G18L - Caesar's Gaul vs variance (allies +20)


  • Ok, here are the moves before rolling die

    triplea_40806_Fre4.tsvg


  • I’m also getting an error when I try to roll die in the game. Looks like the TripleA dice server is down right now too

  • '17 '16 '15 '14 '12

    yes I am getting that too


  • Ok, well I’ll try again later tonight. If no luck then I’ll try again tomorrow.

    Hopefully back up sooner than later.

  • '17 '16 '15 '14 '12

    this is crappy but I am sure they will have it fixed soon.

  • '17 '16 '15 '14 '12

    Test summary from TripleA, engine version: 1.9, time: 7:33:14 AM

  • '17 '16 '15 '14 '12

    OK so we are back in business.  You should go here and install the latest update of triplea:

    https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7378

    I did that in 2 other games and it worked

    FYI here is the reason:
    https://www.axisandallies.org/forums/index.php?topic=40861.0


  • Test summary from TripleA, engine version: 1.9, time: 7:57:49 PM


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                5 bombers moved from Bessarabia to Russia
                3 mech_infantrys moved from Germany to Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Western Ukraine to Eastern Poland
                2 bombers moved from Germany to Poland
                2 mech_infantrys moved from Western Ukraine to Eastern Poland
                2 armour moved from Western Ukraine to Ukraine
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 armour moved from Western Ukraine to Ukraine
                3 mech_infantrys moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                5 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine

    triplea_40806_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                5 bombers moved from Bessarabia to Russia
                3 mech_infantrys moved from Germany to Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Western Ukraine to Eastern Poland
                2 bombers moved from Germany to Poland
                2 mech_infantrys moved from Western Ukraine to Eastern Poland
                2 armour moved from Western Ukraine to Ukraine
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 armour moved from Western Ukraine to Ukraine
                3 mech_infantrys moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                5 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  2/5 hits
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 7,3,7 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Battle in Ukraine
                    Germans attack with 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Ukraine, round 2 :  4/14 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 :  1/5 hits
                        Russians roll dice for 4 infantry in Bryansk, round 2 :  3/4 hits
                        3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    2 artilleries owned by the Germans retreated to Western Ukraine
                    Russians win with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 2 armour
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Poland, round 2 :  2/5 hits
                        Russians roll dice for 2 armour in Poland, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 armour owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 armour
                Battle in Eastern Poland
                    Germans attack with 2 armour and 4 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 2 armour and 4 mech_infantrys in Eastern Poland, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                5 infantry moved from Finland to Vyborg
                1 aaGun moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Bessarabia to Eastern Poland
                1 artillery moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                2 bombers moved from Poland to Western Ukraine
                3 bombers moved from Russia to Western Ukraine

    Place Units - Germans
                1 armour, 3 bombers and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_40806_Ger5.tsvg


  • Thanks for the tips on getting Triple-A back up!

    That AA roll hurt though

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 18 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Sakha to Amur
                      Russians take Amur from Japanese

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Rostov
                11 artilleries moved from Tambov to Bryansk
                4 armour, 5 infantry and 2 mech_infantrys moved from Russia to Bryansk
                2 aaGuns, 1 artillery and 21 infantry moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 46 PUs

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 16 infantry
        Amur : 1 infantry
        Siberia : 1 infantry
        Olgiy : 1 flag
        Belarus : 1 infantry
        Karelia : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
        Rostov : 4 infantry
        Russia : 1 airfield and 1 factory_major
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 28 / 46
        Japanese : 32 / 40
        Americans : 53 / 79
        Chinese : 11 / 16
        British : 33 / 33
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 20 / 21
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40806_Rus5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 18 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Sakha to Amur
                      Russians take Amur from Japanese

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Rostov
                11 artilleries moved from Tambov to Bryansk
                4 armour, 5 infantry and 2 mech_infantrys moved from Russia to Bryansk
                2 aaGuns, 1 artillery and 21 infantry moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 46 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 16 infantry
                EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 16 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Amur: 1 infantry
                EDIT: Adding units owned by Russians to Sakha: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_40806_Rus5.tsvg

  • '17 '16 '15 '14 '12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 artilleries and 13 infantry moved from Buryatia to Amur
                2 fighters moved from Japan to Amur
                2 fighters and 2 tactical_bombers moved from Ulaanbaatar to Amur
                2 bombers moved from Chahar to Amur
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
                1 fighter and 1 tactical_bomber moved from Chahar to Amur
                1 mech_infantry moved from Yakut S.S.R. to Olgiy
                      Japanese take Olgiy from Russians
                1 fighter moved from 41 Sea Zone to 80 Sea Zone
                1 fighter moved from Japan to Amur

    triplea_40806_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 artilleries and 13 infantry moved from Buryatia to Amur
                2 fighters moved from Japan to Amur
                2 fighters and 2 tactical_bombers moved from Ulaanbaatar to Amur
                2 bombers moved from Chahar to Amur
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
                1 fighter and 1 tactical_bomber moved from Chahar to Amur
                1 mech_infantry moved from Yakut S.S.R. to Olgiy
                      Japanese take Olgiy from Russians
                1 fighter moved from 41 Sea Zone to 80 Sea Zone
                1 fighter moved from Japan to Amur

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 80 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Amur
                    Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 13 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 16 infantry
                        AA fire in Amur :  2/6 hits
                        2 fighters owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 13 infantry and 3 tactical_bombers in Amur, round 2 :  11/24 hits
                        Russians roll dice for 2 aaGuns and 16 infantry in Amur, round 2 :  6/16 hits
                        6 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 9 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 7 infantry and 3 tactical_bombers in Amur, round 3 :  9/18 hits
                        Russians roll dice for 7 infantry in Amur, round 3 :  3/7 hits
                        3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 aaGuns and 16 infantry
                    Casualties for Japanese: 2 fighters and 9 infantry

    Non Combat Move - Japanese
                1 fighter moved from Amur to Japan
                1 mech_infantry moved from Tsagaan Olom to Kansu
                1 mech_infantry moved from Central Mongolia to Kansu
                1 mech_infantry moved from Suiyuyan to Kansu
                3 mech_infantrys moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Amur to Suiyuyan
                1 tactical_bomber moved from Amur to Suiyuyan
                2 bombers moved from Amur to Kansu
                2 fighters and 1 tactical_bomber moved from Amur to Chahar
                3 armour moved from Chahar to Kansu
                2 armour moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kiangsu to Chahar
                2 mech_infantrys moved from Shantung to Chahar
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                1 aaGun moved from Buryatia to Amur
                4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 6 infantry, 1 submarine, 3 tactical_bombers and 5 transports moved from 41 Sea Zone to 79 Sea Zone
                1 fighter moved from 80 Sea Zone to 79 Sea Zone
                1 fighter moved from Anhwe to Suiyuyan
                1 tactical_bomber moved from Anhwe to Chahar

    Place Units - Japanese
                3 infantry and 2 tactical_bombers placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,2,1,1
                Japanese collect 31 PUs (7 lost to blockades); end with 32 PUs

    triplea_40806_Jap5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 cruisers and 4 destroyers moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 89 Sea Zone to Gibraltar
                1 armour, 1 artillery, 2 carriers, 4 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone

    triplea_40806_Ame5.tsvg

  • '17 '16 '15 '14 '12

    scramble and kamikaze orders?


  • No scramble.

    Roll all 6 kamikaze tokens against your cruisers.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 cruisers and 4 destroyers moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 89 Sea Zone to Gibraltar
                1 armour, 1 artillery, 2 carriers, 4 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6,6,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 6,1,5
                Battle in Manchuria
                Battle in Morocco
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Manchuria from Japanese, taking Morocco from Germans with 1 battleship, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Korea from Japanese, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                2 fighters moved from Gibraltar to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                2 carriers moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 armour, 2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Korea : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 armour and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Line Islands : 1 airfield
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        19 Sea Zone : 1 flag, 2 submarines and 1 transport
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Gibraltar : 1 artillery and 1 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag, 1 armour and 1 infantry
        101 Sea Zone : 1 carrier, 1 destroyer and 3 transports
        91 Sea Zone : 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 3 submarines and 4 transports

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 23 / 46
        Japanese : 32 / 32
        Americans : 57 / 83
        Chinese : 13 / 16
        British : 33 / 33
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 20 / 21
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Italians Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.429
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_40806_Ame5.tsvg

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