G40 Simon33(Axis) vs Ichabod (Allies+16)

  • '19 '17 '16

    It was an accident blitzing through Sth France. I want to undo the vichy disband via edit.

  • '19 '17 '16

    @simon33:

    It was an accident blitzing through Sth France. I want to undo the vichy disband via edit.

    Wrong thread.

    @Ichabod:

    Yes, I got very lucky in Hunan…for my point of view, I’m glad one area went better.

    I’ll take 2/3 UK fighter hits in SZ110 in trade for Hunan.

    I think you’re off to a great start this game as the Axis. Probably a strong Moscow purchase might net result in a Moscow sack on round 8 or sooner. I should not have scrambled as the UK.

    I’m curious to see if you’re going Sea Lion or not? London is pretty bare.

    I didn’t see this post.

    I’m not keen on Sea Lion and you had a bunch of USN in the Atlantic

  • '17

    @simon33:

    @simon33:

    It was an accident blitzing through Sth France. I want to undo the vichy disband via edit.

    Wrong thread.

    @Ichabod:

    Yes, I got very lucky in Hunan…for my point of view, I’m glad one area went better.

    I’ll take 2/3 UK fighter hits in SZ110 in trade for Hunan.

    I think you’re off to a great start this game as the Axis. Probably a strong Moscow purchase might net result in a Moscow sack on round 8 or sooner. I should not have scrambled as the UK.

    I’m curious to see if you’re going Sea Lion or not? London is pretty bare.

    I didn’t see this post.

    I’m not keen on Sea Lion and you had a bunch of USN in the Atlantic

    I actually like Sea Lion when I know that I can properly manage Russia. I think it’s more deadly than people give it credit. Many details have to go Germany’s favor for me to go for it.

    I was disappointed that my 3 fighter scramble in SZ110 all completely missed. The German Battleship wasn’t there so I had a chance to hurt Germany’s air force…still scrambling is not usually optimal, but dang; well, it’s a dice game; just the way it goes sometime.

  • '17

    Hindsight is 20/20 of course, but a reason I thought I could manage Russia is because you were going for Scandinavia; post Sea Lion, it’s easier to get that back as opposed to dislodging a strong Russian stack from E. Poland gobbling up NOs along the border.

  • '19 '17 '16

    I’m surprised that would make Sea Lion weaker in your opinion. I suppose if you hold on to your sea lion transports, retaking Scandanavia shouldn’t be too difficult but generally I see them being sunk by the USA eventually.

  • '17

    @simon33:

    I’m surprised that would make Sea Lion weaker in your opinion. I suppose if you hold on to your sea lion transports, retaking Scandanavia shouldn’t be too difficult but generally I see them being sunk by the USA eventually.

    I buy 1-2 carrier the turn I do Sea Lion; hopefully have enough planes for them. Unless the US has a stack of bomber coming and lands on Scotland or Ireland, that’s the only I’ve seen the US sink the German fleet in SZ110.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans

    Purchase Units - Americans
                Americans buy 1 bomber, 3 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs;

    Non Combat Move - Americans
                2 bombers moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 transport moved from 64 Sea Zone to 89 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Southeast Mexico to Central United States
                1 infantry and 4 mech_infantrys moved from Western United States to Central United States
                1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 submarine and 3 transports placed in 101 Sea Zone
                1 bomber and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                8 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Combat Move - British
                1 tactical_bomber moved from Burma to French Indo China
                2 fighters moved from Burma to French Indo China
                1 fighter moved from United Kingdom to Gibraltar
                1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 bomber moved from Syria to Kenya
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Purchase Units - British
                British buy 1 airfield, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 cruiser in Kenya, round 2 :  1/1 hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 2 :  3/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 :  3/4 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in French Indo China
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Burma
                1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 tactical_bomber moved from Syria to Egypt
                1 fighter moved from Malta to Gibraltar
                1 bomber moved from Kenya to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                1 destroyer moved from 106 Sea Zone to 88 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                1 transport placed in 106 Sea Zone
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,6
                UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
                Some Units in India change ownership: 3 artilleries and 3 infantry

    triplea_40712_UK_2.tsvg

  • '17

    @simon33:

    I’m surprised that would make Sea Lion weaker in your opinion. I suppose if you hold on to your sea lion transports, retaking Scandanavia shouldn’t be too difficult but generally I see them being sunk by the USA eventually.

    No, I think Sea Lion is not weaker when Russia goes for Scandinavia. That means less of a threat to Berlin and less likely for Russia to hold E. Poland which is harder for Germany post - Sea Lion. That’s what I meant. With all of those transports, in the Baltic Germany can land on Norway on say turn 4 or most like turn 5.

    I try to get in position after a Sea Lion game in the Baltic where as Germany I can threaten to kill a US fleet in SZ 110 and re-take London. If of course the US spends so much money to come with the power to easily hold SZ 110, than Japan better be kicking butt.

  • '17

    I don’t think I’ve ever purchased an aircraft carrier and 2 transports G1.

    I guess that might be another way to counter your US-Norway / Russia-Finland move other than throwing away 16 IPCs (or the cruiser and 1 destroyer as blockers just to die).

    I don’t like purchasing boats with Germany unless I’m getting London or Cairo. If not, then I think Germany has to spend a lot of money on non-mobile units like infantry with some artillery at least 2 turns of shuck-shuck to Leningrad to mitigate the costs.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Romania to Eastern Poland
                      Italians take Bessarabia from Russians
                      Italians take Eastern Poland from Russians
                1 bomber moved from Southern Italy to Syria
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 armour moved from Bulgaria to Eastern Poland

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Tobruk
                1 bomber moved from Syria to Southern Italy
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery moved from Tunisia to Libya
                1 aaGun and 2 infantry moved from Southern France to France
                1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_40712_Ita2.tsvg

  • '19 '17 '16

    @Ichabod:

    I don’t think I’ve ever purchased an aircraft carrier and 2 transports G1.

    I guess that might be another way to counter your US-Norway / Russia-Finland move other than throwing away 16 IPCs (or the cruiser and 1 destroyer as blockers just to die).

    I don’t like purchasing boats with Germany unless I’m getting London or Cairo. If not, then I think Germany has to spend a lot of money on non-mobile units like infantry with some artillery at least 2 turns of shuck-shuck to Leningrad to mitigate the costs.

    Yeah, those are the problems for the Axis that the move presents.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 2

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 61 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    triplea_40712_Fre2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Western Germany to 112 Sea Zone
                1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                1 armour moved from Poland to Eastern Poland
                      Germans take Baltic States from Russians

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Novgorod

    Non Combat Move - Germans
                3 aaGuns, 2 armour, 9 artilleries and 16 infantry moved from Poland to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 7 infantry moved from Romania to Eastern Poland
                6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
                6 artilleries moved from Germany to Poland
                7 mech_infantrys moved from Western Germany to Poland
                1 fighter moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Southern Italy to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                1 aaGun moved from Finland to Karelia
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Tobruk to Southern Italy
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from Western Germany to France

    Place Units - Germans
                1 bomber and 2 mech_infantrys placed in Western Germany
                1 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 48 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_40712_Ger3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                2 fighters moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  4/5 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 mech_infantrys moved from Bryansk to Russia
                2 infantry moved from Russia to Vologda
                2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Bryansk
                2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
                5 infantry moved from Ukraine to Bryansk
                2 fighters moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Russia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Russia to Vologda
                3 infantry moved from Russia to Vologda
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs

    triplea_40712_Rus3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Java to 42 Sea Zone
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to 61 Sea Zone
                3 fighters and 2 tactical_bombers moved from Siam to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kweichow to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                4 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 battleship and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 bombers moved from Japan to Kwangsi

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 61 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 61 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 2 bombers, 10 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
                    Chinese defend with 1 artillery and 13 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 :  2/2 hits
                        Japanese roll dice for 2 artilleries, 2 bombers, 10 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Kwangsi, round 2 :  10/23 hits
                        Chinese roll dice for 1 artillery and 13 infantry in Kwangsi, round 2 :  5/14 hits
                        1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 12 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 bombers, 9 fighters and 7 tactical_bombers in Kwangsi, round 3 :  14/18 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  2/2 hits
                        1 infantry owned by the Chinese, 1 fighter owned by the Japanese, 1 artillery owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Kwangsi
                    Japanese win with 2 bombers, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 artillery and 13 infantry
                    Casualties for Japanese: 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 bombers moved from Kwangsi to French Indo China
                2 artilleries and 3 infantry moved from Kweichow to Hunan
                1 aaGun and 3 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Hunan
                4 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 tactical_bomber moved from Sumatra to 42 Sea Zone
                1 fighter moved from 61 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                6 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
                1 transport moved from 42 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 harbour placed in Hainan
                2 infantry and 1 mech_infantry placed in Shantung
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_40712_Jap3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Southern France
                1 fighter moved from Morocco to Gibraltar

    Purchase Units - Americans
                Americans buy 6 fighters and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Strategic bombing raid in Southern France
                        AA fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Southern France causes 5 damage total.
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.

    Non Combat Move - Americans
                1 bomber moved from Southern France to Gibraltar
                1 bomber moved from France to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 tactical_bomber moved from Morocco to Gibraltar
                1 armour, 4 infantry, 3 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                6 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Non Combat Move - Chinese
                1 fighter moved from Burma to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Combat Move - British
                1 fighter moved from Gibraltar to 99 Sea Zone
                1 armour moved from Kenya to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 bomber and 1 tactical_bomber moved from Egypt to Iraq
                2 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Burma to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Szechwan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Siam
                      UK_Pacific take Siam from Japanese

    Purchase Units - British
                British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alexandria
                    British attack with 1 artillery and 4 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 4 infantry in Alexandria, round 2 :  1/5 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Szechwan
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
                3 aaGuns, 1 artillery and 10 infantry moved from Burma to India
                1 fighter moved from 41 Sea Zone to India
                1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from 99 Sea Zone to Cyprus
                1 bomber moved from Iraq to Persia
                1 armour and 1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 destroyer moved from 88 Sea Zone to 92 Sea Zone
                1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                3 fighters placed in Persia
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5,2
                UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
                Some Units in India change ownership: 4 infantry

    triplea_40712_UK_3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - Italians
                1 armour moved from Eastern Poland to Archangel
                      Italians take Belarus from Russians
                      Italians take Archangel from Russians
                1 artillery and 1 infantry moved from Syria to Iraq
                1 bomber moved from Southern Italy to Iraq
                1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 armour and 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 :  2/3 hits
                        British roll dice for 1 armour and 2 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
                        Italians roll dice for 1 artillery and 1 bomber in Iraq, round 3 :  1/2 hits
                        British roll dice for 1 armour in Iraq, round 3 :  1/1 hits
                        1 bomber owned by the Italians and 1 armour owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 bomber and 1 infantry
                    Casualties for British: 1 armour and 2 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery and 3 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  2/6 hits
                        British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 :  2/4 hits
                        2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Alexandria, round 3 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 :  1/2 hits
                        1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Greece
                1 artillery moved from Libya to Tobruk
                1 armour moved from Eastern Poland to Bessarabia

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,3,2
                Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs

    triplea_40712_Ita3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    triplea_40712_Fre3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                9 armour, 11 artilleries, 23 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                7 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 bombers moved from Eastern Poland to Novgorod
                1 bomber moved from Western Germany to Novgorod

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Germans attack with 3 bombers and 8 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 bombers and 8 infantry in Novgorod, round 2 :  5/11 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 bombers and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Karelia to Novgorod
                1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 125 Sea Zone
                2 mech_infantrys moved from Germany to Western Germany
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
                1 fighter moved from Southern Italy to Alexandria
                1 infantry moved from Bulgaria to Greece
                2 fighters moved from Western Germany to Alexandria
                1 aaGun moved from Eastern Poland to Belarus
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                6 artilleries moved from Poland to Eastern Poland
                7 mech_infantrys moved from Poland to Western Ukraine
                3 bombers moved from Novgorod to Eastern Poland

    Place Units - Germans
                2 mech_infantrys placed in Germany
                1 artillery, 2 fighters, 1 infantry and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_40712_Ger4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                4 fighters and 1 tactical_bomber moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Kazakhstan

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Ukraine
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/6 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians winGermans win with 1 battleship, 1 cruiser and 1 transport remaining, taking Ukraine from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                9 infantry and 1 mech_infantry moved from Russia to Bryansk
                6 infantry moved from Vologda to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                10 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs

    triplea_40712_Rus4.tsvg

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