@Booper Yes, ANZAC planes are on one US carrier, US planes on the other 2, UK planes are on the UK carrier.
Farmboy v JWW (axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to Shantung
3 fighters moved from Japan to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Anhwe
2 bombers moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to Anhwe
1 mech_infantry moved from Hunan to Kiangsu
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Japan to Shantung
1 fighter moved from 36 Sea Zone to 19 Sea ZonePurchase Units - Japanese
Japanese buy 1 carrier, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 2 transports
2 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Shantung
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Shantung, round 2 : 3/5 hits
Chinese roll dice for 1 armour in Shantung, round 2 : 0/1 hits
1 armour owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Kiangsu
Japanese attack with 3 fighters and 2 mech_infantrys
Americans defend with 1 armour
Japanese roll dice for 3 fighters and 2 mech_infantrys in Kiangsu, round 2 : 2/5 hits
Chinese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers and 1 infantry in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
2 infantry moved from Kwangsi to Hunan
1 armour moved from Hunan to Jehol
2 fighters moved from Shantung to Jehol
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter moved from Shantung to Jehol
2 bombers moved from Anhwe to French Indo China
1 bomber moved from Anhwe to Jehol
1 tactical_bomber moved from French Indo China to Jehol
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
3 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in Kwangtung
2 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters
EDIT: Removing units owned by Japanese from Jehol: 2 fighters
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Jehol: 2 fighters
EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Japanese collect 45 PUs (3 lost to blockades); end with 45 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 artillery and 1 infantry
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag, 1 mech_infantry
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 infantry
Hunan : 1 flag, 1 aaGun and 2 infantry
Anhwe : 1 flag, 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 transport
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 35 / 45
Russians : 33 / 40
Japanese : 48 / 45
Americans : 63 / 99
Chinese : 9 / 19
British : 33 / 46
UK_Pacific : 10 / 10
Italians : 20 / 25
ANZAC : 14 / 25
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - Americans
1 fighter moved from Norway to Normandy Bordeaux
1 bomber moved from Novgorod to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers and 1 fighter moved from Burma to Yunnan
1 mech_infantry moved from Sicily to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern ItalyPurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 5 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Northern Italy from Italians, taking Holland Belgium from Germans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Yunnan
Americans attack with 2 bombers and 1 fighter
Japanese defend with 2 infantry
Americans roll dice for 2 bombers and 1 fighter in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 armour moved from Novgorod to 127 Sea Zone
1 armour, 1 carrier and 3 transports moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Novgorod to 112 Sea Zone
2 fighters moved from Novgorod to Norway
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Baltic States
2 destroyers moved from 116 Sea Zone to 108 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar
1 tactical_bomber moved from Novgorod to Norway
2 bombers moved from Yunnan to India
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers placed in Western United States
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in NorwayTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUsCombat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Chahar to Anhwe
1 fighter moved from Shensi to AnhwePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
1 artillery moved from Chahar to Hopei
2 infantry moved from Kweichow to YunnanPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - British
Purchase Units - British
British buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
1 artillery and 2 infantry moved from Shan State to Yunnan
2 aaGuns and 4 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 bomber and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from India to Burma
1 artillery moved from Shan State to Yunnan
2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 4 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 battleship moved from 31 Sea Zone to 26 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
3 infantry placed in Persia
3 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Marianas : 1 flag, 1 artillery and 1 infantry
Shensi : 1 fighter and 3 infantry
Yunnan : 2 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 15 infantry and 1 tactical_bomber
Hopei : 1 artillery
Chahar : 1 infantry
Anhwe : 2 infantry
Burma : 2 infantry
India : 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 tactical_bombers
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
39 Sea Zone : 2 destroyers
26 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 1 fighter and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 transport
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Belgian Congo : 3 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Morocco : 1 flag
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag, 1 airfield
French West Africa : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Holland Belgium : 1 flag, 2 artilleries and 2 infantry
Tobruk : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
Libya : 1 flag
Sicily : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Sardinia : 1 flag, 1 armour
Belarus : 1 artillery and 2 infantry
Baltic States : 1 artillery and 1 infantry
Novgorod : 1 fighter, 1 mech_infantry and 1 tactical_bomber
112 Sea Zone : 1 carrier, 2 fighters and 3 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag
108 Sea Zone : 2 destroyers
95 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport
106 Sea Zone : 1 flag
Crete : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys
92 Sea Zone : 2 destroyers, 2 infantry and 1 transport
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
110 Sea Zone : 1 cruiser, 1 destroyer and 7 transportsProduction/PUs Summary :
Germans : 30 / 45
Russians : 33 / 40
Japanese : 46 / 45
Americans : 72 / 107
Chinese : 11 / 15
British : 33 / 39
UK_Pacific : 10 / 11
Italians : 16 / 25
ANZAC : 14 / 25
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - Italians
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from Americans
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern ItalyPurchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Northern Italy to Southern Italy
1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to EgyptPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Cyprus : 1 flag
Kenya : 1 flag, 1 infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Romania : 2 mech_infantrys
Tobruk : 1 infantry
Northern Italy : 1 factory_minor and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
Ethiopia : 1 mech_infantry
Bulgaria : 1 artillery
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 30 / 45
Russians : 33 / 40
Japanese : 46 / 45
Americans : 68 / 107
Chinese : 11 / 15
British : 31 / 39
UK_Pacific : 10 / 11
Italians : 22 / 27
ANZAC : 14 / 25
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 15
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraPurchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to YunnanPlace Units - ANZAC
1 infantry placed in Queensland
2 infantry placed in New South Wales
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 artillery
Yunnan : 2 fighters
Malaya : 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Guam : 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
54 Sea Zone : 1 carrier, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 30 / 45
Russians : 33 / 40
Japanese : 42 / 45
Americans : 68 / 107
Chinese : 11 / 15
British : 31 / 39
UK_Pacific : 10 / 11
Italians : 22 / 27
ANZAC : 18 / 28
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If I had other games going on I would have given this one up a while ago. I hope you are enjoying “mop up” duty….
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No worries. I am. And while I think I have this one, I don’t think we are at a point where a major mistake or unlucky dice roll couldn’t turn it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Eastern Poland to Belarus
2 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
10 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 5 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Belarus
1 fighter moved from Eastern Poland to Ukraine
2 fighters moved from France to Baltic States
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Holland Belgium
5 armour moved from Western Germany to Holland BelgiumPurchase Units - Germans
Germans buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 fighter and 18 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 fighter and 18 mech_infantrys in Ukraine, round 2 : 3/20 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 3/4 hits
3 mech_infantrys owned by the Germans and 3 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 1 fighter and 15 mech_infantrys in Ukraine, round 3 : 3/17 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 14 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 13 infantry
Russians defend with 2 infantry and 2 mech_infantrys
Germans roll dice for 2 artilleries and 13 infantry in Western Ukraine, round 2 : 1/15 hits
Russians roll dice for 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries and 11 infantry in Western Ukraine, round 3 : 2/13 hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries and 10 infantry in Western Ukraine, round 4 : 2/12 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry and 2 mech_infantrys
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 4 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 fighter in Belarus, round 5 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Belarus
Germans roll dice for 1 fighter in Belarus, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 6 : 0/1 hits
Germans roll dice for 1 fighter in Belarus, round 7 : 1/1 hits
Russians roll dice for 1 artillery in Belarus, round 7 : 1/1 hits
1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Belarus
Russians win with no units remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery, 1 fighter and 3 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 fighters and 4 infantry
Russians defend with 1 artillery and 1 infantry; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Baltic States, round 2 : 1/7 hits
Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 0/4 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Baltic States, round 3 : 1/7 hits
Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Baltic States, round 4 : 4/6 hits
Russians roll dice for 2 artilleries in Baltic States, round 4 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 5 armour, 2 artilleries and 8 infantry
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 5 armour, 2 artilleries and 8 infantry in Holland Belgium, round 2 : 5/15 hits
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 3/4 hits
2 artilleries owned by the Americans, 2 infantry owned by the Americans and 3 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Germans
2 fighters moved from Baltic States to Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 fighter moved from Ukraine to Bessarabia
1 mech_infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Poland to Western GermanyPlace Units - Germans
3 infantry placed in France
9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Germans :
Egypt : 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 15 mech_infantrys
Poland : 2 fighters
Germany : 1 factory_major
Denmark : 1 aaGun and 10 infantry
Holland Belgium : 5 armour, 2 artilleries and 5 infantry
Baltic States : 1 flag, 1 artillery and 2 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 flag, 1 fighter
Ukraine : 1 flag, 1 armour, 1 factory_minor and 14 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 2 artilleries and 10 infantry
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 38 / 43
Russians : 28 / 40
Japanese : 42 / 45
Americans : 65 / 107
Chinese : 11 / 15
British : 31 / 39
UK_Pacific : 10 / 11
Italians : 22 / 27
ANZAC : 18 / 28
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 29 times
5 was rolled 29 times
6 was rolled 28 times
Average roll : 3.570
Median : 4.000
Variance : 0.079
Standard Deviation : 0.282
Total rolls : 165Germans Combat
1 was rolled 17 times
2 was rolled 18 times
3 was rolled 20 times
4 was rolled 27 times
5 was rolled 25 times
6 was rolled 21 times
Average roll : 3.688
Median : 4.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 128Russians Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.273
Median : 3.000
Variance : 0.781
Standard Deviation : 0.884
Total rolls : 33Americans Combat
2 was rolled 3 times
3 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Eastern Poland to Belarus
2 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
10 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 5 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Belarus
1 fighter moved from Eastern Poland to Ukraine
2 fighters moved from France to Baltic States
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Holland Belgium
5 armour moved from Western Germany to Holland BelgiumPurchase Units - Germans
Germans buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 fighter and 18 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 fighter and 18 mech_infantrys in Ukraine, round 2 : 3/20 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 3/4 hits
3 mech_infantrys owned by the Germans and 3 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 1 fighter and 15 mech_infantrys in Ukraine, round 3 : 3/17 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 14 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 13 infantry
Russians defend with 2 infantry and 2 mech_infantrys
Germans roll dice for 2 artilleries and 13 infantry in Western Ukraine, round 2 : 1/15 hits
Russians roll dice for 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries and 11 infantry in Western Ukraine, round 3 : 2/13 hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries and 10 infantry in Western Ukraine, round 4 : 2/12 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry and 2 mech_infantrys
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 4 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 fighter in Belarus, round 5 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Belarus
Germans roll dice for 1 fighter in Belarus, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 6 : 0/1 hits
Germans roll dice for 1 fighter in Belarus, round 7 : 1/1 hits
Russians roll dice for 1 artillery in Belarus, round 7 : 1/1 hits
1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Belarus
Russians win with no units remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery, 1 fighter and 3 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 fighters and 4 infantry
Russians defend with 1 artillery and 1 infantry; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Baltic States, round 2 : 1/7 hits
Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 0/4 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Baltic States, round 3 : 1/7 hits
Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Baltic States, round 4 : 4/6 hits
Russians roll dice for 2 artilleries in Baltic States, round 4 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 5 armour, 2 artilleries and 8 infantry
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 5 armour, 2 artilleries and 8 infantry in Holland Belgium, round 2 : 5/15 hits
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 3/4 hits
2 artilleries owned by the Americans, 2 infantry owned by the Americans and 3 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Germans
2 fighters moved from Baltic States to Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 fighter moved from Ukraine to Bessarabia
1 mech_infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Poland to Western GermanyPlace Units - Germans
3 infantry placed in France
9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Eastern Poland to Belarus
2 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
10 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 5 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Belarus
1 fighter moved from Eastern Poland to Ukraine
2 fighters moved from France to Baltic States
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Holland Belgium
5 armour moved from Western Germany to Holland BelgiumPurchase Units - Germans
Germans buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 fighter and 18 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 fighter and 18 mech_infantrys in Ukraine, round 2 : 3/20 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 3/4 hits
3 mech_infantrys owned by the Germans and 3 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 1 fighter and 15 mech_infantrys in Ukraine, round 3 : 3/17 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 14 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 13 infantry
Russians defend with 2 infantry and 2 mech_infantrys
Germans roll dice for 2 artilleries and 13 infantry in Western Ukraine, round 2 : 1/15 hits
Russians roll dice for 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries and 11 infantry in Western Ukraine, round 3 : 2/13 hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries and 10 infantry in Western Ukraine, round 4 : 2/12 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry and 2 mech_infantrys
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 4 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 fighter in Belarus, round 5 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Belarus
Germans roll dice for 1 fighter in Belarus, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 6 : 0/1 hits
Germans roll dice for 1 fighter in Belarus, round 7 : 1/1 hits
Russians roll dice for 1 artillery in Belarus, round 7 : 1/1 hits
1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Belarus
Russians win with no units remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery, 1 fighter and 3 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 fighters and 4 infantry
Russians defend with 1 artillery and 1 infantry; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Baltic States, round 2 : 1/7 hits
Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 0/4 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Baltic States, round 3 : 1/7 hits
Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Baltic States, round 4 : 4/6 hits
Russians roll dice for 2 artilleries in Baltic States, round 4 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 5 armour, 2 artilleries and 8 infantry
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 5 armour, 2 artilleries and 8 infantry in Holland Belgium, round 2 : 5/15 hits
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 3/4 hits
2 artilleries owned by the Americans, 2 infantry owned by the Americans and 3 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Germans
2 fighters moved from Baltic States to Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 fighter moved from Ukraine to Bessarabia
1 mech_infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Poland to Western GermanyPlace Units - Germans
3 infantry placed in France
9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 6 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 6 mech_infantrys
EDIT: Turning off Edit Mode -
painful dice, the dice gods are like “WTF are you still playing this game for?!?”
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 16
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 armour and 1 artillery moved from Novgorod to Baltic States
1 armour and 6 mech_infantrys moved from Russia to Ukraine
6 armour and 1 mech_infantry moved from Smolensk to Ukraine
2 fighters moved from Russia to Ukraine
1 armour moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Buryatia to Amur
Russians take Amur from JapanesePurchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 armour and 1 artillery in Baltic States, round 3 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour and 1 artillery in Baltic States, round 4 : 1/2 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 7 armour, 2 fighters and 7 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 14 mech_infantrys
Russians roll dice for 7 armour, 2 fighters and 7 mech_infantrys in Ukraine, round 2 : 11/16 hits
Germans roll dice for 1 armour and 14 mech_infantrys in Ukraine, round 2 : 2/15 hits
11 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Russians lost in Ukraine
Russians roll dice for 7 armour, 2 fighters and 5 mech_infantrys in Ukraine, round 3 : 4/14 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 3 : 2/4 hits
3 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 7 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 46
Casualties for Germans: 1 armour and 14 mech_infantrys
Casualties for Russians: 4 mech_infantrysNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
3 infantry moved from Russia to Tambov
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Timguska to RussiaPlace Units - Russians
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Burma: 1 aaGun
EDIT: Adding units owned by Russians to Yunnan: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Yunnan : 1 aaGun
Amur : 1 armour
Olgiy : 1 flag
Dzavhan : 1 flag
Belarus : 1 infantry
Baltic States : 1 armour
Russia : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 3 infantry
Ukraine : 7 armour, 1 factory_minor and 3 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 35 / 43
Russians : 33 / 42
Japanese : 40 / 45
Americans : 65 / 107
Chinese : 11 / 15
British : 31 / 39
UK_Pacific : 10 / 11
Italians : 22 / 27
ANZAC : 18 / 28
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
my luck with the dice continued into this round.
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my luck with the dice continued into this round.
yeah, well you deserve the win…the dice gods are getting annoyed that I continue that is all.
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I am going to call this one……can’t bring myself to do another turn! Well Done and thanks for the game perhaps we can play another in the future!
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Thanks as well. And for sure we can play again, and maybe switch sides. I overcommitted myself to games right now but should be up for it in a week or two.
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Thanks as well. And for sure we can play again, and maybe switch sides. I overcommitted myself to games right now but should be up for it in a week or two.
no worries, take your time





