@mikawagunichi thx.
kill aaa or inf?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Suiyuyan to Hopei
2 infantry moved from Kwangsi to Yunnan
4 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Suiyuyan to Olgiy
Japanese take Olgiy from Russians
1 bomber moved from French Indo China to Shensi
1 tactical_bomber moved from Anhwe to Hopei
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to Shan State
1 infantry moved from Anhwe to Hopei
Purchase Units - Japanese
Japanese buy 2 artilleries, 7 infantry, 1 marine, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 4 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 aaGun, 2 armour and 3 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun, 2 armour and 3 infantry
Casualties for Japanese: 1 fighter and 3 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Japan to 6 Sea Zone
2 mech_infantrys moved from 6 Sea Zone to Korea
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Central Mongolia to Olgiy
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Hopei to Chahar
1 bomber moved from Shensi to French Indo China
1 aaGun moved from Kwangsi to French Indo China
1 aaGun moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 fighters moved from Shan State to French Indo China
3 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 18 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to 36 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
2 artilleries, 2 infantry and 1 marine placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 marine
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 aaGun and 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 armour and 2 infantry
Chahar : 1 flag, 2 infantry and 1 tactical_bomber
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 aaGuns, 3 bombers, 1 factory_minor, 3 fighters, 3 infantry and 4 tactical_bombers
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
Olgiy : 1 flag, 1 armour and 1 mech_infantry
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 submarine
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Production/PUs Summary :
Germans : 43 / 56
Russians : 21 / 23
Japanese : 51 / 54
Americans : 60 / 96
Chinese : 4 / 9
British : 31 / 33
UK_Pacific : 9 / 7
Italians : 23 / 27
ANZAC : 18 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I don’t think I could have screwed this game up much worse! :roll:
The Pacific/Asia has been a mess from the onset and Europe was my, IMO, chance at victory and I completely bungled that!! Oh boy, let’s see if I can dig my way out of this!!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Algeria to Tunisia
1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
3 fighters moved from 112 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat - Americans
will need a scramble order for Italy.
Both the Volgograd and pacific fleet mistakes were definitely costly. But I don’t think your out of it yet and I’m prone to making major blunders of my own (as my earlier attack on Norway showed). :)
tried sending the file to this thread and received an error message……302, no scramble.
I saw someone posting about that in the discussion thread but am not sure what that error is about.
Also, I am using the previous build for triplea so maybe that is causing problems. I was planning on upgrading it but wasn’t sure if that would effect the current games I’m playing. Do you know?
I got the same error message. Here is the save game. Will look this up again and see if I can find another way to post as well.
You can email the file to JWW, Farmboy.
I too cannot post; I think it is to do with Djensen’s forum changes. I have asked him, if he knows what is the problem.
Don’t upgrade your AAA just yet. YOu might not be able to play yohr current games. Is a waiting gane , I am afraid. SoMei r will resolve it for us.
Excuse my butting in, by the way.
Thanks Wittmann.
I posted the save game on the forum thread. Should I also email it to JWW?
I think you can only email it directly. That is what we have done in our gane and we have played on like that .
You can See what happened in: History.
Thanks Wittmann.
I posted the save game on the forum thread. Should I also email it to JWW?
Hello Ryan
Hi JWW. Are you able to get the file to work?
sorry for the delay, work and real life in the way at the moment!
no problem at all. I look forward to your return.
this looks dire
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
1 infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Northern Italy to Albania
2 fighters moved from Southern Italy to Albania
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 mech_infantry moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 2 transports
1 transport owned by the British and 2 transports owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for Americans: 2 transports
Battle in 94 Sea Zone
Italians attack with 2 submarines
British defend with 1 carrier, 1 fighter and 1 transport
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 submarines in 94 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 4 : 1/1 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 6 : 0/1 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 7 : 0/1 hits
British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 7 : 0/1 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 8 : 0/1 hits
British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 8 : 0/1 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 9 : 0/1 hits
British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 9 : 1/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
British win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
Battle in Albania
Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Albania, round 2 : 1/4 hits
British roll dice for 1 armour and 1 infantry in Albania, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Albania
Italians roll dice for 2 fighters and 1 mech_infantry in Albania, round 3 : 1/3 hits
British roll dice for 1 armour in Albania, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Albania
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
1 fighter owned by the British forced to land in Algeria
Non Combat Move - Italians
2 fighters moved from Albania to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from France to Northern Italy
Place Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Cyprus : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 mech_infantry
Northern Italy : 1 armour, 1 artillery, 1 factory_major, 2 infantry and 3 mech_infantrys
Libya : 1 artillery
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
Belarus : 1 flag
Western Ukraine : 1 flag
Bulgaria : 1 flag, 1 infantry
97 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 41 / 56
Russians : 21 / 23
Japanese : 47 / 54
Americans : 64 / 93
Chinese : 6 / 5
British : 32 / 34
UK_Pacific : 10 / 14
Italians : 22 / 22
ANZAC : 18 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to Malaya
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caucasus: 2 fighters
EDIT: Adding units owned by ANZAC to Russia: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 armour moved from Vologda to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Vologda to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
2 fighters moved from Western Germany to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
Purchase Units - Germans
Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat - Germans
scramble from ALG?