Lengis (Axis) vs Win (Allies) [Test game]


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Siam to Shan State
                1 fighter moved from Yunnan to Volgograd
                1 fighter moved from Queensland to 62 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_40763_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Siam to Shan State
                1 fighter moved from Yunnan to Volgograd
                1 fighter moved from Queensland to 62 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to Algeria

    Non Combat Move - French

    Turn Complete - French

    triplea_40763_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Western Ukraine to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                3 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 armour moved from Western Germany to 113 Sea Zone
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 113 Sea Zone to 111 Sea Zone
                4 infantry moved from 111 Sea Zone to Scotland
                1 armour moved from 111 Sea Zone to Scotland
                1 mech_infantry moved from 111 Sea Zone to Scotland
                1 submarine moved from 115 Sea Zone to 112 Sea Zone
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Scotland
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 4 :  0/1 hits
                Battle in Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Germans winGermans win, taking Scotland from British, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                14 armour, 3 artilleries, 1 fighter and 14 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Baltic States to Belarus
                1 fighter moved from Baltic States to Belarus
                7 infantry moved from Novgorod to Belarus
                2 armour moved from Germany to Eastern Poland
                2 artilleries and 1 infantry moved from Romania to Bessarabia
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to France
                7 infantry moved from Poland to Eastern Poland

    Place Units - Germans
                2 bombers and 1 fighter placed in Novgorod
                1 fighter placed in France
                Germans undo move 2.
                Germans undo move 1.
                2 bombers and 1 fighter placed in Novgorod
                3 armour and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_40763_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                1 submarine moved from 125 Sea Zone to 111 Sea Zone

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 111 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 3 transports
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Russians lost in 111 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                4 infantry moved from Smolensk to Russia
                4 aaGuns, 1 armour, 17 artilleries, 22 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Olgiy to Kansu
                8 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 10 infantry moved from Yenisey to Timguska
                2 infantry moved from Yenisey to Yakut S.S.R.

    Place Units - Russians
                7 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs

    triplea_40763_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 fighters and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 artillery and 2 fighters moved from 38 Sea Zone to Shan State
                1 armour moved from Kwangsi to Shan State
                4 fighters moved from Kwangsi to Shan State
                4 tactical_bombers moved from Kwangsi to Shan State
                2 bombers moved from Kwangtung to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers
                    British defend with 1 fighter and 2 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Shan State, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers in Shan State, round 2 :  8/14 hits
                        UK_Pacific roll dice for 1 fighter and 3 infantry in Shan State, round 2 :  4/4 hits
                        1 artillery owned by the Japanese, 1 armour owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the British, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for British: 1 fighter and 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 2 fighters

    Non Combat Move - Japanese
                2 fighters moved from Shan State to 38 Sea Zone
                2 bombers, 2 fighters and 4 tactical_bombers moved from Shan State to French Indo China
                2 bombers moved from French Indo China to Kwangsi
                2 infantry moved from Amur to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from Amur to Chahar
                1 infantry moved from Shensi to Suiyuyan
                2 fighters and 4 tactical_bombers moved from French Indo China to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 fighter and 1 tactical_bomber placed in Japan
                1 battleship placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs

    triplea_40763_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 111 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 cruiser, 1 destroyer and 3 transports
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Germans lost in 111 Sea Zone
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 cruiser and 3 transports in 111 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 5 :  1/1 hits
                        Germans roll dice for 1 cruiser and 3 transports in 111 Sea Zone, round 5 :  0/1 hits
                        1 cruiser owned by the Germans lost in 111 Sea Zone
                        3 transports owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 cruiser, 1 destroyer and 3 transports
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 :  2/6 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Central United States to United Kingdom
                1 bomber moved from 111 Sea Zone to United Kingdom
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 artilleries and 4 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 bomber placed in Central United States
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40763_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 artilleries moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Tsinghai to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kweichow

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_40763_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 111 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 cruiser, 1 destroyer and 3 transports
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Germans lost in 111 Sea Zone
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 cruiser and 3 transports in 111 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 5 :  1/1 hits
                        Germans roll dice for 1 cruiser and 3 transports in 111 Sea Zone, round 5 :  0/1 hits
                        1 cruiser owned by the Germans lost in 111 Sea Zone
                        3 transports owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 cruiser, 1 destroyer and 3 transports
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 :  2/6 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Central United States to United Kingdom
                1 bomber moved from 111 Sea Zone to United Kingdom
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 artilleries and 4 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 bomber placed in Central United States
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 artilleries moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Tsinghai to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kweichow

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to Scotland
                2 artilleries moved from United Kingdom to Scotland
                4 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Italians
                2 fighters moved from Bryansk to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod

    Combat - British
                Battle in Novgorod
                    British attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 bombers, 1 factory_minor, 1 fighter and 1 harbour
                        British roll dice for 2 fighters and 1 tactical_bomber in Novgorod, round 2 :  2/3 hits
                        Germans roll dice for 2 bombers and 1 fighter in Novgorod, round 2 :  0/3 hits
                        2 bombers owned by the Germans lost in Novgorod
                        British roll dice for 2 fighters and 1 tactical_bomber in Novgorod, round 3 :  2/3 hits
                        Germans roll dice for 1 fighter in Novgorod, round 3 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in Novgorod
                    British win with 2 fighters remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 bombers and 1 fighter
                    Casualties for British: 1 tactical_bomber
                Battle in Scotland
                    British attack with 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 4 infantry and 1 mech_infantry
                        British roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Scotland, round 2 :  4/10 hits
                        Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Scotland, round 2 :  3/6 hits
                        4 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                        British roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in Scotland, round 3 :  3/7 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Scotland, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British win, taking Scotland from Germans with 2 artilleries, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 4 infantry and 1 mech_infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                3 fighters moved from Scotland to United Kingdom
                1 fighter moved from United Kingdom to 91 Sea Zone
                2 fighters moved from Novgorod to Vyborg
                1 armour moved from Iraq to Caucasus
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                3 infantry moved from Burma to India

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Iraq
                1 infantry placed in United Kingdom
                1 carrier placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 4 infantry

    triplea_40763_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 bomber moved from Southern Italy to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  3/5 hits
                        British roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Tunisia to Southern Italy
                1 infantry moved from Romania to Bulgaria

    Place Units - Italians
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs

    triplea_40763_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Alexandria to Egypt
                1 fighter moved from Volgograd to Russia
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 62 Sea Zone to 45 Sea Zone
                2 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_40763_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Alexandria to Egypt
                1 fighter moved from Volgograd to Russia
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 62 Sea Zone to 45 Sea Zone
                2 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Algeria to Egypt
                2 infantry moved from Algeria to Morocco

    Turn Complete - French

    triplea_40763_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 cruiser, 1 fighter and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Germans
                2 bombers and 2 fighters moved from France to United Kingdom
                2 fighters and 2 tactical_bombers moved from Belarus to Vyborg
                1 armour moved from Belarus to Vyborg
                1 infantry moved from Bessarabia to Ukraine
                2 artilleries moved from Bessarabia to Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                2 infantry moved from Belarus to Smolensk

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 5,4 and causes: 9 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 9 damage total.
                Battle in Vyborg
                    Germans attack with 1 armour, 2 fighters and 2 tactical_bombers
                    British defend with 2 fighters
                        Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Vyborg, round 2 :  3/5 hits
                        Russians roll dice for 2 fighters in Vyborg, round 2 :  2/2 hits
                        1 fighter owned by the Germans, 2 fighters owned by the British and 1 armour owned by the Germans lost in Vyborg
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 fighter
                    Casualties for British: 2 fighters
                Battle in Western Ukraine
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 3 infantry in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 2 infantry in Smolensk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 infantry
                Battle in Ukraine
                    Germans attack with 2 artilleries and 1 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Vyborg to Belarus
                4 infantry moved from Eastern Poland to Belarus
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 bombers moved from United Kingdom to Western Germany
                3 tactical_bombers moved from France to Western Germany
                2 artilleries moved from Germany to Poland
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from France to Normandy Bordeaux
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from Norway to Finland

    Place Units - Germans
                1 cruiser and 2 transports placed in 113 Sea Zone
                1 armour, 1 bomber and 1 fighter placed in Novgorod
                1 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_40763_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                2 fighters moved from Russia to Ukraine
                10 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 8 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 8 infantry in Vologda, round 2 :  1/8 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Russians win, taking Vologda from Germans with 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 1 factory_minor
                        Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  3/5 hits
                        Germans roll dice for 2 artilleries in Ukraine, round 2 :  0/2 hits
                        2 artilleries owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries

    Non Combat Move - Russians
                1 tactical_bomber moved from Ukraine to Russia
                2 fighters moved from Ukraine to Russia
                2 aaGuns moved from Timguska to Novosibirsk

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs

    triplea_40763_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                4 infantry moved from Buryatia to Yakut S.S.R.
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 infantry moved from Suiyuyan to Shensi
                2 bombers moved from Kwangsi to Shensi
                1 tactical_bomber moved from Chahar to Shensi
                2 infantry moved from Chahar to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 infantry moved from Kwangsi to Yunnan
                1 fighter and 3 tactical_bombers moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Siam

    Combat - Japanese
                Battle in Siam
                Battle in Malaya
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 4 :  2/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Siam from ANZAC, taking Malaya from UK_Pacific, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                    Chinese defend with 3 artilleries
                        Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  3/4 hits
                        Chinese roll dice for 3 artilleries in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 artilleries owned by the Chinese lost in Shensi
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 artilleries
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 fighter and 3 tactical_bombers in Yunnan, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 4 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 4 infantry in Yakut S.S.R., round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Yakut S.S.R., round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Siberia to Amur
                3 fighters and 2 tactical_bombers moved from Japan to Kwangtung
                1 fighter and 3 tactical_bombers moved from Yunnan to Kwangtung
                3 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 tactical_bomber moved from Shensi to Chahar
                1 battleship, 1 carrier and 2 fighters moved from 38 Sea Zone to 37 Sea Zone
                2 bombers moved from Shensi to Kwangsi

    Place Units - Japanese
                1 cruiser and 1 destroyer placed in 6 Sea Zone
                2 armour and 1 bomber placed in Kwangtung
                1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs

    triplea_40763_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                2 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                1 bomber moved from Central United States to United Kingdom
                1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                4 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 26 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery and 5 infantry placed in Central United States
                1 bomber and 2 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40763_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Kweichow to Hopei
                5 artilleries moved from Kweichow to Hopei
                5 infantry moved from Kweichow to Anhwe
                2 artilleries moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 5 artilleries and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 5 artilleries and 5 infantry in Hopei, round 2 :  5/10 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Anhwe
                    Chinese attack with 2 artilleries, 1 fighter and 7 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Anhwe, round 2 :  3/10 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kansu

    Place Units - Chinese
                4 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_40763_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                2 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                1 bomber moved from Central United States to United Kingdom
                1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                4 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 26 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery and 5 infantry placed in Central United States
                1 bomber and 2 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Kweichow to Hopei
                5 artilleries moved from Kweichow to Hopei
                5 infantry moved from Kweichow to Anhwe
                2 artilleries moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 5 artilleries and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 5 artilleries and 5 infantry in Hopei, round 2 :  5/10 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Anhwe
                    Chinese attack with 2 artilleries, 1 fighter and 7 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Anhwe, round 2 :  3/10 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kansu

    Place Units - Chinese
                4 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 32 PUs;
                British buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from 109 Sea Zone to United Kingdom
                2 artilleries moved from Scotland to United Kingdom
                1 mech_infantry moved from Scotland to United Kingdom
                1 armour moved from Caucasus to Volgograd
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                British undo move 2.
                2 infantry placed in Quebec
                2 artilleries and 1 infantry placed in Iraq
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
                British collect 28 PUs (2 lost to blockades); end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 fighter

    triplea_40763_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber moved from Southern Italy to Iraq

    Combat - Italians
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Iraq causes 4 damage total.

    Non Combat Move - Italians
                1 bomber moved from Iraq to Greece
                1 fighter moved from Southern Italy to Greece

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 armour placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_40763_Ita5.tsvg

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