@FranceNeedsMorePower i’ll try to do another video showing how to join which is much easier
Giallo (Allies) vs simon33 (Axis) BM3 Game V
-
I assumed no scramble in SZ91 and in SZ6.
Also Korea force to stay put.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from Eastern United States to Gibraltar
2 submarines moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea ZonePurchase Units - Americans
Americans buy 2 armour, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Americans attack with 5 bombers
Germans defend with 1 airfield, 1 artillery and 1 harbour
Americans win with 5 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
5 bombers moved from Gibraltar to Morocco
6 fighters moved from Eastern United States to Morocco
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
5 submarines moved from 42 Sea Zone to 54 Sea ZonePlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
2 armour and 1 mech_infantry placed in Korea
Americans undo move 3.
1 destroyer placed in 6 Sea Zone
2 armour placed in Korea
2 fighters placed in Western United States
1 mech_infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3
Americans collect 56 PUs (3 lost to blockades); end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs totalCombat Move - British
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Persia
3 fighters moved from Egypt to Persia
1 artillery moved from Iraq to Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour, 1 artillery and 1 infantry moved from India to West India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
4 fighters moved from 42 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 44 Sea Zone
UK_Pacific take 44 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
3 infantry moved from Union of South Africa to RhodesiaPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 5 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 12 PUs;
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;Combat - British
Battle in Persia
British attack with 1 armour, 1 artillery and 3 fighters
Germans defend with 1 bomber; Italians defend with 2 infantry
British win, taking Persia from Germans with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 bomber
Casualties for Italians: 2 infantry
Battle in West India
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 armour
British win, taking West India from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Celebes
British attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Celebes from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
3 fighters moved from Celebes to 44 Sea Zone
2 aaGuns moved from India to West India
3 fighters moved from Persia to IraqPlace Units - British
2 transports placed in 106 Sea Zone
3 infantry placed in Iraq
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3,6,4,3
British collect 32 PUs (4 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
3 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 3 artilleries -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Italians
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to Egypt
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to EgyptPurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 3 armour, 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 2 : 0/4 hits
British roll dice for 3 armour and 4 infantry in Egypt, round 2 : 2/7 hits
1 armour owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win with 3 armour and 4 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantry
2 fighters owned by the Italians retreatedNon Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 armour moved from Buryatia to Sakha
Germans take Amur from Russians
Germans take Sakha from Russians
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
8 artilleries and 20 infantry moved from Caucasus to Northwest PersiaPurchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Egypt
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 armour, 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/6 hits
British roll dice for 3 armour and 4 infantry in Egypt, round 2 : 2/7 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Egypt
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/4 hits
British roll dice for 3 armour and 2 infantry in Egypt, round 3 : 3/5 hits
1 fighter owned by the Germans, 2 artilleries owned by the Germans and 2 infantry owned by the British lost in Egypt
British win with 3 armour remaining. Battle score for attacker is -12
Casualties for Germans: 2 artilleries, 1 fighter and 2 infantry
Casualties for British: 2 infantry
Casualties for Americans: 2 infantry
1 tactical_bomber owned by the Germans retreated
Battle in Northwest Persia
Germans attack with 8 artilleries and 20 infantry
British defend with 1 mech_infantry
Germans roll dice for 8 artilleries and 20 infantry in Northwest Persia, round 2 : 6/28 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 8 artilleries and 20 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
4 aaGuns, 10 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Turkmenistan
3 artilleries, 4 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Sikang to Caucasus
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
1 carrier and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 bomber moved from Southern France to Western Germany
1 artillery and 1 infantry moved from France to Northern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from France to Southern France
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
2 artilleries and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Southern France
2 infantry placed in FranceTurn Complete - Germans
Germans collect 76 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
5 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India
1 fighter moved from French Indo China to 36 Sea Zone
1 bomber and 2 fighters moved from French Indo China to IndiaPurchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer and 4 fighters in 6 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in India
Japanese attack with 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry
British defend with 3 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry in India, round 2 : 4/17 hits
UK_Pacific roll dice for 3 artilleries in India, round 2 : 0/3 hits
3 artilleries owned by the British lost in India
Japanese destroys 15PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 3 artilleriesNon Combat Move - Japanese
1 bomber and 2 fighters moved from India to Burma
1 bomber moved from Burma to French Indo China
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
2 fighters moved from 36 Sea Zone to Malaya
1 infantry moved from Shantung to Anhwe
2 carriers, 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 2 fighters placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Japanese collect 46 PUs (6 lost to blockades); end with 47 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
Oh Bother. I assumed you wouldn’t do this. I’ll re-do the Japanese turn.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
5 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India
1 bomber moved from French Indo China to India
1 fighter moved from Malaya to 36 Sea Zone
3 fighters moved from French Indo China to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
3 fighters moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 19 Sea Zone to 6 Sea ZonePurchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 36 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 36 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in India
Japanese attack with 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry
British defend with 3 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry in India, round 2 : 4/15 hits
UK_Pacific roll dice for 3 artilleries in India, round 2 : 0/3 hits
3 artilleries owned by the British lost in India
Japanese destroys 15PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 3 artilleriesNon Combat Move - Japanese
1 bomber moved from India to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Shensi to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
2 carriers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 2 carriers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to MalayaPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 destroyer placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Japanese collect 50 PUs (2 lost to blockades); end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour moved from Korea to Sakha
Americans take Amur from Germans
1 armour moved from Korea to Buryatia
Americans take Buryatia from Germans
1 fighter moved from Korea to Sakha
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Americans take 37 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
5 bombers moved from Morocco to Western United States
6 fighters moved from Morocco to French Central AfricaPurchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Sakha
Americans attack with 1 armour and 1 fighter
Germans defend with 1 armour
Americans win, taking Sakha from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in GibraltarNon Combat Move - Americans
5 submarines moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 armour moved from Morocco to Algeria
1 fighter moved from Sakha to KoreaPlace Units - Americans
1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries, 3 bombers and 2 infantry placed in Western United States
1 bomber placed in Eastern United States
Americans undo move 3.
Americans undo move 1.
1 bomber placed in Western United States
2 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,3,2,3,3,5,4,3,3,2,5,4,2,3
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs totalCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 armour
EDIT: Adding units owned by Americans to Morocco: 1 armour
EDIT: Turning off Edit Mode
2 armour, 3 fighters and 3 mech_infantrys moved from Iraq to Egypt
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 artillery moved from Persia to Iraq
3 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 submarines moved from 44 Sea Zone to 35 Sea ZonePurchase Units - British
British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in PhilippinesNon Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 infantry placed in Egypt
1 armour and 2 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,6,5,6,6,1,1,4
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-JordanPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 armour, 1 artillery and 3 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 0/5 hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/5 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 3 fighters in Trans-Jordan, round 3 : 4/4 hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 3 : 2/5 hits
1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British and 3 infantry owned by the British lost in Trans-Jordan
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 artillery and 3 infantry
2 fighters owned by the Italians retreatedNon Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 35 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns and 2 infantry moved from Queensland to 54 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 cruiser and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Eastern Persia to Persia
Germans take Persia from British
3 artilleries, 3 infantry and 1 mech_infantry moved from Eastern Persia to West India
12 armour, 8 artilleries, 20 infantry and 4 mech_infantrys moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
2 fighters moved from Western Germany to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanPurchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat - Germans
Germans creates battle in territory 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports; Americans defend with 2 transports
2 transports owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 28
Casualties for British: 2 transports
Casualties for Americans: 2 transports
Battle in 104 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in West India
Germans attack with 3 artilleries, 3 infantry and 1 mech_infantry
British defend with 2 aaGuns, 1 armour and 1 artillery
Germans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in West India, round 2 : 1/7 hits
UK_Pacific roll dice for 2 aaGuns, 1 armour and 1 artillery in West India, round 2 : 1/2 hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in West India
Germans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in West India, round 3 : 3/6 hits
UK_Pacific roll dice for 1 aaGun, 1 armour and 1 artillery in West India, round 3 : 1/2 hits
1 aaGun owned by the British, 1 armour owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for British: 2 aaGuns, 1 armour and 1 artillery
Battle in 105 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Iraq
Germans attack with 12 armour, 8 artilleries, 20 infantry and 4 mech_infantrys
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 12 armour, 8 artilleries, 20 infantry and 4 mech_infantrys in Iraq, round 2 : 12/44 hits
British roll dice for 1 artillery in Iraq, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Iraq
Germans win, taking Iraq from British with 12 armour, 8 artilleries, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
1 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
4 aaGuns moved from Northwest Persia to Iraq
4 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Volgograd to Novosibirsk
1 mech_infantry moved from Russia to Urals
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
3 artilleries and 3 infantry moved from Southern France to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 bomber moved from 105 Sea Zone to Western GermanyPlace Units - Germans
3 armour placed in Russia
1 carrier, 2 destroyers, 2 fighters and 1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Germans collect 79 PUs (1 lost to blockades); end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 111 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Japanese
1 unit repaired.
3 artilleries, 2 carriers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 26 Sea Zone
3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea ZonePurchase Units - Japanese
Japanese buy 5 artilleries, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
-
Scramble Hawaii?
Any moves as USSR?
-
scramble Russia wont do anything
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Japanese
1 unit repaired.
3 artilleries, 2 carriers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 26 Sea Zone
3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea ZonePurchase Units - Japanese
Japanese buy 5 artilleries, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
ANZAC scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 3 transports
ANZAC defend with 2 transports; Americans defend with 2 fighters
Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 2 : 6/11 hits
ANZAC roll dice for 2 fighters and 2 transports in 26 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
2 transports owned by the ANZAC and 2 fighters owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 34
Casualties for Americans: 2 fighters
Casualties for ANZAC: 2 transports
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 2 aaGuns and 2 infantry
AA fire in Hawaiian Islands : 0/4 hits
Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/10 hits
Americans roll dice for 2 aaGuns and 4 infantry in Hawaiian Islands, round 2 : 2/4 hits
2 infantry owned by the Japanese, 2 aaGuns owned by the ANZAC, 1 infantry owned by the ANZAC and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 6/8 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 aaGuns and 2 infantry
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
4 artilleries, 7 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Manchuria to Jehol
3 infantry moved from Shantung to Jehol
2 infantry moved from Anhwe to Jehol
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Malaya to IndiaPlace Units - Japanese
3 artilleries placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 artilleries and 2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Japanese collect 48 PUs (3 lost to blockades); end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Americans
5 submarines moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 armour moved from Buryatia to Yenisey
Americans take Yakut S.S.R. from Germans
Americans take Yenisey from Germans
1 armour moved from Sakha to Manchuria
Chinese take Manchuria from JapanesePurchase Units - Americans
Americans buy 5 bombers and 8 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 105 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 aaGuns and 2 mech_infantrys moved from Central United States to Western United States
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 101 Sea Zone to 28 Sea Zone
6 fighters moved from French Central Africa to EgyptPlace Units - Americans
3 infantry placed in Korea
5 bombers and 5 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalCombat Move - British
3 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Union of South Africa to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from Philippines to 35 Sea Zone
3 fighters moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline IslandsPurchase Units - British
British buy 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat - British
Battle in Caroline Islands
British attack with 1 artillery and 3 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 artillery and 2 fighters
Casualties for Japanese: 1 aaGun and 1 infantry
1 fighter owned by the British retreated
Battle in Trans-Jordan
British attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Trans-Jordan to Egypt
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - British
3 mech_infantrys placed in Egypt
3 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,2,2,2,5,1,6,1,6
British collect 28 PUs (4 lost to blockades); end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-JordanPurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French