@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
7L G40 BM.3 cyanight (Allies) vs VonAlba (Axis)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 armour, 3 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Syria to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
6 artilleries and 13 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
3 armour, 3 fighters and 5 mech_infantrys moved from Western Germany to France
3 armour, 3 fighters and 5 mech_infantrys moved from France to Normandy Bordeaux
1 bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux -
some particular ool?
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Max Def but the last 2 units to lose Russian Tank and then US Fighter
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 armour, 3 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Syria to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
6 artilleries and 13 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
3 armour, 3 fighters and 5 mech_infantrys moved from Western Germany to France
3 armour, 3 fighters and 5 mech_infantrys moved from France to Normandy Bordeaux
1 bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 3 fighters, 4 infantry and 6 mech_infantrys
Russians defend with 1 armour; British defend with 2 aaGuns and 5 infantry; Americans defend with 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 3 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 1 fighter, 4 infantry and 3 mech_infantrys
Casualties for British: 2 aaGuns and 5 infantry
Casualties for Russians: 1 armour
Casualties for Americans: 3 armour, 1 fighter and 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Trans-Jordan to Egypt
2 fighters moved from Normandy Bordeaux to Germany
1 tactical_bomber moved from Holland Belgium to Germany
2 infantry moved from Denmark to Western Germany
1 aaGun moved from Ukraine to Western Ukraine
3 aaGuns moved from Caucasus to Northwest Persia
1 bomber moved from Rostov to GermanyPlace Units - Germans
3 infantry placed in Germany
1 armour, 1 artillery and 8 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 60 PUs;
Russians buy 6 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Russia to Samara
1 fighter moved from Novgorod to Samara
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
2 mech_infantrys moved from Russia to Rostov
1 armour moved from Volgograd to Rostov
1 armour moved from Novgorod to Bryansk
3 armour moved from Belarus to Western Ukraine
2 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Novgorod to Slovakia Hungary
4 mech_infantrys moved from Poland to Romania
2 armour moved from Poland to Romania
1 armour moved from Baltic States to Romania
1 armour moved from Belarus to Romania
4 mech_infantrys moved from Belarus to Western Ukraine
1 armour moved from Belarus to Romania
1 mech_infantry moved from Russia to RostovCombat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Romania
Russians attack with 5 armour and 4 mech_infantrys
Italians defend with 1 artillery
Russians win, taking 93 Sea Zone from Italians, taking Romania from Germans with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Bryansk
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 3 armour and 4 mech_infantrys
Germans defend with 1 aaGun; Italians defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 7 infantry moved from Volgograd to Caucasus
5 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
9 artilleries moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Samara to Russia
3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Belarus to Romania
1 aaGun and 3 infantry moved from Baltic States to Poland
1 fighter moved from Slovakia Hungary to Poland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to NovgorodPlace Units - Russians
3 armour placed in Volgograd
3 armour placed in Novgorod
1 artillery, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to Guam
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to Java
5 artilleries and 16 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Tsinghai
1 marine moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Olgiy to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Evenkiyskiy to Urals
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 artillery moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Shensi to Volgograd
1 armour moved from Yenisey to Yakut S.S.R.Combat - Japanese
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 42 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Samara
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Guam
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 artillery
Japanese win, taking Guam from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 tactical_bomber moved from Guam to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Shan State to KweichowPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
6 carriers, 2 destroyers, 11 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Finland to Norway
1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 factory_minor placed in Finland
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 marine
EDIT: Adding units owned by Americans to New Guinea: 1 marine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 bomber
EDIT: Adding units owned by Americans to Poland: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Persia to Iraq
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
3 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Persia to Iraq
1 tactical_bomber moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British win, taking Iraq from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Trans-Jordan
British attack with 1 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
British win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 armour and 1 tactical_bomberNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Changing ownership of Trans-Jordan from Germans to British
EDIT: Adding units owned by British to Trans-Jordan: 1 armour
EDIT: Turning off Edit Mode
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
3 aaGuns, 25 infantry and 1 mech_infantry moved from India to West India
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Anglo Egyptian Sudan to 91 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 carriers and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry and 5 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in Union of South Africa
British undo move 1.
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
British collect 28 PUs (3 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 marine moved from Northern Italy to 95 Sea Zone
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 mech_infantry moved from Libya to Tunisia
1 armour, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Italians win, taking 93 Sea Zone from Russians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine
British defend with 2 aaGuns, 1 harbour and 2 infantry; Americans defend with 2 infantry
Italians win, taking Gibraltar from British with 2 fighters and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Americans: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 armour and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs -
Summary Text: Failed to login to forum, server responded with status code 301
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Why am I getting this error when I try to post from TripleA
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also others players have this problem, wait or go with manual upload of save game
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MARTI isn’t working either
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Anzac and France turn 8
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Russia 10
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USA-China-UK
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Anzac and France 10





