Went Max D in z27
Scramble to z99?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 fighter and 1 tactical_bomber moved from Vyborg to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vyborg to Novgorod
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 artillery and 5 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
1 armour, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
5 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 10 infantry moved from Vyborg to Novgorod
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Novosibirsk to Smolensk
2 aaGuns and 18 infantry moved from Sakha to Amur
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kiangsi to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Java
2 fighters moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 armour and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Caroline Islands to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/5 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Anhwe to Hunan
2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 aaGun and 3 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters moved from 37 Sea Zone to Kwangsi
2 submarines moved from 36 Sea Zone to 41 Sea Zone
2 bombers moved from Malaya to Kwangsi
EDIT: 1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
I stuffed up. I used 4 carriers to catch planes when I only had 3. I wouldn’t have used the two planes to attack Malaya if I hadn’t done so.
Perhaps you want me to re-roll the battles with that change? I had 4 hits in Malaya so I’m assuming that two less attackers can still kill the two units there given that I had 4 hits.
If you don’t say otherwise, I’ll assume you’re happy to continue as is.
All is well…no worries.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Aleutian Islands to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 cruiser, 1 destroyer and 1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 cruiser moved from 7 Sea Zone to 6 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat - Americans
No scramble.
1 Kami on each Cruiser.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Aleutian Islands to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 cruiser, 1 destroyer and 1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 cruiser moved from 7 Sea Zone to 6 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from Aleutian Islands to Midway
2 fighters moved from 6 Sea Zone to Midway
1 bomber moved from 6 Sea Zone to Midway
2 fighters moved from 101 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 artilleries and 2 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to Sikang
2 infantry moved from Shensi to Sikang
6 infantry moved from Szechwan to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - British
1 battleship moved from 39 Sea Zone to 43 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Malta to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Ethiopia to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
Purchase Units - British
British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 2 infantry
Battle in 43 Sea Zone
British attack with 1 battleship
Japanese defend with 1 transport
British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 37 Sea Zone to Burma
2 aaGuns, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 aaGun moved from India to Burma
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from 98 Sea Zone to Belgian Congo
2 fighters moved from United Kingdom to French West Africa
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,5,5
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4,3,6
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 7 infantry
I edited the US sub on the China turn…forgot to move…I can move back if needed…
I edited the US sub on the China turn…forgot to move…I can move back if needed…
That’s ok.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Western Germany to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
Purchase Units - Italians
Italians buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits
British roll dice for 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/9 hits
2 infantry owned by the ANZAC, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 4/8 hits
British roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/5 hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 4 : 2/6 hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 29
Casualties for Italians: 1 artillery and 4 infantry
Casualties for British: 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from Southern France to Yugoslavia
2 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from France to Northern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs;
Non Combat Move - ANZAC
1 fighter moved from Sumatra to Burma
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Libya to Tunisia
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
8 infantry moved from Norway to Finland
1 tactical_bomber moved from Southern Italy to 81 Sea Zone
3 fighters moved from Alexandria to 81 Sea Zone
1 tactical_bomber moved from Romania to Bessarabia
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from France to 125 Sea Zone
2 bombers moved from Western Germany to Belarus
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour and 1 tactical_bomber in Bessarabia, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 8 infantry
Russians defend with 1 infantry
Germans roll dice for 8 infantry in Finland, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 81 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 3 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 81 Sea Zone
Germans roll dice for 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans, 1 transport owned by the British and 1 cruiser owned by the British lost in 81 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 fighters
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 artillery moved from Yugoslavia to Romania
3 aaGuns, 3 armour, 3 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Belarus to Eastern Poland
6 artilleries moved from Poland to Eastern Poland
2 fighters moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 aaGun moved from Norway to Finland
Place Units - Germans
1 artillery and 1 infantry placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
My Russians can’t enter Korea at War? I’m getting an error…
My Russians can’t enter Korea at War? I’m getting an error…
Did you click “Retake Port Arthur from the Japanese” in the Politics phase?
My Russians can’t enter Korea at War? I’m getting an error…
Did you click “Retake Port Arthur from the Japanese” in the Politics phase?
I swear I did….I’m going to find the dice…and edit in…sorry
My Russians can’t enter Korea at War? I’m getting an error…
Did you click “Retake Port Arthur from the Japanese” in the Politics phase?
I swear I did….I’m going to find the dice…and edit in…sorry
I’m willing to bet I hit the Neutrals instead…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
2 bombers moved from Kwangsi to India
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Kweichow to Yunnan
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 cruisers moved from 42 Sea Zone to 41 Sea Zone
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Battle in Celebes
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer, 1 submarine and 2 transports
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 7/8 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 6 Sea Zone
Japanese win, taking Celebes from Dutch, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 3 fighters and 2 tactical_bombers
British defend with 1 battleship
Japanese roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 5/6 hits
British roll dice for 1 battleship in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 battleship, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 cruisers in Sumatra, round 2 : 2/2 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Kweichow
1 armour moved from Kwangtung to Hunan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from India to French Indo China
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kweichow
1 artillery moved from Shantung to Jehol
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
I’m trying to stop the purchase……ignore the roles, because there was no scramble/kami option…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
2 fighters moved from 10 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 bomber and 4 fighters moved from Midway to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Purchase Units - Americans
Americans buy 3 destroyers, 1 factory_minor, 3 fighters and 2 submarines; Remaining resources: 3 PUs;
Combat - Americans