@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseHumantorpedo Axis VS Jan0 Alies
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Italians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Americans
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 3 carriers
EDIT: Removing units owned by Japanese from 62 Sea Zone: 5 fighters
EDIT: Adding units owned by Japanese to Manchuria: 3 fighters
EDIT: Adding units owned by Japanese to Japan: 3 bombers
EDIT: Adding units owned by Japanese to India: 1 factory
EDIT: Changing PUs for Japanese from 62 to 66
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Combat Move - Russians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Combat Move - Russians
8 infantry moved from Buryatia S.S.R. to Stanovoj ChrebetNon Combat Move - Russians
Turn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - British
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Italians
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Dude, I concede. You Win again! Congrats!