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2026-1-6-Oztea-1939-Global.tsvg
MGH vs Waff - G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
2 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Dzavhan
1 infantry moved from Olgiy to Kansu
5 infantry moved from Timguska to Kansu
1 infantry moved from Yenisey to Olgiy
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 infantry moved from Timguska to Novosibirsk
1 aaGun and 2 infantry moved from Yenisey to Timguska
3 infantry moved from Novgorod to Belarus
4 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Belarus to Russia
1 infantry moved from Bryansk to UkrainePlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Tsagaan Olom to Shensi
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to India
1 fighter moved from Kwangsi to India
1 fighter moved from Kwangsi to India
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Suiyuyan to Shensi
1 tactical_bomber moved from Suiyuyan to Shensi
1 tactical_bomber moved from Kwangsi to Kweichow
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Kwangsi to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
1 tactical_bomber moved from 6 Sea Zone to GuamCombat - Japanese
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Tsagaan Olom to Shensi
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to India
1 fighter moved from Kwangsi to India
1 fighter moved from Kwangsi to India
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Suiyuyan to Shensi
1 tactical_bomber moved from Suiyuyan to Shensi
1 tactical_bomber moved from Kwangsi to Kweichow
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Kwangsi to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
1 tactical_bomber moved from 6 Sea Zone to GuamCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Celebes
Battle in Soviet Far East
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Celebes from Dutch, taking Soviet Far East from Russians with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Sumatra
Battle in 39 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking Sumatra from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
1 fighter owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 3 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Guam
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 fighter and 1 tactical_bomber in Guam, round 2 : 1/2 hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 fighter
Battle in 38 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Philippines from Americans to Japanese
EDIT: Removing units owned by Americans from Philippines: 1 infantry
EDIT: Removing units owned by Americans from Philippines: 1 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 artillery, 1 battleship, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Philippines: 1 artillery
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship and 1 transport
EDIT: Turning off Edit Mode
Battle in French Indo China
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 0/4 hits
French roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits
1 infantry owned by the British lost in French Indo China
Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 0/4 hits
French roll dice for 1 fighter in French Indo China, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 4 : 0/4 hits
French roll dice for 1 fighter in French Indo China, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 5 : 2/4 hits
French roll dice for 1 fighter in French Indo China, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter could not land in India and was removed
1 bomber moved from India to Kwangsi
1 bomber moved from India to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to Kwangsi
1 tactical_bomber moved from 41 Sea Zone to Kwangsi
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Shensi to Buyant-Uhaa
1 tactical_bomber moved from Shensi to Buyant-Uhaa
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Guam to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from India to 39 Sea ZonePlace Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 8 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
7 bombers moved from Western United States to 92 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 7 bombers
Germans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 cruiser, 1 destroyer and 3 transports
Americans roll dice for 7 bombers in 92 Sea Zone, round 2 : 5/7 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 2 : 3/5 hits
1 tactical_bomber owned by the Germans, 3 bombers owned by the Americans, 1 carrier owned by the Germans, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans roll dice for 4 bombers in 92 Sea Zone, round 3 : 3/4 hits
Germans roll dice for 1 fighter and 5 transports in 92 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Italians and 2 transports owned by the Germans lost in 92 Sea Zone
1 bomber owned by the Americans, 1 fighter owned by the Germans and 2 transports owned by the Italians lost in 92 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Italians: 1 cruiser, 1 destroyer and 3 transports
Casualties for Americans: 4 bombersNon Combat Move - Americans
3 bombers moved from 92 Sea Zone to Morocco
1 armour moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 aaGun and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 carriers moved from 26 Sea Zone to 17 Sea Zone
4 fighters moved from 16 Sea Zone to 17 Sea Zone
1 battleship, 3 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
3 bombers placed in Eastern United States
Americans undo move 5.
Americans undo move 2.
Americans undo move 1.
Americans undo move 1.
3 bombers placed in Western United States
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 8 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
7 bombers moved from Western United States to 92 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 7 bombers
Germans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 cruiser, 1 destroyer and 3 transports
Americans roll dice for 7 bombers in 92 Sea Zone, round 2 : 5/7 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 2 : 3/5 hits
1 tactical_bomber owned by the Germans, 3 bombers owned by the Americans, 1 carrier owned by the Germans, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans roll dice for 4 bombers in 92 Sea Zone, round 3 : 3/4 hits
Germans roll dice for 1 fighter and 5 transports in 92 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Italians and 2 transports owned by the Germans lost in 92 Sea Zone
1 bomber owned by the Americans, 1 fighter owned by the Germans and 2 transports owned by the Italians lost in 92 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Italians: 1 cruiser, 1 destroyer and 3 transports
Casualties for Americans: 4 bombersNon Combat Move - Americans
3 bombers moved from 92 Sea Zone to Morocco
1 armour moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 aaGun and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 carriers moved from 26 Sea Zone to 17 Sea Zone
4 fighters moved from 16 Sea Zone to 17 Sea Zone
1 battleship, 3 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
3 bombers placed in Eastern United States
Americans undo move 5.
Americans undo move 2.
Americans undo move 1.
Americans undo move 1.
3 bombers placed in Western United States
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsPurchase Units - British
British buy 2 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 fighter and 1 tactical_bomber moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 aaGun moved from Burma to India
4 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to India
1 fighter moved from Persia to India
2 fighters moved from Egypt to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
1 artillery moved from Tobruk to Alexandria
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Morocco
2 aaGuns, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to PersiaPlace Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 28 PUs (8 lost to blockades); end with 28 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,5,6,6,5,2,6,5,5
UK_Pacific collect 5 PUs (6 lost to blockades); end with 5 PUs
Some Units in India change ownership: 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Non Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Western Australia to India
1 fighter moved from Queensland to Western Australia
1 artillery moved from Western Australia to South Australia
1 infantry moved from South Australia to Western Australia
1 infantry and 1 mech_infantry moved from New South Wales to South Australia
1 infantry moved from South Australia to Western Australia
1 mech_infantry moved from South Australia to Western AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Western Australia to India
1 fighter moved from Queensland to Western Australia
1 artillery moved from Western Australia to South Australia
1 infantry moved from South Australia to Western Australia
1 infantry and 1 mech_infantry moved from New South Wales to South Australia
1 infantry moved from South Australia to Western Australia
1 mech_infantry moved from South Australia to Western AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Scotland to Morocco
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Libya to Tunisia
1 infantry moved from Scotland to United KingdomTurn Complete - French





