@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
scrambe?
Scramble SZ97. No scramble SZ6.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from Tunisia to Morocco
Americans take Algeria from Italians
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
4 bombers moved from Western United States to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs;
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
Italians win with no units remaining. Battle score for attacker is 3
Casualties for Germans: 1 tactical_bomber
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 1 bomber, 1 destroyer and 1 submarine
Battle in Morocco
Americans attack with 1 armour and 1 artillery
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 artillery
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Turning off Edit Mode
1 destroyer moved from 25 Sea Zone to 19 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 10 submarines moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
3 fighters moved from Midway to Korea
4 bombers moved from 6 Sea Zone to Korea
1 infantry moved from Tunisia to Libya
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
1 destroyer placed in 101 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Kansu to Suiyuyan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Combat Move - British
1 bomber moved from India to Caucasus
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 1 bomber
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Non Combat Move - British
2 aaGuns, 1 armour, 1 artillery and 7 infantry moved from India to West India
2 fighters and 2 tactical_bombers moved from India to 80 Sea Zone
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
2 fighters placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
2 mech_infantrys moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 8 PUs;
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Rostov to Caucasus
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 bomber moved from Volgograd to Iraq
3 artilleries and 5 infantry moved from Russia to Samara
1 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 submarine moved from 112 Sea Zone to 91 Sea Zone
Purchase Units - Germans
Germans buy 6 armour, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 3 PUs;
Combat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Novosibirsk
Germans attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 2 fighters; Americans defend with 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Americans lost in 91 Sea Zone
1 submarine owned by the Germans Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Samara
Germans attack with 3 artilleries and 5 infantry
Russians defend with 2 aaGuns and 2 artilleries
Germans roll dice for 3 artilleries and 5 infantry in Samara, round 2 : 3/8 hits
Russians roll dice for 2 aaGuns and 2 artilleries in Samara, round 2 : 0/2 hits
2 aaGuns owned by the Russians and 1 artillery owned by the Russians lost in Samara
Germans roll dice for 3 artilleries and 5 infantry in Samara, round 3 : 2/8 hits
Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns and 2 artilleries
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Germans
6 armour, 2 bombers, 3 fighters, 10 mech_infantrys and 4 tactical_bombers moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
4 armour and 1 mech_infantry moved from Russia to Kazakhstan
3 aaGuns, 7 artilleries and 18 infantry moved from Russia to Tambov
1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 artilleries moved from France to Southern France
Germans take Southern France from Neutral_Axis
8 mech_infantrys moved from Western Germany to Southern France
2 aaGuns and 1 artillery moved from Western Germany to France
1 bomber moved from Iraq to Northwest Persia
Place Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
1 infantry placed in France
3 fighters placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,6,3,1,3,4,1,5,1,5,6,6,5,2,2,1,2,1,3,1,6,2,2,3,2,4
Germans collect 67 PUs (2 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 bomber moved from Volgograd to Iraq
3 artilleries and 5 infantry moved from Russia to Samara
1 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 submarine moved from 112 Sea Zone to 91 Sea Zone
Purchase Units - Germans
Germans buy 6 armour, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 3 PUs;
Combat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Novosibirsk
Germans attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 2 fighters; Americans defend with 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Americans lost in 91 Sea Zone
1 submarine owned by the Germans Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Samara
Germans attack with 3 artilleries and 5 infantry
Russians defend with 2 aaGuns and 2 artilleries
Germans roll dice for 3 artilleries and 5 infantry in Samara, round 2 : 3/8 hits
Russians roll dice for 2 aaGuns and 2 artilleries in Samara, round 2 : 0/2 hits
2 aaGuns owned by the Russians and 1 artillery owned by the Russians lost in Samara
Germans roll dice for 3 artilleries and 5 infantry in Samara, round 3 : 2/8 hits
Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns and 2 artilleries
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Germans
6 armour, 2 bombers, 3 fighters, 10 mech_infantrys and 4 tactical_bombers moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
4 armour and 1 mech_infantry moved from Russia to Kazakhstan
3 aaGuns, 7 artilleries and 18 infantry moved from Russia to Tambov
1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 artilleries moved from France to Southern France
Germans take Southern France from Neutral_Axis
8 mech_infantrys moved from Western Germany to Southern France
2 aaGuns and 1 artillery moved from Western Germany to France
1 bomber moved from Iraq to Northwest Persia
Place Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
1 infantry placed in France
3 fighters placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,6,3,1,3,4,1,5,1,5,6,6,5,2,2,1,2,1,3,1,6,2,2,3,2,4
Germans collect 67 PUs (2 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 1 infantry
EDIT: Removing units owned by Neutral_Axis from 93 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 fighter moved from Sikang to Persia
3 fighters and 1 tactical_bomber moved from Sikang to Persia
Combat - Russians
Battle in Persia
Russians attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Persia to Iraq
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
1 bomber moved from French Indo China to Manchuria
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Burma to India
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 19 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 marine and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 carriers, 1 destroyer and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 6/10 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 1 bomber, 1 infantry and 1 marine
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 marine in Manchuria, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in India, round 2 : 3/17 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Burma to India
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
2 artilleries and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shan State to Yunnan
5 fighters and 1 tactical_bomber moved from 38 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Shan State to Szechwan
1 tactical_bomber moved from Shan State to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Shan State to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 bomber moved from Manchuria to Anhwe
1 artillery and 2 infantry moved from Shan State to Yunnan
Place Units - Japanese
3 carriers placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,5,2,4,1,4,4,6,5,3,5,4,4,6,4,2,2,4,3,4,5,4,2,2,5,3,3,5
Japanese collect 54 PUs (8 lost to blockades); end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
If CVs remain in SZ6, 2 Kamikazes on each but no scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
2 battleships, 3 carriers, 2 cruisers and 10 submarines moved from 6 Sea Zone to 18 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
4 bombers and 1 fighter moved from Korea to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
Purchase Units - Americans
Americans buy 2 aaGuns, 1 armour, 1 destroyer and 6 fighters; Remaining resources: 1 PUs;
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Manchuria
Americans attack with 1 artillery and 2 fighters
Japanese defend with 1 infantry and 1 marine
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Japanese: 1 infantry and 1 marine
Battle in 36 Sea Zone
Americans attack with 4 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 4 transports
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese win with 4 transports remaining. Battle score for attacker is -1
Casualties for Americans: 4 bombers, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser and 1 destroyer
Non Combat Move - Americans
2 battleships, 3 carriers and 10 submarines moved from 18 Sea Zone to 35 Sea Zone
1 cruiser moved from 18 Sea Zone to 21 Sea Zone
1 cruiser moved from 18 Sea Zone to 20 Sea Zone
2 bombers moved from 91 Sea Zone to United Kingdom
1 fighter moved from Manchuria to Korea
Place Units - Americans
2 aaGuns and 1 armour placed in Korea
4 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Americans collect 56 PUs (3 lost to blockades); end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Move - Chinese
1 fighter and 7 infantry moved from Sikang to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese win with 1 fighter remaining. Battle score for attacker is 11
Casualties for Chinese: 7 infantry
Casualties for Japanese: 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 7 infantry moved from West India to India
1 artillery and 1 infantry moved from 39 Sea Zone to India
4 fighters and 2 tactical_bombers moved from 80 Sea Zone to India
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Iraq to Persia
British take Persia from Germans
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 2 PUs;
Combat - British
Battle in India
British attack with 1 armour, 2 artilleries, 4 fighters, 8 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
British win, taking India from Japanese with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for British: 6 infantry
Casualties for Japanese: 1 aaGun, 1 armour, 6 artilleries, 5 infantry and 3 mech_infantrys
Non Combat Move - British
2 aaGuns moved from West India to India
2 fighters moved from Union of South Africa to Egypt
2 artilleries, 5 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
2 fighters moved from Gibraltar to Egypt
4 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
Place Units - British
3 armour placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Italians
2 mech_infantrys moved from Northwest Persia to Persia
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Persia
Italians attack with 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Italians roll dice for 2 mech_infantrys in Persia, round 3 : 0/2 hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits
1 mech_infantry owned by the Italians lost in Persia
Italians roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits
British roll dice for 1 infantry in Persia, round 4 : 1/1 hits
1 mech_infantry owned by the Italians lost in Persia
British win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Italians
2 infantry moved from Caucasus to Northwest Persia
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
When you post ANZAC/France, can you leave some instructions for the USSR Siberian force? I’m not planning on letting any other Soviets live.
Oh, and the sub in SZ92.
Oh, and the sub in SZ92.
Don’t worry about that one. Realised it makes more sense to do it after Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Non Combat Move - ANZAC
1 fighter moved from Queensland to 35 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
max defense for korea
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Northwest Persia to Persia
4 armour and 1 mech_infantry moved from Kazakhstan to Sikang
3 armour moved from Volgograd to Tsinghai
3 bombers moved from Northwest Persia to Shensi
1 armour moved from Novosibirsk to Shensi
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
5 armour, 2 fighters, 9 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Persia
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Persia, round 2 : 3/5 hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Tsinghai
Germans attack with 3 armour
Chinese defend with 1 infantry
Germans roll dice for 3 armour in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Germans attack with 1 armour and 3 bombers
Chinese defend with 1 fighter and 2 infantry
Germans roll dice for 1 armour and 3 bombers in Shensi, round 2 : 3/4 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 3/3 hits
1 fighter owned by the Chinese, 2 bombers owned by the Germans, 2 infantry owned by the Chinese and 1 armour owned by the Germans lost in Shensi
Germans win with 1 bomber remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour and 2 bombers
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Iraq
Germans attack with 8 armour, 2 fighters, 9 mech_infantrys and 2 tactical_bombers
British defend with 1 factory_minor; Russians defend with 4 fighters and 1 tactical_bomber
Germans roll dice for 8 armour, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 11/21 hits
British roll dice for 4 fighters and 1 tactical_bomber in Iraq, round 2 : 3/5 hits
3 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Russians and 4 fighters owned by the Russians lost in Iraq
Germans win, taking Iraq from British with 8 armour, 2 fighters, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 4 fighters and 1 tactical_bomber
Battle in Sikang
Germans attack with 4 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour and 1 mech_infantry in Sikang, round 2 : 3/5 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Sikang
Germans win, taking Sikang from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Shensi to Kazakhstan
3 artilleries and 4 infantry moved from Samara to Kazakhstan
3 aaGuns, 7 artilleries and 18 infantry moved from Tambov to Rostov
3 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 aaGun, 1 artillery and 2 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Nenetsia to Samara
1 fighter and 2 tactical_bombers moved from Persia to Northwest Persia
2 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
2 aaGuns, 1 artillery and 1 infantry moved from France to Southern France
1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Southern France: 1 factory_minor
EDIT: Adding units owned by Germans to Southern France: 1 factory_minor
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in France
1 artillery and 1 infantry placed in Normandy Bordeaux
1 bomber and 4 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 76 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 submarines moved from 19 Sea Zone to 21 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 4 destroyers moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 35 Sea Zone
8 fighters and 4 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Anhwe to 35 Sea Zone
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 4 destroyers
Americans defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 4 destroyers in 20 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 20 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 4 destroyers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 21 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 cruiser
Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser in 21 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 10 fighters and 6 tactical_bombers
Americans defend with 2 battleships, 3 carriers and 10 submarines; ANZAC defend with 1 carrier, 1 cruiser and 5 fighters
10 submarines owned by the Americans Submerged
Japanese roll dice for 1 bomber, 10 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 9/17 hits
Units damaged: 1 carrier owned by the ANZAC and 2 battleships owned by the Americans
Americans roll dice for 2 battleships, 4 carriers, 1 cruiser and 5 fighters in 35 Sea Zone, round 2 : 7/12 hits
3 carriers owned by the Americans, 5 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 35 Sea Zone, round 3 : 7/10 hits
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser and 5 fighters in 35 Sea Zone, round 3 : 4/9 hits
1 carrier owned by the ANZAC, 2 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 2 tactical_bombers owned by the Japanese and 5 fighters owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 5/6 hits
Americans roll dice for 2 battleships in 35 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Japanese and 2 battleships owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Americans: 2 battleships and 3 carriers
Casualties for ANZAC: 1 carrier, 1 cruiser and 5 fighters
Casualties for Japanese: 8 fighters and 4 tactical_bombers
Non Combat Move - Japanese
1 bomber moved from 35 Sea Zone to French Indo China
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Yunnan
4 carriers moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Anhwe to Hunan
3 artilleries and 3 infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
4 artilleries and 3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,4,2,6,4,6,5,4,5,2,3,6,3,4,2,2,6,6,1
Japanese collect 58 PUs (2 lost to blockades); end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
ill throw here for my sub vs 91
Rolls: 1@2; Total Hits: 11@2: (2)