@ArtofWar1947 Skipped scramble in 114.
Re: Mallery29 (Allies+20) vs Simon33 (Axis) G40
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I wanted to remove the ability to have Germany spend money on a Med Fleet…that’s why I wanted S. France back…also limits Germany’s ability to attack at Gibraltar like you did…
It’s fine as is…Because if I move the French to the UK fleet, I’ve been through that option before…and it usually doesn’t end well. Wasn’t sure if you would attack the lone UK CA initially, as I was hoping to use it to wipe out Italy, but you made that attack pretty clear on the priority list…otherwise I would have done the CA and 2FTR/2TAC on Italy…no worries…
We’ll play on…time to retreat!
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Was trying to shut down my kids roblox game…backed out…I can edit from the retreat I did…you can check dice rolls…should be 2 Germans left in Karelia, and my 2inf/2art and planes in Lenningrad…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 artillery and 2 infantry moved from Belarus to Baltic States
2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Novgorod to KareliaPurchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Karelia
Russians attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 7 infantry
2 artilleries owned by the Russians and 3 infantry owned by the Russians retreated to Novgorod
Germans win with 6 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Karelia to Russia
2 aaGuns and 7 infantry moved from Belarus to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bryansk
1 artillery and 5 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 armour and 1 mech_infantry moved from Bryansk to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Vologda
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 fighter moved from Yenisey to Amur
2 aaGuns, 2 artilleries and 18 infantry moved from Sakha to Amur
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_AlliesPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 4 infantry
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Novgorod
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
Was trying to shut down my kids roblox game…backed out…I can edit from the retreat I did…you can check dice rolls…should be 2 Germans left in Karelia, and my 2inf/2art and planes in Lenningrad…
I edited off the stoppage and the original dice…let me know if an issue…
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For the record, you can’t actually overfly Iraq or Persia until they’ve been attacked. I wouldn’t worry about it this time, but keep it in mind for future games.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 2 infantry moved from Hunan to Kweichow
2 bombers moved from Kwangsi to Malaya
2 fighters moved from Kwangsi to Shan State
1 infantry moved from Siam to Shan State
1 armour moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea ZonePurchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat - Japanese
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 2/2 hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 3 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 2 fighters in Shan State, round 4 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter remaining. Battle score for attacker is -10
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 aaGun and 3 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 carrier moved from 33 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 submarines moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
2 bombers moved from Malaya to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 48 PUs; end with 55 PUs -
For the record, you can’t actually overfly Iraq or Persia until they’ve been attacked. I wouldn’t worry about it this time, but keep it in mind for future games.
Thanks…second rule issue I’ve had, but that’s me re-learning as I go…had to learn the transport hostile sea zone as well…I won’t attack Italy then since I’m in violation…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 23 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Hawaiian Islands to 16 Sea ZonePurchase Units - Americans
Americans buy 1 bomber, 1 carrier and 3 destroyers; Remaining resources: 0 PUs;Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Amur
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser and 2 destroyers moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 armour moved from Western United States to Eastern United States
4 mech_infantrys moved from Western United States to Eastern United States
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Non Combat Move - Chinese
3 artilleries, 1 fighter and 8 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to KansuPlace Units - Chinese
4 artilleries placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Move - British
2 fighters moved from United Kingdom to Southern France
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 fighters and 2 tactical_bombers moved from Syria to Iraq
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 mech_infantry moved from Ethiopia to Egypt
1 battleship moved from 39 Sea Zone to 76 Sea ZonePurchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Southern France
British attack with 2 fighters
Germans defend with 2 bombers, 1 factory_minor and 1 harbour
British win with 2 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombers
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 artillery and 2 infantry moved from Burma to India
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Quebec to 101 Sea Zone
1 bomber moved from Quebec to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Trans-Jordan to EgyptPlace Units - British
2 fighters placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,5,3
British collect 22 PUs (7 lost to blockades); end with 22 PUs totalPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3,5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,5,2,4,2
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to AlgeriaPurchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits
French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits
French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Morocco, round 5 : 0/1 hits
French roll dice for 1 infantry in Morocco, round 5 : 1/1 hits
1 artillery owned by the Italians lost in Morocco
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Greece to Bulgaria
1 armour moved from Yugoslavia to Eastern Poland
2 aaGuns moved from Yugoslavia to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansPurchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from Sumatra to IndiaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
5 infantry moved from Romania to Bessarabia
6 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
3 armour, 5 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Poland to Belarus
2 armour and 4 mech_infantrys moved from Germany to Baltic States
4 artilleries moved from Poland to Baltic StatesPurchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Bessarabia
Germans attack with 6 armour, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 6 armour, 5 infantry and 1 mech_infantry in Bessarabia, round 2 : 4/12 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 6 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 5 artilleries and 18 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 18 infantry in Western Ukraine, round 2 : 6/26 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 4 artilleries and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 4 artilleries and 4 mech_infantrys in Baltic States, round 2 : 6/10 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 infantry moved from Karelia to Vyborg
1 aaGun moved from Finland to Vyborg
1 aaGun, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 artilleries moved from Poland to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber, 2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_Axis
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Caucasus to Northwest Persia
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePurchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
2 artilleries and 8 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Vologda to Bryansk
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 fighter moved from Amur to EvenkiyskiyPlace Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 cruiser and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
2 fighters moved from 37 Sea Zone to Sumatra
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
4 artilleries, 8 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 bombers moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 55 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat - Japanese
Air Battle in India -
Oh hold that. I think I didn’t see the second plane.
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Ignore that…I was trying to see the map…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 cruiser and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
2 fighters moved from 37 Sea Zone to Sumatra
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
4 artilleries, 8 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 bombers moved from French Indo China to India
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to IndiaPurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Air Battle in India -
Intercept in India?
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No thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 cruiser and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
2 fighters moved from 37 Sea Zone to Sumatra
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
4 artilleries, 8 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 bombers moved from French Indo China to India
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to IndiaPurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in India causes 8 damage total. Damaged units is as follows: factory_major = 6, airfield = 2
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery and 3 fighters in Sumatra, round 3 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Shantung to Anhwe
4 infantry moved from Jehol to Anhwe
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from 42 Sea Zone to Malaya
1 bomber moved from India to French Indo China
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 armour moved from Kwangtung to Yunnan
3 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs