Giallo (Allies) vs simon33 (Axis) BM3 Game V

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Queensland to 44 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40725_Fre9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Buryatia to Sakha
                      Germans take Amur from Russians
                      Germans take Sakha from Russians
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                8 artilleries and 20 infantry moved from Caucasus to Northwest Persia

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Egypt
                    Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 3 armour, 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 2 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 :  2/6 hits
                        British roll dice for 3 armour and 4 infantry in Egypt, round 2 :  2/7 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Egypt
                        Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 3 :  2/4 hits
                        British roll dice for 3 armour and 2 infantry in Egypt, round 3 :  3/5 hits
                        1 fighter owned by the Germans, 2 artilleries owned by the Germans and 2 infantry owned by the British lost in Egypt
                    British win with 3 armour remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 artilleries, 1 fighter and 2 infantry
                    Casualties for British: 2 infantry
                    Casualties for Americans: 2 infantry
                    1 tactical_bomber owned by the Germans retreated
                Battle in Northwest Persia
                    Germans attack with 8 artilleries and 20 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 8 artilleries and 20 infantry in Northwest Persia, round 2 :  6/28 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 8 artilleries and 20 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                4 aaGuns, 10 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                3 artilleries, 4 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
                1 mech_infantry moved from Sikang to Caucasus
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 fighter moved from Western Germany to 98 Sea Zone
                1 carrier and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
                2 fighters moved from Western Germany to Southern Italy
                1 bomber moved from Southern France to Western Germany
                1 artillery and 1 infantry moved from France to Northern Italy
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from France to Southern France
                1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                2 artilleries moved from Southern France to Northern Italy
                2 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western Germany
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                2 artilleries and 1 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Southern France
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 76 PUs; end with 76 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs

    triplea_40725_Ger10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                2 infantry moved from Korea to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_40725_Rus10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                3 fighters moved from Japan to 6 Sea Zone
                1 fighter moved from Malaya to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                5 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India
                1 fighter moved from French Indo China to 36 Sea Zone
                1 bomber and 2 fighters moved from French Indo China to India

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 4 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 destroyer and 4 fighters in 6 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in India
                    Japanese attack with 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry
                    British defend with 3 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry in India, round 2 :  4/17 hits
                        UK_Pacific roll dice for 3 artilleries in India, round 2 :  0/3 hits
                        3 artilleries owned by the British lost in India
                    Japanese destroys 15PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 3 artilleries

    Non Combat Move - Japanese
                1 bomber and 2 fighters moved from India to Burma
                1 bomber moved from Burma to French Indo China
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Shantung to Jehol
                2 fighters moved from 36 Sea Zone to Malaya
                1 infantry moved from Shantung to Anhwe
                2 carriers, 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                3 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer and 2 fighters placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in French Indo China
                3 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                Japanese collect 46 PUs (6 lost to blockades); end with 47 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs

    triplea_40725_Jap10.tsvg

  • '19 '17 '16

    @Giallo:

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                2 infantry moved from Korea to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    Oh Bother. I assumed you wouldn’t do this. I’ll re-do the Japanese turn.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Japanese
                5 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India
                1 bomber moved from French Indo China to India
                1 fighter moved from Malaya to 36 Sea Zone
                3 fighters moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from Jehol to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                3 fighters moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Manchuria
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    British defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 4 fighters in 36 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 36 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in India
                    Japanese attack with 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry
                    British defend with 3 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry in India, round 2 :  4/15 hits
                        UK_Pacific roll dice for 3 artilleries in India, round 2 :  0/3 hits
                        3 artilleries owned by the British lost in India
                    Japanese destroys 15PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 3 artilleries

    Non Combat Move - Japanese
                1 bomber moved from India to French Indo China
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Anhwe
                2 carriers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 2 carriers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                2 fighters moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to Malaya

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                3 infantry placed in Shantung
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                Japanese collect 50 PUs (2 lost to blockades); end with 51 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs

    triplea_40725_Jap10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 armour moved from Korea to Sakha
                      Americans take Amur from Germans
                1 armour moved from Korea to Buryatia
                      Americans take Buryatia from Germans
                1 fighter moved from Korea to Sakha
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                5 bombers moved from Morocco to Western United States
                6 fighters moved from Morocco to French Central Africa

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Sakha
                    Americans attack with 1 armour and 1 fighter
                    Germans defend with 1 armour
                    Americans win, taking Sakha from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Gibraltar

    Non Combat Move - Americans
                5 submarines moved from 54 Sea Zone to 30 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 armour moved from Morocco to Algeria
                1 fighter moved from Sakha to Korea

    Place Units - Americans
                1 submarine and 2 transports placed in 10 Sea Zone
                2 artilleries, 3 bombers and 2 infantry placed in Western United States
                1 bomber placed in Eastern United States
                Americans undo move 3.
                Americans undo move 1.
                1 bomber placed in Western United States
                2 transports placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,3,2,3,3,5,4,3,3,2,5,4,2,3
                Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Algeria: 1 armour
                EDIT: Adding units owned by Americans to Morocco: 1 armour
                EDIT: Turning off Edit Mode
                2 armour, 3 fighters and 3 mech_infantrys moved from Iraq to Egypt
                1 artillery and 3 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Persia to Trans-Jordan
                1 artillery moved from Persia to Iraq
                3 infantry moved from Rhodesia to Belgian Congo
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 submarines moved from 44 Sea Zone to 35 Sea Zone

    Purchase Units - British
                British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Philippines

    Non Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 2 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,6,5,6,6,1,1,4
                British collect 34 PUs (2 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

    triplea_40725_UK_10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 1 armour, 1 artillery and 3 infantry
                        Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 :  0/5 hits
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 :  1/5 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery and 3 fighters in Trans-Jordan, round 3 :  4/4 hits
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 3 :  2/5 hits
                        1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British and 3 infantry owned by the British lost in Trans-Jordan
                    British win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                    2 fighters owned by the Italians retreated

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 98 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_40725_Ita10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns and 2 infantry moved from Queensland to 54 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    triplea_40725_Fre10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Eastern Persia to Persia
                      Germans take Persia from British
                3 artilleries, 3 infantry and 1 mech_infantry moved from Eastern Persia to West India
                12 armour, 8 artilleries, 20 infantry and 4 mech_infantrys moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to 105 Sea Zone
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                2 fighters moved from Western Germany to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat - Germans
                Germans creates battle in territory 91 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 2 transports; Americans defend with 2 transports
                        2 transports owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 28
                    Casualties for British: 2 transports
                    Casualties for Americans: 2 transports
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters
                    British defend with 1 destroyer
                        Germans roll dice for 2 fighters in 104 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 1 fighter in 104 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in West India
                    Germans attack with 3 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 2 aaGuns, 1 armour and 1 artillery
                        Germans roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in West India, round 2 :  1/7 hits
                        UK_Pacific roll dice for 2 aaGuns, 1 armour and 1 artillery in West India, round 2 :  1/2 hits
                        1 aaGun owned by the British and 1 infantry owned by the Germans lost in West India
                        Germans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in West India, round 3 :  3/6 hits
                        UK_Pacific roll dice for 1 aaGun, 1 armour and 1 artillery in West India, round 3 :  1/2 hits
                        1 aaGun owned by the British, 1 armour owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in West India
                    Germans win, taking West India from UK_Pacific with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 aaGuns, 1 armour and 1 artillery
                Battle in 105 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Iraq
                    Germans attack with 12 armour, 8 artilleries, 20 infantry and 4 mech_infantrys
                    British defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 12 armour, 8 artilleries, 20 infantry and 4 mech_infantrys in Iraq, round 2 :  12/44 hits
                        British roll dice for 1 artillery in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 12 armour, 8 artilleries, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Trans-Jordan
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 1 armour in Trans-Jordan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                4 aaGuns moved from Northwest Persia to Iraq
                4 mech_infantrys moved from Caucasus to Iraq
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Russia to Urals
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                3 artilleries and 3 infantry moved from Southern France to Northern Italy
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                2 infantry moved from France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                1 bomber moved from 105 Sea Zone to Western Germany

    Place Units - Germans
                3 armour placed in Russia
                1 carrier, 2 destroyers, 2 fighters and 1 transport placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Germans collect 79 PUs (1 lost to blockades); end with 80 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 111 PUs

    triplea_40725_Ger11.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Japanese
                1 unit repaired.
                3 artilleries, 2 carriers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 26 Sea Zone
                3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese

    triplea_40725_Jap11.tsvg

  • '19 '17 '16

    Scramble Hawaii?

    Any moves as USSR?

  • '21 '20 '19 '18 '17 '16

    scramble Russia wont do anything

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Japanese
                1 unit repaired.
                3 artilleries, 2 carriers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 26 Sea Zone
                3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese
                ANZAC scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 3 transports
                    ANZAC defend with 2 transports; Americans defend with 2 fighters
                        Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 2 :  6/11 hits
                        ANZAC roll dice for 2 fighters and 2 transports in 26 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        2 transports owned by the ANZAC and 2 fighters owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 34
                    Casualties for Americans: 2 fighters
                    Casualties for ANZAC: 2 transports
                Battle in Hawaiian Islands
                    Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 2 aaGuns and 2 infantry
                        AA fire in Hawaiian Islands :  0/4 hits
                        Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 :  5/10 hits
                        Americans roll dice for 2 aaGuns and 4 infantry in Hawaiian Islands, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 2 aaGuns owned by the ANZAC, 1 infantry owned by the ANZAC and 2 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 :  6/8 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 2 aaGuns and 2 infantry
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                4 artilleries, 7 infantry and 1 mech_infantry moved from India to Burma
                1 mech_infantry moved from Burma to Yunnan
                1 infantry moved from Manchuria to Jehol
                3 infantry moved from Shantung to Jehol
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Malaya to India

    Place Units - Japanese
                3 artilleries placed in Shantung
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                2 artilleries and 2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                Japanese collect 48 PUs (3 lost to blockades); end with 49 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs

    triplea_40725_Jap11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Americans
                5 submarines moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 armour moved from Buryatia to Yenisey
                      Americans take Yakut S.S.R. from Germans
                      Americans take Yenisey from Germans
                1 armour moved from Sakha to Manchuria
                      Chinese take Manchuria from Japanese

    Purchase Units - Americans
                Americans buy 5 bombers and 8 infantry; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 105 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer
                    Germans win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 aaGuns and 2 mech_infantrys moved from Central United States to Western United States
                1 destroyer moved from 101 Sea Zone to 11 Sea Zone
                1 submarine moved from 101 Sea Zone to 28 Sea Zone
                6 fighters moved from French Central Africa to Egypt

    Place Units - Americans
                3 infantry placed in Korea
                5 bombers and 5 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Combat Move - British
                3 fighters moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Union of South Africa to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery moved from Philippines to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Purchase Units - British
                British buy 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat - British
                Battle in Caroline Islands
                    British attack with 1 artillery and 3 fighters
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -16
                    Casualties for British: 1 artillery and 2 fighters
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    1 fighter owned by the British retreated
                Battle in Trans-Jordan
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters moved from Trans-Jordan to Egypt
                1 fighter moved from Caroline Islands to 33 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,2,2,2,5,1,6,1,6
                British collect 28 PUs (4 lost to blockades); end with 29 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    triplea_40725_UK_11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Trans-Jordan

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 98 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_40725_Ita11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - ANZAC
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to 33 Sea Zone

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40725_Fre11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                12 armour and 8 mech_infantrys moved from Iraq to Egypt
                1 infantry moved from Iraq to Syria
                      Germans take Syria from British
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from 97 Sea Zone to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                2 bombers moved from Western Germany to Egypt
                1 mech_infantry moved from Urals to Yenisey
                3 mech_infantrys moved from Novosibirsk to Yenisey

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 bombers, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Egypt
                    Germans attack with 12 armour, 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber
                    British defend with 5 armour, 1 factory_minor, 5 fighters, 1 harbour, 1 infantry and 6 mech_infantrys; Americans defend with 6 fighters
                        Germans roll dice for 12 armour, 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  10/34 hits
                        British roll dice for 5 armour, 11 fighters, 1 infantry and 6 mech_infantrys in Egypt, round 2 :  12/23 hits
                        7 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the British, 3 armour owned by the British, 3 infantry owned by the Germans, 2 artilleries owned by the Germans and 1 infantry owned by the British lost in Egypt
                        Germans roll dice for 12 armour, 1 artillery, 2 bombers, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 :  12/22 hits
                        British roll dice for 2 armour and 11 fighters in Egypt, round 3 :  10/13 hits
                        1 mech_infantry owned by the Germans, 4 fighters owned by the British, 2 armour owned by the British, 8 armour owned by the Germans, 1 artillery owned by the Germans and 6 fighters owned by the Americans lost in Egypt
                        Germans roll dice for 4 armour, 2 bombers, 5 fighters and 1 tactical_bomber in Egypt, round 4 :  8/12 hits
                        British roll dice for 1 fighter in Egypt, round 4 :  1/1 hits
                        1 fighter owned by the British and 1 armour owned by the Germans lost in Egypt
                    Germans win, taking Egypt from British with 3 armour, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 60
                    Casualties for Germans: 9 armour, 3 artilleries, 3 infantry and 8 mech_infantrys
                    Casualties for British: 5 armour, 5 fighters, 1 infantry and 6 mech_infantrys
                    Casualties for Americans: 6 fighters
                Battle in Yenisey
                    Germans attack with 4 mech_infantrys
                    Americans defend with 1 armour
                        Germans roll dice for 4 mech_infantrys in Yenisey, round 2 :  1/4 hits
                        Americans roll dice for 1 armour in Yenisey, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Americans lost in Yenisey
                    Germans win, taking Yenisey from Americans with 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                3 armour moved from Russia to Novosibirsk
                3 mech_infantrys moved from Caucasus to Iraq
                4 aaGuns, 8 artilleries and 18 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Western Germany to Southern Italy
                2 artilleries and 1 infantry moved from France to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                2 bombers moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                2 fighters moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to 98 Sea Zone

    Place Units - Germans
                1 carrier, 2 fighters and 2 transports placed in 112 Sea Zone
                3 bombers and 1 fighter placed in Western Germany
                1 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in France

    Turn Complete - Germans
                Germans collect 81 PUs; end with 82 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs

    triplea_40725_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Combat Move - Japanese
                2 units repaired.
                7 infantry moved from Jehol to Manchuria
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from French Indo China to 33 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 tactical_bombers and 1 transport
                    British defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 transport; Americans defend with 5 submarines; ANZAC defend with 1 cruiser, 1 fighter and 1 transport
                        Japanese roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 2 :  9/17 hits
                    Units damaged: 1 battleship owned by the British and 4 carriers owned by the British
                        British roll dice for 9 submarines in 33 Sea Zone, round 2 :  1/9 hits
                    Units damaged: 1 carrier owned by the Japanese
                        British roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 2 transports in 33 Sea Zone, round 2 :  6/12 hits
                    Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        4 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 3 :  8/17 hits
                        British roll dice for 5 submarines in 33 Sea Zone, round 3 :  0/5 hits
                        British roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 2 transports in 33 Sea Zone, round 3 :  4/12 hits
                        1 carrier owned by the British, 1 submarine owned by the Americans, 4 submarines owned by the British, 4 carriers owned by the Japanese and 2 destroyers owned by the British lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 8 fighters, 2 tactical_bombers and 1 transport in 33 Sea Zone, round 4 :  9/17 hits
                        British roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 fighters and 2 transports in 33 Sea Zone, round 4 :  5/9 hits
                        1 battleship owned by the British, 3 carriers owned by the British, 3 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 1 fighter owned by the British, 2 tactical_bombers owned by the Japanese, 2 cruisers owned by the British and 1 fighter owned by the ANZAC lost in 33 Sea Zone
                        1 transport owned by the British and 1 transport owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 5 fighters and 1 transport remaining. Battle score for attacker is 92
                    Casualties for British: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 transport
                    Casualties for Americans: 5 submarines
                    Casualties for ANZAC: 1 cruiser, 1 fighter and 1 transport
                    Casualties for Japanese: 5 carriers, 3 fighters and 2 tactical_bombers
                Battle in Manchuria
                    Japanese attack with 7 infantry
                    Americans defend with 1 armour; Chinese defend with 1 infantry
                        Japanese roll dice for 7 infantry in Manchuria, round 2 :  0/7 hits
                        Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 6 infantry in Manchuria, round 3 :  2/6 hits
                        Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 3 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 armour owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 armour
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Caroline Islands
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win, taking Caroline Islands from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 3 submarines; ANZAC defend with 1 destroyer
                    3 submarines owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                3 fighters could not land in 33 Sea Zone and were removed
                1 bomber moved from 33 Sea Zone to Paulau Island
                2 transports moved from 26 Sea Zone to 33 Sea Zone
                3 artilleries moved from Shantung to Jehol
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Hunan
                2 infantry moved from French Indo China to Yunnan
                4 artilleries and 7 infantry moved from Burma to Yunnan

    Place Units - Japanese
                2 destroyers and 1 transport placed in 39 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                2 fighters placed in Japan
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
                Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs

    triplea_40725_Jap12.tsvg

  • '21 '20 '19 '18 '17 '16

    I give up, good game simon!

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