TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 bombers moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Purchase Units - British
British buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Iraq
British attack with 2 infantry
Italians defend with 1 armour
British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits
British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits
British roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
Italians roll dice for 1 armour in Iraq, round 3 : 1/1 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 4 : 0/1 hits
British roll dice for 1 infantry in Iraq, round 5 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 5 : 1/1 hits
1 infantry owned by the British lost in Iraq
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Union of South Africa to India
2 infantry moved from Eire to Scotland
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Ontario to Eastern United States
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
British collect 26 PUs (1 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
6 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,1,1
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 6 infantry
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Tsinghai : 1 fighter and 10 infantry
India : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 19 infantry and 2 mech_infantrys
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 3 bombers, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 1 carrier and 2 destroyers
54 Sea Zone : 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports
Central United States : 2 aaGuns and 1 factory_minor
Eastern United States : 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 12 infantry
80 Sea Zone : 1 battleship and 1 transport
86 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
72 Sea Zone : 1 transport
101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Suriname : 1 flag
Production/PUs Summary :
Germans : 46 / 57
Russians : 37 / 38
Japanese : 59 / 66
Americans : 52 / 77
Chinese : 4 / 6
British : 27 / 26
UK_Pacific : 5 / 3
Italians : 16 / 16
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 2.917
Median : 2.000
Variance : 1.652
Standard Deviation : 1.285
Total rolls : 24
Null / Other
1 was rolled 3 times
5 was rolled 2 times
Average roll : 2.600
Median : 1.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
British Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Italians Combat
2 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Chinese Combat
2 was rolled 3 times
Average roll : 2.000
Median : 2.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Japanese Combat
1 was rolled 3 times
5 was rolled 2 times
Average roll : 2.600
Median : 1.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
triplea_40754_UK_3.tsvg