@ArtofWar1947 Rough dice for you and/or good dice for me - everywhere except 114 it seems! Looks like a -42 TUV from expected outcomes. which is a pretty heavy hit on G1. I would be open to editing a German plane from 113 or 2 mechs in France? will make it a little less of a swing
G18L - Caesar's Gaul vs variance (allies +20)
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Ok, here are the moves before rolling die
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I’m also getting an error when I try to roll die in the game. Looks like the TripleA dice server is down right now too
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yes I am getting that too
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Ok, well I’ll try again later tonight. If no luck then I’ll try again tomorrow.
Hopefully back up sooner than later.
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this is crappy but I am sure they will have it fixed soon.
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Test summary from TripleA, engine version: 1.9, time: 7:33:14 AM
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OK so we are back in business. You should go here and install the latest update of triplea:
https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7378
I did that in 2 other games and it worked
FYI here is the reason:
https://www.axisandallies.org/forums/index.php?topic=40861.0 -
Test summary from TripleA, engine version: 1.9, time: 7:57:49 PM
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
5 bombers moved from Bessarabia to Russia
3 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Western Ukraine to Eastern Poland
2 bombers moved from Germany to Poland
2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 armour moved from Western Ukraine to Ukraine
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 armour moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
5 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
5 bombers moved from Bessarabia to Russia
3 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Western Ukraine to Eastern Poland
2 bombers moved from Germany to Poland
2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 armour moved from Western Ukraine to Ukraine
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 armour moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
5 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to UkraineCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 2/5 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 7,3,7 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Ukraine
Germans attack with 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Germans roll dice for 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Ukraine, round 2 : 4/14 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 3/4 hits
3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
2 artilleries owned by the Germans retreated to Western Ukraine
Russians win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 2 armour
Germans roll dice for 2 bombers and 3 mech_infantrys in Poland, round 2 : 2/5 hits
Russians roll dice for 2 armour in Poland, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 armour owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour
Battle in Eastern Poland
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 2 armour and 4 mech_infantrys in Eastern Poland, round 2 : 1/6 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
5 infantry moved from Finland to Vyborg
1 aaGun moved from Bessarabia to Ukraine
2 mech_infantrys moved from Bessarabia to Eastern Poland
1 artillery moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
2 bombers moved from Poland to Western Ukraine
3 bombers moved from Russia to Western UkrainePlace Units - Germans
1 armour, 3 bombers and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
Thanks for the tips on getting Triple-A back up!
That AA roll hurt though
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 18 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Sakha to Amur
Russians take Amur from JapaneseCombat - Russians
Non Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
11 artilleries moved from Tambov to Bryansk
4 armour, 5 infantry and 2 mech_infantrys moved from Russia to Bryansk
2 aaGuns, 1 artillery and 21 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 46 PUsTerritory Summary for Russians :
Sakha : 2 aaGuns and 16 infantry
Amur : 1 infantry
Siberia : 1 infantry
Olgiy : 1 flag
Belarus : 1 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
Rostov : 4 infantry
Russia : 1 airfield and 1 factory_major
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 47 / 54
Russians : 28 / 46
Japanese : 32 / 40
Americans : 53 / 79
Chinese : 11 / 16
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 17 / 21
ANZAC : 20 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 18 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Sakha to Amur
Russians take Amur from JapaneseCombat - Russians
Non Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
11 artilleries moved from Tambov to Bryansk
4 armour, 5 infantry and 2 mech_infantrys moved from Russia to Bryansk
2 aaGuns, 1 artillery and 21 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 16 infantry
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 16 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Adding units owned by Russians to Sakha: 1 infantry
EDIT: Turning off Edit Mode -
just posted another video
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries and 13 infantry moved from Buryatia to Amur
2 fighters moved from Japan to Amur
2 fighters and 2 tactical_bombers moved from Ulaanbaatar to Amur
2 bombers moved from Chahar to Amur
2 mech_infantrys moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Amur
1 mech_infantry moved from Yakut S.S.R. to Olgiy
Japanese take Olgiy from Russians
1 fighter moved from 41 Sea Zone to 80 Sea Zone
1 fighter moved from Japan to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries and 13 infantry moved from Buryatia to Amur
2 fighters moved from Japan to Amur
2 fighters and 2 tactical_bombers moved from Ulaanbaatar to Amur
2 bombers moved from Chahar to Amur
2 mech_infantrys moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Amur
1 mech_infantry moved from Yakut S.S.R. to Olgiy
Japanese take Olgiy from Russians
1 fighter moved from 41 Sea Zone to 80 Sea Zone
1 fighter moved from Japan to AmurCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 80 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Amur
Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 13 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 16 infantry
AA fire in Amur : 2/6 hits
2 fighters owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 13 infantry and 3 tactical_bombers in Amur, round 2 : 11/24 hits
Russians roll dice for 2 aaGuns and 16 infantry in Amur, round 2 : 6/16 hits
6 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 9 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 7 infantry and 3 tactical_bombers in Amur, round 3 : 9/18 hits
Russians roll dice for 7 infantry in Amur, round 3 : 3/7 hits
3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 aaGuns and 16 infantry
Casualties for Japanese: 2 fighters and 9 infantryNon Combat Move - Japanese
1 fighter moved from Amur to Japan
1 mech_infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Central Mongolia to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Amur to Suiyuyan
1 tactical_bomber moved from Amur to Suiyuyan
2 bombers moved from Amur to Kansu
2 fighters and 1 tactical_bomber moved from Amur to Chahar
3 armour moved from Chahar to Kansu
2 armour moved from Chahar to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Shantung to Chahar
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 aaGun moved from Buryatia to Amur
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 6 infantry, 1 submarine, 3 tactical_bombers and 5 transports moved from 41 Sea Zone to 79 Sea Zone
1 fighter moved from 80 Sea Zone to 79 Sea Zone
1 fighter moved from Anhwe to Suiyuyan
1 tactical_bomber moved from Anhwe to ChaharPlace Units - Japanese
3 infantry and 2 tactical_bombers placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,2,1,1
Japanese collect 31 PUs (7 lost to blockades); end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 cruisers and 4 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to Gibraltar
1 armour, 1 artillery, 2 carriers, 4 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone -
scramble and kamikaze orders?
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No scramble.
Roll all 6 kamikaze tokens against your cruisers.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
2 cruisers and 4 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to Gibraltar
1 armour, 1 artillery, 2 carriers, 4 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,6,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1,5
Battle in Manchuria
Battle in Morocco
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Manchuria from Japanese, taking Morocco from Germans with 1 battleship, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Korea from Japanese, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
2 carriers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 armour, 2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 armour and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Line Islands : 1 airfield
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
19 Sea Zone : 1 flag, 2 submarines and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 armour and 1 infantry
101 Sea Zone : 1 carrier, 1 destroyer and 3 transports
91 Sea Zone : 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 3 submarines and 4 transportsProduction/PUs Summary :
Germans : 46 / 54
Russians : 23 / 46
Japanese : 32 / 32
Americans : 57 / 83
Chinese : 13 / 16
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 17 / 21
ANZAC : 20 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.333
Median : 5.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Italians Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.429
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7