@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
7L G40 BM.3 cyanight (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Burma to SzechwanCombat - ANZAC
Battle in Szechwan
ANZAC attack with 3 fighters
Japanese defend with 2 bombers and 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 2 bombers and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Szechwan to Burma
2 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from New South Wales to Queensland
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to Norway
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to Norway
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode -
I edited one fighter off UK’s CV. I meant to deploy it on the ground with the other 2. It shouldn’t make a difference since there is an AB there anyways.
Sorry for the confusion. Please use latest file.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 122 Sea Zone to 106 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 infantry moved from Western Germany to Denmark
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
6 artilleries and 2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to France
1 bomber moved from Vyborg to Novgorod
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 bomber moved from Vyborg to Bryansk
2 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
6 artilleries and 16 infantry moved from Rostov to Caucasus
1 fighter moved from Southern Italy to Denmark
1 tactical_bomber moved from Southern Italy to Denmark
2 fighters moved from Poland to DenmarkCombat - Germans
Strategic bombing raid in Novgorod
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Caucasus
Germans attack with 6 artilleries and 16 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from Russians with 6 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans win, taking Denmark from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Denmark to Western Germany
1 fighter moved from Denmark to Western Germany
2 fighters moved from Denmark to Western Germany
1 infantry moved from Vyborg to Finland
1 aaGun moved from Vyborg to Finland
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to Ukraine
3 aaGuns moved from Rostov to Caucasus
1 artillery moved from 99 Sea Zone to Syria
3 infantry moved from 99 Sea Zone to SyriaPlace Units - Germans
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Germany
4 armour and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
7 infantry moved from Tambov to Volgograd
6 infantry moved from Tambov to Volgograd
10 artilleries moved from Tambov to Volgograd
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Slovakia Hungary to PolandCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Volgograd
Russians attack with 10 artilleries and 13 infantry
Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 10 artilleries and 11 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 infantry moved from Tambov to Volgograd
2 aaGuns moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 aaGun, 13 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
1 armour, 1 infantry and 1 mech_infantry moved from Baltic States to Poland
3 infantry moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Baltic States
1 armour moved from Archangel to Baltic States
2 fighters moved from Norway to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Archangel to Belarus
4 mech_infantrys moved from Russia to Belarus
6 armour moved from Russia to Belarus
1 infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Shensi to Novosibirsk
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Tsinghai to Novosibirsk
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Tsinghai to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Shan State
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Shensi to Volgograd
5 infantry moved from Malaya to Shan State
5 artilleries and 9 infantry moved from French Indo China to Shan State
3 fighters moved from Shensi to Shan State
1 fighter moved from Sikang to Shan State
2 tactical_bombers moved from Sikang to Shan State
1 artillery, 1 infantry and 1 marine moved from Borneo to 43 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
6 fighters moved from 35 Sea Zone to Philippines
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea ZoneCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 transport
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 artillery, 6 fighters and 1 marine remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.Non Combat Move - Japanese
1 bomber moved from Volgograd to Shensi
6 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Novosibirsk to ShensiPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 marine moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Americans win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Finland to Poland
1 carrier moved from 112 Sea Zone to 110 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Burma to Russia
1 marine moved from New Guinea to 46 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 armour and 1 fighter placed in Normandy Bordeaux
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Persia to Syria
1 infantry moved from Iraq to Syria
2 fighters moved from 81 Sea Zone to Syria
2 tactical_bombers moved from Anglo Egyptian Sudan to Syria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
3 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Anglo Egyptian Sudan to Trans-JordanCombat - British
Battle in Syria
British attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 3 infantry; Italians defend with 1 armour, 1 artillery and 2 infantry
retreated to Syria
Italians win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -27
Casualties for British: 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 5 fighters and 1 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Syria to Persia
2 tactical_bombers moved from Syria to Persia
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
5 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 112 Sea Zone to Poland
1 fighter moved from 110 Sea Zone to Poland
3 fighters moved from United Kingdom to Poland
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns and 25 infantry moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Persia to Syria
1 infantry moved from Iraq to Syria
2 fighters moved from 81 Sea Zone to Syria
2 tactical_bombers moved from Anglo Egyptian Sudan to Syria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
3 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Anglo Egyptian Sudan to Trans-JordanCombat - British
Battle in Syria
British attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 3 infantry; Italians defend with 1 armour, 1 artillery and 2 infantry
retreated to Syria
Italians win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -27
Casualties for British: 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 5 fighters and 1 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Syria to Persia
2 tactical_bombers moved from Syria to Persia
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
5 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 112 Sea Zone to Poland
1 fighter moved from 110 Sea Zone to Poland
3 fighters moved from United Kingdom to Poland
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns and 25 infantry moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 tactical_bomber
EDIT: Adding units owned by British to 81 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode -
Please use latest file. I changed a non-combat of one tactical to the CV in the Suez
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Tobruk to Libya
Italians take Libya from French
1 artillery moved from Tobruk to Libya
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to 95 Sea Zone
1 bomber moved from Egypt to 80 Sea Zone
1 armour moved from Syria to Iraq
1 artillery moved from Syria to Iraq
3 fighters moved from Egypt to Iraq
1 infantry moved from Yugoslavia to Slovakia Hungary
Germans take Slovakia Hungary from Russians
1 artillery and 1 mech_infantry moved from Yugoslavia to Romania
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Western UkraineCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Romania
Italians attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 artillery and 3 fighters
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Iraq to Egypt
1 bomber moved from 80 Sea Zone to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 destroyer and 1 submarine placed in 95 Sea Zone
1 marine placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
1 fighter moved from Burma to IndiaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 artillery, 1 infantry and 1 marine
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Poland
2 infantry moved from Norway to FinlandTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 armour, 3 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Syria to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
6 artilleries and 13 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
3 armour, 3 fighters and 5 mech_infantrys moved from Western Germany to France
3 armour, 3 fighters and 5 mech_infantrys moved from France to Normandy Bordeaux
1 bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux -
some particular ool?
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Max Def but the last 2 units to lose Russian Tank and then US Fighter
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 armour, 3 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Syria to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
6 artilleries and 13 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
3 armour, 3 fighters and 5 mech_infantrys moved from Western Germany to France
3 armour, 3 fighters and 5 mech_infantrys moved from France to Normandy Bordeaux
1 bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 3 fighters, 4 infantry and 6 mech_infantrys
Russians defend with 1 armour; British defend with 2 aaGuns and 5 infantry; Americans defend with 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 3 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 1 fighter, 4 infantry and 3 mech_infantrys
Casualties for British: 2 aaGuns and 5 infantry
Casualties for Russians: 1 armour
Casualties for Americans: 3 armour, 1 fighter and 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Trans-Jordan to Egypt
2 fighters moved from Normandy Bordeaux to Germany
1 tactical_bomber moved from Holland Belgium to Germany
2 infantry moved from Denmark to Western Germany
1 aaGun moved from Ukraine to Western Ukraine
3 aaGuns moved from Caucasus to Northwest Persia
1 bomber moved from Rostov to GermanyPlace Units - Germans
3 infantry placed in Germany
1 armour, 1 artillery and 8 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 60 PUs;
Russians buy 6 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Russia to Samara
1 fighter moved from Novgorod to Samara
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
2 mech_infantrys moved from Russia to Rostov
1 armour moved from Volgograd to Rostov
1 armour moved from Novgorod to Bryansk
3 armour moved from Belarus to Western Ukraine
2 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Novgorod to Slovakia Hungary
4 mech_infantrys moved from Poland to Romania
2 armour moved from Poland to Romania
1 armour moved from Baltic States to Romania
1 armour moved from Belarus to Romania
4 mech_infantrys moved from Belarus to Western Ukraine
1 armour moved from Belarus to Romania
1 mech_infantry moved from Russia to RostovCombat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Romania
Russians attack with 5 armour and 4 mech_infantrys
Italians defend with 1 artillery
Russians win, taking 93 Sea Zone from Italians, taking Romania from Germans with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Bryansk
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 3 armour and 4 mech_infantrys
Germans defend with 1 aaGun; Italians defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 7 infantry moved from Volgograd to Caucasus
5 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
9 artilleries moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Samara to Russia
3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Belarus to Romania
1 aaGun and 3 infantry moved from Baltic States to Poland
1 fighter moved from Slovakia Hungary to Poland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to NovgorodPlace Units - Russians
3 armour placed in Volgograd
3 armour placed in Novgorod
1 artillery, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to Guam
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to Java
5 artilleries and 16 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Tsinghai
1 marine moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Olgiy to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Evenkiyskiy to Urals
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 artillery moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Shensi to Volgograd
1 armour moved from Yenisey to Yakut S.S.R.Combat - Japanese
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 42 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Samara
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Guam
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 artillery
Japanese win, taking Guam from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 tactical_bomber moved from Guam to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Shan State to KweichowPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs