Desert Admiral (allies)+26 vs Majikforce (axis) 2ed

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier and 1 factory_minor; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Tanganyika Territory
                1 bomber moved from Belgian Congo to Tanganyika Territory
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Kenya
                      British take Kenya from Italians
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 fighter moved from Syria to Iraq
                1 tactical_bomber moved from Syria to Iraq
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from India to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  0/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 3 :  1/3 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 4 :  2/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Tanganyika Territory
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Tanganyika Territory to Egypt
                1 artillery moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from India to Burma
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone

    Place Units - British
                1 carrier placed in 109 Sea Zone
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs

    Place Units - UK_Pacific
                8 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,4,1,3,1,6,5,3,4,3,5,1,3,4,5,2
                UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs
                Some Units in India change ownership: 8 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 mech_infantry
        Burma : 3 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Sumatra : 1 flag, 2 infantry
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 aaGun, 1 airfield, 3 fighters and 2 infantry
        Kenya : 1 armour
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        Morocco : 1 fighter
        Ethiopia : 1 flag
        112 Sea Zone : 1 destroyer
        80 Sea Zone : 1 cruiser and 1 transport
        109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
        81 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 37 / 40
        Japanese : 43 / 47
        Americans : 52 / 77
        Chinese : 7 / 8
        British : 31 / 32
        UK_Pacific : 18 / 17
        Italians : 12 / 26
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.846
            Median : 4.000
            Variance : 1.132
            Standard Deviation : 1.064
            Total rolls : 39

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral_Axis Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    triplea_40824_UK_3.tsvg

  • '19 '17

    Almost Round 4.  Games beginning finally!

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                3 armour moved from Romania to Eastern Poland
                1 armour moved from Libya to Algeria
                      Italians take Tunisia from French
                      Italians take Algeria from French
                1 bomber and 1 fighter moved from Southern Italy to 112 Sea Zone

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 3 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 4 :  2/2 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the British lost in 112 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 112 Sea Zone to Western Germany
                1 bomber moved from 112 Sea Zone to Southern Italy
                2 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to Southern Italy
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Northern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_40824_Ita3.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    triplea_40824_ANZ3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_40824_ANZ3.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Morocco to Algeria

    triplea_40824_Fre3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Morocco to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour
                        French roll dice for 1 fighter and 2 infantry in Algeria, round 2 :  3/3 hits
                        Italians roll dice for 1 armour in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 armour owned by the Italians lost in Algeria
                    French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - French
                1 fighter moved from Algeria to Morocco
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    triplea_40824_Fre3.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                2 artilleries and 9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                10 artilleries, 1 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                4 tactical_bombers moved from Western Germany to Bessarabia
                1 fighter moved from Western Germany to Southern Italy
                10 mech_infantrys moved from Germany to Eastern Poland
                6 armour, 1 artillery and 10 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour, 2 artilleries and 3 infantry moved from Romania to Eastern Poland
                2 infantry moved from Bulgaria to Romania
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                3 bombers moved from Western Germany to 114 Sea Zone
                1 infantry moved from Western Germany to France
                3 fighters moved from Western Germany to Bessarabia
                1 mech_infantry moved from Western Germany to Poland
                1 artillery moved from France to Western Germany
                4 fighters moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Bessarabia, round 2 :  4/9 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 3 bombers, 4 fighters and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 bombers and 4 fighters in 114 Sea Zone, round 2 :  5/7 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 3 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                3 fighters and 4 tactical_bombers moved from Bessarabia to Eastern Poland
                3 aaGuns moved from Slovakia Hungary to Eastern Poland
                3 bombers moved from 114 Sea Zone to Eastern Poland
                4 fighters moved from 114 Sea Zone to Western Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 destroyer placed in 113 Sea Zone
                1 infantry placed in France
                1 infantry placed in Western Germany
                Germans undo move 3.
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_40824_Ger4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Amur to Korea
                1 infantry moved from Amur to Korea
                2 infantry moved from Belarus to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to Bessarabia

    triplea_40824_Rus4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Amur to Korea
                1 infantry moved from Amur to Korea
                2 infantry moved from Belarus to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Korea
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Korea, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        Russians roll dice for 5 infantry in Korea, round 3 :  0/5 hits
                        Japanese roll dice for 1 infantry in Korea, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Korea
                        Russians roll dice for 4 infantry in Korea, round 4 :  2/4 hits
                        Japanese roll dice for 1 infantry in Korea, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                5 infantry moved from Ukraine to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                11 infantry moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                1 artillery and 5 infantry moved from Novgorod to Archangel
                2 aaGuns and 1 artillery moved from Belarus to Bryansk
                10 infantry moved from Belarus to Bryansk
                3 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
                Russians collect 37 PUs (1 lost to blockades); end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 4 infantry
        Amur : 2 aaGuns and 12 infantry
        Belarus : 4 infantry
        Baltic States : 2 infantry
        Bryansk : 4 aaGuns, 3 armour, 13 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber
        Archangel : 1 artillery and 5 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 2 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 38 / 42
        Japanese : 40 / 47
        Americans : 52 / 77
        Chinese : 7 / 8
        British : 31 / 32
        UK_Pacific : 18 / 17
        Italians : 14 / 25
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.161
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 31

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_40824_Rus4.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 unit repaired.
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 infantry moved from Manchuria to Korea
                2 fighters moved from Manchuria to Korea
                2 bombers moved from Kiangsu to Korea
                1 infantry moved from Manchuria to Korea
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Siam to Java
                1 fighter moved from 37 Sea Zone to Java
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Szechwan to Shensi
                1 infantry and 1 mech_infantry moved from Chahar to Hopei
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                3 fighters and 2 tactical_bombers moved from Kwangsi to Shensi

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
                    Japanese win, taking Java from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 :  4/8 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in Sumatra, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Korea
                    Japanese attack with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 :  4/10 hits
                        Russians roll dice for 4 infantry in Korea, round 2 :  3/4 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 :  5/7 hits
                        Chinese roll dice for 4 infantry in Shensi, round 2 :  2/4 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  4/7 hits
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 fighters moved from Korea to Manchuria
                1 tactical_bomber moved from Korea to Japan
                1 fighter moved from Korea to Japan
                2 bombers moved from Korea to Japan
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Yunnan to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from Hopei to Kweichow
                1 tactical_bomber moved from Hopei to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 tactical_bomber moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 tactical_bomber moved from Shensi to Kweichow

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 armour and 1 mech_infantry placed in Kiangsu
                1 artillery, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 58 PUs

    triplea_40824_Jap4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 bombers, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 bomber moved from Eastern United States to 89 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone

    triplea_40824_Ame4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 bombers, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 bomber moved from Eastern United States to 89 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  3/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 89 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 89 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 tactical_bomber in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 mech_infantrys moved from Central United States to Western United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from 89 Sea Zone to Morocco
                4 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Queensland

    Place Units - Americans
                1 infantry placed in Western United States
                1 fighter placed in Western United States
                4 bombers placed in Eastern United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 2 mech_infantrys
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery and 2 infantry
        Morocco : 1 bomber and 2 fighters
        89 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 42
        Japanese : 56 / 58
        Americans : 50 / 70
        Chinese : 5 / 8
        British : 31 / 32
        UK_Pacific : 9 / 17
        Italians : 14 / 25
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.462
            Median : 3.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2.111
            Median : 2.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40824_Ame4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    triplea_40824_Chi4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Burma
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Sikang : 1 infantry
        Burma : 1 fighter

    triplea_40824_Chi4.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to Shan State
                1 mech_infantry moved from India to Shan State

    triplea_40824_Bri4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to Shan State
                1 mech_infantry moved from India to Shan State

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  3/5 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 cruiser moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Tanganyika Territory to Kenya
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 80 Sea Zone to 72 Sea Zone

    Place Units - British
                3 fighters placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs
                Some Units in India change ownership: 4 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry and 1 mech_infantry
        Shan State : 1 infantry and 1 mech_infantry
        Burma : 5 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
        Celebes : 1 flag, 2 infantry
        39 Sea Zone : 1 cruiser
        38 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 aaGun, 1 airfield, 3 fighters and 2 infantry
        Kenya : 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Morocco : 1 fighter and 2 infantry
        Ethiopia : 1 flag
        109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 factory_minor and 3 fighters
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 42
        Japanese : 54 / 58
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 31 / 38
        UK_Pacific : 10 / 11
        Italians : 14 / 25
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40824_UK_4.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 cruiser
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 cruiser in 98 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking Cyprus from British, taking 98 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Western Ukraine
                    Italians attack with 3 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 3 armour, 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 3 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Western Ukraine to Eastern Poland
                1 artillery moved from Northern Italy to Southern Italy
                2 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_40824_Ita4.tsvg

  • '22 '16

    Been having some health problems so my posting might be slower than I want it to be.  I may lag beyond the 72 hrs but I will try to keep you posted if I do.

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    triplea_40824_ANZ4.tsvg

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