0% for April
  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I don’t think I could have screwed this game up much worse!  :roll:

    The Pacific/Asia has been a mess from the onset and Europe was my, IMO, chance at victory and I completely bungled that!! Oh boy, let’s see if I can dig my way out of this!!

  • 25 23 22 21 20 19 18 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                3 fighters moved from 112 Sea Zone to 97 Sea Zone
                3 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat - Americans

    triplea_40707_Ame10.tsvg

  • 25 23 22 21 20 19 18 17

    will need a scramble order for Italy.

  • 25 23 22 21 20 19 18 17

    Both the Volgograd and pacific fleet mistakes were definitely costly.  But I don’t think your out of it yet and I’m prone to making major blunders of my own (as my earlier attack on Norway showed). :)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    tried sending the file to this thread and received an error message……302, no scramble.

  • 25 23 22 21 20 19 18 17

    I saw someone posting about that in the discussion thread but am not sure what that error is about.

    Also, I am using the previous build for triplea so maybe that is causing problems. I was planning on upgrading it but wasn’t sure if that would effect the current games I’m playing. Do you know?

  • 25 23 22 21 20 19 18 17

    I got the same error message. Here is the save game. Will look this up again and see if I can find another way to post as well.

    JWW.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You can email the file to JWW, Farmboy.
    I too cannot post; I think it is to do with Djensen’s forum changes. I have asked him, if he knows what is the problem.
    Don’t upgrade your AAA just yet. YOu might not be able to play yohr current games. Is a waiting gane , I am afraid. SoMei r will  resolve it for us.
    Excuse my butting in, by the way.

  • 25 23 22 21 20 19 18 17

    Thanks Wittmann.

    I posted the save game on the forum thread. Should I also email it to JWW?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I think you can only  email it directly. That is what we have done in our gane and we have played on like that .
    You can See what happened in: History.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @farmboy:

    Thanks Wittmann.

    I posted the save game on the forum thread. Should I also email it to JWW?

    Hello Ryan

  • 25 23 22 21 20 19 18 17

    Hi JWW. Are you able to get the file to work?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    sorry for the delay, work and real life in the way at the moment!

  • 25 23 22 21 20 19 18 17

    no problem at all. I look forward to your return.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    this looks dire

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Bulgaria
                      Italians take Bulgaria from British
                1 infantry moved from Yugoslavia to Albania
                1 mech_infantry moved from Northern Italy to Albania
                2 fighters moved from Southern Italy to Albania
                1 fighter moved from Egypt to 99 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 submarine moved from 98 Sea Zone to 94 Sea Zone
                1 submarine moved from 97 Sea Zone to 94 Sea Zone
                1 artillery moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 mech_infantry moved from Egypt to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport; Americans defend with 2 transports
                        1 transport owned by the British and 2 transports owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for British: 1 transport
                    Casualties for Americans: 2 transports
                Battle in 94 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 1 carrier, 1 fighter and 1 transport
                        Italians roll dice for 2 submarines in 94 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 submarines in 94 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 6 :  0/1 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 6 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 7 :  0/1 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 7 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 8 :  0/1 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 8 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 9 :  0/1 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 9 :  1/1 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                    British win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 submarines
                Battle in Albania
                    Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Albania, round 2 :  1/4 hits
                        British roll dice for 1 armour and 1 infantry in Albania, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Albania
                        Italians roll dice for 2 fighters and 1 mech_infantry in Albania, round 3 :  1/3 hits
                        British roll dice for 1 armour in Albania, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Albania
                    Italians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 armour and 1 infantry
                    1 fighter owned by the British forced to land in Algeria

    Non Combat Move - Italians
                2 fighters moved from Albania to Southern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from France to Northern Italy

    Place Units - Italians
                1 armour and 3 mech_infantrys placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery
        Trans-Jordan : 1 flag, 1 infantry
        British Somaliland : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        Cyprus : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        French Equatorial Africa : 1 flag, 1 mech_infantry
        Northern Italy : 1 armour, 1 artillery, 1 factory_major, 2 infantry and 3 mech_infantrys
        Libya : 1 artillery
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
        Belarus : 1 flag
        Western Ukraine : 1 flag
        Bulgaria : 1 flag, 1 infantry
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 21 / 23
        Japanese : 47 / 54
        Americans : 64 / 93
        Chinese : 6 / 5
        British : 32 / 34
        UK_Pacific : 10 / 14
        Italians : 22 / 22
        ANZAC : 18 / 27
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40707_Ita10.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to Malaya
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Caucasus: 2 fighters
                EDIT: Adding units owned by ANZAC to Russia: 2 fighters
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40707_Fre10.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Vologda to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Vologda to Timguska
                      Germans take Novosibirsk from Russians
                      Germans take Timguska from Russians
                2 fighters moved from Western Germany to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                2 infantry moved from Novgorod to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                1 fighter moved from Western Germany to Finland

    Purchase Units - Germans
                Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs;

    Combat - Germans

    triplea_40707_Ger11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    scramble from ALG?

  • 25 23 22 21 20 19 18 17

    Yes. Scramble

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