Here it is:
17L -G40- GARGANTUA(Axis) vs VARIANCE(20 Bid) **TG6CON - DIAMOND MEDAL GAME**
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
4 bombers moved from Belgian Congo to 81 Sea ZoneCombat - Americans
Italians scrambles 1 units out of Trans-Jordan to defend against the attack in 81 Sea Zone
Battle in 92 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 81 Sea Zone
Americans attack with 4 bombers
Italians defend with 2 cruisers, 1 destroyer, 1 fighter and 3 transports
Americans roll dice for 4 bombers in 81 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 2 cruisers, 1 destroyer, 1 fighter and 3 transports in 81 Sea Zone, round 2 : 4/4 hits
4 bombers owned by the Americans, 2 cruisers owned by the Italians and 1 destroyer owned by the Italians lost in 81 Sea Zone
Italians win with 1 fighter and 3 transports remaining. Battle score for attacker is -16
Casualties for Italians: 2 cruisers and 1 destroyer
Casualties for Americans: 4 bombers
Moving scrambled unit from 81 Sea Zone back to originating territory: Trans-JordanNon Combat Move - Americans
3 fighters moved from 92 Sea Zone to 102 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Eastern United States
2 carriers moved from 91 Sea Zone to 102 Sea Zone
2 submarines moved from 91 Sea Zone to 102 Sea Zone
1 cruiser moved from 91 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
2 mech_infantrys moved from French Equatorial Africa to Belgian Congo
1 infantry moved from French Central Africa to French Equatorial Africa
2 aaGuns moved from Western United States to Central United States
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
4 fighters and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
New Zealand : 1 fighter
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 4 fighters, 7 submarines and 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Belgian Congo : 2 mech_infantrys
French Equatorial Africa : 1 flag, 1 infantry
French West Africa : 1 flag
102 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 2 submarines
92 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 70
Russians : 16 / 16
Japanese : 78 / 86
Americans : 52 / 72
Chinese : 0 / 6
British : 25 / 18
UK_Pacific : 0 / 0
Italians : 25 / 47
ANZAC : 13 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
6 was rolled 2 times
Average roll : 2.500
Median : 2.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 10Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 4 times
Average roll : 2.000
Median : 2.000
Variance : 5.333
Standard Deviation : 2.309
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
4 bombers moved from Belgian Congo to 81 Sea ZoneCombat - Americans
Italians scrambles 1 units out of Trans-Jordan to defend against the attack in 81 Sea Zone
Battle in 92 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 81 Sea Zone
Americans attack with 4 bombers
Italians defend with 2 cruisers, 1 destroyer, 1 fighter and 3 transports
Americans roll dice for 4 bombers in 81 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 2 cruisers, 1 destroyer, 1 fighter and 3 transports in 81 Sea Zone, round 2 : 4/4 hits
4 bombers owned by the Americans, 2 cruisers owned by the Italians and 1 destroyer owned by the Italians lost in 81 Sea Zone
Italians win with 1 fighter and 3 transports remaining. Battle score for attacker is -16
Casualties for Italians: 2 cruisers and 1 destroyer
Casualties for Americans: 4 bombers
Moving scrambled unit from 81 Sea Zone back to originating territory: Trans-JordanNon Combat Move - Americans
3 fighters moved from 92 Sea Zone to 102 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Eastern United States
2 carriers moved from 91 Sea Zone to 102 Sea Zone
2 submarines moved from 91 Sea Zone to 102 Sea Zone
1 cruiser moved from 91 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
2 mech_infantrys moved from French Equatorial Africa to Belgian Congo
1 infantry moved from French Central Africa to French Equatorial Africa
2 aaGuns moved from Western United States to Central United States
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
4 fighters and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs totalPurchase Units - British
British buy 3 armour; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from French Equatorial Africa to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from ItaliansCombat - British
Italians scrambles 1 units out of Trans-Jordan to defend against the attack in 81 Sea Zone
Battle in Morocco
Battle in 81 Sea Zone
British attack with 1 fighter
Italians defend with 1 fighter and 3 transports
British roll dice for 1 fighter in 81 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 fighter and 3 transports in 81 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Italians lost in 81 Sea Zone
Italians win, taking Morocco from Germans with 3 transports remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Italians: 1 fighterNon Combat Move - British
1 mech_infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Belgian Congo to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Rhodesia to Union of South AfricaPlace Units - British
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
British collect 22 PUs (5 lost to blockades); end with 22 PUs totalTurn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
New Zealand : 1 fighter
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 4 fighters, 7 submarines and 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 4 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 19 infantry
Rhodesia : 1 armour and 1 mech_infantry
Morocco : 1 flag, 1 artillery and 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
French West Africa : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag
102 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 2 submarines
Eire : 1 flag
92 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 transport
Suriname : 1 flagProduction/PUs Summary :
Germans : 54 / 70
Russians : 16 / 16
Japanese : 78 / 86
Americans : 52 / 72
Chinese : 0 / 6
British : 27 / 22
UK_Pacific : 0 / 0
Italians : 24 / 47
ANZAC : 13 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 3.000
Median : 2.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
2 was rolled 5 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 3.167
Standard Deviation : 1.780
Total rolls : 7British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 harbour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
3 artilleries and 1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 battleship moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
2 armour, 2 infantry and 2 transports moved from 76 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Kenya
1 armour and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Egypt to French Equatorial Africa
1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 tactical_bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Kazakhstan
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belgian Congo
Italians attack with 2 artilleries and 1 infantry
Americans defend with 2 mech_infantrys
Italians roll dice for 2 artilleries and 1 infantry in Belgian Congo, round 2 : 2/3 hits
British roll dice for 2 mech_infantrys in Belgian Congo, round 2 : 1/2 hits
2 mech_infantrys owned by the Americans and 1 infantry owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 2 mech_infantrys
Battle in Caucasus
Italians attack with 3 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 artilleries and 1 mech_infantry in Caucasus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Equatorial Africa
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Equatorial Africa, round 2 : 2/3 hits
Americans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
1 infantry owned by the Americans lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kenya
Italians attack with 2 armour, 2 artilleries and 4 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 battleship in Kenya, round 2 : 1/1 hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Kenya
Italians win, taking Kenya from British with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tanganyika Territory
Battle in Ethiopia
Italians attack with 1 armour and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 2 infantry in Ethiopia, round 2 : 0/3 hits
British roll dice for 1 mech_infantry in Ethiopia, round 2 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Ethiopia, round 3 : 0/3 hits
British roll dice for 1 mech_infantry in Ethiopia, round 3 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Ethiopia, round 4 : 0/3 hits
British roll dice for 1 mech_infantry in Ethiopia, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Ethiopia
Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 5 : 0/2 hits
British roll dice for 1 mech_infantry in Ethiopia, round 5 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 6 : 1/2 hits
British roll dice for 1 mech_infantry in Ethiopia, round 6 : 0/1 hits
1 mech_infantry owned by the British lost in Ethiopia
Italians win, taking Tanganyika Territory from British, taking Ethiopia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 tactical_bomber
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - Italians
1 harbour placed in Eastern Persia
2 artilleries and 1 infantry placed in Persia
2 transports placed in 80 Sea Zone
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag, 2 armour and 1 mech_infantry
West India : 1 flag
Belgian Congo : 1 flag, 2 artilleries
Trans-Jordan : 1 flag, 1 airfield
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Kenya : 1 flag, 2 armour, 2 artilleries and 4 infantry
Anglo Egyptian Sudan : 1 flag, 1 fighter and 1 tactical_bomber
Tanganyika Territory : 1 flag, 1 artillery and 1 infantry
French Equatorial Africa : 1 flag, 1 artillery and 1 mech_infantry
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Ethiopia : 1 armour and 1 infantry
Belarus : 1 flag, 1 aaGun
Nenetsia : 1 flag
Archangel : 1 aaGun
Eastern Poland : 1 aaGun
Turkmenistan : 1 flag
Caucasus : 1 flag, 3 artilleries and 1 mech_infantry
80 Sea Zone : 2 transports
76 Sea Zone : 1 transport
109 Sea Zone : 1 submarine
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag, 1 harbour and 1 infantry
72 Sea Zone : 1 battleship and 4 transports
71 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 54 / 70
Russians : 13 / 16
Japanese : 78 / 86
Americans : 51 / 72
Chinese : 0 / 6
British : 23 / 22
UK_Pacific : 0 / 0
Italians : 32 / 48
ANZAC : 13 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 12 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
ANZAC collect 11 PUs (2 lost to blockades); end with 23 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
South Australia : 2 aaGuns, 1 artillery and 4 infantry
Celebes : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 70
Russians : 13 / 16
Japanese : 78 / 86
Americans : 51 / 72
Chinese : 0 / 6
British : 23 / 22
UK_Pacific : 0 / 0
Italians : 32 / 48
ANZAC : 13 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 12 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
ANZAC collect 11 PUs (2 lost to blockades); end with 23 PUs totalCombat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
South Australia : 2 aaGuns, 1 artillery and 4 infantry
Celebes : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 submarine
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 54 / 70
Russians : 13 / 16
Japanese : 78 / 86
Americans : 51 / 72
Chinese : 0 / 6
British : 23 / 22
UK_Pacific : 0 / 0
Italians : 32 / 48
ANZAC : 13 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour, 12 artilleries, 13 infantry and 19 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
3 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 mech_infantrys moved from Eastern Poland to Bessarabia
4 bombers moved from Western Germany to Russia
1 artillery moved from Algeria to Morocco
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
4 fighters moved from 103 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 103 Sea Zone to 92 Sea Zone
1 destroyer moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
1 mech_infantry moved from 119 Sea Zone to Eire -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour, 12 artilleries, 13 infantry and 19 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
3 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 mech_infantrys moved from Eastern Poland to Bessarabia
4 bombers moved from Western Germany to Russia
1 artillery moved from Algeria to Morocco
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
4 fighters moved from 103 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 103 Sea Zone to 92 Sea Zone
1 destroyer moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
1 mech_infantry moved from 119 Sea Zone to EireCombat - Germans
Battle in Eire
Battle in Russia
Germans attack with 5 armour, 12 artilleries, 4 bombers, 14 infantry, 19 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 47 infantry
AA fire in Russia : 0/7 hits
Germans roll dice for 5 armour, 12 artilleries, 4 bombers, 14 infantry, 19 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 23/57 hits
Russians roll dice for 4 aaGuns, 4 artilleries, 1 fighter and 47 infantry in Russia, round 2 : 19/52 hits
5 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians, 14 infantry owned by the Germans and 19 infantry owned by the Russians lost in Russia
Germans roll dice for 5 armour, 12 artilleries, 4 bombers, 14 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 17/38 hits
Russians roll dice for 4 artilleries, 1 fighter and 28 infantry in Russia, round 3 : 8/33 hits
8 mech_infantrys owned by the Germans and 17 infantry owned by the Russians lost in Russia
Germans roll dice for 5 armour, 12 artilleries, 4 bombers, 6 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 16/30 hits
Russians roll dice for 4 artilleries, 1 fighter and 11 infantry in Russia, round 4 : 2/16 hits
1 fighter owned by the Russians, 4 artilleries owned by the Russians, 2 artilleries owned by the Germans and 11 infantry owned by the Russians lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Eire from British, taking Russia from Russians with 5 armour, 10 artilleries, 4 bombers, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Germans: 2 artilleries, 14 infantry and 13 mech_infantrys
Casualties for Russians: 4 aaGuns, 4 artilleries, 1 fighter and 47 infantry
Battle in Bessarabia
Germans attack with 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Indies
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Germans win, taking West Indies from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Morocco
Germans attack with 1 artillery and 4 fighters
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 4 fighters in Morocco, round 2 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits
2 fighters owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Morocco
Germans win, taking Morocco from British with 1 artillery and 2 fighters remaining. Battle score for attacker is -13
Casualties for Germans: 2 fighters
Casualties for British: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser and 2 destroyers
Americans defend with 1 submarine
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 destroyers in 92 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Americans lost in 92 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Germans
2 fighters moved from Morocco to Gibraltar
1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
4 aaGuns moved from Smolensk to Russia
1 tactical_bomber moved from Russia to Belarus
4 bombers and 2 tactical_bombers moved from Russia to SamaraPlace Units - Germans
3 bombers placed in France
2 bombers placed in Western Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 77 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUsTerritory Summary for Germans :
West Indies : 1 flag, 1 artillery and 1 infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
Egypt : 1 infantry
Gold Coast : 1 flag
Morocco : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 3 bombers and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Germany : 1 factory_major
Belarus : 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 aaGuns and 1 mech_infantry
Bessarabia : 1 flag, 2 mech_infantrys
Russia : 1 flag, 4 aaGuns, 1 airfield, 5 armour, 10 artilleries, 1 factory_minor and 6 mech_infantrys
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 4 bombers and 2 tactical_bombers
119 Sea Zone : 1 flag, 1 transport
89 Sea Zone : 1 transport
Eire : 1 flag, 1 mech_infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
Greece : 1 flag
92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 2 destroyers
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 61 / 102
Russians : 8 / 0
Japanese : 78 / 86
Americans : 50 / 72
Chinese : 0 / 6
British : 22 / 22
UK_Pacific : 0 / 0
Italians : 32 / 48
ANZAC : 13 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That should be it :)
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Yep, thanks for another great game Garagntua - posting result now