@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Finland to Norway
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Norway
4 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Norway
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Bulgaria to Romania
Combat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 1 armour, 1 artillery, 7 bombers, 4 fighters, 5 infantry and 4 tactical_bombers
French defend with 1 fighter; British defend with 1 armour, 5 fighters and 3 infantry; Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 1 armour, 7 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63
Casualties for French: 1 fighter
Casualties for Germans: 1 artillery and 5 infantry
Casualties for British: 1 armour, 5 fighters and 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 artillery and 4 infantry moved from Karelia to Finland
1 mech_infantry moved from Poland to Novgorod
10 artilleries moved from Poland to Eastern Poland
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Norway to Eastern Poland
4 bombers moved from Norway to Western Germany
2 fighters and 2 tactical_bombers moved from Norway to Finland
2 armour and 4 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
Place Units - Germans
1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Finland to Norway
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Norway
4 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Norway
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Bulgaria to Romania
Combat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 1 armour, 1 artillery, 7 bombers, 4 fighters, 5 infantry and 4 tactical_bombers
French defend with 1 fighter; British defend with 1 armour, 5 fighters and 3 infantry; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Germans roll dice for 1 armour, 1 artillery, 7 bombers, 4 fighters, 5 infantry and 4 tactical_bombers in Norway, round 2 : 13/22 hits
Americans roll dice for 1 armour, 1 artillery, 6 fighters and 4 infantry in Norway, round 2 : 6/12 hits
1 artillery owned by the Americans, 1 fighter owned by the French, 1 infantry owned by the Americans, 5 fighters owned by the British, 1 armour owned by the British, 5 infantry owned by the Germans, 1 artillery owned by the Germans and 3 infantry owned by the British lost in Norway
Germans win, taking Norway from Americans with 1 armour, 7 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63
Casualties for French: 1 fighter
Casualties for Germans: 1 artillery and 5 infantry
Casualties for British: 1 armour, 5 fighters and 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 artillery and 4 infantry moved from Karelia to Finland
1 mech_infantry moved from Poland to Novgorod
10 artilleries moved from Poland to Eastern Poland
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Norway to Eastern Poland
4 bombers moved from Norway to Western Germany
2 fighters and 2 tactical_bombers moved from Norway to Finland
2 armour and 4 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
Place Units - Germans
1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Romania : 6 infantry
Germany : 2 aaGuns, 2 armour, 1 factory_major, 4 infantry and 4 mech_infantrys
Norway : 1 armour
Denmark : 2 infantry
Belarus : 1 flag, 2 artilleries and 2 infantry
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 2 aaGuns, 6 armour, 11 artilleries, 3 bombers, 13 infantry and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
113 Sea Zone : 1 cruiser and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Finland : 1 flag, 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers
Production/PUs Summary :
Germans : 48 / 56
Russians : 34 / 40
Japanese : 42 / 47
Americans : 50 / 73
Chinese : 8 / 15
British : 34 / 34
UK_Pacific : 17 / 17
Italians : 14 / 19
ANZAC : 7 / 12
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.434
Median : 3.000
Variance : 1.058
Standard Deviation : 1.028
Total rolls : 53
Null / Other
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 4.400
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Germans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 2.968
Median : 2.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 31
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 4.400
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Novgorod
retreated to Novgorod
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 2 : 2/6 hits
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 3 : 1/6 hits
Germans roll dice for 2 artilleries in Belarus, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 4 : 1/5 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Russia to Archangel
2 infantry moved from Russia to Vologda
1 armour and 4 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Ukraine
7 artilleries placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,5
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 2 aaGuns and 17 infantry
Belarus : 2 artilleries and 3 infantry
Bryansk : 4 aaGuns, 4 armour, 1 artillery, 2 fighters, 36 infantry, 4 mech_infantrys and 1 tactical_bomber
Archangel : 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 7 artilleries and 1 factory_major
Ukraine : 3 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 2 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 56
Russians : 35 / 40
Japanese : 42 / 47
Americans : 50 / 73
Chinese : 8 / 15
British : 34 / 34
UK_Pacific : 17 / 17
Italians : 14 / 19
ANZAC : 7 / 12
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.206
Median : 4.000
Variance : 2.061
Standard Deviation : 1.435
Total rolls : 34
Null / Other
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.500
Median : 5.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Russians Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4.095
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Western Australia to New South Wales
Japanese take South Australia from ANZAC
3 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
2 bombers moved from Philippines to New South Wales
2 fighters moved from Philippines to 62 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
2 artilleries moved from Queensland to New South Wales
1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
1 destroyer moved from 54 Sea Zone to 48 Sea Zone
1 destroyer moved from 55 Sea Zone to 47 Sea Zone
2 battleships and 2 cruisers moved from 54 Sea Zone to 62 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in Hawaiian Islands
Battle in 62 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 62 Sea Zone, round 2 : 3/7 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Celebes from Dutch, taking Hawaiian Islands from Americans, taking 62 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New South Wales
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
AA fire in New South Wales : 1/6 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers in New South Wales, round 2 : 6/9 hits
ANZAC roll dice for 2 aaGuns, 2 armour, 1 fighter and 2 infantry in New South Wales, round 2 : 2/5 hits
2 artilleries owned by the Japanese, 2 aaGuns owned by the ANZAC, 2 armour owned by the ANZAC and 2 infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in New South Wales, round 3 : 2/7 hits
ANZAC roll dice for 1 fighter in New South Wales, round 3 : 0/1 hits
1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 12PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 2 aaGuns, 2 armour, 1 fighter and 2 infantry
Casualties for Japanese: 2 artilleries and 1 fighter
Non Combat Move - Japanese
2 tactical_bombers moved from New South Wales to 62 Sea Zone
2 fighters moved from New South Wales to Queensland
2 bombers moved from New South Wales to Queensland
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Kweichow to Hunan
1 artillery, 3 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
1 mech_infantry moved from Shantung to Hunan
2 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Anhwe
1 transport moved from 56 Sea Zone to 62 Sea Zone
Place Units - Japanese
3 artilleries placed in Kiangsu
3 infantry placed in Shantung
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 3 artilleries and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag, 1 armour, 3 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 3 tactical_bombers
Chahar : 1 flag
Anhwe : 1 flag, 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 2 bombers, 2 fighters and 1 harbour
New South Wales : 1 flag, 1 armour, 1 factory_minor and 1 harbour
South Australia : 1 flag
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
48 Sea Zone : 1 destroyer
47 Sea Zone : 1 destroyer
32 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 destroyer
26 Sea Zone : 1 transport
22 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 1 submarine
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 47 / 56
Russians : 35 / 40
Japanese : 49 / 71
Americans : 49 / 73
Chinese : 8 / 15
British : 34 / 34
UK_Pacific : 17 / 17
Italians : 14 / 19
ANZAC : 4 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.778
Median : 4.000
Variance : 0.914
Standard Deviation : 0.956
Total rolls : 36
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 5 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13
Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.913
Median : 4.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
4 fighters moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Norway
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 armour
Americans roll dice for 1 bomber and 4 fighters in Norway, round 2 : 1/5 hits
Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the Germans lost in Norway
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 fighter could not land in 44 Sea Zone and was removed
4 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 carriers, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Norway to United Kingdom
1 bomber moved from Western United States to Midway
1 carrier moved from 101 Sea Zone to 118 Sea Zone
1 fighter moved from Norway to United Kingdom
1 fighter moved from Eastern United States to 101 Sea Zone
3 fighters moved from 101 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
1 bomber placed in Western United States
3 bombers placed in Eastern United States
Americans undo move 1.
1 destroyer and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Midway : 1 airfield and 1 bomber
French Indo China : 4 infantry
36 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
United Kingdom : 1 bomber and 1 fighter
Morocco : 2 fighters
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
118 Sea Zone : 1 carrier
101 Sea Zone : 1 transport
110 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 transports
Production/PUs Summary :
Germans : 45 / 56
Russians : 35 / 40
Japanese : 49 / 71
Americans : 51 / 69
Chinese : 8 / 15
British : 34 / 34
UK_Pacific : 17 / 17
Italians : 14 / 19
ANZAC : 4 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.900
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Yunnan
Place Units - Chinese
3 artilleries and 1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 1 fighter and 9 infantry
Kweichow : 1 infantry
Hopei : 2 infantry
Chahar : 3 artilleries and 3 infantry
Production/PUs Summary :
Germans : 45 / 56
Russians : 35 / 40
Japanese : 46 / 71
Americans : 51 / 69
Chinese : 11 / 17
British : 34 / 34
UK_Pacific : 17 / 17
Italians : 14 / 19
ANZAC : 4 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.900
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
4 fighters moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Norway
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 armour
Americans roll dice for 1 bomber and 4 fighters in Norway, round 2 : 1/5 hits
Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the Germans lost in Norway
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 fighter could not land in 44 Sea Zone and was removed
4 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 carriers, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Norway to United Kingdom
1 bomber moved from Western United States to Midway
1 carrier moved from 101 Sea Zone to 118 Sea Zone
1 fighter moved from Norway to United Kingdom
1 fighter moved from Eastern United States to 101 Sea Zone
3 fighters moved from 101 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
1 bomber placed in Western United States
3 bombers placed in Eastern United States
Americans undo move 1.
1 destroyer and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Yunnan
Place Units - Chinese
3 artilleries and 1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 3 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor; Remaining resources: 5 PUs;
Combat Move - British
2 infantry moved from Libya to Tunisia
1 bomber moved from Trans-Jordan to Tunisia
2 infantry moved from Kenya to Italian Somaliland
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Italian Somaliland
Combat - British
Battle in Italian Somaliland
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tunisia
British attack with 1 bomber and 2 infantry
Italians defend with 1 armour
British roll dice for 1 bomber and 2 infantry in Tunisia, round 2 : 0/3 hits
Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
British roll dice for 1 bomber and 2 infantry in Tunisia, round 3 : 2/3 hits
Italians roll dice for 1 armour in Tunisia, round 3 : 0/1 hits
1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 bomber moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 aaGun and 1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Italian Somaliland to Ethiopia
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Siam to French Indo China
8 infantry moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
1 artillery moved from Burma to Yunnan
1 aaGun moved from Burma to India
2 infantry moved from Yunnan to French Indo China
1 infantry moved from Shan State to Yunnan
Place Units - British
3 artilleries and 5 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 factory_minor placed in French Indo China
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
UK_Pacific collect 14 PUs (3 lost to blockades); end with 19 PUs total
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 infantry
Siam : 1 flag
Yunnan : 2 aaGuns, 2 artilleries, 3 fighters, 21 infantry, 4 mech_infantrys and 1 tactical_bomber
Kweichow : 1 infantry
Hopei : 2 infantry
Chahar : 3 artilleries and 3 infantry
India : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Midway : 1 airfield and 1 bomber
French Indo China : 1 flag, 1 factory_minor and 7 infantry
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Morocco : 2 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Tunisia : 1 flag, 2 infantry
Tobruk : 1 flag, 1 artillery, 1 bomber and 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag, 2 infantry
Ethiopia : 1 flag, 2 fighters and 1 tactical_bomber
118 Sea Zone : 1 carrier
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
Persia : 1 flag
110 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters and 5 transports
Production/PUs Summary :
Germans : 45 / 56
Russians : 35 / 40
Japanese : 46 / 71
Americans : 51 / 69
Chinese : 11 / 17
British : 35 / 35
UK_Pacific : 17 / 19
Italians : 13 / 19
ANZAC : 4 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.767
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
Italians Combat
5 was rolled 3 times
6 was rolled 1 times
Average roll : 5.250
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
VC for six is set…do you really want to continue? Rematch?
VC for six is set…do you really want to continue? Rematch?
You’re saying Victory Condition in round 6 is set, correct, and you’re conceding the game? If so, yeah I’m good.
I’m up for a rematch, swapping sides with same bid if you want. If so, let me know what you want for your bid. Good game.
VC for six is set…do you really want to continue? Rematch?
You’re saying Victory Condition in round 6 is set, correct, and you’re conceding the game? If so, yeah I’m good.
I’m up for a rematch, swapping sides with same bid if you want. If so, let me know what you want for your bid. Good game.
No…you lost…I have six in Pac and you can’t retake.
Hate that VC… Yes I’ll do a rematch.
How would you like your 20 bid?
20 bid:
UK SS in SZ98
UK Inf in Sudan
UK Tac in Malta