TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 5 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            2 artilleries and 2 infantry moved from Siam to French Indo China
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 carriers, 3 destroyers, 3 fighters, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 artillery moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Hopei
            1 bomber moved from Formosa to Kweichow
            1 bomber moved from Formosa to Hopei
            1 artillery moved from Anhwe to Chahar
            4 armour moved from Anhwe to Chahar
            3 armour moved from Shantung to Chahar
            1 armour moved from Soviet Far East to Sakha
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 5 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 tactical_bombers and 5 transports in 35 Sea Zone, round 2 :  8/14 hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 submarine, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in French Indo China
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 :  0/4 hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                    Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 3 :  2/4 hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 7 armour and 1 artillery
                Chinese defend with 3 infantry
                    Japanese roll dice for 7 armour and 1 artillery in Chahar, round 2 :  1/8 hits
                    Chinese roll dice for 3 infantry in Chahar, round 2 :  1/3 hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 7 armour in Chahar, round 3 :  5/7 hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 :  2/2 hits
                    2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 5 armour remaining. Battle score for attacker is -7
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 armour and 1 artillery
            Battle in Hopei
                Japanese attack with 1 artillery and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 bomber in Hopei, round 2 :  1/2 hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 2 :  1/2 hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Japanese
            1 bomber moved from Kweichow to Shantung
            1 bomber moved from Hopei to Shantung
            2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
            3 mech_infantrys placed in Shantung
            5 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
            Japanese collect 51 PUs; end with 52 PUs total
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
triplea_40691_Jap8.tsvg