@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
7L G40 BM.3 cyanight (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
3 infantry moved from Chahar to Suiyuyan
5 infantry moved from Jehol to Chahar
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Yunnan to Burma
2 bombers moved from Kweichow to Malaya
1 infantry moved from Shan State to Malaya
3 fighters moved from Kweichow to Burma
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 2 marines moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 44 Sea Zone to 45 Sea Zone
2 fighters moved from 45 Sea Zone to Dutch New Guinea
1 carrier, 1 cruiser and 1 submarine moved from 43 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to Dutch New Guinea
1 carrier, 1 cruiser and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from Kweichow to 6 Sea Zone
4 tactical_bombers moved from Kweichow to Burma
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 4 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Guam
Battle in Malaya
Japanese attack with 2 bombers and 1 infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 fighters moved from Burma to Yunnan
2 bombers moved from Malaya to Yunnan
4 tactical_bombers moved from Burma to Yunnan
1 aaGun moved from Anhwe to Kweichow
2 fighters moved from 41 Sea Zone to Sumatra
4 fighters moved from Dutch New Guinea to 45 Sea Zone
2 marines moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 factory_minor placed in French Indo China
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Borneo
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Normandy BordeauxNon Combat Move - Americans
1 bomber moved from Eastern United States to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from French West Africa to 91 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 artillery moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 marine placed in Western United States
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 marine moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Iraq from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 96 Sea Zone to 81 Sea Zone
2 fighters moved from French West Africa to Anglo Egyptian Sudan
1 armour moved from French West Africa to 87 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 69 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from 111 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 4 infantry and 1 mech_infantry
EDIT: Adding units owned by British to 110 Sea Zone: 4 infantry and 1 mech_infantry
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to 110 Sea Zone: 1 aaGun
EDIT: Turning off Edit Mode
1 fighter placed in Union of South Africa
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 marine moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Iraq from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 96 Sea Zone to 81 Sea Zone
2 fighters moved from French West Africa to Anglo Egyptian Sudan
1 armour moved from French West Africa to 87 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 69 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from 111 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 4 infantry and 1 mech_infantry
EDIT: Adding units owned by British to 110 Sea Zone: 4 infantry and 1 mech_infantry
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to 110 Sea Zone: 1 aaGun
EDIT: Turning off Edit Mode
1 fighter placed in Union of South Africa
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Please use latest file. I undid an attack on US turn by accident and didn’t realize until now. I t was an attack from DD on your TT at Guam.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
2 armour moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Bulgaria to Romania
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to 80 Sea ZoneCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 3 fighters and 1 marine
British defend with 1 marine
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 marine
Casualties for British: 1 marineNon Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from 80 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Italians
1 transport placed in 97 Sea Zone
2 artilleries and 1 fighter placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 marine placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 fighter moved from Gibraltar to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 56 PUs;
Germans buy 4 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
5 armour and 9 mech_infantrys moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
2 armour and 5 mech_infantrys moved from Germany to Baltic States
3 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery and 4 infantry moved from Western Germany to France
1 armour, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to Iraq
Germans take Trans-Jordan from British
5 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 bombers moved from Egypt to Ukraine
1 artillery and 3 infantry moved from Bessarabia to Ukraine
2 armour moved from Romania to Western Ukraine
4 infantry moved from Eastern Poland to Belarus
3 artilleries moved from Eastern Poland to Belarus
10 artilleries and 21 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 3 artilleries and 4 infantry
Russians defend with 5 infantry
Germans win, taking Belarus from Russians with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 4 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Iraq
Germans attack with 1 armour, 5 fighters and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans win, taking Iraq from British with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
5 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
4 aaGuns moved from Eastern Poland to Western Ukraine
2 bombers moved from Ukraine to Western Ukraine
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Baltic States to NovgorodPlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in France
4 artilleries and 6 infantry placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 aaGun and 2 artilleries
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun and 2 artilleries
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Karelia to Bryansk
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Bryansk to Archangel
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 fighters moved from Karelia to Russia
1 aaGun moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
5 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Karelia to Vyborg
6 infantry moved from Karelia to FinlandPlace Units - Russians
1 armour and 1 fighter placed in Volgograd
1 armour and 9 infantry placed in Russia
1 armour placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 aaGun and 2 artilleries
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun and 2 artilleries
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Karelia to Bryansk
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Bryansk to Archangel
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 fighters moved from Karelia to Russia
1 aaGun moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
5 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Karelia to Vyborg
6 infantry moved from Karelia to FinlandPlace Units - Russians
1 armour and 1 fighter placed in Volgograd
1 armour and 9 infantry placed in Russia
1 armour placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 2 infantry
EDIT: Adding units owned by Russians to Karelia: 2 infantry
EDIT: Removing units owned by Russians from Finland: 2 infantry
EDIT: Adding units owned by Russians to Vyborg: 2 infantry
EDIT: Removing units owned by Russians from Finland: 1 infantry
EDIT: Adding units owned by Russians to Vyborg: 1 infantry
EDIT: Removing units owned by Russians from Finland: 1 infantry
EDIT: Adding units owned by Russians to Karelia: 1 infantry
EDIT: Turning off Edit Mode -
Please use latest file.
I changed noncombat in Finland
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 factory_minor, 7 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 marine moved from Korea to Manchuria
1 armour, 1 artillery and 4 infantry moved from Suiyuyan to Shensi
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
2 fighters moved from Yunnan to India
4 tactical_bombers moved from Yunnan to Shensi
1 infantry moved from Kwangsi to Yunnan
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
2 bombers moved from Yunnan to India
2 fighters moved from 45 Sea Zone to Celebes
2 fighters moved from 45 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 destroyer moved from 41 Sea Zone to 43 Sea Zone -
SCRAMBLE FROM INDIA?
-
No Intercept
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 factory_minor, 7 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 marine moved from Korea to Manchuria
1 armour, 1 artillery and 4 infantry moved from Suiyuyan to Shensi
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
2 fighters moved from Yunnan to India
4 tactical_bombers moved from Yunnan to Shensi
1 infantry moved from Kwangsi to Yunnan
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
2 bombers moved from Yunnan to India
2 fighters moved from 45 Sea Zone to Celebes
2 fighters moved from 45 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 destroyer moved from 41 Sea Zone to 43 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Strategic bombing raid in India
Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Borneo
Japanese attack with 2 fighters and 1 marine
Americans defend with 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter and 1 marine
1 fighter owned by the Japanese retreated
Cleaning up after air battlesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 fighters moved from Celebes to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 fighter moved from Sumatra to 43 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
2 bombers moved from India to French Indo China
2 fighters moved from India to Yunnan
1 aaGun moved from Kweichow to Shensi
2 tactical_bombers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 bomber and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea Zone
4 fighters moved from Gibraltar to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to France
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy BordeauxCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Southern France
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Southern France from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from France to Normandy Bordeaux
4 fighters moved from Southern France to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 marine moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 armour and 1 fighter placed in Normandy Bordeaux
1 infantry placed in Central United States
1 infantry placed in Western United States
1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from Normandy Bordeaux to Western Germany
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Iraq from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Trans-Jordan
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Trans-Jordan from Germans, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 armour, 1 infantry and 1 transport moved from 69 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 fighter moved from Iraq to 81 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 fighter moved from Normandy Bordeaux to 112 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
2 transports placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1,1,5,5,5,4,3,4
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5,4,5,3,6,2,5,5,6,5,4,5,6,3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 3 PUs (7 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry