AND the Dice Roll is ODD!
Mallery29 (Allies) vs Simon33 (Axis) BM3
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I assumed no intercept in Calcutta.
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I’m scrapping the air raid over Egypt…I thought intercepts were only with airfields… will edit as needed.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Non Combat Move - Americans
2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to Central United StatesPlace Units - Americans
1 armour and 2 infantry placed in Korea
1 carrier and 1 destroyer placed in 10 Sea Zone
1 bomber placed in Western United States
2 fighters placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,2,1,1,5,5,5,5,6
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsCombat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Belgian Congo to Anglo Egyptian SudanPurchase Units - British
British buy 3 artilleries, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat - British
Air Battle in Egypt
British attacks with 1 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Egypt causes 3 damage total.
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battlesNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Belgian Congo
2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from United Kingdom to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to QuebecPlace Units - British
2 destroyers and 1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 artilleries placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,6,2,2,2,2,4
British collect 19 PUs (8 lost to blockades); end with 19 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 22 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,2,5,1,4,5,4,5,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Non Combat Move - Americans
2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to Central United StatesPlace Units - Americans
1 armour and 2 infantry placed in Korea
1 carrier and 1 destroyer placed in 10 Sea Zone
1 bomber placed in Western United States
2 fighters placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,2,1,1,5,5,5,5,6
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsCombat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Belgian Congo to Anglo Egyptian SudanPurchase Units - British
British buy 3 artilleries, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat - British
Air Battle in Egypt
British attacks with 1 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Egypt causes 3 damage total.
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battlesNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Belgian Congo
2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from United Kingdom to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to QuebecPlace Units - British
2 destroyers and 1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 artilleries placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,6,2,2,2,2,4
British collect 19 PUs (8 lost to blockades); end with 19 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 22 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,2,5,1,4,5,4,5,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Italians owned units to: harbour = 0
EDIT: Turning off Edit ModeTerritory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry
Tsinghai : 1 fighter and 17 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Central United States : 1 armour, 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Belgian Congo : 3 armour, 1 bomber, 2 fighters, 2 infantry and 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 2 artilleries, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 artilleries, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 armour
106 Sea Zone : 2 destroyers and 1 transport
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
Persia : 1 flag, 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Suriname : 3 infantryProduction/PUs Summary :
Germans : 42 / 57
Russians : 32 / 41
Japanese : 56 / 64
Americans : 55 / 72
Chinese : 4 / 6
British : 27 / 22
UK_Pacific : 7 / 4
Italians : 22 / 33
ANZAC : 10 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 artillery moved from Tunisia to 94 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to Gibraltar
1 artillery and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Egypt to Persia
1 armour and 3 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchPurchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 3 PUs;Combat - Italians
Battle in Persia
Italians attack with 1 armour, 1 fighter and 3 infantry
British defend with 3 infantry
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Persia, round 2 : 1/5 hits
British roll dice for 3 infantry in Persia, round 2 : 2/3 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Persia
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 3 : 2/3 hits
British roll dice for 2 infantry in Persia, round 3 : 0/2 hits
2 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 3 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 harbour; Americans defend with 2 artilleries and 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/5 hits
British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Gibraltar, round 3 : 2/4 hits
British roll dice for 2 artilleries in Gibraltar, round 3 : 1/2 hits
2 artilleries owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 5 : 2/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Trans-Jordan to Alexandria
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Iraq
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 fighter moved from Southern Italy to Iraq
1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 armour and 2 infantry moved from Bessarabia to Western UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery, 2 infantry and 1 mech_infantry moved from South Australia to QueenslandPurchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 mech_infantry moved from New South Wales to Queensland
2 aaGuns moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
French roll dice for 2 infantry in Algeria, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
French roll dice for 2 infantry in Algeria, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Algeria, round 4 : 1/1 hits
1 infantry owned by the French lost in Algeria
French roll dice for 1 infantry in Algeria, round 5 : 1/1 hits
Italians roll dice for 1 infantry in Algeria, round 5 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
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Sorry….been at a wedding for a few days…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
6 infantry moved from Karelia to Novgorod
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Bessarabia to Belarus
2 mech_infantrys moved from Baltic States to Belarus
1 fighter moved from Eastern Poland to BelarusPurchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Novgorod
Germans attack with 6 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 infantry in Novgorod, round 2 : 0/6 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
Germans roll dice for 6 infantry in Novgorod, round 3 : 1/6 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 5 infantry in Novgorod, round 4 : 2/5 hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Russia to Western Ukraine
2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter moved from Bessarabia to Western Germany
1 artillery moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
1 infantry moved from Vyborg to Novgorod
1 aaGun moved from Karelia to Novgorod
4 mech_infantrys moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to Western Germany
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
4 submarines moved from 109 Sea Zone to 112 Sea Zone
3 infantry moved from Bulgaria to RomaniaPlace Units - Germans
3 artilleries placed in Western Ukraine
1 destroyer placed in 112 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 tactical_bomber moved from Bryansk to 127 Sea Zone
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Northwest Persia to CaucasusPurchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 36 PUs;
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
2 aaGuns, 2 armour, 14 artilleries, 21 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Bryansk
2 aaGuns moved from Smolensk to Russia
1 artillery moved from Smolensk to Russia
1 tactical_bomber moved from 127 Sea Zone to NenetsiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 unit repaired.
1 armour moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
3 fighters moved from 39 Sea Zone to India
1 bomber moved from French Indo China to IndiaPurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 4 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Cleaning up after air battlesNon Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 carriers and 2 cruisers moved from 39 Sea Zone to 38 Sea Zone
3 fighters moved from India to 38 Sea Zone
1 bomber moved from India to French Indo China
1 aaGun, 1 armour, 7 artilleries, 8 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Jehol
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 77 Sea Zone to 71 Sea ZonePlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
1 carrier and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs -
I assumed no intercept in Calcutta.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 armour moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Manchuria to KoreaPurchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat - Americans
Non Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Americans undo move 1.
1 infantry placed in Eastern United States
1 artillery placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,4,4,5,5,3,5,4,3,2,1,1,2,1
Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsCombat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Removing units owned by Americans from Western United States: 1 artillery
EDIT: Adding units owned by Americans to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsCombat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber and 2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian SudanPurchase Units - British
British buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 1 PUs;
UK_Pacific buy nothing; Remaining resources: 1 PUs;Combat - British
British creates battle in territory 106 Sea Zone
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 bomber, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/4 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking 106 Sea Zone from Germans, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to British
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
3 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 artilleries moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Holland Belgium to Normandy BordeauxPlace Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 mech_infantry moved from Alexandria to Libya
Italians take Libya from French
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 armour and 2 infantry moved from Western Ukraine to Bryansk
1 armour moved from Persia to West India
Italians take Eastern Persia from British
Italians take West India from UK_Pacific
1 infantry moved from Persia to Northwest Persia
1 artillery and 2 fighters moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Southern France to Algeria
1 armour moved from Western Ukraine to Bryansk
1 fighter moved from 92 Sea Zone to AlgeriaPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Bryansk
Italians attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northwest Persia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 1/4 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Algeria to Southern Italy
1 fighter moved from 92 Sea Zone to Egypt
1 bomber moved from Algeria to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
2 fighters moved from Northwest Persia to Egypt
1 fighter moved from Southern Italy to Egypt
1 carrier, 1 cruiser and 1 submarine moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in Egypt
3 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 94 Sea Zone to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 infantry moved from Novgorod to Belarus
1 bomber and 2 fighters moved from Western Ukraine to Russia
2 tactical_bombers moved from Western Ukraine to Belarus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 bomber moved from Western Germany to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea ZonePurchase Units - Germans
Germans buy 9 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 tactical_bombers moved from Belarus to Bryansk
3 aaGuns, 4 armour, 11 artilleries, 15 infantry and 9 mech_infantrys moved from Western Ukraine to Bryansk
1 aaGun moved from Novgorod to Belarus
8 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from Russia to Bryansk
3 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from 104 Sea Zone to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
3 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Non Combat Move - Russians
1 tactical_bomber moved from Nenetsia to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to RostovPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
2 armour, 8 artilleries, 9 infantry and 2 mech_infantrys moved from Burma to India
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 cruisers moved from 38 Sea Zone to 39 Sea Zone
1 bomber and 2 tactical_bombers moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
1 fighter moved from 38 Sea Zone to 45 Sea Zone
3 artilleries and 5 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 armour and 1 mech_infantry moved from Shantung to ManchuriaPurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 armour, 9 artilleries, 1 bomber, 2 fighters, 10 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 fighter
AA fire in India : 0/6 hits
Japanese roll dice for 2 cruisers in India, round 2 : 1/2 hits
Japanese roll dice for 2 armour, 9 artilleries, 1 bomber, 2 fighters, 10 infantry, 2 mech_infantrys and 3 tactical_bombers in India, round 2 : 12/29 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/23 hits
8 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 7 artilleries, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in India, round 3 : 10/19 hits
UK_Pacific roll dice for 1 armour, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/13 hits
1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 armour owned by the British and 6 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in India, round 4 : 7/15 hits
UK_Pacific roll dice for 3 fighters in India, round 4 : 2/3 hits
2 artilleries owned by the Japanese, 2 fighters owned by the British and 1 fighter owned by the ANZAC lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 63
Casualties for British: 3 aaGuns, 1 armour, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 7 artilleries and 9 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
2 carriers moved from 38 Sea Zone to 39 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 tactical_bomber moved from India to Yunnan
1 aaGun moved from Burma to Yunnan
1 bomber moved from India to French Indo China
1 infantry moved from Shantung to Jehol
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
1 fighter and 1 infantry placed in Japan
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Japanese collect 57 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea ZonePurchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from 26 Sea Zone to Korea
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 6 destroyers moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
4 infantry placed in Eastern United States
1 infantry placed in Western United States
2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 infantry placed in Korea
Americans undo move 1.
3 infantry placed in Eastern United States
1 infantry placed in KoreaTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,3,4,5,4,3,5,6,3,6,3,3
Americans collect 52 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsCombat Move - Chinese
1 fighter and 19 infantry moved from Tsinghai to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsCombat Move - British
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Non Combat Move - British
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber and 2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
3 artilleries moved from Rhodesia to Belgian Congo
2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 artilleries and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
British collect 24 PUs (2 lost to blockades); end with 24 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour and 2 infantry moved from Bryansk to Rostov
1 artillery moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from West India to Turkmenistan
Italians take Turkmenistan from Russians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CretePurchase Units - Italians
Italians buy 3 fighters, 3 infantry and 1 marine; Remaining resources: 0 PUs;Combat - Italians
Battle in Crete
Battle in Rostov
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Rostov, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Crete from Neutral_Allies, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Libya to Algeria
2 fighters moved from Southern Italy to 95 Sea Zone
4 infantry moved from Southern France to France
2 aaGuns and 1 artillery moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Egypt
3 fighters placed in Southern Italy
1 marine placed in Northern ItalyTurn Complete - Italians
Italians collect 34 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 55 PUs