7L G40 BM.3 wheatbeer (Allies) vs VonAlba (Axis)

  • '17

    no scramble tnks
    ool max def

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery and 2 carriers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs;
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 34 Sea Zone to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                1 mech_infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from United Kingdom to 95 Sea Zone
                2 fighters moved from 98 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Egypt to 95 Sea Zone
                2 fighters moved from Egypt to 95 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 mech_infantry moved from Tambov to Belarus

    Combat - British
                Battle in Crete
                Battle in Algeria
                Battle in 95 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer and 3 submarines
                        British roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship, 1 carrier, 1 destroyer, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 :  6/8 hits
                        Italians roll dice for 3 submarines in 95 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 :  1/2 hits
                        1 tactical_bomber owned by the British, 3 submarines owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 95 Sea Zone
                    British win, taking Crete from Italians, taking Algeria from Italians with 1 battleship, 1 carrier, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 27
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer and 3 submarines
                Battle in Belarus
                    British attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Belarus
                        British roll dice for 1 fighter and 1 mech_infantry in Belarus, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Belarus
                    British win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Kiangsi
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Kiangsi to Kwangsi
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                3 fighters moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Belarus to Russia
                1 artillery moved from Volgograd to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                2 artilleries and 9 infantry moved from Yunnan to Kwangsi
                1 armour moved from Yunnan to Kwangsi
                2 aaGuns moved from Yunnan to Kwangsi
                1 infantry moved from Burma to Yunnan
                1 armour and 3 mech_infantrys moved from India to Yunnan
                1 artillery and 9 infantry moved from India to Burma
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from 95 Sea Zone to 98 Sea Zone

    Place Units - British
                2 carriers placed in 98 Sea Zone
                1 artillery placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                British collect 33 PUs (1 lost to blockades); end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 5 mech_infantrys

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 15 / 18
        Japanese : 56 / 43
        Americans : 54 / 75
        Chinese : 7 / 9
        British : 34 / 36
        UK_Pacific : 15 / 15
        Italians : 17 / 28
        ANZAC : 11 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_UK_7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery and 2 carriers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs;
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 34 Sea Zone to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                1 mech_infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from United Kingdom to 95 Sea Zone
                2 fighters moved from 98 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Egypt to 95 Sea Zone
                2 fighters moved from Egypt to 95 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 mech_infantry moved from Tambov to Belarus

    Combat - British
                Battle in Crete
                Battle in Algeria
                Battle in 95 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer and 3 submarines
                        British roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship, 1 carrier, 1 destroyer, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 :  6/8 hits
                        Italians roll dice for 3 submarines in 95 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 :  1/2 hits
                        1 tactical_bomber owned by the British, 3 submarines owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 95 Sea Zone
                    British win, taking Crete from Italians, taking Algeria from Italians with 1 battleship, 1 carrier, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 27
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer and 3 submarines
                Battle in Belarus
                    British attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Belarus
                        British roll dice for 1 fighter and 1 mech_infantry in Belarus, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Belarus
                    British win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Kiangsi
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Kiangsi to Kwangsi
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                3 fighters moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Belarus to Russia
                1 artillery moved from Volgograd to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                2 artilleries and 9 infantry moved from Yunnan to Kwangsi
                1 armour moved from Yunnan to Kwangsi
                2 aaGuns moved from Yunnan to Kwangsi
                1 infantry moved from Burma to Yunnan
                1 armour and 3 mech_infantrys moved from India to Yunnan
                1 artillery and 9 infantry moved from India to Burma
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from 95 Sea Zone to 98 Sea Zone

    Place Units - British
                2 carriers placed in 98 Sea Zone
                1 artillery placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                British collect 33 PUs (1 lost to blockades); end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 5 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 2 artilleries
                EDIT: Removing units owned by British from Egypt: 2 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 15 / 18
        Japanese : 56 / 43
        Americans : 54 / 75
        Chinese : 7 / 9
        British : 34 / 36
        UK_Pacific : 15 / 15
        Italians : 17 / 28
        ANZAC : 11 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_UK_7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 armour moved from Bessarabia to Rostov
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Romania to Bessarabia
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to Rostov
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 92 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Algeria
                    Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Algeria, round 2 :  4/10 hits
                        British roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Algeria
                    Italians win, taking Algeria from British with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Rostov to Ukraine

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 mech_infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs

    triplea_40727_Ita7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 46 Sea Zone
                1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Paulau Island

    Non Combat Move - ANZAC
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from 46 Sea Zone to 34 Sea Zone
                2 fighters moved from New South Wales to Queensland
                1 artillery moved from South Australia to Queensland
                1 destroyer moved from 63 Sea Zone to 45 Sea Zone
                1 fighter moved from Yunnan to 34 Sea Zone
                1 aaGun moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 12 / 18
        Japanese : 56 / 43
        Americans : 54 / 75
        Chinese : 7 / 9
        British : 33 / 36
        UK_Pacific : 15 / 15
        Italians : 21 / 21
        ANZAC : 11 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_ANZ7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 12 / 18
        Japanese : 56 / 43
        Americans : 54 / 75
        Chinese : 7 / 9
        British : 33 / 36
        UK_Pacific : 15 / 15
        Italians : 21 / 21
        ANZAC : 11 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_Fre7.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 95 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                3 tactical_bombers moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone
                2 bombers moved from Ukraine to 95 Sea Zone
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Western Ukraine to Ukraine
                4 artilleries, 7 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                9 mech_infantrys moved from Romania to Ukraine
                9 armour and 14 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Nenetsia to Urals
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 4 infantry moved from Archangel to Belarus
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Archangel
                2 mech_infantrys moved from Baltic States to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                3 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland

    triplea_40727_Ger8.tsvg

  • '17

    ool in sea 95

  • '17

    My OOL for round 1 of combat would be: damage BB, damage CV, sink DD, sink CV, lose fighter, sink BB

    Odds are good that you’ll simply roll 6 hits in round 1 anyways though  :lol:

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 95 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                3 tactical_bombers moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone
                2 bombers moved from Ukraine to 95 Sea Zone
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Western Ukraine to Ukraine
                4 artilleries, 7 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                9 mech_infantrys moved from Romania to Ukraine
                9 armour and 14 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Nenetsia to Urals
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 4 infantry moved from Archangel to Belarus
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Archangel
                2 mech_infantrys moved from Baltic States to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                3 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 4 bombers, 3 fighters and 3 tactical_bombers; Italians loiter and taunt
                    British defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 2 :  9/10 hits
                        British roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone
                    Germans win with 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 fighter and 2 tactical_bombers
                    Casualties for British: 1 battleship, 1 carrier, 1 destroyer and 1 fighter

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
                2 bombers moved from 95 Sea Zone to Ukraine
                2 bombers moved from 95 Sea Zone to Southern Italy
                1 aaGun moved from Western Ukraine to Ukraine

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 armour, 1 fighter and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_40727_Ger8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tambov to Volgograd
                2 fighters moved from Russia to Volgograd
                1 artillery and 2 infantry moved from Tambov to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Tambov to Rostov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 :  2/6 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 2 :  3/4 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 3 :  1/3 hits
                        Italians roll dice for 1 armour and 1 artillery in Rostov, round 3 :  1/2 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Rostov
                    retreated to Rostov
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 artillery and 3 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                2 artilleries moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                4 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 8 / 8
        Japanese : 56 / 43
        Americans : 54 / 75
        Chinese : 7 / 9
        British : 33 / 36
        UK_Pacific : 15 / 15
        Italians : 21 / 21
        ANZAC : 11 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_Rus8.tsvg

  • '17

    I will be away for a week starting tomorrow (traveling for Thanksgiving), so I probably won’t be able to post any other turns until November 28th or 29th.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 armour moved from Evenkiyskiy to Novosibirsk
                1 infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Chahar to Hopei
                1 infantry moved from Jehol to Chahar
                1 marine moved from Jehol to Anhwe
                2 infantry moved from Jehol to Anhwe
                2 infantry moved from Kiangsu to Kiangsi
                2 tactical_bombers moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Shantung to Kiangsu
                4 infantry moved from Japan to 6 Sea Zone
                1 bomber moved from Japan to 8 Sea Zone
                1 bomber moved from Japan to 15 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 7 Sea Zone to 15 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                3 fighters moved from 6 Sea Zone to 22 Sea Zone
                3 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                4 carriers, 2 cruisers, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                4 carriers, 2 cruisers, 2 infantry, 2 submarines and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 battleship and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 45 Sea Zone
                1 submarine moved from 80 Sea Zone to 75 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters in 22 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 cruiser in 22 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Kiangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 15 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 15 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 15 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 8 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 8 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    retreated to 25 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with no units remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters in 21 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                1 artillery moved from Siberia to Amur
                1 bomber moved from 8 Sea Zone to Japan
                1 bomber moved from 15 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from 21 Sea Zone to 35 Sea Zone
                3 fighters moved from 22 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Kiangsi to 35 Sea Zone
                1 aaGun moved from Jehol to Anhwe
                4 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Yakut S.S.R. to Timguska

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_40727_Jap8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to Java
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                2 bombers moved from Western United States to 15 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 8 Sea Zone

    Combat - Americans
                Battle in 15 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers in 15 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 15 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Java
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber in Java, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 bomber moved from Java to Western Australia
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 8 fighters, 1 submarine and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                8 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 transport moved from 64 Sea Zone to 10 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 mech_infantrys moved from Western United States to Central United States
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Alaska
                1 carrier, 2 destroyers and 3 submarines moved from 28 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Mexico to 26 Sea Zone
                1 bomber moved from Eastern United States to Western United States
                2 bombers moved from 15 Sea Zone to Alaska
                1 carrier and 2 fighters moved from 91 Sea Zone to 83 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 carrier and 2 fighters moved from 83 Sea Zone to 87 Sea Zone
                1 fighter moved from 28 Sea Zone to Hawaiian Islands
                1 fighter moved from 28 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier and 2 transports placed in 10 Sea Zone
                2 artilleries and 4 infantry placed in Western United States
                4 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 7 / 8
        Japanese : 59 / 66
        Americans : 54 / 69
        Chinese : 5 / 9
        British : 33 / 36
        UK_Pacific : 15 / 15
        Italians : 21 / 21
        ANZAC : 11 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_Ame8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery, 1 fighter and 2 infantry moved from Yunnan to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                2 artilleries placed in Hunan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 7 / 8
        Japanese : 59 / 66
        Americans : 54 / 69
        Chinese : 5 / 9
        British : 33 / 36
        UK_Pacific : 15 / 15
        Italians : 21 / 21
        ANZAC : 11 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_Chi8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Kwangsi to Kiangsi
                2 fighters moved from Kwangsi to Kiangsi
                1 armour moved from Kwangsi to Anhwe
                1 armour and 3 mech_infantrys moved from Yunnan to Anhwe
                1 artillery and 1 mech_infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Kiangsi
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters and 3 infantry in Kiangsi, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Rostov
                    British attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Italians defend with 1 armour
                        British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Rostov, round 2 :  0/3 hits
                        Italians roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Rostov, round 3 :  0/3 hits
                        Italians roll dice for 1 armour in Rostov, round 3 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Rostov, round 4 :  1/3 hits
                        Italians roll dice for 1 armour in Rostov, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Rostov
                    British win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Anhwe
                    British attack with 2 armour and 3 mech_infantrys
                    Japanese defend with 1 aaGun, 2 infantry and 1 marine
                        British roll dice for 2 armour and 3 mech_infantrys in Anhwe, round 2 :  2/5 hits
                        Japanese roll dice for 1 aaGun, 2 infantry and 1 marine in Anhwe, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 aaGun owned by the Japanese lost in Anhwe
                        British roll dice for 2 armour and 1 mech_infantry in Anhwe, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry and 1 marine in Anhwe, round 3 :  2/2 hits
                        1 mech_infantry owned by the British and 1 armour owned by the British lost in Anhwe
                        British roll dice for 1 armour in Anhwe, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 marine in Anhwe, round 4 :  1/2 hits
                        1 armour owned by the British lost in Anhwe
                    Japanese win with 1 infantry and 1 marine remaining. Battle score for attacker is -16
                    Casualties for British: 2 armour and 3 mech_infantrys
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - British
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Northwest Persia to Persia
                1 aaGun and 1 infantry moved from Yunnan to Hunan
                1 artillery and 9 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                4 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Iraq to Persia
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                2 fighters moved from Kiangsi to Hunan
                1 fighter moved from Rostov to Russia
                2 aaGuns, 2 artilleries and 5 infantry moved from Kwangsi to Hunan

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                2 infantry placed in Egypt
                3 artilleries placed in Persia
                1 mech_infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 1 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 9 / 8
        Japanese : 58 / 66
        Americans : 54 / 69
        Chinese : 6 / 9
        British : 33 / 36
        UK_Pacific : 15 / 16
        Italians : 19 / 21
        ANZAC : 11 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_UK_8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 artilleries and 6 infantry moved from Algeria to Morocco
                      Italians take Morocco from Americans
                1 armour and 1 mech_infantry moved from Algeria to Morocco
                2 artilleries and 3 infantry moved from Ukraine to Rostov
                1 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Southern Italy to United Kingdom
                1 bomber moved from Ukraine to Rostov

    Combat - Italians
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Battle in Rostov
                    Italians attack with 2 artilleries, 1 bomber and 3 infantry
                    British defend with 1 artillery and 1 mech_infantry
                        Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Rostov, round 2 :  3/6 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Ukraine
                1 aaGun moved from Ukraine to Rostov
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs

    triplea_40727_Ita8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 marine
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                        Japanese roll dice for 1 marine in Celebes, round 2 :  0/1 hits
                        1 marine owned by the Japanese lost in Celebes
                    ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine

    Non Combat Move - ANZAC
                1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from South Australia to New South Wales
                1 mech_infantry moved from New South Wales to Western Australia
                1 aaGun moved from South Australia to Western Australia
                1 infantry moved from South Australia to Western Australia
                1 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 7 / 8
        Japanese : 51 / 66
        Americans : 53 / 69
        Chinese : 6 / 9
        British : 33 / 36
        UK_Pacific : 15 / 16
        Italians : 22 / 22
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_ANZ8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Gibraltar

    Turn Complete - French

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 7 / 8
        Japanese : 51 / 66
        Americans : 53 / 69
        Chinese : 6 / 9
        British : 33 / 36
        UK_Pacific : 15 / 16
        Italians : 22 / 22
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_Fre8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 7 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 infantry moved from Urals to Novosibirsk
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 artillery and 6 infantry moved from Belarus to Bryansk
                1 artillery and 2 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Poland to Western Ukraine
                1 armour moved from Western Germany to Poland
                6 mech_infantrys moved from Western Germany to Poland
                17 artilleries, 31 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
                1 armour moved from Caucasus to Bryansk
                2 mech_infantrys moved from Caucasus to Volgograd
                2 bombers moved from Ukraine to Volgograd
                8 armour and 13 mech_infantrys moved from Caucasus to Bryansk
                2 fighters moved from Western Germany to Morocco
                1 tactical_bomber moved from Western Germany to Morocco
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 submarine moved from 112 Sea Zone to 111 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Volgograd to Ukraine
                6 aaGuns moved from Ukraine to Bryansk

    Place Units - Germans
                1 artillery and 1 infantry placed in Western Germany
                3 infantry placed in Novgorod
                1 destroyer, 2 submarines and 1 transport placed in 112 Sea Zone
                1 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_40727_Ger9.tsvg

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