dice…
G40 Ichabod (X) vs Sovietschat (A)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
6 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Caucasus to Iraq
1 infantry moved from Ukraine to Bessarabia
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in Iraq
Russians attack with 2 armour and 6 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour and 6 mech_infantrys in Iraq, round 2 : 0/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 2 armour and 5 mech_infantrys in Iraq, round 3 : 1/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits
1 infantry owned by the Neutral_Axis and 2 mech_infantrys owned by the Russians lost in Iraq
Russians roll dice for 2 armour and 3 mech_infantrys in Iraq, round 4 : 0/5 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits
Russians roll dice for 2 armour and 3 mech_infantrys in Iraq, round 5 : 3/5 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Russians: 3 mech_infantrys
Casualties for Neutral_Axis: 3 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
24 infantry moved from Belarus to Bryansk
5 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
3 artilleries moved from Belarus to Bryansk
4 aaGuns moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
4 infantry moved from Sakha to Amur
14 infantry moved from Buryatia to Amur
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 armour and 1 artillery moved from Yunnan to Szechwan
1 fighter moved from Malaya to Burma
1 tactical_bomber moved from Kwangsi to Burma
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters moved from Anhwe to Manchuria
2 fighters and 3 tactical_bombers moved from Anhwe to Szechwan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to Burma
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in Java
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking Java from ANZAC, taking 41 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 3/4 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 0/1 hits
1 aaGun owned by the ANZAC and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 : 13/16 hits
Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 2/9 hits
2 infantry owned by the Japanese, 1 fighter owned by the Chinese and 8 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Chinese: 1 fighter and 8 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Jehol
1 artillery moved from Suiyuyan to Chahar
4 infantry moved from Hopei to Chahar
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 carrier and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to Yunnan
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to KwangsiPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 artillery
EDIT: Adding units owned by Japanese to Shensi: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Guam to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to 44 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber and 1 fighter in 44 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 30 Sea Zone
2 bombers moved from Western United States to Queensland
3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Eastern United States to French West Africa
1 bomber moved from 41 Sea Zone to IndiaPlace Units - Americans
5 bombers placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Guam to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to 44 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber and 1 fighter in 44 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 30 Sea Zone
2 bombers moved from Western United States to Queensland
3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Eastern United States to French West Africa
1 bomber moved from 41 Sea Zone to IndiaPlace Units - Americans
5 bombers placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsPurchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Union of South Africa to Egypt
4 fighters moved from French West Africa to Egypt
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 transport moved from 82 Sea Zone to 71 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3,4
British collect 26 PUs (2 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
I’m trying for a balsy move with Italy just because if they can fair dice hits than Germany may be able to wipe out a lot of UK fighters. I think Germany can afford the trade right now. Perhaps this high risk move is stupid. But dang, 8 fighters already there…they could make it to Moscow or India.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Belarus
1 artillery moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry
British defend with 1 armour, 8 fighters, 1 harbour, 2 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits
Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Egypt, round 2 : 2/9 hits
British roll dice for 1 armour, 8 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 6/14 hits
2 infantry owned by the ANZAC, 1 armour owned by the British, 2 artilleries owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
Italians roll dice for 2 armour and 1 fighter in Egypt, round 3 : 3/3 hits
British roll dice for 8 fighters and 1 tactical_bomber in Egypt, round 3 : 6/9 hits
1 tactical_bomber owned by the British, 1 fighter owned by the Italians, 2 fighters owned by the British and 2 armour owned by the Italians lost in Egypt
British win with 6 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 2 armour, 2 artilleries, 1 fighter and 4 infantry
Casualties for British: 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
3 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 infantry placed in Southern Italy
2 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
Japan is spreading!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 17 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 17 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsCombat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
8 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 artilleries moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
4 fighters and 5 tactical_bombers moved from Trans-Jordan to Egypt
1 bomber moved from Greece to Egypt
3 bombers moved from Southern Italy to EgyptCombat - Germans
Battle in Egypt
Germans attack with 2 artilleries, 4 bombers, 4 fighters, 2 infantry and 5 tactical_bombers
British defend with 6 fighters and 1 harbour
Germans roll dice for 2 artilleries, 4 bombers, 4 fighters, 2 infantry and 5 tactical_bombers in Egypt, round 2 : 10/17 hits
British roll dice for 6 fighters in Egypt, round 2 : 3/6 hits
6 fighters owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 1 artillery, 4 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 6 fightersNon Combat Move - Germans
1 aaGun and 1 artillery moved from Southern France to Northern Italy
1 mech_infantry moved from Baltic States to Archangel
2 armour moved from Baltic States to Archangel
1 aaGun, 4 armour, 3 artilleries and 12 infantry moved from Baltic States to Belarus
2 aaGuns, 6 armour, 2 artilleries, 11 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
9 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
4 bombers, 4 fighters and 5 tactical_bombers moved from Egypt to Greece
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to PolandPlace Units - Germans
2 infantry and 4 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
18 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 tactical_bomber moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Iraq to Trans-Jordan
2 armour and 2 mech_infantrys moved from Trans-Jordan to EgyptCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/6 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Egypt
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 harbour
Russians roll dice for 2 armour and 2 mech_infantrys in Egypt, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Egypt
Russians win, taking Egypt from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 mech_infantry moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
3 artilleries and 30 infantry moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
3 mech_infantrys moved from Northwest Persia to Eastern Persia
Russians take Eastern Persia from Neutral_Allies
2 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Caucasus to Sikang
2 aaGuns moved from Amur to KoreaPlace Units - Russians
10 infantry placed in Russia
1 armour and 1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,1,2
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from 42 Sea Zone to Burma
1 submarine moved from 41 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Szechwan to Sikang
2 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
2 artilleries moved from Szechwan to Sikang
2 tactical_bombers moved from Yunnan to Sikang
2 fighters moved from Yunnan to Sikang
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Jehol to Manchuria
4 infantry moved from Chahar to JeholCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 3 : 2/2 hits
Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 bomber owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 4 mech_infantrys; Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Sikang, round 2 : 5/10 hits
Chinese roll dice for 1 infantry and 4 mech_infantrys in Sikang, round 2 : 2/5 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 mech_infantrys owned by the Russians and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 mech_infantrys
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 bomber moved from Tsinghai to Yunnan
1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from Burma to French Indo China
2 tactical_bombers moved from Sikang to Yunnan
2 fighters moved from Sikang to Yunnan
1 tactical_bomber moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanPlace Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 harbour placed in Hainan
1 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 artilleries placed in Manchuria
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Dutch New Guinea to Celebes
1 fighter moved from Dutch New Guinea to 35 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 carriers moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 battleship, 2 cruisers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
2 bombers moved from Queensland to Dutch New Guinea
1 bomber moved from Celebes to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
5 bombers moved from Western United States to Queensland
1 fighter moved from French West Africa to Egypt
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 2 bombers, 1 fighter and 1 infantry placed in Western United States
1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Dutch New Guinea to Celebes
1 fighter moved from Dutch New Guinea to 35 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 carriers moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 battleship, 2 cruisers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
2 bombers moved from Queensland to Dutch New Guinea
1 bomber moved from Celebes to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
5 bombers moved from Western United States to Queensland
1 fighter moved from French West Africa to Egypt
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 2 bombers, 1 fighter and 1 infantry placed in Western United States
1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - British
Non Combat Move - British
2 fighters moved from Persia to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 armour and 2 fighters placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Belarus to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Bessarabia to Western Ukraine
3 infantry moved from Romania to Bessarabia
2 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
Germany is going to bomb Moscow (3 bombers) next turn, will you intercept with your 2 Russian fighters?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
ANZAC win, taking Borneo from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 harbour placed in Dutch New Guinea
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
ANZAC win, taking Borneo from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 harbour placed in Dutch New Guinea
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsCombat Move - French
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French





