Lengis (Axis) vs Win (Allies) [Test game]


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Alexandria to Libya
                1 armour and 1 infantry moved from Albania to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
                2 aaGuns moved from Northern Italy to Southern France
                1 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_40763_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 fighters moved from Hawaiian Islands to Queensland
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Shan State to Yunnan

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 28 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_40763_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 fighters moved from Hawaiian Islands to Queensland
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Shan State to Yunnan

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 28 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_40763_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 6 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                6 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                3 infantry moved from Baltic States to Novgorod
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                2 bombers moved from Slovakia Hungary to 115 Sea Zone
                1 fighter moved from Slovakia Hungary to 115 Sea Zone
                1 tactical_bomber moved from Slovakia Hungary to 115 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 tactical_bombers moved from Western Germany to 113 Sea Zone
                2 fighters moved from Western Germany to 113 Sea Zone
                1 infantry moved from Bessarabia to Western Ukraine

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 :  4/4 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 113 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                2 fighters moved from 113 Sea Zone to Western Germany
                2 tactical_bombers moved from 113 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Baltic States
                2 bombers moved from 115 Sea Zone to Western Germany
                2 infantry moved from Poland to Eastern Poland
                2 artilleries moved from France to Normandy Bordeaux
                2 artilleries and 1 infantry moved from Yugoslavia to Romania
                1 fighter moved from Romania to Eastern Poland
                2 armour moved from Romania to Eastern Poland
                4 infantry moved from Germany to Poland
                6 armour moved from Germany to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                3 infantry moved from Germany to Poland
                2 mech_infantrys moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Holland Belgium to France
                1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Slovakia Hungary to Eastern Poland

    Place Units - Germans
                2 transports placed in 113 Sea Zone
                2 infantry placed in Normandy Bordeaux
                2 armour, 2 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 51 PUs (2 lost to blockades); end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_40763_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                2 infantry moved from Buyant-Uhaa to Chahar

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Ulaanbaatar to Buryatia
                2 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                8 artilleries and 2 infantry moved from Russia to Bryansk
                5 infantry moved from Archangel to Smolensk

    Place Units - Russians
                2 armour, 5 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_40763_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                4 infantry moved from Jehol to Chahar
                2 infantry moved from Amur to Buryatia
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Hopei to Chahar
                2 artilleries and 3 infantry moved from Anhwe to Kweichow
                1 infantry and 1 mech_infantry moved from Hopei to Kweichow
                1 tactical_bomber moved from Japan to Buryatia
                1 artillery moved from Celebes to 44 Sea Zone
                1 battleship moved from 43 Sea Zone to 42 Sea Zone
                1 artillery, 1 carrier and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 fighters moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 2 artilleries, 4 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Kweichow, round 2 :  1/7 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 3 :  2/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Buryatia
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Buryatia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 2 :  0/5 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 3 :  2/5 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 fighter
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Japan to Kwangsi
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
                1 tactical_bomber moved from Buryatia to Amur
                2 infantry moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Korea

    Place Units - Japanese
                2 fighters and 5 infantry placed in Japan
                1 cruiser placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs

    triplea_40763_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 cruisers, 3 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 bomber placed in Central United States
                1 cruiser and 1 transport placed in 10 Sea Zone
                1 cruiser placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 armour
                EDIT: Adding units owned by Americans to Central United States: 1 armour
                EDIT: Turning off Edit Mode

    triplea_40763_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese
                7 artilleries, 1 fighter and 14 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 7 artilleries, 1 fighter and 14 infantry
                    Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
                        Chinese roll dice for 7 artilleries, 1 fighter and 14 infantry in Kweichow, round 2 :  4/22 hits
                        Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 2 :  0/5 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 7 artilleries, 1 fighter and 14 infantry in Kweichow, round 3 :  9/22 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 7 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                3 artilleries placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    triplea_40763_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 cruisers, 3 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 bomber placed in Central United States
                1 cruiser and 1 transport placed in 10 Sea Zone
                1 cruiser placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 armour
                EDIT: Adding units owned by Americans to Central United States: 1 armour
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese
                7 artilleries, 1 fighter and 14 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 7 artilleries, 1 fighter and 14 infantry
                    Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
                        Chinese roll dice for 7 artilleries, 1 fighter and 14 infantry in Kweichow, round 2 :  4/22 hits
                        Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 2 :  0/5 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 7 artilleries, 1 fighter and 14 infantry in Kweichow, round 3 :  9/22 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 7 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                3 artilleries placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Egypt to Belgian Congo
                1 bomber moved from Egypt to Belgian Congo
                1 tactical_bomber moved from Egypt to Belgian Congo
                1 fighter moved from Yunnan to 36 Sea Zone

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 36 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter in 36 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - British
                1 fighter moved from 36 Sea Zone to Shan State
                2 infantry moved from French Indo China to Shan State
                3 infantry moved from Yunnan to Burma
                2 fighters and 1 tactical_bomber moved from Egypt to Bryansk
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Belgian Congo to Egypt
                1 tactical_bomber moved from Belgian Congo to Egypt
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 armour moved from Egypt to Iraq

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 factory_minor placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 artilleries and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs
                Some Units in India change ownership: 4 infantry

    triplea_40763_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 cruiser and 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 cruiser placed in 97 Sea Zone
                3 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs

    triplea_40763_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Siam to Shan State
                1 fighter moved from Yunnan to Volgograd
                1 fighter moved from Queensland to 62 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_40763_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Siam to Shan State
                1 fighter moved from Yunnan to Volgograd
                1 fighter moved from Queensland to 62 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to Algeria

    Non Combat Move - French

    Turn Complete - French

    triplea_40763_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Western Ukraine to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                3 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 armour moved from Western Germany to 113 Sea Zone
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 113 Sea Zone to 111 Sea Zone
                4 infantry moved from 111 Sea Zone to Scotland
                1 armour moved from 111 Sea Zone to Scotland
                1 mech_infantry moved from 111 Sea Zone to Scotland
                1 submarine moved from 115 Sea Zone to 112 Sea Zone
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Scotland
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 4 :  0/1 hits
                Battle in Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Germans winGermans win, taking Scotland from British, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                14 armour, 3 artilleries, 1 fighter and 14 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Baltic States to Belarus
                1 fighter moved from Baltic States to Belarus
                7 infantry moved from Novgorod to Belarus
                2 armour moved from Germany to Eastern Poland
                2 artilleries and 1 infantry moved from Romania to Bessarabia
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to France
                7 infantry moved from Poland to Eastern Poland

    Place Units - Germans
                2 bombers and 1 fighter placed in Novgorod
                1 fighter placed in France
                Germans undo move 2.
                Germans undo move 1.
                2 bombers and 1 fighter placed in Novgorod
                3 armour and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_40763_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                1 submarine moved from 125 Sea Zone to 111 Sea Zone

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 111 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 3 transports
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Russians lost in 111 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                4 infantry moved from Smolensk to Russia
                4 aaGuns, 1 armour, 17 artilleries, 22 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Olgiy to Kansu
                8 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 10 infantry moved from Yenisey to Timguska
                2 infantry moved from Yenisey to Yakut S.S.R.

    Place Units - Russians
                7 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs

    triplea_40763_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 fighters and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 artillery and 2 fighters moved from 38 Sea Zone to Shan State
                1 armour moved from Kwangsi to Shan State
                4 fighters moved from Kwangsi to Shan State
                4 tactical_bombers moved from Kwangsi to Shan State
                2 bombers moved from Kwangtung to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers
                    British defend with 1 fighter and 2 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Shan State, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers in Shan State, round 2 :  8/14 hits
                        UK_Pacific roll dice for 1 fighter and 3 infantry in Shan State, round 2 :  4/4 hits
                        1 artillery owned by the Japanese, 1 armour owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the British, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for British: 1 fighter and 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 2 fighters

    Non Combat Move - Japanese
                2 fighters moved from Shan State to 38 Sea Zone
                2 bombers, 2 fighters and 4 tactical_bombers moved from Shan State to French Indo China
                2 bombers moved from French Indo China to Kwangsi
                2 infantry moved from Amur to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from Amur to Chahar
                1 infantry moved from Shensi to Suiyuyan
                2 fighters and 4 tactical_bombers moved from French Indo China to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 fighter and 1 tactical_bomber placed in Japan
                1 battleship placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs

    triplea_40763_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 111 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 cruiser, 1 destroyer and 3 transports
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Germans lost in 111 Sea Zone
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 cruiser and 3 transports in 111 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 5 :  1/1 hits
                        Germans roll dice for 1 cruiser and 3 transports in 111 Sea Zone, round 5 :  0/1 hits
                        1 cruiser owned by the Germans lost in 111 Sea Zone
                        3 transports owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 cruiser, 1 destroyer and 3 transports
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 :  2/6 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Central United States to United Kingdom
                1 bomber moved from 111 Sea Zone to United Kingdom
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 artilleries and 4 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 bomber placed in Central United States
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40763_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 artilleries moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Tsinghai to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kweichow

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_40763_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 111 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 cruiser, 1 destroyer and 3 transports
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 111 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Germans lost in 111 Sea Zone
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 cruiser and 3 transports in 111 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber in 111 Sea Zone, round 5 :  1/1 hits
                        Germans roll dice for 1 cruiser and 3 transports in 111 Sea Zone, round 5 :  0/1 hits
                        1 cruiser owned by the Germans lost in 111 Sea Zone
                        3 transports owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 cruiser, 1 destroyer and 3 transports
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 :  2/6 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Central United States to United Kingdom
                1 bomber moved from 111 Sea Zone to United Kingdom
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 artilleries and 4 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 bomber placed in Central United States
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 artilleries moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Tsinghai to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kweichow

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to Scotland
                2 artilleries moved from United Kingdom to Scotland
                4 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Italians
                2 fighters moved from Bryansk to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod

    Combat - British
                Battle in Novgorod
                    British attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 bombers, 1 factory_minor, 1 fighter and 1 harbour
                        British roll dice for 2 fighters and 1 tactical_bomber in Novgorod, round 2 :  2/3 hits
                        Germans roll dice for 2 bombers and 1 fighter in Novgorod, round 2 :  0/3 hits
                        2 bombers owned by the Germans lost in Novgorod
                        British roll dice for 2 fighters and 1 tactical_bomber in Novgorod, round 3 :  2/3 hits
                        Germans roll dice for 1 fighter in Novgorod, round 3 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in Novgorod
                    British win with 2 fighters remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 bombers and 1 fighter
                    Casualties for British: 1 tactical_bomber
                Battle in Scotland
                    British attack with 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 4 infantry and 1 mech_infantry
                        British roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Scotland, round 2 :  4/10 hits
                        Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Scotland, round 2 :  3/6 hits
                        4 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                        British roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in Scotland, round 3 :  3/7 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Scotland, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British win, taking Scotland from Germans with 2 artilleries, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 4 infantry and 1 mech_infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                3 fighters moved from Scotland to United Kingdom
                1 fighter moved from United Kingdom to 91 Sea Zone
                2 fighters moved from Novgorod to Vyborg
                1 armour moved from Iraq to Caucasus
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                3 infantry moved from Burma to India

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Iraq
                1 infantry placed in United Kingdom
                1 carrier placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 4 infantry

    triplea_40763_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 bomber moved from Southern Italy to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  3/5 hits
                        British roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Tunisia to Southern Italy
                1 infantry moved from Romania to Bulgaria

    Place Units - Italians
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs

    triplea_40763_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Alexandria to Egypt
                1 fighter moved from Volgograd to Russia
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 62 Sea Zone to 45 Sea Zone
                2 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_40763_ANZ4.tsvg

Suggested Topics

  • 1
  • 2
  • 3
  • 6
  • 50
  • 127
  • 138
  • 66
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.8k

Users

40.5k

Topics

1.8m

Posts