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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 3 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 bomber moved from United Kingdom to Scotland
Combat - Americans
Battle in Scotland
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Scotland, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Scotland
Americans roll dice for 1 artillery and 1 bomber in Scotland, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Scotland
Americans roll dice for 1 bomber in Scotland, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Scotland, round 4 : 0/1 hits
Americans roll dice for 1 bomber in Scotland, round 5 : 1/1 hits
Germans roll dice for 1 infantry in Scotland, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 92 Sea Zone to Libya
1 artillery and 2 infantry moved from Tunisia to Libya
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
3 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 17 destroyers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 destroyers, 6 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Scotland to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 armour, 3 fighters, 4 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 3 infantry moved from Chahar to Suiyuyan
2 artilleries and 3 infantry moved from Hopei to Shensi
Place Units - Chinese
1 artillery and 3 infantry placed in Shensi
2 artilleries and 2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 1 aaGun, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 fighter moved from 92 Sea Zone to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
9 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from Burma to French Indo China
1 fighter moved from Yunnan to French Indo China
Combat - British
Battle in French Indo China
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor and 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in French Indo China, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 104 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Northern Italy
British attack with 2 infantry
Italians defend with 1 aaGun, 1 factory_major and 1 mech_infantry
British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Northern Italy, round 2 : 0/1 hits
British roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Northern Italy, round 3 : 1/1 hits
1 infantry owned by the British lost in Northern Italy
British roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Northern Italy, round 4 : 0/1 hits
British roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Northern Italy, round 5 : 0/1 hits
British roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Northern Italy, round 6 : 0/1 hits
1 aaGun owned by the Italians lost in Northern Italy
British roll dice for 1 infantry in Northern Italy, round 7 : 0/1 hits
Italians roll dice for 1 mech_infantry in Northern Italy, round 7 : 1/1 hits
1 infantry owned by the British lost in Northern Italy
Italians win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Italians: 1 aaGun
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from French Indo China to India
Place Units - British
1 aaGun and 2 fighters placed in Egypt
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,3,6,3,5,3,5,6,3
British collect 28 PUs (3 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 armour and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour and 4 infantry
@aequitas:
Final Chapter. Final Round!! :-)
Yeah…too little too late for me…Let’s hope we get some magic!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Trans-Jordan
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 2 fighters
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Alexandria
Battle in 96 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians win, taking Alexandria from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 110 Sea Zone to Northern Italy
2 fighters moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun and 4 infantry moved from France to Northern Italy
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Burma to Malaya
Combat - ANZAC
Battle in French Indo China
Battle in Malaya
ANZAC attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
ANZAC roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Malaya, round 2 : 2/9 hits
Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Malaya, round 3 : 3/7 hits
Japanese roll dice for 2 artilleries in Malaya, round 3 : 0/2 hits
2 artilleries owned by the Japanese lost in Malaya
ANZAC win, taking French Indo China from Japanese, taking Malaya from Japanese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - ANZAC
3 fighters moved from Malaya to Burma
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Burma to Malaya
Combat - ANZAC
Battle in French Indo China
Battle in Malaya
ANZAC attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
ANZAC roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Malaya, round 2 : 2/9 hits
Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Malaya, round 3 : 3/7 hits
Japanese roll dice for 2 artilleries in Malaya, round 3 : 0/2 hits
2 artilleries owned by the Japanese lost in Malaya
ANZAC win, taking French Indo China from Japanese, taking Malaya from Japanese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - ANZAC
3 fighters moved from Malaya to Burma
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 6 mech_infantrys moved from Iraq to Egypt
2 fighters moved from 98 Sea Zone to Egypt
9 bombers moved from Southern Italy to Egypt
5 bombers moved from Western Germany to Egypt
21 armour, 1 artillery, 3 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 transport moved from 119 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Scotland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 2/2 hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Egypt
Germans attack with 21 armour, 1 artillery, 14 bombers, 6 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber
French defend with 2 infantry; British defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour, 31 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 aaGun and 2 infantry
AA fire in Egypt : 1/9 hits
1 fighter owned by the Germans lost in Egypt
Germans roll dice for 21 armour, 1 artillery, 14 bombers, 5 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 23/53 hits
British roll dice for 3 aaGuns, 1 armour, 1 artillery, 6 fighters, 35 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 17/45 hits
10 mech_infantrys owned by the Germans, 1 aaGun owned by the Americans, 2 aaGuns owned by the British, 2 infantry owned by the Americans, 2 infantry owned by the French, 1 infantry owned by the Germans, 5 armour owned by the Germans, 1 artillery owned by the Germans and 16 infantry owned by the British lost in Egypt
Germans roll dice for 16 armour, 14 bombers, 5 fighters and 1 tactical_bomber in Egypt, round 3 : 18/36 hits
British roll dice for 1 armour, 1 artillery, 6 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 12/25 hits
1 mech_infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British, 12 armour owned by the Germans and 15 infantry owned by the British lost in Egypt
Germans roll dice for 4 armour, 14 bombers, 5 fighters and 1 tactical_bomber in Egypt, round 4 : 17/24 hits
British roll dice for 6 fighters and 1 tactical_bomber in Egypt, round 4 : 7/7 hits
1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the British, 4 bombers owned by the Germans, 2 fighters owned by the Germans and 6 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 4 armour, 10 bombers and 3 fighters remaining. Battle score for attacker is -33
Casualties for French: 2 infantry
Casualties for Germans: 17 armour, 1 artillery, 4 bombers, 3 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 6 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 aaGun and 2 infantry
Non Combat Move - Germans
3 fighters moved from Egypt to 98 Sea Zone
1 aaGun moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Vologda to Novosibirsk
2 infantry moved from Russia to Samara
1 armour and 3 mech_infantrys moved from Tsinghai to Turkmenistan
9 bombers moved from Egypt to Persia
1 bomber moved from Egypt to Trans-Jordan
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
Place Units - Germans
3 armour placed in Persia
1 destroyer placed in 93 Sea Zone
1 carrier placed in 112 Sea Zone
4 fighters placed in 112 Sea Zone
3 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 81 PUs; end with 81 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Oh, the funny thing is I think the Allies could still win this via total domination, but, conditions have been met for the Axis victory. Switch sides?
Sure, please place a sub in 98, Art in Novgorod and a Arm in Ukraine.
Thank you and Good luck.
You had one or two opportunities in our last game to Flip the tide.
But i think it was because you were out of shape.
Welcome back!
@aequitas:
Sure, please place a sub in 98, Art in Novgorod and a Arm in Ukraine.
Thank you and Good luck.
1x Sub sz98
1x Art in Novgorod
1x Armor in Ukraine
1x Mech Egypt
Will start this weekend…L18 ok?
That is fine w. me.