ed

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 76
        Russians : 19 / 19
        Japanese : 68 / 79
        Americans : 50 / 71
        Chinese : 2 / 3
        British : 34 / 33
        UK_Pacific : 0 / 0
        Italians : 17 / 24
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.720
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 25

    Germans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.895
            Median : 4.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40824_Chi8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber and 1 fighter moved from Russia to Smolensk
                1 infantry moved from Eastern Persia to West India
                2 fighters moved from Persia to West India
                2 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                2 fighters moved from Persia to Northwest Persia
                1 tactical_bomber moved from Persia to Northwest Persia
                1 fighter moved from Russia to Smolensk
                2 fighters moved from Russia to Northwest Persia

    triplea_40824_Bri8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber and 1 fighter moved from Russia to Smolensk
                1 infantry moved from Eastern Persia to West India
                2 fighters moved from Persia to West India
                2 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                2 fighters moved from Persia to Northwest Persia
                1 tactical_bomber moved from Persia to Northwest Persia
                1 fighter moved from Russia to Smolensk
                2 fighters moved from Russia to Northwest Persia

    Combat - British
                Battle in West India
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters and 1 infantry in West India, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in West India, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Northwest Persia
                    British attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                        British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 :  3/8 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 :  2/3 hits
                        1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in Smolensk
                    British attack with 1 bomber and 2 fighters
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 bomber and 2 fighters in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 :  1/2 hits
                        1 fighter owned by the British lost in Smolensk
                        British roll dice for 1 bomber and 1 fighter in Smolensk, round 3 :  2/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 bomber moved from Smolensk to Russia
                1 fighter moved from Smolensk to Russia
                4 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                2 fighters moved from West India to Persia
                1 fighter moved from Egypt to Persia
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 125 Sea Zone to 123 Sea Zone
                1 armour and 1 infantry moved from Persia to Northwest Persia
                1 tactical_bomber moved from Egypt to Persia

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                3 armour placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
                British collect 31 PUs (3 lost to blockades); end with 32 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield and 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 1 bomber and 1 fighter
        123 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 armour and 2 infantry
        Persia : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 7 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 55 / 76
        Russians : 19 / 19
        Japanese : 66 / 79
        Americans : 50 / 71
        Chinese : 2 / 3
        British : 34 / 32
        UK_Pacific : 2 / 0
        Italians : 17 / 24
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 3.412
            Median : 3.000
            Variance : 0.340
            Standard Deviation : 0.583
            Total rolls : 51

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.188
            Median : 2.500
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.895
            Median : 4.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40824_UK_8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 armour moved from Caucasus to Northwest Persia
                1 bomber moved from Ukraine to Northwest Persia
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                4 infantry moved from France to Southern France
                2 artilleries moved from France to Southern France

    Combat - Italians
                Battle in Gibraltar
                Battle in Northwest Persia
                    Italians attack with 3 armour and 1 bomber
                    British defend with 1 armour and 2 infantry
                        Italians roll dice for 3 armour and 1 bomber in Northwest Persia, round 2 :  2/4 hits
                        British roll dice for 1 armour and 2 infantry in Northwest Persia, round 2 :  2/3 hits
                        2 armour owned by the Italians and 2 infantry owned by the British lost in Northwest Persia
                        Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 3 :  0/2 hits
                        British roll dice for 1 armour in Northwest Persia, round 3 :  1/1 hits
                        1 bomber owned by the Italians lost in Northwest Persia
                        Italians roll dice for 1 armour in Northwest Persia, round 4 :  0/1 hits
                        British roll dice for 1 armour in Northwest Persia, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Northwest Persia, round 5 :  0/1 hits
                        British roll dice for 1 armour in Northwest Persia, round 5 :  0/1 hits
                        Italians roll dice for 1 armour in Northwest Persia, round 6 :  1/1 hits
                        British roll dice for 1 armour in Northwest Persia, round 6 :  0/1 hits
                        1 armour owned by the British lost in Northwest Persia
                    Italians win, taking Gibraltar from British, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 armour and 1 bomber
                    Casualties for British: 1 armour and 2 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 carrier and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_40824_Ita8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    triplea_40824_ANZ8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

    triplea_40824_ANZ8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                2 fighters moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters and 1 harbour
        Northern Territory : 1 fighter
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 76
        Russians : 19 / 19
        Japanese : 63 / 79
        Americans : 50 / 71
        Chinese : 2 / 3
        British : 34 / 32
        UK_Pacific : 2 / 0
        Italians : 17 / 30
        ANZAC : 13 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_40824_ANZ8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    triplea_40824_Fre8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Egypt to Persia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tunisia : 1 infantry
        109 Sea Zone : 1 cruiser
        Persia : 1 fighter

    Production/PUs Summary :

    Germans : 55 / 76
        Russians : 19 / 19
        Japanese : 63 / 79
        Americans : 50 / 71
        Chinese : 2 / 3
        British : 34 / 32
        UK_Pacific : 2 / 0
        Italians : 17 / 30
        ANZAC : 13 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.571
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_40824_Fre8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 carrier, 3 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Southern Italy to Persia
                1 mech_infantry moved from Novgorod to Smolensk
                2 mech_infantrys moved from Novgorod to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                1 infantry moved from Ukraine to Bryansk
                3 artilleries moved from Volgograd to Tambov
                2 artilleries moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan
                4 artilleries moved from Volgograd to Caucasus
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from 113 Sea Zone to 112 Sea Zone
                3 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 armour moved from Norway to Karelia
                8 armour and 13 mech_infantrys moved from Caucasus to Persia
                1 mech_infantry moved from Caucasus to Iraq
                      Germans take Iraq from British

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 battleship, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Germans attack with 3 artilleries, 1 fighter and 1 tactical_bomber
                    Russians defend with 2 artilleries
                        Germans roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Tambov, round 2 :  3/5 hits
                        Russians roll dice for 2 artilleries in Tambov, round 2 :  0/2 hits
                        2 artilleries owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries
                Battle in Persia
                    Germans attack with 8 armour, 4 bombers and 13 mech_infantrys
                    French defend with 1 fighter; British defend with 3 armour, 1 artillery, 1 factory_minor, 7 fighters and 2 tactical_bombers
                        Germans roll dice for 8 armour, 4 bombers and 13 mech_infantrys in Persia, round 2 :  6/25 hits
                        British roll dice for 3 armour, 1 artillery, 8 fighters and 2 tactical_bombers in Persia, round 2 :  7/14 hits
                        7 mech_infantrys owned by the Germans, 2 tactical_bombers owned by the British, 3 armour owned by the British and 1 artillery owned by the British lost in Persia
                        Germans roll dice for 8 armour, 4 bombers and 6 mech_infantrys in Persia, round 3 :  6/18 hits
                        British roll dice for 8 fighters in Persia, round 3 :  6/8 hits
                        6 mech_infantrys owned by the Germans and 6 fighters owned by the British lost in Persia
                        Germans roll dice for 8 armour and 4 bombers in Persia, round 4 :  6/12 hits
                        British roll dice for 2 fighters in Persia, round 4 :  2/2 hits
                        1 fighter owned by the French, 1 fighter owned by the British and 2 armour owned by the Germans lost in Persia
                    Germans win, taking Persia from British with 6 armour and 4 bombers remaining. Battle score for attacker is 60
                    Casualties for French: 1 fighter
                    Casualties for Germans: 2 armour and 13 mech_infantrys
                    Casualties for British: 3 armour, 1 artillery, 7 fighters and 2 tactical_bombers
                Battle in Bryansk
                    Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Bryansk, round 2 :  2/5 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Bryansk, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Kazakhstan
                    Germans attack with 3 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries in Kazakhstan, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 artillery owned by the Germans lost in Kazakhstan
                        Germans roll dice for 2 artilleries in Kazakhstan, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 carrier and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                3 fighters moved from 112 Sea Zone to Western Germany
                8 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 carrier and 3 destroyers placed in 112 Sea Zone
                3 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_40824_Ger9.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                3 armour moved from Russia to Volgograd
                1 artillery and 2 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Tambov
                3 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                2 fighters moved from Tambov to Volgograd
                1 infantry moved from Russia to Tambov

    triplea_40824_Rus9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                3 armour moved from Russia to Volgograd
                1 artillery and 2 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Tambov
                3 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                2 fighters moved from Tambov to Volgograd
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 3 artilleries
                        Russians roll dice for 2 artilleries and 4 infantry in Tambov, round 2 :  1/6 hits
                        Germans roll dice for 3 artilleries in Tambov, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                        Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 3 :  1/5 hits
                        Germans roll dice for 2 artilleries in Tambov, round 3 :  0/2 hits
                        1 artillery owned by the Germans lost in Tambov
                        Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 4 :  3/5 hits
                        Germans roll dice for 1 artillery in Tambov, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 3 armour and 2 fighters
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 3 armour and 2 fighters in Volgograd, round 2 :  3/5 hits
                        Germans roll dice for 3 infantry in Volgograd, round 2 :  1/3 hits
                        1 armour owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Archangel : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 23 infantry
        Tambov : 2 artilleries and 3 infantry
        Volgograd : 2 armour and 1 factory_minor
        Smolensk : 1 artillery and 2 infantry
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 86
        Russians : 21 / 21
        Japanese : 63 / 79
        Americans : 50 / 71
        Chinese : 2 / 3
        British : 30 / 32
        UK_Pacific : 2 / 0
        Italians : 17 / 30
        ANZAC : 13 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.550
            Median : 4.000
            Variance : 0.359
            Standard Deviation : 0.599
            Total rolls : 40

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.091
            Median : 5.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Russians Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.345
            Median : 3.000
            Variance : 0.964
            Standard Deviation : 0.982
            Total rolls : 29

    triplea_40824_Rus9.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Suiyuyan to Shensi
                3 mech_infantrys moved from Tsinghai to Kansu
                1 armour moved from Tsinghai to Kansu
                1 armour moved from Suiyuyan to Kansu
                1 bomber moved from Malaya to Shensi
                1 artillery and 1 infantry moved from India to West India
                2 fighters moved from India to West India
                3 mech_infantrys moved from Kiangsu to Jehol
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                2 fighters moved from 37 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
                1 bomber moved from Malaya to 42 Sea Zone
                1 armour and 1 infantry moved from Siam to 37 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 fighter moved from Philippines to Celebes

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 :  1/2 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Tanganyika Territory
                Battle in Celebes
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 :  3/6 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Tanganyika Territory from British, taking Celebes from ANZAC with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in West India
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in West India, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 armour and 3 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour and 3 mech_infantrys in Kansu, round 2 :  0/5 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 2 armour and 3 mech_infantrys in Kansu, round 3 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kansu, round 3 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Kansu, round 4 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Kansu, round 5 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 5 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 4 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 5 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 5 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to Java
                1 bomber moved from 42 Sea Zone to French Indo China
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                2 destroyers and 2 submarines moved from 36 Sea Zone to 44 Sea Zone
                2 fighters moved from Philippines to Java
                2 tactical_bombers moved from Philippines to Java
                2 fighters moved from West India to India
                1 battleship moved from 39 Sea Zone to 44 Sea Zone
                1 bomber moved from Shensi to Hopei

    Place Units - Japanese
                1 transport placed in 39 Sea Zone
                1 artillery and 1 infantry placed in India
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 destroyer and 2 submarines placed in 36 Sea Zone
                1 armour and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_40824_Jap9.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 bombers and 2 fighters; Remaining resources: 3 PUs;

    Combat Move - Americans
                5 bombers moved from United Kingdom to Karelia
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                2 bombers moved from Vologda to Novgorod
                4 bombers and 3 fighters moved from Vologda to Bryansk
                1 bomber moved from Vologda to Ukraine
                1 bomber moved from Vologda to Bryansk

    triplea_40824_Ame9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 bombers and 2 fighters; Remaining resources: 3 PUs;

    Combat Move - Americans
                5 bombers moved from United Kingdom to Karelia
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                2 bombers moved from Vologda to Novgorod
                4 bombers and 3 fighters moved from Vologda to Bryansk
                1 bomber moved from Vologda to Ukraine
                1 bomber moved from Vologda to Bryansk

    Combat - Americans
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/2 hits
                    Bombing raid in Novgorod rolls: 3,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.
                Battle in Karelia
                    Americans attack with 5 bombers
                    Germans defend with 1 armour
                        Americans roll dice for 5 bombers in Karelia, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Karelia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Karelia
                    Americans win with 5 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Bryansk
                    Americans attack with 5 bombers and 3 fighters
                    Germans defend with 2 artilleries and 2 mech_infantrys
                        Americans roll dice for 5 bombers and 3 fighters in Bryansk, round 2 :  6/8 hits
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Bryansk, round 2 :  1/4 hits
                        2 artilleries owned by the Germans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Americans win with 5 bombers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 artilleries and 2 mech_infantrys
                    Casualties for Americans: 1 fighter
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                5 bombers and 2 fighters moved from Bryansk to Archangel
                2 bombers moved from Novgorod to Archangel
                5 bombers moved from Karelia to Archangel
                1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                2 bombers moved from Eastern United States to Hawaiian Islands
                1 bomber moved from Amur to Yakut S.S.R.
                4 bombers moved from Eastern United States to United Kingdom
                1 destroyer moved from 91 Sea Zone to 102 Sea Zone
                1 bomber moved from Ukraine to Archangel

    Place Units - Americans
                2 fighters placed in Western United States
                1 bomber placed in Western United States
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour, 5 infantry and 4 mech_infantrys
        Midway : 1 airfield
        Yakut S.S.R. : 1 bomber
        26 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
        54 Sea Zone : 2 carriers, 1 cruiser and 4 fighters
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major and 1 harbour
        United Kingdom : 4 bombers
        Archangel : 13 bombers and 2 fighters
        123 Sea Zone : 4 carriers, 1 cruiser and 3 transports
        89 Sea Zone : 1 flag
        102 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 86
        Russians : 21 / 21
        Japanese : 71 / 81
        Americans : 50 / 73
        Chinese : 0 / 3
        British : 29 / 32
        UK_Pacific : 0 / 0
        Italians : 17 / 30
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.577
            Standard Deviation : 0.760
            Total rolls : 27

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.118
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40824_Ame9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 57 / 86
        Russians : 21 / 21
        Japanese : 71 / 81
        Americans : 50 / 73
        Chinese : 0 / 3
        British : 29 / 32
        UK_Pacific : 0 / 0
        Italians : 17 / 30
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.577
            Standard Deviation : 0.760
            Total rolls : 27

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.118
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40824_Chi9.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Russia to Ukraine

    triplea_40824_Bri9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Russia to Ukraine

    Combat - British
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 7 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.

    Non Combat Move - British
                1 fighter moved from Russia to Archangel
                1 bomber moved from Ukraine to Archangel
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Egypt

    Place Units - British
                1 armour and 2 infantry placed in Union of South Africa
                British undo move 1.
                1 armour, 1 fighter and 1 infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4,5,4,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 25 PUs (4 lost to blockades); end with 25 PUs

    Turn Complete - UK_Pacific

    triplea_40824_UK_9.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northwest Persia to Syria
                      Italians take Syria from French
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Romania to Ukraine

    Combat - Italians
                Battle in Trans-Jordan

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                1 artillery moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 transport moved from 92 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 battleship and 1 transport placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 97 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_40824_Ita9.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    triplea_40824_ANZ9.tsvg

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