Oh dear. This isn’t going well.
7L G40 BM.3 cyanight (Allies) vs VonAlba (Axis)
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USA - UK
Scramble orders for seazone 97
You have 3 fighters, 2 TT, 1 Sub to defend
I have 6 fighters attacking -
no tnks
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ANZAC and France 11
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Russia 12
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
      Americans buy 1 bomber, 1 destroyer, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
      1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
      1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
      1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
      1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
      3 destroyers moved from 91 Sea Zone to 95 Sea Zone
         Americans take 93 Sea Zone from Italians
      1 carrier moved from 91 Sea Zone to 95 Sea Zone
      1 cruiser moved from 91 Sea Zone to 95 Sea Zone
      1 submarine moved from 91 Sea Zone to 95 Sea Zone
      1 bomber moved from Finland to Bulgaria
      1 bomber moved from Slovakia Hungary to Albania
      1 fighter moved from Slovakia Hungary to Bulgaria
      3 fighters moved from Slovakia Hungary to AlbaniaCombat - Americans
      Battle in Sicily
      Battle in Sardinia
      Battle in Albania
        Americans attack with 1 bomber and 3 fighters
        Germans defend with 2 armour and 1 infantry
          Americans roll dice for 1 bomber and 3 fighters in Albania, round 2 : 2/4 hits
          Italians roll dice for 2 armour and 1 infantry in Albania, round 2 : 1/3 hits
          1 bomber owned by the Americans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Albania
          Americans roll dice for 3 fighters in Albania, round 3 : 2/3 hits
          Italians roll dice for 1 armour in Albania, round 3 : 0/1 hits
          1 armour owned by the Germans lost in Albania
        Americans win, taking Sicily from Italians, taking Sardinia from Italians with 3 fighters remaining. Battle score for attacker is 3
        Casualties for Germans: 2 armour and 1 infantry
        Casualties for Americans: 1 bomber
      Battle in Bulgaria
        Americans attack with 1 bomber and 1 fighter
        Germans defend with 1 infantry
          Americans roll dice for 1 bomber and 1 fighter in Bulgaria, round 2 : 1/2 hits
          Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
          1 bomber owned by the Americans and 1 infantry owned by the Germans lost in Bulgaria
        Americans win with 1 fighter remaining. Battle score for attacker is -9
        Casualties for Germans: 1 infantry
        Casualties for Americans: 1 bomberNon Combat Move - Americans
      1 fighter moved from Bulgaria to Slovakia Hungary
      3 fighters moved from Albania to Slovakia Hungary
      4 fighters moved from 91 Sea Zone to Gibraltar
      1 transport moved from 91 Sea Zone to 95 Sea Zone
      1 transport moved from 89 Sea Zone to 101 Sea Zone
      2 aaGuns moved from Eastern United States to Central United States
      2 infantry moved from Western United States to 10 Sea Zone
      2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
      2 infantry moved from 26 Sea Zone to Hawaiian Islands
      3 transports moved from 64 Sea Zone to 10 Sea Zone
      3 fighters moved from 26 Sea Zone to New Zealand
      1 destroyer moved from 26 Sea Zone to 46 Sea Zone
      3 fighters moved from Western United States to 26 Sea Zone
      2 fighters moved from Western United States to Hawaiian Islands
      1 armour and 1 mech_infantry moved from Finland to NovgorodPlace Units - Americans
      2 infantry placed in Eastern United States
      3 fighters and 4 infantry placed in Western United States
      1 destroyer and 1 submarine placed in 10 Sea Zone
      1 bomber placed in Finland
      Turning on Edit Mode
      EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
      EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
      EDIT: Turning off Edit ModeTurn Complete - Americans
      Americans collect 54 PUs; end with 54 PUs
      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
      British buy 3 armour, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
      2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
      2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
      2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
      1 destroyer moved from 91 Sea Zone to 95 Sea Zone
      2 carriers moved from 91 Sea Zone to 95 Sea Zone
      2 fighters moved from Gibraltar to 95 Sea Zone
      6 fighters moved from Slovakia Hungary to Southern ItalyCombat - British
      Battle in Southern Italy
        British attack with 2 artilleries, 6 fighters and 4 infantry
        Germans defend with 2 infantry; Italians defend with 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
          British roll dice for 2 artilleries, 6 fighters and 4 infantry in Southern Italy, round 2 : 7/12 hits
          Italians roll dice for 1 bomber, 1 fighter and 8 infantry in Southern Italy, round 2 : 3/10 hits
          1 bomber owned by the Italians, 3 infantry owned by the British and 6 infantry owned by the Italians lost in Southern Italy
          British roll dice for 2 artilleries, 6 fighters and 1 infantry in Southern Italy, round 3 : 3/9 hits
          Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 3 : 1/3 hits
          1 fighter owned by the Italians, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Italy
        British captures 33PUs while taking Italians capital
        British win, taking Southern Italy from Italians with 2 artilleries and 6 fighters remaining. Battle score for attacker is 34
        Casualties for Germans: 2 infantry
        Casualties for British: 4 infantry
        Casualties for Italians: 1 bomber, 1 fighter and 6 infantry
      triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - British
      1 fighter moved from 95 Sea Zone to Sicily
      1 fighter moved from 95 Sea Zone to Sardinia
      6 fighters moved from Southern Italy to 95 Sea Zone
      2 fighters moved from United Kingdom to Slovakia Hungary
      1 infantry moved from Persia to Eastern Persia
      1 artillery moved from Persia to Eastern Persia
      1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
      3 mech_infantrys moved from Union of South Africa to Belgian Congo
      1 mech_infantry moved from Anglo Egyptian Sudan to EthiopiaPlace Units - British
      1 infantry and 1 marine placed in Union of South Africa
      1 transport placed in 71 Sea Zone
      3 armour placed in PersiaTurn Complete - British
      Total Cost from Convoy Blockades: 1
        Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,2,6,5,3,3,5,1,3,5,4,1,6,1,6
      British collect 31 PUs (1 lost to blockades); end with 64 PUs
      Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 67 PUs
      Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 70 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
      ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
      2 infantry moved from New South Wales to South Australia
      3 fighters moved from 26 Sea Zone to New ZealandNon Combat Move - ANZAC
Place Units - ANZAC
      1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
      Total Cost from Convoy Blockades: 1
        Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1
      ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
      Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Non Combat Move - French
      2 infantry moved from Belarus to Eastern Poland
      1 fighter moved from Slovakia Hungary to RomaniaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
      Russians buy 4 armour, 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
      2 infantry moved from Slovakia Hungary to Greater Southern Germany
      1 infantry moved from Slovakia Hungary to Yugoslavia
      1 mech_infantry moved from Slovakia Hungary to Yugoslavia
      1 fighter moved from Slovakia Hungary to Greater Southern Germany
      1 fighter moved from Slovakia Hungary to Yugoslavia
      2 mech_infantrys moved from Novgorod to Poland
      1 fighter moved from Russia to Poland
      9 artilleries, 10 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
      1 armour moved from Romania to Albania
         Russians take Bulgaria from Germans
         Russians take Albania from Italians
      1 armour moved from Romania to Greece
         Russians take Greece from Germans
      1 mech_infantry moved from Slovakia Hungary to Yugoslavia
      1 mech_infantry moved from Novgorod to Poland
      1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
      1 mech_infantry moved from Slovakia Hungary to Greater Southern GermanyCombat - Russians
      Battle in Yugoslavia
        Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
        Italians defend with 1 infantry
          Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 1/4 hits
          Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
          1 infantry owned by the Italians lost in Yugoslavia
        Russians win, taking Yugoslavia from Italians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
        Casualties for Italians: 1 infantry
      Battle in Greater Southern Germany
        Russians attack with 1 fighter, 2 infantry and 2 mech_infantrys
        Germans defend with 2 infantry
          Russians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Greater Southern Germany, round 2 : 2/5 hits
          Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits
          2 infantry owned by the Germans lost in Greater Southern Germany
        Russians win, taking Greater Southern Germany from Germans with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
        Casualties for Germans: 2 infantry
      Battle in Poland
        Russians attack with 1 fighter and 3 mech_infantrys
        Germans defend with 1 artillery and 1 infantry
          Russians roll dice for 1 fighter and 3 mech_infantrys in Poland, round 2 : 1/4 hits
          Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits
          1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
          Russians roll dice for 1 fighter and 2 mech_infantrys in Poland, round 3 : 1/3 hits
          Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits
          1 artillery owned by the Germans lost in Poland
        Russians win, taking Poland from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
        Casualties for Germans: 1 artillery and 1 infantry
        Casualties for Russians: 1 mech_infantry
      Battle in Egypt
        Russians attack with 9 artilleries, 10 infantry and 2 mech_infantrys
        Germans defend with 3 aaGuns, 4 artilleries and 14 infantry; Italians defend with 1 aaGun, 1 harbour and 2 infantry
          Russians roll dice for 9 artilleries, 10 infantry and 2 mech_infantrys in Egypt, round 2 : 6/21 hits
          Italians roll dice for 4 aaGuns, 4 artilleries and 16 infantry in Egypt, round 2 : 2/20 hits
          3 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Egypt
          Russians roll dice for 9 artilleries, 8 infantry and 2 mech_infantrys in Egypt, round 3 : 9/19 hits
          Italians roll dice for 4 artilleries and 14 infantry in Egypt, round 3 : 4/18 hits
          9 infantry owned by the Germans and 4 infantry owned by the Russians lost in Egypt
          Russians roll dice for 9 artilleries, 4 infantry and 2 mech_infantrys in Egypt, round 4 : 4/15 hits
          Italians roll dice for 4 artilleries and 5 infantry in Egypt, round 4 : 3/9 hits
          4 infantry owned by the Germans and 3 infantry owned by the Russians lost in Egypt
          Russians roll dice for 9 artilleries, 1 infantry and 2 mech_infantrys in Egypt, round 5 : 4/12 hits
          Italians roll dice for 4 artilleries and 1 infantry in Egypt, round 5 : 0/5 hits
          1 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Egypt
          Russians roll dice for 9 artilleries, 1 infantry and 2 mech_infantrys in Egypt, round 6 : 3/12 hits
          Italians roll dice for 1 artillery in Egypt, round 6 : 0/1 hits
          1 artillery owned by the Germans lost in Egypt
        Russians win, taking Egypt from Italians with 9 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 57
        Casualties for Germans: 3 aaGuns, 4 artilleries and 14 infantry
        Casualties for Russians: 9 infantry
        Casualties for Italians: 1 aaGun and 2 infantryNon Combat Move - Russians
      2 aaGuns moved from Trans-Jordan to Egypt
      1 infantry moved from Syria to Iraq
      1 fighter moved from Yugoslavia to Slovakia Hungary
      1 fighter moved from Greater Southern Germany to Slovakia Hungary
      1 fighter moved from Poland to Slovakia Hungary
      1 armour moved from Eastern Poland to Slovakia Hungary
      3 mech_infantrys moved from Belarus to Slovakia Hungary
      3 mech_infantrys moved from Ukraine to Romania
      1 artillery moved from Volgograd to Samara
      2 infantry moved from Volgograd to Samara
      1 infantry moved from Novosibirsk to Urals
      2 mech_infantrys moved from Novosibirsk to Russia
      1 infantry moved from Novosibirsk to Kazakhstan
      2 infantry moved from Russia to Samara
      4 mech_infantrys moved from Russia to BelarusPlace Units - Russians
      3 armour placed in Ukraine
      1 armour and 2 mech_infantrys placed in Novgorod
      1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
      7 mech_infantrys placed in RussiaTurn Complete - Russians
      Total Cost from Convoy Blockades: 5
        Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,3,6,1,1,1,2,4,5,6,3,2,1,6
      Russians collect 48 PUs (5 lost to blockades); end with 48 PUs
      Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
      Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs
      Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
      Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 56 PUs
      Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 77 PUs -
ok, i surrender, gg
you win when you take Berlin
by, at next
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GG, it was a fun. Thanks and Good luck in your future games.