@simon33 No Scramble
Giallo (Allies) vs simon33 (Axis) BM3 Game V
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Shan State to India
2 fighters moved from 39 Sea Zone to India
1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 artilleries, 2 infantry and 2 mech_infantrys moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 armour moved from French Indo China to Yunnan
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 tactical_bomber moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from French Indo China to IndiaPurchase Units - Japanese
Japanese buy 3 carriers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
AA fire in India : 0/1 hits
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in India causes 8 damage total. Damaged units is as follows: factory_major = 7, airfield = 1
Battle in Ceylon
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/4 hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits
1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Cleaning up after air battlesNon Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
1 bomber moved from India to French Indo China
3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 aaGun moved from Hunan to Yunnan
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
2 carriers moved from 42 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 carriers placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 bombers moved from Western United States to Gibraltar
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 118 Sea Zone to 109 Sea ZonePurchase Units - Americans
Americans buy 1 carrier and 9 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 battleship, 2 carriers and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 carrier and 9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsCombat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to KweichowPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
4 infantry moved from Szechwan to Sikang
1 fighter moved from Kweichow to SikangPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalCombat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
3 submarines moved from 71 Sea Zone to 80 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 80 Sea ZonePurchase Units - British
British buy 2 artilleries, 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
1 fighter moved from Gibraltar to EgyptPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Removing units owned by British from 80 Sea Zone: 2 fighters
EDIT: Removing units owned by British from Persia: 2 tactical_bombers
EDIT: Adding units owned by British to India: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 factory_minor placed in Iraq
1 carrier and 1 destroyer placed in 71 Sea Zone
2 artilleries placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,1,3,2,6,1,5,2,1,2,4,4,4,3,1,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 bomber moved from Bessarabia to 98 Sea ZonePurchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Italians lost in 98 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
2 artilleries and 2 infantry moved from Greece to BulgariaPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 7 PUs;Non Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 tactical_bombers moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Russia
2 bombers moved from Western Germany to RussiaPurchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia -
Intercept in Moscow?
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Actually, I’m going to scrub that. I don’t want to expose my planes to SBR losses when I might only stop you buying a few infantry.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 tactical_bombers moved from Bryansk to Smolensk
2 bombers moved from Western Germany to Smolensk
2 fighters moved from Bryansk to SmolenskPurchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat - Germans
Battle in Smolensk
Germans attack with 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Smolensk, round 2 : 5/9 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers, 2 fighters and 4 tactical_bombers moved from Smolensk to Bryansk
5 artilleries and 3 mech_infantrys moved from Belarus to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
1 armour, 2 artilleries and 6 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Archangel
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 3 mech_infantrys moved from Western Germany to Southern Italy
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Germans
1 bomber placed in Novgorod
3 armour placed in Ukraine
1 artillery, 1 infantry and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 armour moved from Russia to Rostov
Russians take Tambov from Germans
1 mech_infantry moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Kansu
1 armour moved from Novosibirsk to Caucasus
1 fighter moved from Russia to CaucasusPurchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Kansu
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 fighter
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Samara
2 aaGuns, 2 artilleries and 43 infantry moved from Russia to Samara
1 aaGun and 1 infantry moved from Vologda to Samara
2 fighters moved from Kansu to Samara
1 fighter moved from Caucasus to Samara
2 aaGuns and 18 infantry moved from Manchuria to Amur
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer, 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from Hopei to Shensi
2 tactical_bombers moved from French Indo China to Burma
2 fighters moved from 39 Sea Zone to Burma
2 artilleries and 2 infantry moved from Anhwe to Kweichow
1 bomber moved from French Indo China to Shensi
1 infantry moved from Shan State to BurmaPurchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 11 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Manchuria
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win, taking Manchuria from Chinese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/5 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the French lost in 79 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Shensi to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from 79 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Philippines to French Indo China
1 fighter moved from Philippines to Celebes
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Yunnan to French Indo China
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Yunnan
2 infantry moved from French Indo China to YunnanPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Shantung
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 artillery moved from Amur to Korea
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
4 bombers moved from Gibraltar to 97 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa -
scramble?
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Scramble 3 fighters.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 artillery moved from Amur to Korea
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
4 bombers moved from Gibraltar to 97 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West AfricaPurchase Units - Americans
Americans buy 4 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for Americans: 3 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in TunisiaNon Combat Move - Americans
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 carrier and 9 submarines moved from 10 Sea Zone to 25 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to MidwayPlace Units - Americans
4 bombers, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,5,1,2,1,4,3,2,5,3,3,1,3,5,5,2
Americans collect 53 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsCombat Move - Chinese
1 infantry moved from Tsinghai to KansuPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalCombat Move - British
Purchase Units - British
British buy 2 carriers and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Non Combat Move - British
1 carrier and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Persia to India
1 infantry moved from Syria to Iraq
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 80 Sea ZonePlace Units - British
2 carriers placed in 80 Sea Zone
1 mech_infantry placed in Iraq
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 artillery moved from Algeria to Morocco
Italians take Morocco from AmericansPurchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
2 infantry and 2 mech_infantrys moved from Ukraine to RostovPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea ZonePurchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 63 Sea ZonePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 fighters and 4 tactical_bombers moved from Bryansk to Caucasus
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
10 artilleries and 26 infantry moved from Bryansk to Russia
1 mech_infantry moved from Western Ukraine to Russia
1 mech_infantry moved from Smolensk to Russia
22 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Ukraine to Russia
2 armour moved from Bryansk to Russia
6 armour moved from Bryansk to VolgogradPurchase Units - Germans
Germans buy 3 armour, 3 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 94 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 armour
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Caucasus, round 2 : 7/8 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Russia
Germans attack with 5 armour, 10 artilleries, 26 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 armour, 1 factory_major and 9 infantry
Germans roll dice for 5 armour, 10 artilleries, 26 infantry and 2 mech_infantrys in Russia, round 2 : 7/43 hits
Russians roll dice for 1 armour and 9 infantry in Russia, round 2 : 1/10 hits
1 infantry owned by the Germans and 7 infantry owned by the Russians lost in Russia
Germans roll dice for 5 armour, 10 artilleries, 25 infantry and 2 mech_infantrys in Russia, round 3 : 16/42 hits
Russians roll dice for 1 armour and 2 infantry in Russia, round 3 : 2/3 hits
1 armour owned by the Russians, 2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 10 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 9 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
1 aaGun, 1 artillery and 2 infantry moved from Archangel to Smolensk
1 bomber moved from Novgorod to Volgograd
2 bombers moved from Bryansk to Volgograd
2 fighters and 4 tactical_bombers moved from Caucasus to Volgograd
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Southern ItalyPlace Units - Germans
1 fighter and 2 infantry placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
2 artilleries, 4 fighters, 44 infantry and 1 tactical_bomber moved from Samara to Volgograd
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Volgograd
Russians attack with 2 artilleries, 4 fighters, 44 infantry and 1 tactical_bomber
Germans defend with 7 armour, 3 bombers, 1 factory_minor, 3 fighters, 2 infantry, 23 mech_infantrys and 4 tactical_bombers -
7 hits 2nd round
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Lose mechs, keep the bombers unless the battle turns against me.