17L -G40- GARGANTUA(Axis) vs VARIANCE(20 Bid) **TG6CON - DIAMOND MEDAL GAME**

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                3 bombers moved from Hawaiian Islands to Western United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 transports placed in 101 Sea Zone
                Americans undo move 3.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
                EDIT: Removing units owned by Americans from 30 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
                EDIT: Turning off Edit Mode
                2 fighters placed in Eastern United States
                Americans undo move 4.
                1 fighter placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 aaGuns
                EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 aaGuns and 2 mech_infantrys
                EDIT: Removing units owned by Americans from Western United States: 2 aaGuns and 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 2 aaGuns and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang
                1 fighter and 3 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  2/3 hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Purchase Units - British
                British buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from India to Tanganyika Territory
                1 armour moved from Union of South Africa to Tanganyika Territory

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 armour and 1 bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 1 artillery
                        British roll dice for 1 armour and 1 bomber in Tanganyika Territory, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 tactical_bomber in Tanganyika Territory, round 2 :  1/2 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Tanganyika Territory
                        British roll dice for 1 bomber in Tanganyika Territory, round 3 :  0/1 hits
                        Italians roll dice for 1 tactical_bomber in Tanganyika Territory, round 3 :  0/1 hits
                        British roll dice for 1 bomber in Tanganyika Territory, round 4 :  1/1 hits
                        Italians roll dice for 1 tactical_bomber in Tanganyika Territory, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 bomber owned by the British lost in Tanganyika Territory
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 armour and 1 bomber
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                British collect 23 PUs (3 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,4,3,5,4
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 2 infantry
        Kansu : 2 infantry
        Tsinghai : 1 fighter and 5 infantry
        Sikang : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 20 infantry and 2 mech_infantrys
        Queensland : 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        10 Sea Zone : 1 carrier and 2 submarines
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 2 transports
        Central United States : 2 aaGuns, 1 factory_major and 2 infantry
        Southeast Mexico : 2 aaGuns and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 16 infantry
        Rhodesia : 2 infantry
        86 Sea Zone : 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 3 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        Persia : 1 flag, 2 infantry and 1 mech_infantry
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 40 / 46
        Japanese : 61 / 69
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 24 / 43
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.604
            Median : 4.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 53

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    triplea_40754_UK_4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                3 bombers moved from Hawaiian Islands to Western United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 transports placed in 101 Sea Zone
                Americans undo move 3.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
                EDIT: Removing units owned by Americans from 30 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
                EDIT: Turning off Edit Mode
                2 fighters placed in Eastern United States
                Americans undo move 4.
                1 fighter placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 aaGuns
                EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 aaGuns and 2 mech_infantrys
                EDIT: Removing units owned by Americans from Western United States: 2 aaGuns and 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 2 aaGuns and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang
                1 fighter and 3 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  2/3 hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Purchase Units - British
                British buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from India to Tanganyika Territory
                1 armour moved from Union of South Africa to Tanganyika Territory

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 armour and 1 bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 1 artillery
                        British roll dice for 1 armour and 1 bomber in Tanganyika Territory, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 tactical_bomber in Tanganyika Territory, round 2 :  1/2 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Tanganyika Territory
                        British roll dice for 1 bomber in Tanganyika Territory, round 3 :  0/1 hits
                        Italians roll dice for 1 tactical_bomber in Tanganyika Territory, round 3 :  0/1 hits
                        British roll dice for 1 bomber in Tanganyika Territory, round 4 :  1/1 hits
                        Italians roll dice for 1 tactical_bomber in Tanganyika Territory, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 bomber owned by the British lost in Tanganyika Territory
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 armour and 1 bomber
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                British collect 23 PUs (3 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,4,3,5,4
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Brazil: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by British from 86 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 66 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
                EDIT: Removing units owned by British from Brazil: 2 infantry
                EDIT: Adding units owned by British to British Guiana: 1 infantry
                EDIT: Adding units owned by British to Suriname: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 2 infantry
        Kansu : 2 infantry
        Tsinghai : 1 fighter and 5 infantry
        Sikang : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 20 infantry and 2 mech_infantrys
        Queensland : 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        10 Sea Zone : 1 carrier and 2 submarines
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 2 transports
        Central United States : 2 aaGuns, 1 factory_major and 2 infantry
        Southeast Mexico : 2 aaGuns and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        British Guiana : 1 infantry
        Scotland : 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 16 infantry
        Rhodesia : 2 infantry
        66 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 3 transports
        Brazil : 1 flag
        Persia : 1 flag, 2 infantry and 1 mech_infantry
        Suriname : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 40 / 46
        Japanese : 61 / 69
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 24 / 43
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.604
            Median : 4.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 53

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    triplea_40754_UK_4.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour moved from Caucasus to Persia
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 battleship, 2 cruisers and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 bomber moved from Tobruk to Persia
                1 artillery moved from Alexandria to Egypt
                2 infantry moved from Yugoslavia to Romania
                2 fighters moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Northern Italy to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 2 fighters, 3 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Romania, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Romania, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 2 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Persia
                    Italians attack with 1 armour, 1 artillery and 1 bomber
                    British defend with 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship in Persia, round 2 :  1/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Persia, round 2 :  3/3 hits
                        British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 :  1/3 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 artillery
                    Casualties for British: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Persia to Iraq
                1 artillery moved from Tunisia to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                4 aaGuns moved from Slovakia Hungary to Romania
                2 fighters moved from Romania to Southern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Iraq
                1 infantry placed in Northern Italy
                1 factory_minor placed in Egypt
                1 fighter placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 airfield
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 infantry
        Egypt : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Romania : 4 aaGuns, 2 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Caucasus : 1 flag
        80 Sea Zone : 1 battleship, 2 cruisers and 1 transport
        95 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 infantry
        92 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 37 / 46
        Japanese : 61 / 69
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 24 / 23
        UK_Pacific : 5 / 2
        Italians : 26 / 47
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40754_Ita4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from India to Ceylon
                1 infantry moved from Belgian Congo to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians

    Combat - ANZAC
                Battle in Ceylon
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters in Ceylon, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Ceylon, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Ceylon
                        ANZAC roll dice for 2 fighters in Ceylon, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Ceylon, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Ceylon
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Ceylon to 39 Sea Zone
                2 fighters moved from 39 Sea Zone to India
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 armour
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    India : 2 fighters
        Queensland : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery and 1 infantry
        42 Sea Zone : 1 submarine
        54 Sea Zone : 2 submarines
        62 Sea Zone : 1 carrier
        Kenya : 1 infantry
        Tanganyika Territory : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 37 / 46
        Japanese : 61 / 69
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 24 / 47
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40754_ANZ4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from India to Ceylon
                1 infantry moved from Belgian Congo to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians

    Combat - ANZAC
                Battle in Ceylon
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters in Ceylon, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Ceylon, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Ceylon
                        ANZAC roll dice for 2 fighters in Ceylon, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Ceylon, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Ceylon
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Ceylon to 39 Sea Zone
                2 fighters moved from 39 Sea Zone to India
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 armour
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Belgian Congo to Union of South Africa

    Turn Complete - French

    Territory Summary for ANZAC and French :

    India : 2 fighters
        Queensland : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery and 1 infantry
        42 Sea Zone : 1 submarine
        54 Sea Zone : 2 submarines
        62 Sea Zone : 1 carrier
        Union of South Africa : 1 fighter
        Kenya : 1 infantry
        United Kingdom : 2 infantry
        Tanganyika Territory : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 37 / 46
        Japanese : 61 / 69
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 24 / 47
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40754_Fre4.tsvg

  • '17 '16 '15 '14 '12

    not the best dice

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 mech_infantrys moved from Slovakia Hungary to Bessarabia
                2 tactical_bombers moved from Iraq to Southern Italy
                13 armour, 8 artilleries, 21 infantry and 14 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Germany to Poland
                3 armour moved from Germany to Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Yugoslavia to Romania
                1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                1 bomber moved from Western Germany to 105 Sea Zone
                1 bomber moved from Iraq to Bessarabia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                        Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Poland
                    Germans attack with 3 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 3 armour and 2 mech_infantrys in Poland, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Poland, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 3 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 13 armour, 8 artilleries, 21 infantry and 17 mech_infantrys
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 13 armour, 8 artilleries, 21 infantry and 17 mech_infantrys in Eastern Poland, round 2 :  15/59 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Eastern Poland, round 2 :  2/4 hits
                        1 aaGun owned by the Russians, 2 infantry owned by the Germans and 4 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 13 armour, 8 artilleries, 19 infantry and 17 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry

    Non Combat Move - Germans
                6 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Bessarabia to Greece
                1 bomber moved from 105 Sea Zone to Gibraltar
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 artillery and 1 infantry placed in Southern France
                1 submarine placed in 93 Sea Zone
                1 submarine placed in 105 Sea Zone
                1 bomber placed in France
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 bomber, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 bomber and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 infantry
        Poland : 3 armour
        Germany : 1 factory_major and 9 mech_infantrys
        Southern Italy : 2 tactical_bombers
        Karelia : 1 flag, 1 artillery and 6 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 6 aaGuns, 13 armour, 8 artilleries, 19 infantry and 17 mech_infantrys
        Bessarabia : 1 flag, 2 mech_infantrys
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 3 submarines
        Greece : 1 flag, 1 bomber
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 flag, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 33 / 46
        Japanese : 61 / 69
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 24 / 47
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40754_Ger5.tsvg

  • '15 '14

    @JDOW:

    @variance:

    Actually now that I think about it, Iraq was still pro-axis after it was attacked; not an axis country.  The tank would indeed have to stop there because you can’t blitz to activate.  Its a noncombat move.  Thanks for trying though JDOW

    Hi Sir, I am not trying, but telling you the truth;)
    Prior before posting, I discussed this with gamerman and he confirmed my view.

    “Iraq was still pro-axis after it was attacked”
    No it was not. if a neutral country is attacked it joins the opposite site.

    Europe rule book page 11

    When a neutral territory is invaded, it�s no longer considered
    neutral and immediately becomes part of the alliance

    http://www.axisandallies.org/wp-content/uploads/2011/12/Axis-Allies-Europe-1940-Second-Edition.pdf

    Variance, just curious because a new page started after Garg posted: did you notice this?

  • '17 '16 '15 '14 '12

    I didn’t see it, but its a little late now to change anything.  Thanks anyway.  Good to know for future reference.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 15 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Italians
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Italians
                3 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/6 hits
                        Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Szechwan from Japanese to Chinese
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Bessarabia to Belarus
                8 armour and 9 mech_infantrys moved from Bryansk to Belarus
                3 infantry moved from Novgorod to Belarus
                2 infantry moved from Russia to Bryansk
                1 artillery moved from Volgograd to Caucasus
                6 infantry moved from Novosibirsk to Kazakhstan
                1 aaGun moved from Timguska to Kansu
                1 aaGun and 12 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 36 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry
                EDIT: Adding units owned by Russians to Szechwan: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Kansu : 1 aaGun
        Szechwan : 1 mech_infantry
        Kazakhstan : 6 infantry
        Belarus : 3 aaGuns, 8 armour, 14 artilleries, 2 fighters, 24 infantry, 9 mech_infantrys and 1 tactical_bomber
        Baltic States : 1 infantry
        Bryansk : 2 infantry
        Bessarabia : 3 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 aaGun and 12 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 artillery and 1 infantry
        Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 35 / 36
        Japanese : 60 / 69
        Americans : 50 / 71
        Chinese : 5 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 22 / 47
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.125
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Germans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    triplea_40754_Rus5.tsvg

  • '15 '14

    @variance:

    I didn’t see it, but its a little late now to change anything.  Thanks anyway.  Good to know for future reference.

    Yes, wouldnt have made a big difference i guess. Was just for future reference.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
                1 armour and 1 mech_infantry moved from Yunnan to Shensi
                3 fighters and 1 tactical_bomber moved from Yunnan to Shensi
                2 tactical_bombers moved from Kwangsi to Shensi
                2 fighters and 2 tactical_bombers moved from Shensi to Kansu
                3 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                2 fighters moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                2 bombers and 2 tactical_bombers moved from Kwangsi to Sikang

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Siberia
                Battle in Kansu
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun; Chinese defend with 2 infantry
                        AA fire in Kansu :  1/3 hits
                        1 fighter owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kansu, round 2 :  1/6 hits
                        Chinese roll dice for 1 aaGun and 2 infantry in Kansu, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Kansu
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kansu, round 3 :  1/4 hits
                        Chinese roll dice for 2 infantry in Kansu, round 3 :  1/2 hits
                        1 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 4 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Siberia from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -19
                    Casualties for Russians: 1 aaGun
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
                Battle in Shensi
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Sikang
                    Japanese attack with 2 bombers and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 2 tactical_bombers in Sikang, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Sikang
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Sikang to Kwangsi
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Sikang to Yunnan
                1 tactical_bomber moved from Szechwan to Kwangsi
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 46 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
                1 aaGun moved from Suiyuyan to Shensi
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Korea to Manchuria
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 infantry moved from Burma to Yunnan
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Manchuria
                2 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
        Yunnan : 1 flag, 3 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
        Suiyuyan : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 3 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry and 1 mech_infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
        39 Sea Zone : 1 flag, 1 submarine
        5 Sea Zone : 1 transport
        6 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 33 / 36
        Japanese : 64 / 69
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 22 / 47
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40754_Jap5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 48 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 cruisers moved from 54 Sea Zone to 49 Sea Zone
                1 battleship moved from 54 Sea Zone to 49 Sea Zone
                1 battleship and 2 cruisers moved from 49 Sea Zone to 48 Sea Zone
                1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 46 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                2 carriers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Queensland to 62 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 fighters moved from Eastern United States to 123 Sea Zone
                2 aaGuns moved from Central United States to Eastern United States
                3 bombers moved from Western United States to Queensland
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                2 mech_infantrys moved from Southeast Mexico to Central United States
                1 infantry moved from Central United States to Southeast Mexico

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 3 bombers
                EDIT: Adding units owned by Americans to Hawaiian Islands: 3 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 3 bombers, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 transports
        30 Sea Zone : 1 carrier and 2 submarines
        10 Sea Zone : 1 carrier, 2 destroyers and 3 submarines
        55 Sea Zone : 1 submarine
        62 Sea Zone : 1 tactical_bomber
        Central United States : 1 factory_major and 2 mech_infantrys
        Southeast Mexico : 2 aaGuns and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        123 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 3 transports
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 33 / 36
        Japanese : 64 / 69
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 22 / 47
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.933
            Median : 2.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_40754_Ame5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 aaGun, 1 armour and 1 mech_infantry
                        AA fire in Shensi :  0/1 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 :  0/6 hits
                        Japanese roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 :  0/5 hits
                        Japanese roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Shensi, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 :  0/4 hits
                        Japanese roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Shensi, round 4 :  2/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Chinese retreated to Tsinghai
                    Japanese win with 1 aaGun, 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 33 / 36
        Japanese : 64 / 69
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 22 / 47
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.270
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 37

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Chinese Combat
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.733
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.909
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    triplea_40754_Chi5.tsvg

  • '17 '16 '15 '14 '12

    sigh

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 48 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 cruisers moved from 54 Sea Zone to 49 Sea Zone
                1 battleship moved from 54 Sea Zone to 49 Sea Zone
                1 battleship and 2 cruisers moved from 49 Sea Zone to 48 Sea Zone
                1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 46 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                2 carriers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Queensland to 62 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 fighters moved from Eastern United States to 123 Sea Zone
                2 aaGuns moved from Central United States to Eastern United States
                3 bombers moved from Western United States to Queensland
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                2 mech_infantrys moved from Southeast Mexico to Central United States
                1 infantry moved from Central United States to Southeast Mexico

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 3 bombers
                EDIT: Adding units owned by Americans to Hawaiian Islands: 3 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 aaGun, 1 armour and 1 mech_infantry
                        AA fire in Shensi :  0/1 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 :  0/6 hits
                        Japanese roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 :  0/5 hits
                        Japanese roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Shensi, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 :  0/4 hits
                        Japanese roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Shensi, round 4 :  2/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Chinese retreated to Tsinghai
                    Japanese win with 1 aaGun, 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Purchase Units - British
                British buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,3,5,5
                British collect 20 PUs (6 lost to blockades); end with 21 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 5 PUs; end with 7 PUs total

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Tsinghai : 1 fighter and 2 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 20 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 3 bombers, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 transports
        30 Sea Zone : 1 carrier and 2 submarines
        10 Sea Zone : 1 carrier, 2 destroyers and 3 submarines
        55 Sea Zone : 1 submarine
        62 Sea Zone : 1 tactical_bomber
        Central United States : 1 factory_major and 2 mech_infantrys
        Southeast Mexico : 2 aaGuns and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Belgian Congo : 1 armour, 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        British Guiana : 1 infantry
        Scotland : 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 16 infantry
        123 Sea Zone : 1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 3 submarines and 3 transports
        106 Sea Zone : 1 destroyer
        66 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag, 2 mech_infantrys
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer
        Suriname : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 33 / 36
        Japanese : 64 / 69
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 26 / 21
        UK_Pacific : 5 / 7
        Italians : 22 / 47
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.327
            Median : 3.000
            Variance : 1.216
            Standard Deviation : 1.103
            Total rolls : 52

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Chinese Combat
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.733
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    triplea_40754_UK_5.tsvg

  • Liaison TripleA '11 '10

    LOL there should be no Sighing after that last Chinese defence performance!

  • '17 '16 '15 '14 '12

    its just pathetic

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 armour, 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                1 armour and 2 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Iraq to Northwest Persia
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Southern Italy to Bessarabia
                2 infantry and 1 mech_infantry moved from Romania to Bessarabia
                1 fighter moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 fighters, 2 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Bessarabia, round 2 :  1/5 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Bessarabia, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 3 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        Italians roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 5 :  1/1 hits
                        1 fighter owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Persia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 2 mech_infantrys
                        Italians roll dice for 1 battleship and 1 cruiser in Eastern Persia, round 2 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Persia, round 2 :  2/3 hits
                        British roll dice for 2 mech_infantrys in Eastern Persia, round 2 :  2/2 hits
                        2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Eastern Persia
                    Italians win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 6 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 7 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 7 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 8 :  1/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 8 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Northwest Persia
                    Italians attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Northwest Persia, round 2 :  2/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Northwest Persia
                    Italians win, taking Northwest Persia from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Southern Italy
                4 aaGuns moved from Romania to Eastern Poland
                1 fighter moved from Bessarabia to Eastern Poland
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                1 factory_minor placed in Persia
                1 submarine placed in 95 Sea Zone
                2 armour and 1 mech_infantry placed in Iraq
                1 armour, 1 artillery and 1 infantry placed in Egypt
                Italians undo move 4.
                Italians undo move 3.
                1 armour, 1 artillery and 1 infantry placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 airfield
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 fighter and 1 infantry
        Egypt : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Eastern Poland : 4 aaGuns and 1 fighter
        Bessarabia : 1 flag, 1 mech_infantry
        80 Sea Zone : 1 battleship, 2 cruisers and 2 transports
        96 Sea Zone : 1 transport
        95 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Eastern Persia : 1 flag, 1 armour
        Northwest Persia : 1 flag, 1 armour and 2 infantry
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 33 / 36
        Japanese : 64 / 69
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 26 / 21
        UK_Pacific : 5 / 7
        Italians : 22 / 43
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40754_Ita5.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 armour, 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                1 armour and 2 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Iraq to Northwest Persia
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Southern Italy to Bessarabia
                2 infantry and 1 mech_infantry moved from Romania to Bessarabia
                1 fighter moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 fighters, 2 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Bessarabia, round 2 :  1/5 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Bessarabia, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 3 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        Italians roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 5 :  1/1 hits
                        1 fighter owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Persia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 2 mech_infantrys
                        Italians roll dice for 1 battleship and 1 cruiser in Eastern Persia, round 2 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Persia, round 2 :  2/3 hits
                        British roll dice for 2 mech_infantrys in Eastern Persia, round 2 :  2/2 hits
                        2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Eastern Persia
                    Italians win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 6 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 7 :  0/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 7 :  0/1 hits
                        Italians roll dice for 1 fighter in 91 Sea Zone, round 8 :  1/1 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 8 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Northwest Persia
                    Italians attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Northwest Persia, round 2 :  2/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Northwest Persia
                    Italians win, taking Northwest Persia from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Southern Italy
                4 aaGuns moved from Romania to Eastern Poland
                1 fighter moved from Bessarabia to Eastern Poland
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                1 factory_minor placed in Persia
                1 submarine placed in 95 Sea Zone
                2 armour and 1 mech_infantry placed in Iraq
                1 armour, 1 artillery and 1 infantry placed in Egypt
                Italians undo move 4.
                Italians undo move 3.
                1 armour, 1 artillery and 1 infantry placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Western Germany: 1 infantry
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
                EDIT: Removing units owned by Italians from Gibraltar: 1 infantry
                EDIT: Adding units owned by Italians to 83 Sea Zone: 1 infantry and 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 airfield
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 fighter
        Egypt : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Western Germany : 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Eastern Poland : 4 aaGuns and 1 fighter
        Bessarabia : 1 flag, 1 mech_infantry
        80 Sea Zone : 1 battleship, 2 cruisers and 2 transports
        95 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Eastern Persia : 1 flag, 1 armour
        83 Sea Zone : 1 infantry and 1 transport
        Northwest Persia : 1 flag, 1 armour and 2 infantry
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 33 / 36
        Japanese : 64 / 69
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 26 / 21
        UK_Pacific : 5 / 7
        Italians : 22 / 43
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40754_Ita5.tsvg

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