J vs HumanTorpedo
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Rematch
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Test summary from TripleA, engine version: 1.9, time: 8:51:53 PM
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Russians
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Russia to Baltic States
2 infantry moved from Belorussia to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 2 armour and 1 artillery
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 1/5 hits
Germans roll dice for 2 armour and 1 artillery in Baltic States, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 3/3 hits
Germans roll dice for 2 armour in Baltic States, round 3 : 2/2 hits
1 artillery owned by the Russians, 2 armour owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour and 1 artillery
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from Soviet Far East to Stanovoj Chrebet
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Evenki National Okrug to Urals
2 infantry moved from Novosibirsk to RussiaPlace Units - Russians
2 infantry placed in Karelia S.S.R.
3 artilleries and 1 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Archangel : 1 artillery and 2 infantry
Baltic States : 1 armour
Belorussia : 1 infantry
Caucasus : 1 aaGun, 3 artilleries, 1 factory and 7 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 factory and 4 infantry
Eastern Ukraine : 1 infantry
Russia : 1 aaGun, 1 factory and 5 infantry
Stanovoj Chrebet : 7 infantry
Urals : 1 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 34 / 46
Russians : 27 / 32
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.462
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Germans Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Russians Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.625
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Japanese
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Japanese
1 fighter moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 infantry moved from 49 Sea Zone to Borneo
1 destroyer moved from 51 Sea Zone to 38 Sea Zone
1 carrier moved from 61 Sea Zone to 52 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone
1 fighter moved from 61 Sea Zone to Wake Island
1 fighter moved from 61 Sea Zone to Wake Island
2 infantry moved from 52 Sea Zone to Wake Island
2 carriers moved from 57 Sea Zone to 52 Sea Zone
3 fighters moved from 57 Sea Zone to 53 Sea Zone
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 battleship moved from 61 Sea Zone to 52 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from Formosa to Yunnan
3 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Japan to Kwangtung
2 infantry moved from Kiangsu to Fukien
3 infantry moved from Manchuria to Suiyuan
1 fighter moved from Manchuria to Hupeh
1 infantry moved from Kiangsu to HupehCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 56 Sea Zone
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Hupeh
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Suiyuan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 2 infantry in Suiyuan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Suiyuan, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits
Japanese roll dice for 2 infantry in Suiyuan, round 5 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 cruiser and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 cruiser and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 50 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Japanese lost in 50 Sea Zone
1 transport owned by the Japanese retreated to 61 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 1 cruiser
Battle in 53 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 battleship
Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Fukien
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Fukien, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Fukien
Japanese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Fukien
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Wake Island
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Wake Island, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Wake Island, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 fighters moved from Wake Island to 52 Sea Zone
3 fighters moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Hupeh to French Indo-China Thailand
1 fighter moved from Kwangtung to French Indo-China ThailandPlace Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Italians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
2 infantry moved from Libya to Egypt
1 fighter moved from Italy to Egypt
1 armour moved from Balkans to East Poland
2 infantry moved from Balkans to Bulgaria Romania
1 artillery moved from Italy to BalkansCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/5 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 3 : 1/4 hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 1/3 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 4 : 0/3 hits
British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/2 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 1 fighter in Egypt, round 5 : 1/2 hits
British roll dice for 1 armour and 1 fighter in Egypt, round 5 : 2/2 hits
1 fighter owned by the Italians, 1 armour owned by the Italians and 1 armour owned by the British lost in Egypt
British win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour, 1 fighter and 3 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantryNon Combat Move - Italians
Place Units - Italians
1 fighter placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hitsPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 destroyer moved from 50 Sea Zone to 61 Sea Zone
2 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from 62 Sea Zone to ManchuriaCombat - Americans
Battle in 61 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 artillery, 1 infantry and 2 transports
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 transports owned by the Japanese lost in 61 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Japanese: 1 artillery, 1 infantry and 2 transportsNon Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from Hawaiian Islands to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Eastern United States to 56 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from Eastern United States to Western United States
1 infantry moved from Central United States to Western United States
1 infantry moved from Alaska to Western CanadaCombat Move - Chinese
1 infantry moved from Fukien to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea ZonePlace Units - Chinese
2 infantry placed in Ningxia
Chinese undo move 1.
2 infantry placed in Kiangsu
Chinese undo move 1.
2 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Americans and Chinese :
Chinghai : 2 infantry
Eastern United States : 1 aaGun and 1 factory
Hawaiian Islands : 1 infantry
Kiangsu : 1 infantry
Manchuria : 2 infantry
Midway : 1 infantry
Morocco Algeria : 1 artillery and 1 infantry
Western Canada : 1 infantry
Western United States : 1 aaGun, 2 bombers, 1 factory and 2 infantry
12 Sea Zone : 1 destroyer and 1 transport
56 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport
61 Sea Zone : 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 33 / 46
Russians : 27 / 32
Japanese : 24 / 34
British : 35 / 40
Italians : 10 / 10
Chinese : 9 / 0
Americans : 40 / 55Dice Statistics:
Total
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 armour, 1 artillery and 1 infantry moved from Libya to Morocco Algeria
2 fighters moved from Germany to Morocco Algeria
1 fighter moved from Poland to Caucasus
2 armour, 1 artillery and 2 infantry moved from Ukraine to Caucasus
2 armour and 1 infantry moved from East Poland to Eastern Ukraine
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from 5 Sea Zone to Karelia S.S.R.Combat - Germans
Battle in Caucasus
Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 aaGun, 3 artilleries, 1 factory and 7 infantry
1 armour owned by the Germans retreated to Ukraine
Russians win with 3 artilleries and 5 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 4 infantry
Russians defend with 1 aaGun, 1 factory and 4 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Battle in Morocco Algeria
Germans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour; Americans defend with 1 artillery and 1 infantry
Germans win, taking Morocco Algeria from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 artillery and 1 infantry
Battle in Eastern Ukraine
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Ukraine from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Morocco Algeria to Libya
1 fighter moved from Caucasus to UkrainePlace Units - Germans
4 artilleries, 2 bombers and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - British
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hitsPurchase Units - British
British buy 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - British
1 artillery moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 8 Sea Zone to 13 Sea Zone
1 destroyer moved from 12 Sea Zone to 13 Sea Zone
1 transport moved from 12 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 13 Sea Zone to Morocco Algeria
1 artillery moved from 13 Sea Zone to France
1 infantry moved from 13 Sea Zone to Morocco Algeria
1 infantry moved from 13 Sea Zone to France
1 fighter moved from Egypt to Morocco Algeria
2 fighters moved from United Kingdom to Morocco Algeria
1 bomber moved from United Kingdom to France
2 submarines moved from 7 Sea Zone to 13 Sea Zone
2 infantry moved from Rhodesia to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 artillery and 4 infantry moved from India to Burma
1 destroyer moved from 49 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 39 Sea Zone
1 destroyer moved from 30 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to East Indies
British take East Indies from Japanese
1 infantry moved from 38 Sea Zone to East IndiesCombat - British
Battle in 48 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 destroyer and 1 transport
British roll dice for 2 destroyers in 48 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 48 Sea Zone
1 transport owned by the Japanese lost in 48 Sea Zone
British win with 2 destroyers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in France
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in France, round 2 : 3/3 hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Morocco Algeria
British attack with 1 armour, 3 fighters and 2 infantry
Germans defend with 1 armour and 1 artillery
British roll dice for 1 armour, 3 fighters and 2 infantry in Morocco Algeria, round 2 : 2/6 hits
Germans roll dice for 1 armour and 1 artillery in Morocco Algeria, round 2 : 1/2 hits
1 armour owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Morocco Algeria
British win, taking Morocco Algeria from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Morocco Algeria to Egypt
2 fighters moved from Morocco Algeria to 13 Sea Zone
1 aaGun moved from India to Burma
1 bomber moved from France to United KingdomPlace Units - British
1 carrier placed in 2 Sea Zone
British undo move 1.
1 carrier placed in 2 Sea Zone
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for British :
Australia : 1 aaGun and 2 infantry
Burma : 1 aaGun, 1 artillery and 4 infantry
East Indies : 1 artillery and 1 infantry
Egypt : 1 fighter and 2 infantry
France : 1 flag, 1 artillery and 1 infantry
Morocco Algeria : 1 flag, 1 armour and 1 infantry
United Kingdom : 1 aaGun, 3 artilleries, 1 bomber, 1 factory and 3 infantry
2 Sea Zone : 1 carrier
12 Sea Zone : 1 transport
13 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
34 Sea Zone : 1 transport
38 Sea Zone : 1 transport
48 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 18 / 45
Russians : 36 / 51
Japanese : 23 / 32
British : 44 / 54
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 55Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - British
British spend 5 on tech rollsPurchase Units - British
British buy 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - British
1 artillery moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 8 Sea Zone to 13 Sea Zone
1 destroyer moved from 12 Sea Zone to 13 Sea Zone
1 transport moved from 12 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 13 Sea Zone to Morocco Algeria
1 artillery moved from 13 Sea Zone to France
1 infantry moved from 13 Sea Zone to Morocco Algeria
1 infantry moved from 13 Sea Zone to France
1 fighter moved from Egypt to Morocco Algeria
2 fighters moved from United Kingdom to Morocco Algeria
1 bomber moved from United Kingdom to France
2 submarines moved from 7 Sea Zone to 13 Sea Zone
2 infantry moved from Rhodesia to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 artillery and 4 infantry moved from India to Burma
1 destroyer moved from 49 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 39 Sea Zone
1 destroyer moved from 30 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to East Indies
British take East Indies from Japanese
1 infantry moved from 38 Sea Zone to East IndiesCombat - British
Battle in 48 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 destroyer and 1 transport
British win with 2 destroyers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in France
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
British win, taking France from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Morocco Algeria
British attack with 1 armour, 3 fighters and 2 infantry
Germans defend with 1 armour and 1 artillery
British win, taking Morocco Algeria from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Morocco Algeria to Egypt
2 fighters moved from Morocco Algeria to 13 Sea Zone
1 aaGun moved from India to Burma
1 bomber moved from France to United KingdomPlace Units - British
1 carrier placed in 2 Sea Zone
British undo move 1.
1 carrier placed in 2 Sea Zone
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 armour moved from East Poland to Poland
Germans take Poland from Russians
1 armour moved from Poland to Czechoslovakia Hungary
2 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
1 battleship and 2 cruisers moved from 15 Sea Zone to 13 Sea Zone
1 fighter moved from Italy to 13 Sea ZoneCombat - Italians
Battle in 13 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 fighter
British defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
2 submarines owned by the British Submerged
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 13 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Italians
1 carrier owned by the British, 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 13 Sea Zone
Italians roll dice for 1 battleship and 2 cruisers in 13 Sea Zone, round 3 : 1/3 hits
British roll dice for 2 fighters and 2 transports in 13 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the British and 1 cruiser owned by the Italians lost in 13 Sea Zone
Italians roll dice for 1 battleship and 1 cruiser in 13 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 fighter and 2 transports in 13 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Italians lost in 13 Sea Zone
Italians roll dice for 1 battleship in 13 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 fighter and 2 transports in 13 Sea Zone, round 5 : 1/1 hits
1 battleship owned by the Italians and 1 fighter owned by the British lost in 13 Sea Zone
British win with 2 transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 battleship, 2 cruisers and 1 fighter
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Battle in Czechoslovakia Hungary
Italians attack with 1 armour and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 2 infantry in Czechoslovakia Hungary, round 2 : 1/3 hits
Russians roll dice for 1 armour in Czechoslovakia Hungary, round 2 : 0/1 hits
1 armour owned by the Russians lost in Czechoslovakia Hungary
Italians win, taking Czechoslovakia Hungary from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 armour moved from East Poland to Poland
Germans take Poland from Russians
1 armour moved from Poland to Czechoslovakia Hungary
2 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
1 battleship and 2 cruisers moved from 15 Sea Zone to 13 Sea Zone
1 fighter moved from Italy to 13 Sea ZoneCombat - Italians
Battle in 13 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 fighter
British defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
2 submarines owned by the British Submerged
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 13 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Italians
1 carrier owned by the British, 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 13 Sea Zone
Italians roll dice for 1 battleship and 2 cruisers in 13 Sea Zone, round 3 : 1/3 hits
British roll dice for 2 fighters and 2 transports in 13 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the British and 1 cruiser owned by the Italians lost in 13 Sea Zone
Italians roll dice for 1 battleship and 1 cruiser in 13 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 fighter and 2 transports in 13 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Italians lost in 13 Sea Zone
Italians roll dice for 1 battleship in 13 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 fighter and 2 transports in 13 Sea Zone, round 5 : 1/1 hits
1 battleship owned by the Italians and 1 fighter owned by the British lost in 13 Sea Zone
British win with 2 transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 battleship, 2 cruisers and 1 fighter
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Battle in Czechoslovakia Hungary
Italians attack with 1 armour and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 2 infantry in Czechoslovakia Hungary, round 2 : 1/3 hits
Russians roll dice for 1 armour in Czechoslovakia Hungary, round 2 : 0/1 hits
1 armour owned by the Russians lost in Czechoslovakia Hungary
Italians win, taking Czechoslovakia Hungary from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
1 artillery moved from Balkans to Bulgaria RomaniaPlace Units - Italians
1 artillery and 2 infantry placed in Italy