TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 armour, 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Gibraltar to Spain
3 bombers moved from Gibraltar to Greece
2 fighters moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 8 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Americans attack with 3 bombers
Germans defend with 1 infantry; Italians defend with 1 fighter
Americans roll dice for 3 bombers in Greece, round 2 : 1/3 hits
Germans roll dice for 1 fighter and 1 infantry in Greece, round 2 : 1/2 hits
1 bomber owned by the Americans and 1 infantry owned by the Germans lost in Greece
Americans roll dice for 2 bombers in Greece, round 3 : 1/2 hits
Germans roll dice for 1 fighter in Greece, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 fighter owned by the Italians lost in Greece
Americans win with 1 bomber remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry
Casualties for Italians: 1 fighter
Casualties for Americans: 2 bombers
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 3 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 0/2 hits
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 7/18 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits
6 infantry owned by the Neutral_True and 3 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
1 bomber moved from Greece to Northwest Persia
2 fighters moved from Spain to 92 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 tactical_bomber moved from Spain to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 10 Sea Zone
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 carrier and 5 submarines placed in 10 Sea Zone
8 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to Tsinghai
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from Sikang to Kansu
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 armour moved from Brazil to Venezuela
1 infantry moved from Brazil to Venezuela
1 fighter moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 fighter moved from Cyprus to Bryansk
1 fighter moved from Persia to Bryansk
1 mech_infantry moved from Siam to Malaya
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Persia to India
3 infantry moved from Brazil to Bolivia
British take Bolivia from Neutral_True
Purchase Units - British
British buy 4 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Venezuela
British attack with 1 armour, 1 artillery and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Venezuela, round 2 : 2/4 hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Venezuela
British win, taking Venezuela from Neutral_True with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Kansu
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 bomber and 1 fighter
Italians defend with 1 artillery
British roll dice for 1 bomber and 1 fighter in Iraq, round 2 : 2/2 hits
Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Iraq
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Iraq to Egypt
1 bomber moved from Iraq to India
1 fighter and 1 tactical_bomber moved from Kansu to Kazakhstan
Place Units - British
3 armour placed in Persia
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
British undo move 2.
British undo move 1.
1 armour, 1 fighter and 1 mech_infantry placed in Persia
3 armour placed in Egypt
British undo move 1.
British undo move 1.
3 armour placed in Persia
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,5,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,1,6,4,3,6,6,5,2,2,3,5
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry
triplea_40712_UK_4.tsvg