@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
Do you want to intercept in Moscow?
yes intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 bombers and 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 79 Sea Zone to 80 Sea Zone
3 fighters and 3 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Amur to Buryatia
2 mech_infantrys moved from Chahar to Manchuria
1 artillery and 1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 armour and 1 mech_infantry moved from Chahar to Manchuria
1 armour moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
Japanese take Vologda from Russians
1 armour moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Vologda
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Chahar to Manchuria
2 bombers moved from Kansu to Russia
Combat - Japanese
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in 80 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Buryatia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour and 5 mech_infantrys
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour and 5 mech_infantrys in Manchuria, round 2 : 1/6 hits
Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 armour and 5 mech_infantrys in Manchuria, round 3 : 0/6 hits
Chinese roll dice for 1 armour in Manchuria, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour and 4 mech_infantrys in Manchuria, round 4 : 0/5 hits
Chinese roll dice for 1 armour in Manchuria, round 4 : 0/1 hits
Japanese roll dice for 1 armour and 4 mech_infantrys in Manchuria, round 5 : 0/5 hits
Chinese roll dice for 1 armour in Manchuria, round 5 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour and 3 mech_infantrys in Manchuria, round 6 : 3/4 hits
Chinese roll dice for 1 armour in Manchuria, round 6 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Korea, round 2 : 3/5 hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Korea to Dzavhan
1 aaGun moved from Amur to Manchuria
1 mech_infantry moved from Olgiy to Novosibirsk
3 armour and 3 mech_infantrys moved from Kansu to Vologda
1 artillery and 1 infantry moved from Kansu to Novosibirsk
2 armour and 3 mech_infantrys moved from Suiyuyan to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
2 fighters and 2 tactical_bombers moved from Suiyuyan to Novosibirsk
2 fighters and 2 tactical_bombers moved from Chahar to Novosibirsk
2 bombers moved from Russia to Novosibirsk
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 infantry and 5 transports moved from 79 Sea Zone to 76 Sea Zone
3 fighters and 3 tactical_bombers moved from 80 Sea Zone to 76 Sea Zone
Place Units - Japanese
2 bombers placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,4,6,1,1,1,1,3,6,4,2,5,1,1
Japanese collect 15 PUs (16 lost to blockades); end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 11 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
6 fighters moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 1 transport moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 6 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 92 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 3 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 artilleries, 3 carriers, 1 cruiser, 5 destroyers, 4 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 96 Sea Zone
6 fighters moved from 92 Sea Zone to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kweichow
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to French West Africa: 2 fighters
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to French Equatorial Africa: 1 bomber
EDIT: Turning off Edit Mode
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag
Kweichow : 3 fighters and 1 tactical_bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Line Islands : 1 airfield
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
37 Sea Zone : 1 flag
39 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 2 transports
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 submarines
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 armour, 2 artilleries, 6 bombers, 1 factory_major, 1 harbour and 3 infantry
Morocco : 1 flag
French Equatorial Africa : 1 bomber
French West Africa : 2 fighters
96 Sea Zone : 1 armour, 1 artillery, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 2 infantry, 2 submarines and 4 transports
92 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 31 / 15
Americans : 54 / 90
Chinese : 17 / 20
British : 35 / 40
UK_Pacific : 18 / 28
Italians : 15 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
Average roll : 3.692
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Sikang
3 infantry moved from Anhwe to Jehol
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
2 artilleries and 4 infantry placed in Jehol
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Jehol: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Territory Summary for Chinese :
Jehol : 2 artilleries, 1 fighter and 7 infantry
Shensi : 2 artilleries and 8 infantry
Suiyuyan : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 28 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 35 / 40
UK_Pacific : 18 / 28
Italians : 15 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
Average roll : 3.692
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
Combat - British
British creates battle in territory 96 Sea Zone
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Syria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Volgograd to 96 Sea Zone
5 fighters moved from Novgorod to Northwest Persia
2 fighters moved from Bryansk to Northwest Persia
1 bomber moved from Kwangsi to Northwest Persia
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Shensi to Kazakhstan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kiangsu to Hopei
3 infantry moved from Kweichow to Shensi
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Kwangtung to Yunnan
3 aaGuns, 2 artilleries and 10 infantry moved from India to West India
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
2 artilleries moved from Rhodesia to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 tactical_bomber moved from Kwangsi to West India
Place Units - British
3 fighters placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
7 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 7 mech_infantrys
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Shensi : 3 infantry
Yunnan : 1 mech_infantry
Hopei : 2 mech_infantrys
Sikang : 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 armour
Buyant-Uhaa : 1 flag, 1 mech_infantry
West India : 3 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber
Belgian Congo : 1 armour and 2 artilleries
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 fighter
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
96 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 fighters and 2 infantry
85 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag, 1 armour and 4 mech_infantrys
72 Sea Zone : 1 destroyer
81 Sea Zone : 1 battleship
Brazil : 1 flag, 4 infantry
Northwest Persia : 1 flag, 1 bomber, 7 fighters and 3 infantry
Persia : 1 flag
Suriname : 1 flag
Production/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 28 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.682
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22
Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
Combat - British
British creates battle in territory 96 Sea Zone
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Syria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Volgograd to 96 Sea Zone
5 fighters moved from Novgorod to Northwest Persia
2 fighters moved from Bryansk to Northwest Persia
1 bomber moved from Kwangsi to Northwest Persia
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Shensi to Kazakhstan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kiangsu to Hopei
3 infantry moved from Kweichow to Shensi
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Kwangtung to Yunnan
3 aaGuns, 2 artilleries and 10 infantry moved from India to West India
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
2 artilleries moved from Rhodesia to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 tactical_bomber moved from Kwangsi to West India
Place Units - British
3 fighters placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
7 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 7 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Adding units owned by British to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Shensi : 3 infantry
Yunnan : 1 mech_infantry
Hopei : 2 mech_infantrys
Sikang : 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 armour
Buyant-Uhaa : 1 flag, 1 mech_infantry
West India : 3 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber
Belgian Congo : 1 armour and 2 artilleries
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
96 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 fighters and 2 infantry
85 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag, 1 armour and 4 mech_infantrys
72 Sea Zone : 1 destroyer
81 Sea Zone : 1 battleship
Brazil : 1 flag, 4 infantry
Northwest Persia : 1 flag, 1 bomber, 8 fighters and 3 infantry
Persia : 1 flag
Suriname : 1 flag
Production/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 28 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.682
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22
Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
Combat - British
British creates battle in territory 96 Sea Zone
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Syria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Volgograd to 96 Sea Zone
5 fighters moved from Novgorod to Northwest Persia
2 fighters moved from Bryansk to Northwest Persia
1 bomber moved from Kwangsi to Northwest Persia
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Shensi to Kazakhstan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kiangsu to Hopei
3 infantry moved from Kweichow to Shensi
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Kwangtung to Yunnan
3 aaGuns, 2 artilleries and 10 infantry moved from India to West India
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
2 artilleries moved from Rhodesia to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 tactical_bomber moved from Kwangsi to West India
Place Units - British
3 fighters placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
7 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 7 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Adding units owned by British to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Brazil: 2 infantry
EDIT: Removing units owned by British from 85 Sea Zone: 1 transport
EDIT: Adding units owned by British to 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to French West Africa: 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Shensi : 3 infantry
Yunnan : 1 mech_infantry
Hopei : 2 mech_infantrys
Sikang : 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 armour
Buyant-Uhaa : 1 flag, 1 mech_infantry
West India : 3 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber
Belgian Congo : 1 armour and 2 artilleries
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Algeria : 1 flag
Syria : 1 flag
French West Africa : 2 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
96 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 fighters and 2 infantry
Eire : 1 flag
Eastern Persia : 1 flag, 1 armour and 4 mech_infantrys
72 Sea Zone : 1 destroyer
81 Sea Zone : 1 battleship
83 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 bomber, 8 fighters and 3 infantry
Persia : 1 flag
Suriname : 1 flag
Production/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 28 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.682
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22
Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Bryansk
Italians attack with 2 bombers
Russians defend with 1 aaGun
AA fire in Bryansk : 1/2 hits
1 bomber owned by the Italians lost in Bryansk
1 aaGun owned by the Russians lost in Bryansk
Italians win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 bomber
Casualties for Russians: 1 aaGun
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
2 armour, 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from Bryansk to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 bombers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - ANZAC
Battle in Formosa
Non Combat Move - ANZAC
1 destroyer moved from 40 Sea Zone to 77 Sea Zone
1 cruiser moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 57 Sea Zone to 75 Sea Zone
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
4 fighters moved from Sumatra to West India
1 bomber moved from New South Wales to Shan State
4 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
3 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for ANZAC :
Formosa : 1 flag, 1 infantry
Shan State : 1 bomber
Queensland : 2 aaGuns, 1 airfield, 1 armour and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 3 bombers, 1 factory_minor and 1 harbour
South Australia : 4 artilleries and 3 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
40 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
West India : 4 fighters
Egypt : 4 infantry
75 Sea Zone : 1 destroyer
Iraq : 1 flag
79 Sea Zone : 1 cruiser
77 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 27 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 13
ANZAC : 21 / 34
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 27 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 13
ANZAC : 21 / 34
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
4 armour moved from Ukraine to Russia
Germans take Bryansk from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
4 bombers moved from Ukraine to Russia
6 bombers moved from Western Germany to Russia
2 mech_infantrys moved from Poland to Baltic States
1 mech_infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Baltic States
1 tactical_bomber moved from Ukraine to Baltic States
1 fighter moved from Ukraine to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
4 armour moved from Ukraine to Russia
Germans take Bryansk from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
4 bombers moved from Ukraine to Russia
6 bombers moved from Western Germany to Russia
2 mech_infantrys moved from Poland to Baltic States
1 mech_infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Baltic States
1 tactical_bomber moved from Ukraine to Baltic States
1 fighter moved from Ukraine to Eastern Poland
Combat - Germans
Battle in Novgorod
Germans attack with 1 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
1 aaGun owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Eastern Poland
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
AA fire in Baltic States : 0/1 hits
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Baltic States, round 2 : 0/2 hits
1 aaGun owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Russia
Germans attack with 4 armour and 10 bombers
Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 3 infantry
AA fire in Russia : 1/3 hits
1 bomber owned by the Germans lost in Russia
Germans roll dice for 4 armour and 9 bombers in Russia, round 2 : 9/13 hits
Russians roll dice for 1 aaGun, 3 artilleries, 2 fighters and 3 infantry in Russia, round 2 : 2/8 hits
1 aaGun owned by the Russians, 2 fighters owned by the Russians, 3 artilleries owned by the Russians, 2 armour owned by the Germans and 3 infantry owned by the Russians lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour and 9 bombers remaining. Battle score for attacker is 22
Casualties for Germans: 2 armour and 1 bomber
Casualties for Russians: 1 aaGun, 3 artilleries, 2 fighters and 3 infantry
Non Combat Move - Germans
1 submarine moved from 125 Sea Zone to 119 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Karelia to Finland
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Eastern Poland to Slovakia Hungary
4 bombers moved from Russia to Slovakia Hungary
5 bombers moved from Russia to Vologda
Place Units - Germans
3 bombers placed in Western Germany
2 artilleries placed in France
1 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Germans
Germans collect 56 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Volgograd to Samara
Russians take Samara from Japanese
2 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Soviet Far East : 1 infantry
Rostov : 1 infantry
Volgograd : 1 factory_minor
Samara : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 54 / 102
Russians : 13 / 0
Japanese : 26 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 13
ANZAC : 21 / 34
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Germans Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Russians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 15 PUs;
Combat Move - Japanese
5 armour and 3 mech_infantrys moved from Vologda to Samara
2 armour, 1 artillery and 3 mech_infantrys moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Novosibirsk to Samara
1 armour and 2 mech_infantrys moved from Manchuria to Buyant-Uhaa
2 bombers moved from Japan to Buyant-Uhaa
5 fighters and 5 tactical_bombers moved from Novosibirsk to Kazakhstan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
3 fighters and 3 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 infantry and 5 transports moved from 76 Sea Zone to 72 Sea Zone
4 artilleries and 6 infantry moved from 72 Sea Zone to French Madagascar
2 bombers moved from Novosibirsk to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 15 PUs;
Combat Move - Japanese
5 armour and 3 mech_infantrys moved from Vologda to Samara
2 armour, 1 artillery and 3 mech_infantrys moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Novosibirsk to Samara
1 armour and 2 mech_infantrys moved from Manchuria to Buyant-Uhaa
2 bombers moved from Japan to Buyant-Uhaa
5 fighters and 5 tactical_bombers moved from Novosibirsk to Kazakhstan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
3 fighters and 3 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 infantry and 5 transports moved from 76 Sea Zone to 72 Sea Zone
4 artilleries and 6 infantry moved from 72 Sea Zone to French Madagascar
2 bombers moved from Novosibirsk to Kazakhstan
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 armour
Japanese roll dice for 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Kazakhstan, round 2 : 10/13 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 72 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 transports
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 transports in 72 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 72 Sea Zone
Japanese win, taking 72 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in French Madagascar
Battle in Samara
Japanese attack with 7 armour, 1 artillery and 7 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 7 armour, 1 artillery and 7 mech_infantrys in Samara, round 2 : 8/15 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking French Madagascar from French, taking Samara from Russians with 7 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Buyant-Uhaa, round 2 : 4/5 hits
UK_Pacific roll dice for 1 mech_infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from UK_Pacific with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 81 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
British defend with 1 battleship
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 81 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 battleship in 81 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 81 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 81 Sea Zone to 72 Sea Zone
1 artillery moved from Buryatia to Ulaanbaatar
1 infantry moved from Sakha to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 aaGun moved from Manchuria to Amur
2 bombers moved from Buyant-Uhaa to Yenisey
1 fighter and 2 tactical_bombers moved from Dzavhan to Vologda
2 bombers, 5 fighters and 5 tactical_bombers moved from Kazakhstan to Russia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,1,1,6,5,5
Japanese collect 22 PUs (7 lost to blockades); end with 37 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 6 PUs;
Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
3 fighters moved from 96 Sea Zone to 81 Sea Zone
3 fighters moved from 96 Sea Zone to 95 Sea Zone
3 carriers, 1 cruiser and 5 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 destroyers moved from 20 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
scramble?
No scramble