Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
Re: Mallery29 (Allies+20) vs Simon33 (Axis) G40
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I just noticed for the UK battle I brought my transports…those were supposed to go back to US…finishing battle up…
Ok, no worries.
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You probably want a CV back for your planes…I would figure you would lose at least one fighter, but look at the dice…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 16 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 bombers moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 11 destroyers, 1 fighter, 2 submarines and 2 transports moved from 91 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea ZonePurchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 15 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 15 destroyers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/28 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 9/25 hits
Units damaged: 1 battleship owned by the Americans
3 carriers owned by the Americans, 1 submarine owned by the Japanese and 2 destroyers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 13 destroyers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 14/26 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 7 tactical_bombers in 6 Sea Zone, round 3 : 12/25 hits
2 destroyers owned by the Japanese, 3 submarines owned by the Americans, 1 submarine owned by the Japanese, 7 destroyers owned by the Americans, 6 tactical_bombers owned by the Japanese, 6 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 6 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 8/17 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 bombers owned by the Americans, 6 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters in 6 Sea Zone, round 5 : 5/9 hits
Japanese roll dice for 2 battleships and 1 fighter in 6 Sea Zone, round 5 : 2/3 hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 67
Casualties for Americans: 2 bombers, 3 carriers, 13 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers
Battle in 111 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 cruiser, 11 destroyers, 2 submarines and 2 transports
Germans defend with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports
Americans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 11 destroyers and 2 transports in 111 Sea Zone, round 2 : 5/13 hits
Units damaged: 2 battleships owned by the Germans and 2 carriers owned by the Germans
Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports in 111 Sea Zone, round 2 : 7/13 hits
2 submarines owned by the Americans, 5 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 6 destroyers and 2 transports in 111 Sea Zone, round 3 : 6/8 hits
Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports in 111 Sea Zone, round 3 : 7/12 hits
1 bomber owned by the Americans, 2 carriers owned by the Germans, 6 destroyers owned by the Americans, 3 destroyers owned by the Germans and 1 cruiser owned by the Germans lost in 111 Sea Zone
1 carrier owned by the Americans, 1 cruiser owned by the Americans, 1 fighter owned by the British and 2 transports owned by the Americans retreated to 110 Sea Zone
Germans win with 2 battleships, 4 fighters and 4 transports remaining. Battle score for attacker is -36
Casualties for Germans: 2 carriers, 1 cruiser and 4 destroyers
Casualties for Americans: 1 bomber, 11 destroyers and 2 submarines
4 fighters owned by the Germans forced to land in ScotlandNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 carrier
EDIT: Removing units owned by Germans from Scotland: 3 fighters
EDIT: Adding units owned by Germans to 111 Sea Zone: 2 fighters -
Sorry, here’s the post…should be able to let me know what you want to do…
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Sorry, here’s the post…should be able to let me know what you want to do…
I’d have to lose 2 planes to keep an undamaged CV. I’ll just keep a damaged one and 3 on Scotland, which has an airbase anyway. Post is coming.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 16 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 bombers moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 11 destroyers, 1 fighter, 2 submarines and 2 transports moved from 91 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea ZonePurchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 15 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 15 destroyers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/28 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 9/25 hits
Units damaged: 1 battleship owned by the Americans
3 carriers owned by the Americans, 1 submarine owned by the Japanese and 2 destroyers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 13 destroyers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 14/26 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 7 tactical_bombers in 6 Sea Zone, round 3 : 12/25 hits
2 destroyers owned by the Japanese, 3 submarines owned by the Americans, 1 submarine owned by the Japanese, 7 destroyers owned by the Americans, 6 tactical_bombers owned by the Japanese, 6 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 6 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 8/17 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 bombers owned by the Americans, 6 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters in 6 Sea Zone, round 5 : 5/9 hits
Japanese roll dice for 2 battleships and 1 fighter in 6 Sea Zone, round 5 : 2/3 hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 67
Casualties for Americans: 2 bombers, 3 carriers, 13 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers
Battle in 111 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 cruiser, 11 destroyers, 2 submarines and 2 transports
Germans defend with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports
Americans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 11 destroyers and 2 transports in 111 Sea Zone, round 2 : 5/13 hits
Units damaged: 2 battleships owned by the Germans and 2 carriers owned by the Germans
Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports in 111 Sea Zone, round 2 : 7/13 hits
2 submarines owned by the Americans, 5 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 6 destroyers and 2 transports in 111 Sea Zone, round 3 : 6/8 hits
Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports in 111 Sea Zone, round 3 : 7/12 hits
1 bomber owned by the Americans, 2 carriers owned by the Germans, 6 destroyers owned by the Americans, 3 destroyers owned by the Germans and 1 cruiser owned by the Germans lost in 111 Sea Zone
1 carrier owned by the Americans, 1 cruiser owned by the Americans, 1 fighter owned by the British and 2 transports owned by the Americans retreated to 110 Sea Zone
Germans win with 2 battleships, 4 fighters and 4 transports remaining. Battle score for attacker is -36
Casualties for Germans: 2 carriers, 1 cruiser and 4 destroyers
Casualties for Americans: 1 bomber, 11 destroyers and 2 submarines
4 fighters owned by the Germans forced to land in ScotlandNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 carrier
EDIT: Removing units owned by Germans from Scotland: 3 fighters
EDIT: Adding units owned by Germans to 111 Sea Zone: 2 fighters
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Removing units owned by Germans from 111 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Scotland: 2 fighters
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - British
1 fighter moved from Gibraltar to 111 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
3 fighters moved from United Kingdom to 111 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 111 Sea Zone
5 artilleries and 5 infantry moved from United Kingdom to Scotland
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to Scotland
3 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 submarine moved from 80 Sea Zone to 39 Sea ZonePurchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs;Combat - British
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Pick your poison for scrambles….
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Interesting attacking from SZ119!
Full scramble SZ111. Max D.
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:-D :-D :-D :-D :-D :-D :-D :-D :-D :-D :-D :-D :-D :-D :-D :-D
FORTUNE FAVORS THE BRAVE!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 16 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 bombers moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 11 destroyers, 1 fighter, 2 submarines and 2 transports moved from 91 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea ZonePurchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 15 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 15 destroyers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/28 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 9/25 hits
Units damaged: 1 battleship owned by the Americans
3 carriers owned by the Americans, 1 submarine owned by the Japanese and 2 destroyers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 13 destroyers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 14/26 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 7 tactical_bombers in 6 Sea Zone, round 3 : 12/25 hits
2 destroyers owned by the Japanese, 3 submarines owned by the Americans, 1 submarine owned by the Japanese, 7 destroyers owned by the Americans, 6 tactical_bombers owned by the Japanese, 6 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 6 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 8/17 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 bombers owned by the Americans, 6 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters in 6 Sea Zone, round 5 : 5/9 hits
Japanese roll dice for 2 battleships and 1 fighter in 6 Sea Zone, round 5 : 2/3 hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 67
Casualties for Americans: 2 bombers, 3 carriers, 13 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers
Battle in 111 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 cruiser, 11 destroyers, 2 submarines and 2 transports
Germans defend with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports
Americans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 11 destroyers and 2 transports in 111 Sea Zone, round 2 : 5/13 hits
Units damaged: 2 battleships owned by the Germans and 2 carriers owned by the Germans
Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports in 111 Sea Zone, round 2 : 7/13 hits
2 submarines owned by the Americans, 5 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 6 destroyers and 2 transports in 111 Sea Zone, round 3 : 6/8 hits
Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports in 111 Sea Zone, round 3 : 7/12 hits
1 bomber owned by the Americans, 2 carriers owned by the Germans, 6 destroyers owned by the Americans, 3 destroyers owned by the Germans and 1 cruiser owned by the Germans lost in 111 Sea Zone
1 carrier owned by the Americans, 1 cruiser owned by the Americans, 1 fighter owned by the British and 2 transports owned by the Americans retreated to 110 Sea Zone
Germans win with 2 battleships, 4 fighters and 4 transports remaining. Battle score for attacker is -36
Casualties for Germans: 2 carriers, 1 cruiser and 4 destroyers
Casualties for Americans: 1 bomber, 11 destroyers and 2 submarines
4 fighters owned by the Germans forced to land in ScotlandNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 carrier
EDIT: Removing units owned by Germans from Scotland: 3 fighters
EDIT: Adding units owned by Germans to 111 Sea Zone: 2 fighters
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Removing units owned by Germans from 111 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Scotland: 2 fighters
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Alexandria to Egypt
1 aaGun and 2 infantry moved from Libya to Tobruk
1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
1 aaGun and 1 infantry moved from Tunisia to Libya
3 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 aaGun and 2 infantry moved from Morocco to Algeria
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsCombat Move - Chinese
1 fighter and 2 infantry moved from Kiangsi to Kiangsu
2 artilleries and 7 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Kiangsi to Kwangtung
3 infantry moved from Kiangsi to KwangtungPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Kwangtung
Chinese attack with 3 artilleries and 10 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 3 artilleries and 10 infantry in Kwangtung, round 2 : 1/13 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to KiangsiPlace Units - Chinese
4 infantry placed in Kiangsi
1 infantry placed in KwangtungTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsCombat Move - British
1 fighter moved from Gibraltar to 111 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
3 fighters moved from United Kingdom to 111 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 111 Sea Zone
5 artilleries and 5 infantry moved from United Kingdom to Scotland
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to Scotland
3 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 submarine moved from 80 Sea Zone to 39 Sea ZonePurchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs;Combat - British
Germans scrambles 3 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
British attack with 1 battleship, 1 cruiser and 5 fighters
Germans defend with 2 battleships, 1 carrier, 3 fighters and 4 transports
British roll dice for 1 battleship, 1 cruiser and 5 fighters in 111 Sea Zone, round 2 : 7/7 hits
Germans roll dice for 2 battleships, 1 carrier, 3 fighters and 4 transports in 111 Sea Zone, round 2 : 4/6 hits
1 battleship owned by the British, 2 battleships owned by the Germans, 1 carrier owned by the Germans, 3 fighters owned by the Germans, 1 fighter owned by the British, 1 transport owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
3 transports owned by the Germans lost in 111 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 72
Casualties for Germans: 2 battleships, 1 carrier, 3 fighters and 4 transports
Casualties for British: 1 battleship, 1 cruiser and 1 fighter
Battle in Scotland
British attack with 5 artilleries and 13 infantry
Germans defend with 1 airfield, 4 artilleries and 4 infantry
British roll dice for 5 artilleries and 13 infantry in Scotland, round 2 : 6/18 hits
Germans roll dice for 4 artilleries and 4 infantry in Scotland, round 2 : 3/8 hits
4 infantry owned by the Germans, 3 infantry owned by the British and 2 artilleries owned by the Germans lost in Scotland
British roll dice for 5 artilleries and 10 infantry in Scotland, round 3 : 2/15 hits
Germans roll dice for 2 artilleries in Scotland, round 3 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 artilleries and 4 infantry
Casualties for British: 4 infantryNon Combat Move - British
4 fighters moved from 111 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
3 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
5 infantry placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
British collect 29 PUs; end with 29 PUsTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 85 / 118
Russians : 1 / 0
Japanese : 50 / 59
Americans : 60 / 85
Chinese : 7 / 7
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 18 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.494
Median : 4.000
Variance : 0.671
Standard Deviation : 0.819
Total rolls : 77Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.312
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16British Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.325
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 40Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.167
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
Can I move 4 more INF from UK to Scotland please?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 16 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 bombers moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 11 destroyers, 1 fighter, 2 submarines and 2 transports moved from 91 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea ZonePurchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 15 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 15 destroyers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/28 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 9/25 hits
Units damaged: 1 battleship owned by the Americans
3 carriers owned by the Americans, 1 submarine owned by the Japanese and 2 destroyers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 13 destroyers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 14/26 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 7 tactical_bombers in 6 Sea Zone, round 3 : 12/25 hits
2 destroyers owned by the Japanese, 3 submarines owned by the Americans, 1 submarine owned by the Japanese, 7 destroyers owned by the Americans, 6 tactical_bombers owned by the Japanese, 6 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 6 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 8/17 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 bombers owned by the Americans, 6 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters in 6 Sea Zone, round 5 : 5/9 hits
Japanese roll dice for 2 battleships and 1 fighter in 6 Sea Zone, round 5 : 2/3 hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 67
Casualties for Americans: 2 bombers, 3 carriers, 13 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers
Battle in 111 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 cruiser, 11 destroyers, 2 submarines and 2 transports
Germans defend with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports
Americans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 11 destroyers and 2 transports in 111 Sea Zone, round 2 : 5/13 hits
Units damaged: 2 battleships owned by the Germans and 2 carriers owned by the Germans
Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports in 111 Sea Zone, round 2 : 7/13 hits
2 submarines owned by the Americans, 5 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 6 destroyers and 2 transports in 111 Sea Zone, round 3 : 6/8 hits
Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports in 111 Sea Zone, round 3 : 7/12 hits
1 bomber owned by the Americans, 2 carriers owned by the Germans, 6 destroyers owned by the Americans, 3 destroyers owned by the Germans and 1 cruiser owned by the Germans lost in 111 Sea Zone
1 carrier owned by the Americans, 1 cruiser owned by the Americans, 1 fighter owned by the British and 2 transports owned by the Americans retreated to 110 Sea Zone
Germans win with 2 battleships, 4 fighters and 4 transports remaining. Battle score for attacker is -36
Casualties for Germans: 2 carriers, 1 cruiser and 4 destroyers
Casualties for Americans: 1 bomber, 11 destroyers and 2 submarines
4 fighters owned by the Germans forced to land in ScotlandNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 carrier
EDIT: Removing units owned by Germans from Scotland: 3 fighters
EDIT: Adding units owned by Germans to 111 Sea Zone: 2 fighters
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Removing units owned by Germans from 111 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Scotland: 2 fighters
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Alexandria to Egypt
1 aaGun and 2 infantry moved from Libya to Tobruk
1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
1 aaGun and 1 infantry moved from Tunisia to Libya
3 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 aaGun and 2 infantry moved from Morocco to Algeria
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsCombat Move - Chinese
1 fighter and 2 infantry moved from Kiangsi to Kiangsu
2 artilleries and 7 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Kiangsi to Kwangtung
3 infantry moved from Kiangsi to KwangtungPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Kwangtung
Chinese attack with 3 artilleries and 10 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 3 artilleries and 10 infantry in Kwangtung, round 2 : 1/13 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to KiangsiPlace Units - Chinese
4 infantry placed in Kiangsi
1 infantry placed in KwangtungTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsCombat Move - British
1 fighter moved from Gibraltar to 111 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
3 fighters moved from United Kingdom to 111 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 111 Sea Zone
5 artilleries and 5 infantry moved from United Kingdom to Scotland
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to Scotland
3 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 submarine moved from 80 Sea Zone to 39 Sea ZonePurchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs;Combat - British
Germans scrambles 3 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
British attack with 1 battleship, 1 cruiser and 5 fighters
Germans defend with 2 battleships, 1 carrier, 3 fighters and 4 transports
British roll dice for 1 battleship, 1 cruiser and 5 fighters in 111 Sea Zone, round 2 : 7/7 hits
Germans roll dice for 2 battleships, 1 carrier, 3 fighters and 4 transports in 111 Sea Zone, round 2 : 4/6 hits
1 battleship owned by the British, 2 battleships owned by the Germans, 1 carrier owned by the Germans, 3 fighters owned by the Germans, 1 fighter owned by the British, 1 transport owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
3 transports owned by the Germans lost in 111 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 72
Casualties for Germans: 2 battleships, 1 carrier, 3 fighters and 4 transports
Casualties for British: 1 battleship, 1 cruiser and 1 fighter
Battle in Scotland
British attack with 5 artilleries and 13 infantry
Germans defend with 1 airfield, 4 artilleries and 4 infantry
British roll dice for 5 artilleries and 13 infantry in Scotland, round 2 : 6/18 hits
Germans roll dice for 4 artilleries and 4 infantry in Scotland, round 2 : 3/8 hits
4 infantry owned by the Germans, 3 infantry owned by the British and 2 artilleries owned by the Germans lost in Scotland
British roll dice for 5 artilleries and 10 infantry in Scotland, round 3 : 2/15 hits
Germans roll dice for 2 artilleries in Scotland, round 3 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 artilleries and 4 infantry
Casualties for British: 4 infantryNon Combat Move - British
4 fighters moved from 111 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
3 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
5 infantry placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
British collect 29 PUs; end with 29 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 4 infantry
EDIT: Adding units owned by British to Scotland: 4 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 85 / 118
Russians : 1 / 0
Japanese : 50 / 59
Americans : 60 / 85
Chinese : 7 / 7
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 18 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.494
Median : 4.000
Variance : 0.671
Standard Deviation : 0.819
Total rolls : 77Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.312
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16British Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.325
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 40Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.167
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 4 infantry
EDIT: Adding units owned by British to Scotland: 4 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 95 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to TunisiaPurchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 2 PUs;Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 3 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 2/4 hits
Americans roll dice for 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
2 fighters owned by the Italians retreatedNon Combat Move - Italians
1 carrier and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Tunisia to 94 Sea ZonePlace Units - Italians
2 artilleries and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Combat Move - ANZAC
1 bomber moved from Caroline Islands to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to Philippines
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
ANZAC attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 bomber moved from 43 Sea Zone to Philippines
1 fighter moved from Queensland to PhilippinesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Move - French
2 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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It’s too bad Germany makes too much money…I feel the ANZAC are my only chance to even compete…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
8 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
Germans take Syria from French
Germans take Trans-Jordan from British
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
Germans take Amur from Russians
1 mech_infantry moved from Suiyuyan to Anhwe
Germans take Anhwe from Chinese
1 armour moved from Yunnan to Hunan
Germans take Hunan from Chinese
1 armour moved from Hunan to Yunnan
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 119 Sea Zone
2 fighters moved from Western Germany to United KingdomPurchase Units - Germans
Germans buy 3 armour, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Germans
Air Battle in United Kingdom -
It’s too bad Germany makes too much money…I feel the ANZAC are my only chance to even compete…
Well their slowing down Japan but I don’t think the conclusion of this game is in doubt.
Anyway, intercept in London?
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Sure…I’m feeling froggy…Let’s kill some Krauts