@Omni Well, the Italians fought.
7L G40 BM.3 wheatbeer (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
7 artilleries and 13 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Northern Italy to Southern ItalyNon Combat Move - Italians
1 aaGun moved from Caucasus to Northwest PersiaPlace Units - Italians
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4,2,2,1,5,1,4
Italians collect 14 PUs (8 lost to blockades); end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 41 Sea ZoneNon Combat Move - ANZAC
3 fighters moved from Persia to Iraq
2 fighters moved from India to Iraq
2 fighters moved from 38 Sea Zone to Iraq
1 fighter moved from New South Wales to 62 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South Australia
2 mech_infantrys moved from South Australia to New South Wales
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 fighter moved from United Kingdom to 92 Sea Zone
2 fighters moved from Egypt to IraqPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 59 / 80
Russians : 2 / 0
Japanese : 22 / 21
Americans : 57 / 82
Chinese : 23 / 26
British : 33 / 40
UK_Pacific : 24 / 25
Italians : 22 / 15
ANZAC : 18 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 18
Combat Move - French
Non Combat Move - French
1 fighter moved from 98 Sea Zone to IraqTurn Complete - French
Production/PUs Summary :
Germans : 59 / 80
Russians : 2 / 0
Japanese : 22 / 21
Americans : 57 / 82
Chinese : 23 / 26
British : 33 / 40
UK_Pacific : 24 / 25
Italians : 22 / 15
ANZAC : 18 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from Americans
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
32 armour, 19 artilleries, 27 infantry and 45 mech_infantrys moved from Northwest Persia to Iraq
5 fighters and 4 tactical_bombers moved from Southern Italy to Iraq
1 bomber moved from Western Germany to Iraq -
ool for iraq
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aa guns (UK, then American)
infantry (French, then ANZAC, then British, then American)
mech (British then American
artillery (French, then ANZAC, then British, then American)
UK tank
tactical bombers (ANZAC, then Soviet, then American)
fighters (French, then ANZAC, then Soviet, then UK, then American) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from Americans
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
32 armour, 19 artilleries, 27 infantry and 45 mech_infantrys moved from Northwest Persia to Iraq
5 fighters and 4 tactical_bombers moved from Southern Italy to Iraq
1 bomber moved from Western Germany to IraqCombat - Germans
Battle in Iraq
Germans attack with 32 armour, 19 artilleries, 1 bomber, 5 fighters, 27 infantry, 45 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 armour, 14 artilleries, 11 fighters, 39 infantry and 10 mech_infantrys; French defend with 1 fighter and 1 infantry; Americans defend with 2 aaGuns, 12 artilleries, 4 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 9 fighters and 2 infantry; Russians defend with 3 fighters and 1 tactical_bomber
AA fire in Iraq : 1/10 hits
1 fighter owned by the Germans lost in Iraq
Germans roll dice for 32 armour, 19 artilleries, 1 bomber, 4 fighters, 27 infantry, 45 mech_infantrys and 4 tactical_bombers in Iraq, round 2 : 39/132 hits
British roll dice for 5 aaGuns, 1 armour, 26 artilleries, 28 fighters, 57 infantry, 13 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 60/127 hits
2 infantry owned by the ANZAC, 3 aaGuns owned by the British, 3 artilleries owned by the Germans, 2 aaGuns owned by the Americans, 27 infantry owned by the Germans, 1 infantry owned by the French, 30 mech_infantrys owned by the Germans and 31 infantry owned by the British lost in Iraq
Germans roll dice for 32 armour, 16 artilleries, 1 bomber, 4 fighters, 15 mech_infantrys and 4 tactical_bombers in Iraq, round 3 : 38/72 hits
British roll dice for 1 armour, 26 artilleries, 28 fighters, 23 infantry, 13 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 40/93 hits
10 mech_infantrys owned by the British, 16 artilleries owned by the Germans, 9 armour owned by the Germans, 15 infantry owned by the Americans, 2 artilleries owned by the British, 15 mech_infantrys owned by the Germans, 8 infantry owned by the British and 3 mech_infantrys owned by the Americans lost in Iraq
23 armour owned by the Germans retreated to Northwest Persia
British win with 1 armour, 24 artilleries, 28 fighters and 2 tactical_bombers remaining. Battle score for attacker is -145
Casualties for Germans: 9 armour, 19 artilleries, 1 fighter, 27 infantry and 45 mech_infantrys
Casualties for British: 3 aaGuns, 2 artilleries, 39 infantry and 10 mech_infantrys
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantry
Casualties for Americans: 2 aaGuns, 15 infantry and 3 mech_infantrysNon Combat Move - Germans
1 bomber, 4 fighters and 4 tactical_bombers moved from Iraq to Northwest PersiaPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
3 fighters placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,5,5,6,1,1,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 54 PUs (7 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
i surrender, thank for playing, gg :-)
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Thank you as well, gg. :-)
You made it very hard to get any traction … the Allies needed almost everything they could spare to protect the Mideast, so I could only makes gains elsewhere extremely slowly. I don’t think I’ve ever built so many U.S. transports in a game before.
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Oh, and if you’d like a rematch (flipped sides) let me know.