I don’t recall who got the first choice in Gettysburg; it may have been decided by a dice rolls at the beginning of the game. For PTV, the Axis are more vulnerable to quirky and devastating battles; whereas the Allies may have much more resilience. Recommend giving the Axis the first re-roll. My recollection is that this was used only in extreme cases, as a player did not want to give up the re-roll option to an opponent. As we are agreeing to this rule after the fact, it is too late to apply it to a G-1 battle.
G18L - Caesar's Gaul vs variance (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 9 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from Queensland to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 57 Sea ZonePlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
South Australia : 4 artilleries and 3 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 4 fighters
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 cruiser
45 Sea Zone : 1 transport
40 Sea Zone : 1 destroyer
57 Sea Zone : 1 destroyer
Trans-Jordan : 4 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 46 / 54
Russians : 23 / 46
Japanese : 22 / 32
Americans : 57 / 83
Chinese : 20 / 20
British : 35 / 40
UK_Pacific : 18 / 28
Italians : 15 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
Scotland : 2 infantryProduction/PUs Summary :
Germans : 46 / 54
Russians : 23 / 46
Japanese : 22 / 32
Americans : 57 / 83
Chinese : 20 / 20
British : 35 / 40
UK_Pacific : 18 / 28
Italians : 15 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Vyborg to Karelia
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
4 bombers moved from Western Ukraine to Rostov
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Ukraine to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Vyborg to Karelia
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
4 bombers moved from Western Ukraine to Rostov
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Ukraine to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Karelia, round 2 : 0/6 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Germans roll dice for 6 infantry in Karelia, round 3 : 0/6 hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 5 infantry in Karelia, round 4 : 2/5 hits
Russians roll dice for 1 infantry in Karelia, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 bombers and 3 infantry
Russians defend with 4 infantry
Germans roll dice for 4 bombers and 3 infantry in Rostov, round 2 : 5/7 hits
Russians roll dice for 4 infantry in Rostov, round 2 : 2/4 hits
2 infantry owned by the Germans and 4 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 aaGun, 3 armour, 3 artilleries, 10 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 3 mech_infantrys moved from Western Germany to Poland
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
4 bombers moved from Rostov to Ukraine
2 bombers moved from Baltic States to Western Germany
1 bomber moved from Belarus to Western Germany
1 bomber moved from Belarus to UkrainePlace Units - Germans
3 artilleries placed in Ukraine
2 infantry placed in France
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 30 PUs;
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
3 infantry moved from Novgorod to Baltic States
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
3 infantry moved from Volgograd to Rostov
3 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Ukraine -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 30 PUs;
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
3 infantry moved from Novgorod to Baltic States
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
3 infantry moved from Volgograd to Rostov
3 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Rostov
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Russians retreated to Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Baltic States, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 9 armour, 8 artilleries, 5 bombers, 1 factory_minor, 1 fighter, 12 infantry, 13 mech_infantrys and 1 tactical_bomber
AA fire in Ukraine : 0/3 hits
Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 15/50 hits -
15 hits. OOL?
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2 AA guns.
12 Infantry.
1 Mech. -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 30 PUs;
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
3 infantry moved from Novgorod to Baltic States
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
3 infantry moved from Volgograd to Rostov
3 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Rostov
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Russians retreated to Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Baltic States, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 9 armour, 8 artilleries, 5 bombers, 1 factory_minor, 1 fighter, 12 infantry, 13 mech_infantrys and 1 tactical_bomber
AA fire in Ukraine : 0/3 hits
Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 15/50 hits
Germans roll dice for 2 aaGuns, 9 armour, 8 artilleries, 5 bombers, 1 fighter, 12 infantry, 13 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 20/49 hits
2 aaGuns owned by the Germans, 12 infantry owned by the Germans, 1 armour owned by the Germans and 20 infantry owned by the Russians lost in Ukraine
Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 14/30 hits -
14 hits
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Sorry!
I accidentally rolled when trying to exit the previous map, my bad. Ignore those rolls.
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OK so 14 hits
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I think you took a tank for me instead of a mech - is it possible to change only that back before making my roll?
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Oh sh!t. sorry. I will roll the rest of this out using forum dice.
Where you want your 14 hits?
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8 mechs, 6 artillery
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Russia has
9 inf, 2 mech, 12 art, 4 tanks, 2 fighters, 1 tacGermany has
5 bombers, 12 mech, 8 art, 9 tanks, 1 tac, 1 fighterRussia rolled round 2 dice and got 14 hits
Germany loses 8 mech, 6 artHere are Germany’s round 2 dice
Rolls: 5@1, 20@2, 10@3, 1@4; Total Hits: 135@1,: (3, 6, 5, 2, 5)20@2,: (4, 3, 2, 5, 2, 3, 2, 4, 2, 4, 6, 2, 2, 4, 6, 5, 6, 4, 4, 2)10@3,: (6, 6, 3, 5, 3, 3, 2, 2, 1, 4)1@4: (6)
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Russia loses 9 inf, 2 mech, 2 art
Russia has 10 art, 4 tanks, 2 fighters, 1 tacGermany has
5 bombers, 4 mech, 2 art, 9 tanks, 1 tac, 1 fighterHere are Russia’s round 3 dice
Rolls: 10@2, 6@3, 1@4; Total Hits: 710@2,: (3, 2, 6, 2, 4, 1, 4, 1, 5, 6)6@3,: (4, 6, 6, 2, 3, 6)1@4: (4)
Here are Germany’s round 3 dice
Rolls: 5@1, 6@2, 10@3, 1@4; Total Hits: 75@1,: (2, 5, 3, 2, 5)6@2,: (5, 3, 6, 1, 4, 4)10@3,: (2, 2, 5, 4, 3, 4, 6, 1, 5, 3)1@4: (1)
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7 hits
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4 mech
2 artillery
1 strat bomber -
Russia loses 7 art
Russia has 3 art, 4 tanks, 2 fighters, 1 tacGermany loses 4 mech, 2 art, 1 bomber
Germany has 4 bombers, 9 tanks, 1 tac, 1 fighterHere are Russia’s round 4 dice
Rolls: 3@2, 6@3, 1@4; Total Hits: 53@2,: (5, 4, 2)6@3,: (3, 6, 5, 1, 1, 6)1@4: (2)
Here are Germany’s round 4 dice
Rolls: 4@1, 10@3, 1@4; Total Hits: 84@1,: (2, 5, 4, 2)10@3,: (5, 5, 1, 2, 4, 2, 3, 3, 2, 2)1@4: (1)