TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 armour moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Manchuria to Korea
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Non Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Americans undo move 1.
1 infantry placed in Eastern United States
1 artillery placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,4,4,5,5,3,5,4,3,2,1,1,2,1
Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Removing units owned by Americans from Western United States: 1 artillery
EDIT: Adding units owned by Americans to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber and 2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Purchase Units - British
British buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 1 PUs;
UK_Pacific buy nothing; Remaining resources: 1 PUs;
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 bomber, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/4 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking 106 Sea Zone from Germans, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to British
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
3 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 artilleries moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Holland Belgium to Normandy Bordeaux
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
triplea_40784_UK_5.tsvg