Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
Mallery29 (Axis) vs Simon33 (Allies+20) G40
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I do realize now that I should have probably asked you for OOB….
How do you want to proceed?
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I do realize now that I should have probably asked you for OOB….
How do you want to proceed?
OOL?
I think it will be ok to just continue as is.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
2 infantry moved from Sikang to Tsinghai
1 armour, 9 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Finland to Norway
Russians take Norway from Germans
7 infantry moved from Bryansk to UkrainePurchase Units - Russians
Russians buy 8 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 9 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 2 armour, 9 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/13 hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 9 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 9 infantry in Ukraine, round 2 : 2/10 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
9 artilleries and 1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Tsinghai
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 aaGun moved from Archangel to Novgorod
1 aaGun, 4 artilleries and 8 infantry moved from Finland to Norway
7 infantry moved from Bryansk to Ukraine
2 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
8 artilleries, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
I do realize now that I should have probably asked you for OOB….
How do you want to proceed?
OOL?
I think it will be ok to just continue as is.
No wait. I think I didn’t understand. I didn’t realise my fighters survived but were knocked off the carriers. I’ll lose one fighter and dent one CV. Let’s assume that one more plane survived.
Do you now want to continue the attack?
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I’ll edit the CV and one bomber back in. Which FTR you want to lose?
I’m not continuing that awful dice…I’ll leave with what I have left.
If Europe falls, RD3/4 Germany will certainly be the cause. I only had 2 in the opening roll, compared to your six. I ran that 3 times and came out on top with either 3 or 2 bombers left each time. I had high hopes, now I can only hope to survive… -
I’ll lose a US fighter, and keep the CV undamaged which contains the UK fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
2 infantry moved from Sikang to Tsinghai
1 armour, 9 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Finland to Norway
Russians take Norway from Germans
7 infantry moved from Bryansk to UkrainePurchase Units - Russians
Russians buy 8 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 9 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 armour, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 9 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
9 artilleries and 1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Tsinghai
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 aaGun moved from Archangel to Novgorod
1 aaGun, 4 artilleries and 8 infantry moved from Finland to Norway
7 infantry moved from Bryansk to Ukraine
2 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
8 artilleries, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Tunisia: 1 bomber
EDIT: Turning off Edit Mode -
One of my US fighters should be still on the CV. If needed, I’ll edit the movement. For the record.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
2 infantry moved from Sikang to Tsinghai
1 armour, 9 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Finland to Norway
Russians take Norway from Germans
7 infantry moved from Bryansk to UkrainePurchase Units - Russians
Russians buy 8 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 9 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 2 armour, 9 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/13 hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 9 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 9 infantry in Ukraine, round 2 : 2/10 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
9 artilleries and 1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Tsinghai
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 aaGun moved from Archangel to Novgorod
1 aaGun, 4 artilleries and 8 infantry moved from Finland to Norway
7 infantry moved from Bryansk to Ukraine
2 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
8 artilleries, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Tunisia: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tunisia: 1 bomber
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 1 fighter
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Japanese
1 artillery moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Suiyuyan to Shensi
1 armour moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Kweichow
1 mech_infantry moved from Szechwan to Kweichow
1 infantry moved from Kwangtung to Kwangsi
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Yunnan
1 bomber moved from Kweichow to 43 Sea Zone
1 bomber moved from Kweichow to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
2 destroyers moved from 35 Sea Zone to 44 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Kweichow to 35 Sea Zone
1 tactical_bomber moved from Kweichow to 35 Sea Zone
1 artillery moved from Buyant-Uhaa to Jehol
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Kweichow to 6 Sea Zone
1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Kweichow to ShensiPurchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Celebes
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
2 bombers moved from 43 Sea Zone to Philippines
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
6 infantry moved from 35 Sea Zone to Philippines
1 aaGun and 3 infantry moved from Korea to Manchuria
1 aaGun moved from Ulaanbaatar to Yakut S.S.R.
2 fighters and 2 tactical_bombers moved from Shensi to KweichowPlace Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Iceland to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
EDIT: 1 fighter moved from Gibraltar to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 119 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 119 Sea Zone to Scotland
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaPurchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat - Americans
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Scramble and Kamikaze SZ6?
Scramble SZ110?EDIT is because a US Fighter should be still on board the USN CV in SZ91. It could then land in Norway.
I’ve had a few but I’m happy enough with this move to post it.
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No scramble in Europe, full in Japan.
Kamikazes: ALL
1 on each DD, 1 on each Cruiser,
2 on the BB -
wait
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go head…fuck it.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Iceland to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
EDIT: 1 fighter moved from Gibraltar to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 119 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 119 Sea Zone to Scotland
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaPurchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/10 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/11 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Japanese, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 6/7 hits -
oops….sorry…losses are fine…
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I think I’m about to get really pissed off….
FML
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6 htis second round. OOL?
I think I’m about to get really pissed off….
FML
at the dice I mean
I’ve gone with Max D. I didn’t see a reason to do something different.