Sub does not fight.
For sz97, I’ll be available to answer quickly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
4 armour and 4 mech_infantrys moved from Karelia to Finland
3 armour moved from Vyborg to Finland
1 armour and 8 mech_infantrys moved from Novgorod to Finland
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
2 bombers moved from Ukraine to Finland
2 fighters moved from Ukraine to Baltic States
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 artilleries and 19 infantry moved from Ukraine to Rostov
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to Southern Italy
1 fighter moved from Egypt to Southern Italy
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Finland
Germans attack with 8 armour, 2 bombers and 12 mech_infantrys
British defend with 1 aaGun, 1 bomber, 3 infantry and 1 mech_infantry; Americans defend with 1 bomber, 7 fighters, 1 infantry, 1 marine and 1 mech_infantry
ool for finland
Just use Max D. Lose US Fighters last.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
4 armour and 4 mech_infantrys moved from Karelia to Finland
3 armour moved from Vyborg to Finland
1 armour and 8 mech_infantrys moved from Novgorod to Finland
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
2 bombers moved from Ukraine to Finland
2 fighters moved from Ukraine to Baltic States
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 artilleries and 19 infantry moved from Ukraine to Rostov
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to Southern Italy
1 fighter moved from Egypt to Southern Italy
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Finland
Germans attack with 8 armour, 2 bombers and 12 mech_infantrys
British defend with 1 aaGun, 1 bomber, 3 infantry and 1 mech_infantry; Americans defend with 1 bomber, 7 fighters, 1 infantry, 1 marine and 1 mech_infantry
Germans win, taking Finland from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 46
Casualties for Germans: 5 armour and 12 mech_infantrys
Casualties for British: 1 aaGun, 1 bomber, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 bomber, 7 fighters, 1 infantry, 1 marine and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Germany
Germans attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 factory_minor
Germans win, taking Germany from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
2 fighters moved from Baltic States to Poland
2 bombers moved from Finland to Vyborg
1 aaGun moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 aaGun moved from Ukraine to Western Ukraine
3 aaGuns moved from Ukraine to Rostov
4 infantry moved from 98 Sea Zone to Egypt
3 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Vologda to Archangel
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
3 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
2 infantry moved from Belarus to Bryansk
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
15 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Finland
2 fighters moved from Russia to Finland
1 armour moved from Russia to Archangel
1 artillery moved from Belarus to Bryansk
1 armour moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Bryansk
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Eastern Poland
Combat - Russians
Battle in Finland
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 3 armour
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 3 armour
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry and 1 marine
Japanese win with 1 marine remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 armour and 2 infantry
Italians defend with 1 armour
Russians win, taking Archangel from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Eastern Poland
Russians attack with 1 armour, 15 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Italians with 1 armour, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Eastern Poland
4 infantry moved from Belarus to Novgorod
2 fighters moved from Finland to Norway
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Dzavhan to Yakut S.S.R.
8 infantry moved from Samara to Tambov
2 aaGuns moved from Samara to Tambov
1 artillery moved from Volgograd to Tambov
4 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 armour moved from Russia to Tambov
1 mech_infantry moved from Russia to Tambov
10 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Tambov
6 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Volgograd to Caucasus
1 armour moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Russians
6 armour and 4 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 infantry
EDIT: Adding units owned by Russians to Eastern Poland: 2 infantry
EDIT: Removing units owned by Russians from Belarus: 3 mech_infantrys
EDIT: Adding units owned by Russians to Eastern Poland: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Adding units owned by Russians to Volgograd: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Volgograd: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 8 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Kweichow to India
1 bomber moved from Yunnan to India
1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 45 Sea Zone to 44 Sea Zone
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 marine and 2 tactical_bombers moved from 45 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to India
1 marine moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Tsinghai to Timguska
1 fighter moved from Shensi to Timguska
2 fighters moved from Shensi to Timguska
1 fighter moved from Yunnan to Kazakhstan
2 tactical_bombers moved from Yunnan to Kazakhstan
1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
Combat - Japanese
Battle in Timguska
Japanese attack with 3 fighters, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Timguska from Russians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kazakhstan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Strategic bombing raid in India
Bombing raid in India rolls: 4,4,5 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Non Combat Move - Japanese
1 bomber moved from India to Shensi
2 bombers moved from India to Szechwan
3 fighters moved from Timguska to Shensi
1 fighter moved from Kazakhstan to Sikang
1 tactical_bomber moved from Kazakhstan to Sikang
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 marine moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kazakhstan to Sikang
Place Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 8 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Kweichow to India
1 bomber moved from Yunnan to India
1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 45 Sea Zone to 44 Sea Zone
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 marine and 2 tactical_bombers moved from 45 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to India
1 marine moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Tsinghai to Timguska
1 fighter moved from Shensi to Timguska
2 fighters moved from Shensi to Timguska
1 fighter moved from Yunnan to Kazakhstan
2 tactical_bombers moved from Yunnan to Kazakhstan
1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
Combat - Japanese
Battle in Timguska
Japanese attack with 3 fighters, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Timguska from Russians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kazakhstan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Strategic bombing raid in India
Bombing raid in India rolls: 4,4,5 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Non Combat Move - Japanese
1 bomber moved from India to Shensi
2 bombers moved from India to Szechwan
3 fighters moved from Timguska to Shensi
1 fighter moved from Kazakhstan to Sikang
1 tactical_bomber moved from Kazakhstan to Sikang
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 marine moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kazakhstan to Sikang
Place Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 artilleries, 3 infantry and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries, 3 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 bomber moved from India to 36 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 marine moved from Queensland to 54 Sea Zone
1 battleship moved from 54 Sea Zone to 46 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 46 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 46 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
1 carrier moved from 54 Sea Zone to 46 Sea Zone
3 carriers moved from 54 Sea Zone to 46 Sea Zone
4 submarines moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 marines moved from 46 Sea Zone to New Guinea
2 armour moved from Normandy Bordeaux to 110 Sea Zone
2 armour and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from 112 Sea Zone to Denmark
2 fighters moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Philippines
Battle in New Guinea
Americans attack with 1 artillery, 7 fighters, 1 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win, taking Philippines from Japanese, taking New Guinea from Japanese with 1 artillery, 7 fighters, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Denmark
Americans attack with 2 armour and 3 fighters
Germans defend with 1 artillery and 2 infantry
Americans win, taking Denmark from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -16
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 armour and 2 fighters
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer, 3 submarines and 1 transport
3 submarines owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 36 Sea Zone to Burma
1 fighter moved from Denmark to Norway
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 25 Sea Zone to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 10 Sea Zone to Eastern United States
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
7 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 carrier, 4 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
6 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 7 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery
British win, taking Trans-Jordan from Italians with 1 artillery, 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
2 transports moved from 113 Sea Zone to 110 Sea Zone
2 aaGuns and 1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to 81 Sea Zone
5 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Iraq to Persia
3 armour moved from Rhodesia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from India to Burma
Place Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in United Kingdom
2 fighters placed in 110 Sea Zone
4 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,4,1,1,1,5,6,4,3,5,5,6
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
4 fighters moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Alexandria to Tobruk
Italians take Tobruk from French
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 5 infantry
Russians defend with 1 aaGun, 1 artillery and 2 infantry
1 artillery owned by the Italians and 3 infantry owned by the Italians retreated to Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Syria
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 5 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Syria from British, taking Trans-Jordan from British with 1 artillery, 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber and 5 fighters moved from Trans-Jordan to Egypt
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Burma to Szechwan
Combat - ANZAC
Battle in Szechwan
ANZAC attack with 3 fighters
Japanese defend with 2 bombers and 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 2 bombers and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Szechwan to Burma
2 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from New South Wales to Queensland
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to Norway
2 infantry moved from 112 Sea Zone to Norway
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to Norway
2 infantry moved from 112 Sea Zone to Norway
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
I edited one fighter off UK’s CV. I meant to deploy it on the ground with the other 2. It shouldn’t make a difference since there is an AB there anyways.
Sorry for the confusion. Please use latest file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 122 Sea Zone to 106 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 infantry moved from Western Germany to Denmark
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
6 artilleries and 2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to France
1 bomber moved from Vyborg to Novgorod
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 bomber moved from Vyborg to Bryansk
2 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
6 artilleries and 16 infantry moved from Rostov to Caucasus
1 fighter moved from Southern Italy to Denmark
1 tactical_bomber moved from Southern Italy to Denmark
2 fighters moved from Poland to Denmark
Combat - Germans
Strategic bombing raid in Novgorod
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Caucasus
Germans attack with 6 artilleries and 16 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from Russians with 6 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans win, taking Denmark from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 tactical_bomber moved from Denmark to Western Germany
1 fighter moved from Denmark to Western Germany
2 fighters moved from Denmark to Western Germany
1 infantry moved from Vyborg to Finland
1 aaGun moved from Vyborg to Finland
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to Ukraine
3 aaGuns moved from Rostov to Caucasus
1 artillery moved from 99 Sea Zone to Syria
3 infantry moved from 99 Sea Zone to Syria
Place Units - Germans
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Germany
4 armour and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
7 infantry moved from Tambov to Volgograd
6 infantry moved from Tambov to Volgograd
10 artilleries moved from Tambov to Volgograd
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Slovakia Hungary to Poland
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Volgograd
Russians attack with 10 artilleries and 13 infantry
Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 10 artilleries and 11 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 infantry moved from Tambov to Volgograd
2 aaGuns moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 aaGun, 13 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
1 armour, 1 infantry and 1 mech_infantry moved from Baltic States to Poland
3 infantry moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Baltic States
1 armour moved from Archangel to Baltic States
2 fighters moved from Norway to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Archangel to Belarus
4 mech_infantrys moved from Russia to Belarus
6 armour moved from Russia to Belarus
1 infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Shensi to Novosibirsk
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Tsinghai to Novosibirsk
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Tsinghai to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Shan State
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Shensi to Volgograd
5 infantry moved from Malaya to Shan State
5 artilleries and 9 infantry moved from French Indo China to Shan State
3 fighters moved from Shensi to Shan State
1 fighter moved from Sikang to Shan State
2 tactical_bombers moved from Sikang to Shan State
1 artillery, 1 infantry and 1 marine moved from Borneo to 43 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
6 fighters moved from 35 Sea Zone to Philippines
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 transport
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 artillery, 6 fighters and 1 marine remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Non Combat Move - Japanese
1 bomber moved from Volgograd to Shensi
6 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Novosibirsk to Shensi
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 marine moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Americans win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Finland to Poland
1 carrier moved from 112 Sea Zone to 110 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Burma to Russia
1 marine moved from New Guinea to 46 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 armour and 1 fighter placed in Normandy Bordeaux
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 2 mech_infantrys moved from Persia to Syria
1 infantry moved from Iraq to Syria
2 fighters moved from 81 Sea Zone to Syria
2 tactical_bombers moved from Anglo Egyptian Sudan to Syria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
3 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
Combat - British
Battle in Syria
British attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 3 infantry; Italians defend with 1 armour, 1 artillery and 2 infantry
retreated to Syria
Italians win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -27
Casualties for British: 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 5 fighters and 1 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Syria to Persia
2 tactical_bombers moved from Syria to Persia
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
5 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 112 Sea Zone to Poland
1 fighter moved from 110 Sea Zone to Poland
3 fighters moved from United Kingdom to Poland
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns and 25 infantry moved from Burma to India
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 mech_infantry