@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Re: Mallery29 (Allies+20) vs Simon33 (Axis) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Americans
1 bomber moved from Amur to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Western United States to Queensland
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPurchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 5 PUs;Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 20 Sea Zone to Dutch New Guinea
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to Morocco
3 infantry moved from Brazil to Suriname
1 fighter moved from Hawaiian Islands to Queensland
1 armour and 1 mech_infantry moved from Eastern United States to Western United States
1 mech_infantry moved from Eastern United States to Western United States
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsCombat Move - Chinese
2 infantry moved from Kansu to Tsinghai
7 artilleries, 1 fighter and 8 infantry moved from Sikang to TsinghaiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalCombat Move - British
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 92 Sea ZonePurchase Units - British
British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber and 5 fighters
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - British
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from India to BurmaPlace Units - British
1 artillery and 3 infantry placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 25 PUs (4 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,6,3,4,2,5,1,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
I’m going to need a good India here to save Pacific. I need a good delay!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;Combat - Italians
Non Combat Move - Italians
1 artillery and 1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Libya
1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
1 bomber moved from Southern Italy to Western Germany
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Bulgaria to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to BessarabiaPlace Units - Italians
1 artillery and 2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from JapanesePurchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Syria to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
3 armour, 5 artilleries and 18 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
6 armour and 1 mech_infantry moved from Bessarabia to Bryansk
1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
1 infantry moved from Vyborg to Karelia
1 infantry moved from Vyborg to Karelia
4 artilleries moved from Baltic States to BelarusPurchase Units - Germans
Germans buy 1 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 artilleries
Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 2/2 hits
Russians roll dice for 2 artilleries in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Belarus
Germans attack with 6 artilleries and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 6 artilleries and 3 mech_infantrys in Belarus, round 2 : 1/9 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 6 artilleries and 3 mech_infantrys in Belarus, round 3 : 2/9 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 5 artilleries, 1 bomber, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 2 armour, 4 artilleries, 1 fighter, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Bryansk : 1/4 hits
1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 9 armour, 5 artilleries, 1 bomber, 1 fighter, 18 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 17/40 hits
Russians roll dice for 4 aaGuns, 2 armour, 4 artilleries, 1 fighter, 25 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 11/35 hits
4 aaGuns owned by the Russians, 11 infantry owned by the Germans and 13 infantry owned by the Russians lost in Bryansk
Germans roll dice for 9 armour, 5 artilleries, 1 bomber, 1 fighter, 7 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 11/29 hits
Russians roll dice for 2 armour, 4 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 6/22 hits
6 infantry owned by the Germans and 11 infantry owned by the Russians lost in Bryansk
Germans roll dice for 9 armour, 5 artilleries, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 9/23 hits
Russians roll dice for 2 armour, 4 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 7/11 hits
3 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 infantry owned by the Germans, 4 artilleries owned by the Russians, 3 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 7/16 hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 5 : 2/2 hits
1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Germans: 4 artilleries, 1 fighter, 18 infantry and 4 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 4 artilleries, 1 fighter, 25 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Baltic States to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 aaGun moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 109 Sea Zone to 123 Sea ZonePlace Units - Germans
3 artilleries placed in France
1 armour and 8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
2 artilleries and 17 infantry moved from Amur to KoreaPurchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Korea
Russians attack with 2 artilleries and 17 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 fighter moved from Evenkiyskiy to Russia
1 infantry moved from Iraq to Persia
Russians take Persia from Neutral_Allies
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to SamaraPlace Units - Russians
2 armour, 1 artillery, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,6,4,4,1,1,3
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
I was playing the odds hoping for better than average dice…I have won the defense before at 98% for Moscow, but I fear I may have made it worse…oh well!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Japanese
1 mech_infantry moved from Kweichow to Burma
1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
AA fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in India causes 5 damage total. Damaged units is as follows: factory_major = 3, airfield = 2
Battle in Burma
Japanese attack with 1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys in Burma, round 2 : 6/17 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Malaya to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Philippines
2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from French Indo China to Shan State
2 infantry moved from 38 Sea Zone to Burma
2 fighters and 1 tactical_bomber moved from India to 38 Sea Zone
1 bomber moved from India to French Indo China
2 submarines moved from 39 Sea Zone to 38 Sea Zone
1 aaGun and 2 infantry moved from Kweichow to Yunnan
1 artillery and 5 infantry moved from Anhwe to Jehol
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol
2 tactical_bombers moved from French Indo China to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,3,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Japanese collect 55 PUs (3 lost to blockades); end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Americans
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 55 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 bomber moved from Dutch New Guinea to Queensland
1 bomber moved from Western United States to QueenslandPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in SumatraNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
5 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 armour moved from Western United States to Central United States
1 infantry moved from Central United States to Western United States
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Non Combat Move - Chinese
7 artilleries, 1 fighter and 14 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalCombat Move - British
1 infantry moved from Morocco to Algeria
British take Algeria from ItaliansPurchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
1 bomber moved from Gibraltar to Egypt
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Morocco to Algeria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 factory_minor placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Italians
1 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 armour moved from Western Ukraine to Smolensk
Italians take Smolensk from Russians
1 artillery moved from Tunisia to Algeria
1 armour and 1 mech_infantry moved from Libya to Algeria
4 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea ZonePurchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 3/3 hits
British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 2/2 hits
1 mech_infantry owned by the Italians, 1 armour owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from British with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber and 4 fighters
French defend with 1 destroyer; British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Italians roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 2/4 hits
2 fighters owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 2/3 hits
2 fighters owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber in 98 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 4 : 2/3 hits
1 bomber owned by the Italians lost in 98 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -44
Casualties for French: 1 destroyer
Casualties for Italians: 1 bomber and 4 fightersNon Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Belarus to Tambov
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Tambov
1 artillery moved from Archangel to Vologda
Germans take Vologda from Russians
4 armour and 3 mech_infantrys moved from Bryansk to Volgograd
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
5 infantry moved from Ukraine to Bryansk
6 artilleries and 2 mech_infantrys moved from Belarus to BryanskPurchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Finland to Bryansk
1 aaGun moved from Finland to Vyborg
1 fighter moved from Finland to Western Germany
1 tactical_bomber moved from Western Germany to Bryansk
1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea ZonePlace Units - Germans
2 bombers and 1 fighter placed in Western Germany
3 armour placed in Ukraine
1 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Russians
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to RostovPurchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 1 fighter and 1 mech_infantry
Italians defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,1,3,2
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Japanese
1 armour, 6 artilleries, 11 infantry and 2 mech_infantrys moved from Burma to India
1 submarine moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 2 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
4 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
1 bomber moved from French Indo China to India
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to JavaPurchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 submarine and 2 transports
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 transports in 42 Sea Zone, round 2 : 2/3 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 2/3 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in India
Japanese attack with 1 armour, 7 artilleries, 1 bomber, 4 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 1 armour, 5 artilleries, 1 fighter, 13 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 fighter
AA fire in India : 3/7 hits
3 fighters owned by the Japanese lost in India
Japanese roll dice for 1 armour, 7 artilleries, 1 bomber, 1 fighter, 12 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 2 : 6/26 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 5 artilleries, 2 fighters, 13 infantry and 1 mech_infantry in India, round 2 : 8/22 hits
8 infantry owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 7 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 3 : 9/18 hits
UK_Pacific roll dice for 1 armour, 5 artilleries, 2 fighters, 10 infantry and 1 mech_infantry in India, round 3 : 8/19 hits
4 infantry owned by the Japanese, 4 artilleries owned by the Japanese and 9 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in India, round 4 : 2/10 hits
UK_Pacific roll dice for 1 armour, 5 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in India, round 4 : 5/10 hits
3 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in India
1 armour retreated to Burma
UK_Pacific win with 1 armour, 5 artilleries and 2 fighters remaining. Battle score for attacker is -44
Casualties for British: 3 aaGuns, 13 infantry and 1 mech_infantry
Casualties for Japanese: 7 artilleries, 3 fighters, 12 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 aaGun and 3 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Suiyuyan to Chahar
1 bomber moved from India to French Indo China
2 carriers moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from India to Burma
1 carrier, 1 destroyer and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 battleship and 1 carrier moved from 38 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Japanese collect 53 PUs (1 lost to blockades); end with 54 PUs -
Wow. That didn’t go to plan in India.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Americans
3 bombers moved from Queensland to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
5 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 infantry and 1 mech_infantry moved from Morocco to Algeria
1 fighter moved from Morocco to AlgeriaPurchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 6 Sea Zone
Americans attack with 3 bombers
Japanese defend with 2 destroyers and 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 destroyers and 2 transports
Battle in Caroline Islands
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Philippines
Battle in Algeria
Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans win, taking Philippines from Japanese, taking Algeria from Italians with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Americans
1 fighter moved from Algeria to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsCombat Move - Chinese
3 artilleries and 5 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapanesePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalCombat Move - British
1 unit repaired.
1 fighter moved from India to 39 Sea Zone
1 infantry moved from Persia to Northwest PersiaPurchase Units - British
British buy 1 aaGun, 1 airfield and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat - British
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 39 Sea Zone to India
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Morocco to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Egypt to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 airfield placed in Gibraltar
1 aaGun and 2 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 aaGun -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 fighter moved from Southern Italy to Caucasus
1 mech_infantry moved from Ukraine to CaucasusPurchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the Italians lost in Caucasus
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Volgograd
2 infantry moved from Ukraine to RostovPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 fighters, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns, 3 infantry and 1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
8 armour, 7 artilleries, 1 bomber, 1 fighter, 5 infantry, 9 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 artillery moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZonePurchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat - Germans