TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 mech_infantrys moved from Suiyuyan to Shensi
3 mech_infantrys moved from Tsinghai to Kansu
1 armour moved from Tsinghai to Kansu
1 armour moved from Suiyuyan to Kansu
1 bomber moved from Malaya to Shensi
1 artillery and 1 infantry moved from India to West India
2 fighters moved from India to West India
3 mech_infantrys moved from Kiangsu to Jehol
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 submarine moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
1 armour and 1 infantry moved from Siam to 37 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to Celebes
1 fighter moved from Philippines to Celebes
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tanganyika Territory
Battle in Celebes
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/6 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Tanganyika Territory from British, taking Celebes from ANZAC with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in West India
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in West India, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 2 armour and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 armour and 3 mech_infantrys in Kansu, round 2 : 0/5 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 2 armour and 3 mech_infantrys in Kansu, round 3 : 1/5 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 2 armour and 2 mech_infantrys in Kansu, round 4 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
Japanese roll dice for 2 armour and 2 mech_infantrys in Kansu, round 5 : 3/4 hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 4 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 5 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to Java
1 bomber moved from 42 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 44 Sea Zone
2 destroyers and 2 submarines moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to Java
2 tactical_bombers moved from Philippines to Java
2 fighters moved from West India to India
1 battleship moved from 39 Sea Zone to 44 Sea Zone
1 bomber moved from Shensi to Hopei
Place Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 destroyer and 2 submarines placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
triplea_40824_Jap9.tsvg