Use latest map please.
7L G40 BM.3 cyanight (Allies) vs VonAlba (Axis)
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Max Def but the last 2 units to lose Russian Tank and then US Fighter
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 armour, 3 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Syria to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
6 artilleries and 13 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
3 armour, 3 fighters and 5 mech_infantrys moved from Western Germany to France
3 armour, 3 fighters and 5 mech_infantrys moved from France to Normandy Bordeaux
1 bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 3 fighters, 4 infantry and 6 mech_infantrys
Russians defend with 1 armour; British defend with 2 aaGuns and 5 infantry; Americans defend with 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 3 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 1 fighter, 4 infantry and 3 mech_infantrys
Casualties for British: 2 aaGuns and 5 infantry
Casualties for Russians: 1 armour
Casualties for Americans: 3 armour, 1 fighter and 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Trans-Jordan to Egypt
2 fighters moved from Normandy Bordeaux to Germany
1 tactical_bomber moved from Holland Belgium to Germany
2 infantry moved from Denmark to Western Germany
1 aaGun moved from Ukraine to Western Ukraine
3 aaGuns moved from Caucasus to Northwest Persia
1 bomber moved from Rostov to GermanyPlace Units - Germans
3 infantry placed in Germany
1 armour, 1 artillery and 8 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 60 PUs;
Russians buy 6 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Russia to Samara
1 fighter moved from Novgorod to Samara
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
2 mech_infantrys moved from Russia to Rostov
1 armour moved from Volgograd to Rostov
1 armour moved from Novgorod to Bryansk
3 armour moved from Belarus to Western Ukraine
2 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Novgorod to Slovakia Hungary
4 mech_infantrys moved from Poland to Romania
2 armour moved from Poland to Romania
1 armour moved from Baltic States to Romania
1 armour moved from Belarus to Romania
4 mech_infantrys moved from Belarus to Western Ukraine
1 armour moved from Belarus to Romania
1 mech_infantry moved from Russia to RostovCombat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Romania
Russians attack with 5 armour and 4 mech_infantrys
Italians defend with 1 artillery
Russians win, taking 93 Sea Zone from Italians, taking Romania from Germans with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Bryansk
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 3 armour and 4 mech_infantrys
Germans defend with 1 aaGun; Italians defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 7 infantry moved from Volgograd to Caucasus
5 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
9 artilleries moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Samara to Russia
3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Belarus to Romania
1 aaGun and 3 infantry moved from Baltic States to Poland
1 fighter moved from Slovakia Hungary to Poland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to NovgorodPlace Units - Russians
3 armour placed in Volgograd
3 armour placed in Novgorod
1 artillery, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to Guam
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to Java
5 artilleries and 16 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Tsinghai
1 marine moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Olgiy to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Evenkiyskiy to Urals
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 artillery moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Shensi to Volgograd
1 armour moved from Yenisey to Yakut S.S.R.Combat - Japanese
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 42 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Samara
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Guam
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 artillery
Japanese win, taking Guam from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 tactical_bomber moved from Guam to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Shan State to KweichowPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
6 carriers, 2 destroyers, 11 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Finland to Norway
1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 factory_minor placed in Finland
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 marine
EDIT: Adding units owned by Americans to New Guinea: 1 marine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 bomber
EDIT: Adding units owned by Americans to Poland: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Persia to Iraq
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
3 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Persia to Iraq
1 tactical_bomber moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British win, taking Iraq from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Trans-Jordan
British attack with 1 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
British win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 armour and 1 tactical_bomberNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Changing ownership of Trans-Jordan from Germans to British
EDIT: Adding units owned by British to Trans-Jordan: 1 armour
EDIT: Turning off Edit Mode
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
3 aaGuns, 25 infantry and 1 mech_infantry moved from India to West India
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Anglo Egyptian Sudan to 91 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 carriers and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry and 5 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in Union of South Africa
British undo move 1.
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
British collect 28 PUs (3 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 marine moved from Northern Italy to 95 Sea Zone
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 mech_infantry moved from Libya to Tunisia
1 armour, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Italians win, taking 93 Sea Zone from Russians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine
British defend with 2 aaGuns, 1 harbour and 2 infantry; Americans defend with 2 infantry
Italians win, taking Gibraltar from British with 2 fighters and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Americans: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 armour and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs -
Summary Text: Failed to login to forum, server responded with status code 301
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Why am I getting this error when I try to post from TripleA
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also others players have this problem, wait or go with manual upload of save game
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MARTI isn’t working either
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Anzac and France turn 8
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Russia 10
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USA-China-UK
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Anzac and France 10
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Russia 11